Commit graph

22140 commits

Author SHA1 Message Date
NepDisk
4e97270582 Actively disable EFX send inside invalid sectors 2026-03-22 21:31:29 -04:00
NepDisk
9061274cdc Add per map global EFX via mapheader 2026-03-22 20:27:47 -04:00
yamamama
dba94cce75 Fix flipovers on reverse gravity
Curse of Flipgoop
2026-03-22 16:45:04 -04:00
NepDisk
1d1a4c83eb Use Reverb for ring burnout sound 2026-03-22 16:42:55 -04:00
NepDisk
43ece4d257 Add a few more EFX 2026-03-22 16:29:42 -04:00
NepDisk
2c53e42b8a Allow efx and non efx to be played at the same time on sounds with an origin 2026-03-22 15:51:21 -04:00
NepDisk
057b46010f Disable EFX debug 2026-03-22 15:06:25 -04:00
NepDisk
3b7939347c Hacky System for efx reverb tail
Since theres no direct way of getting this lets hack around it :D
2026-03-22 15:03:20 -04:00
Alug
3777d9a6b4 Improve speed of find_close_polyvertex in debug builds
for #226
2026-03-22 14:18:50 -04:00
NepDisk
eff586510a register cv_handleboostslip 2026-03-22 13:49:01 -04:00
NepDisk
9317f753bc S_StartSoundAtVolumeEx: Allow applying EFX to individual sounds
S_StartSoundAtVolume has been expanded to allow you to pass EFX info to it.
Just set the effect and the vars for the effect and OpenAL will handle the rest. Can be used in the future for all sorts of things.
I_SoundIsPlaying still needs to be modified to account for sounds lasting longer audibly then they do as a source.
2026-03-22 11:09:23 -04:00
Alug
122fbcc808 fix gr_skydome 0
ugh...
2026-03-21 22:15:46 +01:00
GenericHeroGuy
6087d97528 An attempt at fixing slope wedges collisions 2026-03-21 18:24:32 +01:00
minenice55
7867454d85 un-expose ticcmd tilt and shake from lua
will be exposed using a better system later
2026-03-20 22:12:30 -04:00
minenice55
8b38e8c828 "mostly functional" alt thunder 2026-03-20 22:08:33 -04:00
NepDisk
f66b2df41e Let Bubbleboost steal bumpers also 2026-03-20 19:05:09 -04:00
NepDisk
c84c7c3a0b Port updated RR transluceney fade/slide-in code
Taken mostly from commits by Jartha. Also thanks to $HOME for the translucenthud support.
2026-03-20 18:45:26 -04:00
NepDisk
7d6784c4fa Don't attract red SPB rings in first 2026-03-20 16:23:51 -04:00
GenericHeroGuy
275bbf2e38 And this needs the fix too 2026-03-20 18:40:59 +01:00
GenericHeroGuy
0050d30528 Here's the actual fix for the spinout in wind thing lol 2026-03-20 18:27:07 +01:00
NepDisk
c8ad0535c0 Don't let flipover flashing get eaten 2026-03-18 16:51:48 -04:00
toaster
dc47f7e64d Fixed flashingtics not working if you've never taken any damage in a match before.
Two notable consequences of this bug:
* The delay when pressing the item button as a spectator to toggle PF_WANTSTOJOIN was not present, leading to a rapid toggle and spurious changeteam commands.
* Lightsnaking through map hazards such as Lavender Shrine's stabbies caused you extra spicy unavoidable pain.
2026-03-18 16:07:02 -04:00
NepDisk
1551efb70d Hack to fix spinout and flipover ignoring wind 2026-03-18 16:01:05 -04:00
GenericHeroGuy
9db16aaccf Fix the wind pusher in Diamond Square 2026-03-18 20:13:30 +01:00
NepDisk
d02ee5e54e Don't play follower horns if they are hidden 2026-03-18 14:36:24 -04:00
NepDisk
5eba072076 Disable polytile by default
Fixes a minor issue on v1 silvercloud island

for #226
2026-03-18 14:08:24 -04:00
NepDisk
f8e61760f1 Add missing doubled flashtics back to battle via gametyperule 2026-03-18 13:05:04 -04:00
NepDisk
a27d40b16b 2 seconds of extra timer for flame shield 2026-03-18 11:28:00 -04:00
NepDisk
24604a0298 Add small and text only nametags
I really hate HUD code....
2026-03-18 10:45:10 -04:00
yamamama
eaaf63f466 Are you fucking kidding me 2026-03-17 15:55:32 -04:00
minenice55
0f7dd00567 bro. 2026-03-17 15:23:46 -04:00
GenericHeroGuy
ffa5a92ef0 We're writing unit tests in Zig now
I dunno what happened, I was just applying some FloatFree(tm) and then all
of this appeared out of nowhere!
2026-03-17 19:52:59 +01:00
NepDisk
0afba2955e Whoops missed this condition 2026-03-17 14:25:17 -04:00
NepDisk
e262b15a43 Make sure bots can stack other boosts when stacking is ON not OFF 2026-03-17 10:34:07 -04:00
minenice55
4f88b8c1b1 Merge branch 'altthunder' into next 2026-03-16 16:42:17 -04:00
GenericHeroGuy
d269268060 The MS fix thing I keep forgetting about 2026-03-16 21:05:40 +01:00
yamamama
98655d0621 Order of operations gaffe 2026-03-16 12:37:21 -04:00
yamamama
0db607be23 SHUT UP GENERIC 2026-03-16 12:21:52 -04:00
yamamama
422b07a472 Make this not a floating point operation 2026-03-16 12:16:51 -04:00
Indev
a8ab3baf2c Fix listemotes calculating incorrect number of pages 2026-03-15 21:14:35 -04:00
yamamama
7d9d88ea39 distancefromcluster: Move mapscale undo to DtF calcs only
Conga already undoes mobjscale, so we were effectively double-scaling,
which would really badly blow up the distance on mobjscaled maps
2026-03-15 17:51:13 -04:00
yamamama
b46a51607f Bubble Shield adjustments
- Players with inflated Bubble Shields now ignore collisions with anything the shield itself is supposed to reflect
- If a player happens to still collide with a reflectable in this state, they noclip through and a ``bubblegraze`` value increments
  - ``bubblegraze``, like ``justbumped``, prevents K_KartBouncing collisions for some time
- Falling rocks can now be reflected by Bubble Shields
- 1.5 seconds of flashtics applied to players whose (inflated) Bubble Shields are shattered
2026-03-15 15:10:57 -04:00
yamamama
9a39b24d28 Add approach functions, add an `approach` function to Lua mathlib
Easy increment/decrement :)
2026-03-15 15:10:57 -04:00
minenice55
8d07005431 telegraph the charging better 2026-03-14 23:20:14 -04:00
minenice55
93e88e30a2 effects when fully charged 2026-03-14 23:02:10 -04:00
minenice55
41a59f7136 basic alt thunder implementation
homing attack poc, dunno if we wanna do smth like this
2026-03-14 22:29:07 -04:00
minenice55
c98d48f1a2 Update k_items.c 2026-03-14 20:16:33 -04:00
minenice55
301afd19c2 Merge branch 'next' into altthunder 2026-03-14 20:16:26 -04:00
NepDisk
15079bd993 Buff flame by 2 seconds and expose its value to SOC and Lua 2026-03-14 19:53:53 -04:00
NepDisk
19038018f0 Give flameshield a numbers buff
Max speed goes from 78 on sonic to 81 and its accel matches what a sneaker is
2026-03-14 19:43:08 -04:00