Commit graph

1075 commits

Author SHA1 Message Date
yamamama
51a005a7de Refactor voices
* Tie all voices to skins, allocate voices during skin allocation and patching
* Bring back voice.name, kill voice.parent, add voice.id
* Lua compatibility for voices (again) soon (hopefully)
2025-11-29 20:51:25 -05:00
yamamama
e0d4a8e385 Consolidate voice allocation
Skin voices and freeslot voices are no longer separated, with all voices allocating as skin voices would prior.
Due to this, skin voice allocation has been refactored a bit:
- No longer relies on a name string, instead using Dehacked name info hashes and string offsets
- Name string checks now check the voice's Dehacked name; the skin 'tails' will allocate KVOICE_TAILS, and so on
- Overall refactors to fit this new system
2025-11-26 07:49:24 -05:00
yamamama
b7a60c2fea Voice dub freeslotting
Full transparency: the way I set up dub reading from an SOC is Yanderedev-tier garbage.
2025-11-26 07:46:37 -05:00
GenericHeroGuy
3c64f345fb SOC the items... finally! 2025-11-07 23:23:23 +01:00
GenericHeroGuy
efac1d27c2 Item refactor, part 1
Too much shit to explain, read the diff (you should anyway!)
Very sloppy, expect lots of fixes
TODO: SOC it all, separate "active odds" table, how to handle alt items
2025-11-06 22:59:02 +01:00
GenericHeroGuy
c8c2d828de brap 2025-09-17 18:31:10 +02:00
NepDisk
2f84779d41 Update rest of the existing files to use blankart branding 2025-07-01 00:23:30 -04:00
NepDisk
f004b36dbb Revert 'Merge pull request 'File loading refactor' (#68) from wadstrbuf into blankart-dev'
This reverts commit f72475b557, reversing
changes made to 0c89c85aae.

