Commit graph

23695 commits

Author SHA1 Message Date
Alug
4f1f81cea5 rename "ffloor" global to "visffloor"
prevent name conflicts with a bunch of local variables named "ffloor"
2026-02-04 11:01:24 -05:00
Alug
6b0d4af9a0 fix R_MakeSpans accessing spanstart out of bounds when in splitscreen
it gets allocated for viewheight not vid.height!
2026-02-04 10:57:55 -05:00
NepDisk
dfeddbfe86 Also the planes 2026-02-04 10:53:38 -05:00
NepDisk
78c527675f Init some stuff in software renderer 2026-02-04 10:52:24 -05:00
NepDisk
ed26b6272b Don't generate textures in R_GetColumn
Based on a commit by lactozilla
2026-02-04 10:52:23 -05:00
yamamama
d880abe8ea Clean up and make safe some hudcode
* Un-shadowed the two hudtrans variables
* Zero-initialized the trackingResult_t in K_getRoulettePositionForTrackingPlayer
* Zero-initialized the drawinfo_t and rouletteinfo_t in libd_getDrawInfo
* Removed really gross trailing whitespaces from ported RadioRacers code
2026-02-04 10:34:14 -05:00
yamamama
80898a0607 Allow (U)INT64 savebuffer read+write and netsync
Sincerely hoping there's a valid reason this codebase is allergic to 64-bit integers like this
2026-02-04 10:10:19 -05:00
yamamama
305ef7b9a5 Refactor v.getDrawInfo
Pushes draw info as a Lua table instead of a set of integers, and also includes the new datafields
2026-02-03 21:43:08 -05:00
minenice55
ca2420fb0f add some newer features to server mods 2026-02-03 20:55:28 -05:00
NepDisk
4c20e919c3 Update header headers 2026-02-03 18:19:30 -05:00
NepDisk
75483f92e8 Kill off most of HWRAPI
Based on 25f1e504c9
2026-02-03 18:15:51 -05:00
yamamama
ed5b67c399 RadioRacers' player-tracking roulette
Original commit: f79b5cc51a
2026-02-03 16:40:53 -05:00
NepDisk
27428e8b9f Hack to fix infitely tall software double sided linedefs flicker bug on some maps
Thanks Alug for looking into this.

Unfornately not easy to fix unless convert a bunch of code to use 64bit math or floats.
2026-02-03 15:00:09 -05:00
Alug
0648916c4a plug a potential memory leak in M_SaveConfig 2026-02-03 12:03:52 -05:00
minenice55
8e025b97c2 put this in the wrong place too 2026-02-01 18:36:29 -05:00
minenice55
c1666cb4e3 no it's not 2026-02-01 18:26:27 -05:00
minenice55
383a83e76e actually this is better 2026-02-01 18:25:36 -05:00
minenice55
1413efea77 oh I'm stupid 2026-02-01 18:24:48 -05:00
minenice55
0c325433a4 experiment: put spinning player that want recovery dash in wipeout 2026-02-01 18:16:13 -05:00
NepDisk
bd299f1ad5 Just respawn at next waypoint unconditionally for now 2026-02-01 17:42:11 -05:00
yamamama
16d2789a15 Merge pull request 'Follower horns' (#214) from universally-hated-in-dev into next
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/214
2026-02-01 22:20:34 +01:00
yamamama
598f974fdc Follower mood system
* Followers get happy when you hit others, and angry when others hit you
* The mood doesn't do much beyond change the horn's symbol
2026-02-01 16:16:03 -05:00
yamamama
5efbc22a01 Expose horn sounds to Lua 2026-02-01 16:16:03 -05:00
yamamama
d4bd7b68cf Fix up some inconsistencies and errors, update the credits (again, again)
About TIME I get an excuse to chip at my credits backlog!
2026-02-01 16:16:02 -05:00
yamamama
addcb2b853 Update the credits 2026-02-01 16:16:02 -05:00
Superstarxalien
2221d6b027 Add "horn" state for followers 2026-02-01 16:16:02 -05:00
yamamama
055a93b654 Dedicated horn button
From indev talks: it'd be better to bind horns to a dedicated button,
than for it to occupy more "important" inputs like item/ring usage and looking backwards
2026-02-01 16:16:02 -05:00
yamamama
ee89cc251d I_Error(): 1 warning in the SOC lump 2026-02-01 16:16:02 -05:00
toaster
21849ef1ce Horncode
A much more focused replacement for Hornmod, specc'd out by Tyron and Oni working together and implemented by the author of this commit because it's pretty funny.