Sorry Generic this branch is really cool but it needs more work. I shouldn't have merged it too early...
2025-06-30 01:45:01 -04:00
GenericHeroGuy
4ffd4621e4 Let's clean this shit up properly
lumpinfo_t is now private. Wanna iterate thru lumps? Use the W_* functions
2025-06-25 00:43:46 +02:00
GenericHeroGuy
e7f8d1102b Rename menu drawers to use the MD_ prefix 2025-06-23 18:58:46 +02:00
GenericHeroGuy
205d1401f6 Start reviving menupres stuff
I may or may not regret this
2025-06-17 00:53:42 +02:00
GenericHeroGuy
4d2dc53972 Fix warnings 2025-05-19 19:36:49 +02:00
GenericHeroGuy
13a0378cea Turn namehash/nameofs into a struct, and linearly allocate freeslots
Also fix bugged skincolor & precipprops clear in lua_infolib
2025-05-19 18:22:00 +02:00
GenericHeroGuy
4d3f43b8e4 Move skincolors definition from doomdef.h to info.h
Recompiling 80% of the codebase every time was getting on my nerves...
also clean up initialization a bit
2025-05-19 17:29:55 +02:00
GenericHeroGuy
1d0a066590 Add name hashing for supported info types 2025-05-18 18:13:04 +02:00
GenericHeroGuy
c3fe5e80ac Screw checking for nameofs being zero, just keep count of mobjs/states 2025-05-18 14:46:24 +02:00
GenericHeroGuy
1fa9a7cb8e Refactor info table initialization
We SOCced this stuff ages ago, time to exploit it
Also fixes resetdata kek
2025-05-14 17:28:41 +02:00
GenericHeroGuy
e3f8019b84 And menus 2025-05-14 16:43:20 +02:00
GenericHeroGuy
244cfa9538 Imagine relying on C23 features 2025-02-23 16:47:59 +01:00
GenericHeroGuy
8cbacdeda7 Kart skin compatibility 2025-01-25 23:53:53 +01:00
GenericHeroGuy
d64ae0c915 No more dummies 2025-01-17 15:21:20 +01:00
GenericHeroGuy
bb8a029601 SOC all hardcode mobjs/states/skincolors/sounds
TODO: get rid of the *_NULL's
2025-01-15 01:42:08 +01:00
GenericHeroGuy
c784cdc189 Macrofy info.h 2025-01-14 21:23:24 +01:00
NepDisk
be1308b0cf New Drift Effect
Much less of an eyesore then final RR while still looking cool!
2025-01-09 20:14:24 -05:00
NepDisk
f7ab1af75b Merge pull request 'Port Lua based backwards compat to hardcode.' (#6) from luacompat into ACS2
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/6
2025-01-09 18:32:28 +00:00
NepDisk
b1a0504cea Remove sparkle rotate and revert ringboost 2025-01-02 18:36:53 -05:00
NepDisk
ac3e8827a7 Rename back to thundershield, update doomdata.h ml_flags, update constants 2024-12-31 01:31:03 -05:00
NepDisk
a5b76597eb Remove Shpereboxes 2024-12-17 10:29:53 -05:00
NepDisk
7bdf9633bc Remove emeralds from battle 2024-12-17 10:13:09 -05:00
NepDisk
e1720e7b3a Remove overtime stuff 2024-12-17 00:47:36 -05:00
NepDisk
4b1324da69 Remove Battle capsule stuff and turn it into Item Breaker
You have to smash every itembox in a map as fast as you can. When you mash you get a pogospring and waiting gives a sneaker
2024-12-17 00:24:20 -05:00
NepDisk
9dee047420 Minor fixes 2024-12-09 17:21:46 -05:00
NepDisk
3d26be2158 Revert "Remove Brak Eggman"
This reverts commit 364651ac39.
2024-12-09 17:21:46 -05:00
NepDisk
049c182288 Massive warning clean up 2024-10-23 00:01:03 -04:00
NepDisk
cf9f6fc570 Merge branch 'v2dev3' into ACS2 2024-10-21 17:30:55 -04:00
NepDisk
bd0457c311 reapply Merge branch thing-radius-acs into master
This reverts commit 5672fd6d50.
2024-10-15 21:35:15 -04:00
NepDisk
5672fd6d50 Revert Merge branch thing-radius-acs into master
This reverts commit 31fd1bbd3e.
2024-10-15 17:02:12 -04:00
toaster
31fd1bbd3e Merge branch thing-radius-acs into master
"Radius Action" thing type

See merge request KartKrew/Kart!1429
2024-10-15 16:51:35 -04:00
NepDisk
d22db75409 2.1 palette pt 1
this is a work in progress conversion to make the engine once again use the srb2 2.1 palette
2024-10-14 02:59:07 -04:00
NepDisk
267e84d562 Change speed for this object 2024-10-09 23:05:19 -04:00
NepDisk
9d6c643f6c Remove DMG_WUMBO comboing and fix respawn lua value 2024-10-08 21:38:59 -04:00
NepDisk
3ade5e697b Fix missing object on vanilla maps
there are probably tons of conflicts outside of this set but thats to be fixed later.
2024-10-08 14:29:44 -04:00
NepDisk
54773c3b44 Redo and add shrink animation part
shrinking doesn't delete the object despite being in its thinker :P
2024-09-21 11:00:08 -04:00
NepDisk
9e8fa84e73 Revert WIP: Make Capsules just display papersprite so gfx aren't needed for capsules
This reverts commit db340ffd59.
2024-09-21 10:09:05 -04:00
NepDisk
db340ffd59 WIP: Make Capsules just display papersprite so gfx aren't needed for capsules 2024-09-20 20:00:10 -04:00
NepDisk
1823286c24 Remove Debt spkie object 2024-09-20 16:33:43 -04:00
NepDisk
7b2ee07993 Remove RR ringsparkle and use regular srb2 ring sparkle 2024-09-20 15:49:44 -04:00
NepDisk
58e7a3e47e Modify GFX code to use modified SRB2 shield graphics instead 2024-09-20 14:45:49 -04:00
NepDisk
d08280f38d Fix blue spherebox pickup 2024-09-20 13:17:23 -04:00
NepDisk
4af21646c2 Use old itembox item definiton and behaviour 2024-09-20 11:28:20 -04:00