- Followers have `hornsound` in their SOC configuration.
    - The default sound for all followers without a provided one is sfx_horn00.
- They'll play this sound if you use lookback with one following you, and there's nearby players to get the player looking all the way around.
    - Only the players who are successfully considered for lookback will hear it.
- Has a v1-like visual with less randomisation, but still netsynced.
- Also controlled by the cvar `taunthorns`, which, like `tauntvoices`, takes "Tasteful" (default), "Meme", and "Off".

TODO: make the condition for horn a little delayed, so you have to hold lookback for a little bit.
2026-02-01 16:16:02 -05:00
NepDisk
2c08cf3301 Revert "Reallow doomednum overriding"
This reverts commit 10671fff5a.
2026-02-01 09:59:49 -05:00
NepDisk
03b26a0723 Always reload texture arrays on renderer switch and bring back ingame renderer hotswapping
All this texture load blocking var does is cause issues due to order of operations and what not. Lets just kill it.

Thanks Alug for looking at this stuff for me!
2026-01-31 12:00:49 -05:00
NepDisk
0115ac230d Update readme to reflect added stuff overtime. 2026-01-30 21:48:15 +01:00
NepDisk
bddb56681b Add flipover to SD_LIST 2026-01-30 12:29:51 -05:00
yamamama
3626b4ac1c Color profile menudef 2026-01-30 02:02:55 -05:00
yamamama
e261471743 Fix up how the palette color cube is applied
You fed it into a tempvalue and never actually USED the tempvalue?!
2026-01-30 02:02:06 -05:00
NepDisk
f3767c5e77 Disable Ring drop for now
We can discuss its fate later.
2026-01-30 00:07:11 -05:00
NepDisk
300ffd94ea Also don't fade other players in freecam 2026-01-29 23:30:19 -05:00
NepDisk
70699740cc This is beyond dumb but what can you do.
Please remove this crap when we multithread netupdate please...
2026-01-29 23:07:08 -05:00
NepDisk
b49a210e85 disable playerfade after crossing the line 2026-01-29 22:50:01 -05:00
minenice55
7d82c72092 Merge pull request '[FEAT] Recovery Dash / Recovery Spin' (#213) from ssmt into next
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/213
2026-01-29 23:46:23 +01:00
minenice55
92c4c8c21a skid overlay
note: needs cleaning up, overlay doesn't seem to position itself correctly?
2026-01-28 21:44:05 -05:00
minenice55
7696bb37cc fix friction related issues 2026-01-28 18:49:06 -05:00
minenice55
7a3b3407b5 final(?) tuning 2026-01-28 16:52:51 -05:00
minenice55
6a43983da6 bro 🥲 2026-01-28 15:56:13 -05:00
minenice55
52aa5543b1 time to be semantically correct 2026-01-28 15:26:29 -05:00
minenice55
7ae5065b61 synch this too 2026-01-28 14:08:45 -05:00
minenice55
70966222b7 Merge branch 'next' into ssmt 2026-01-28 08:19:30 +01:00
minenice55
030fc99099 netsync and expose to lua 2026-01-28 02:19:16 -05:00
minenice55
dd15f7cc67 billion config cvars, add recovery dash to menus 2026-01-28 02:00:11 -05:00
minenice55
92e74dca27 lots of performance tuning for recovery dash
crawling: accelerates faster when in flashtics, capped at a fixed 22 fu/t for all stats, is slipperier
recovery dash: accelerates much slower, lasts longer
ssmt charge is maintained when going airborne instead of being completely lost
2026-01-27 21:45:10 -05:00