GenericHeroGuy
4be55967f4
ASan kakkoii desu
2025-06-23 17:29:56 +02:00
NepDisk
3ec3320774
Merge branch 'blankart-dev' into socmenus2
2025-06-23 00:07:35 -04:00
NepDisk
a3367858b8
Add expert speed
2025-06-22 11:13:00 -04:00
NepDisk
2830abb7d0
Clean up viewserver code a small bit
...
This also makes the cheats command show what cvars are active for easy checking
2025-06-19 19:36:02 -04:00
NepDisk
db66b00ec0
Merge branch 'blankart-dev' into socmenus2
2025-06-19 13:05:47 -04:00
NepDisk
e8bafe7fc5
Add kartdebugshrink and remove NOSHOWHELP from kart vars
2025-06-14 08:09:28 -04:00
GenericHeroGuy
e276709d0c
A whole lot of refactoring and updates to cvars
...
cvar items now use their argument to specify the amount to add for each key
press, replacing IT_CV_INTEGERSTEP
cvar items are automatically displayed as strings if they don't have
PossibleValues, replacing IT_CV_STRING
2025-06-12 22:21:49 +02:00
NepDisk
64fd5b93ac
raise skinlimit to 4096
...
Why not UINT16_MAX? Thats 22gb of allocation lmao
2025-06-10 15:38:11 -04:00
GenericHeroGuy
5a0a889cd1
Menu functions now return INT32
...
Just my best guess what everything should return. Doesn't matter right now
2025-06-05 19:47:08 +02:00
NepDisk
e78e49e3c1
Texture precaching
...
A simple port from saturn
2025-05-29 12:06:51 -04:00
NepDisk
c96662e714
Fix incorrect gametype
2025-05-28 11:03:06 -04:00
NepDisk
8faba2dd35
Basic voting rows port
...
Still crashes and seems to mess with the newgametype
2025-05-28 10:51:18 -04:00
NepDisk
6d071fd23a
Allow you to toggle how many encore votes appear at once when encore is on
2025-05-28 01:35:08 -04:00
GenericHeroGuy
7fbf5830a7
Trying to handle various different speeds...
2025-05-27 17:05:09 +02:00
GenericHeroGuy
b6b3920a17
Merge branch 'blankart-dev' into improveddrifiting
2025-05-26 22:09:34 +02:00
GenericHeroGuy
9ef9e41dba
Use prediction/pathfinding for drift waypoints
2025-05-25 02:44:36 +02:00
GenericHeroGuy
481053a232
An attempt at timing and setting up drifts
2025-05-24 00:33:04 +02:00
GenericHeroGuy
abd496bd61
Behavior fixes, changed variables, an actual bot debugging HUD
2025-05-23 21:11:42 +02:00
GenericHeroGuy
6657cd2c46
What!? Help me!
2025-05-22 23:33:35 +02:00
NepDisk
04d3cea9e6
Fix flipcam playerflag sticking
2025-05-22 08:17:36 -04:00
GenericHeroGuy
360e7419e8
Merge branch 'blankart-dev' into infostuff
2025-05-19 15:23:51 +02:00
NepDisk
e9b79efe2d
rename calc_arg_offset to match newest booststack
2025-05-18 17:48:57 -04:00
NepDisk
b9836e4925
Add toggle for deadzone style
...
The game now defaults to Kart style deadzone to remove that stiffness felt on shallower angles
2025-05-18 14:06:56 -04:00
GenericHeroGuy
0009807746
Unify info lookup functions for SOC/Lua/ACS
...
Use MAX* constants instead of -1 for invalid values, because enum signedness
is implementation-defined
2025-05-18 17:37:47 +02:00
NepDisk
ff2f058972
refactor giveitem and port other RR cheats.
2025-05-17 12:46:37 -04:00
GenericHeroGuy
1793c2ea95
Use string buffers for mobjs and states
2025-05-14 15:35:26 +02:00
NepDisk
1d6dd4125a
Remove Droptarget.
2025-05-10 07:31:51 -04:00
NepDisk
707d8bc88b
Allow setting base track complexity
2025-05-06 17:26:30 -04:00
NepDisk
fea7aa001b
Use constants instead of magic numbers for roulette info
2025-05-03 12:48:02 -04:00
GenericHeroGuy
4e9ffdaf13
Scrub more references to MD5
2025-04-26 00:57:51 +02:00
GenericHeroGuy
b7f4effe9b
Replace MD5 with xxHash for file hashing
...
Yes, I had to do everything in one sweep, everything's connected...
Incremented demoversion since this changes the header format
2025-04-26 00:25:23 +02:00
NepDisk
d56a5188d1
Fix item usage during respawn and buff flame shield slightly
2025-04-24 17:47:13 -04:00
NepDisk
fef77b3be4
ItemOdds tweak, Nerf bots a bit
2025-04-22 01:29:18 -04:00
NepDisk
67fd8018a8
Fix RAGuard and other minor fixes
2025-04-13 15:09:51 -04:00
NepDisk
f2bb124ab7
Fix TSR in compatmode
2025-04-13 10:50:36 -04:00
NepDisk
8a1d8dafa7
Finish kart purple drfit globalization
2025-04-10 20:02:49 -04:00
NepDisk
9cd4294c21
TA support for extra game toggles
2025-04-10 19:53:44 -04:00
NepDisk
036a87f0a2
More stacking customization cvars
2025-04-09 18:31:31 -04:00
GenericHeroGuy
c936c24d15
Replace mainwads with an enum
...
The mainwads check in G_SetGameModified is replaced by a modifiedgame check
in D_SRB2Main
2025-04-03 17:36:13 +02:00
NepDisk
911afb22a6
Move freecam state to camera_t
...
Based on fa89576f34 p1 still controls both cameras for now.
2025-04-01 13:57:27 -04:00
NepDisk
2e2b90f843
Finalize Cvar and push check to lua
2025-03-31 14:04:06 -04:00
GenericHeroGuy
68e0a62966
The slipdash
2025-03-31 01:55:33 +02:00
GenericHeroGuy
2c49adda4d
something something consistency
2025-03-27 22:48:56 +01:00
James R
9f6e9c109e
Let savecheckpoint work online, work at all
...
Actually respawns you at this location! 😃
Uses object Z position instead of floor height.
2025-03-27 22:35:01 +01:00
James R
2462a5fcba
Let relativeteleport work online
...
Requires all x, y, z arguments. Floats supported.
Old: rteleport -x 1 -y 2 -z 3
New: rteleport 1.1 2.2 3.3
2025-03-27 21:56:08 +01:00
James R
4cb545a0e1
Cleanup order and indentation of item definitions
2025-03-27 21:25:00 +01:00
NepDisk
f338eec51a
Merge pull request 'Hardcoded Stacking and Chaining' ( #33 ) from stackingmaybe into blankart-dev
...
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/33
2025-03-26 18:30:19 +00:00
GenericHeroGuy
dc791e494d
Merge branch 'blankart-dev' into socmenus
2025-03-26 18:49:30 +01:00
NepDisk
945704849f
stacking part 6: Implement customization cvars
2025-03-26 13:35:26 -04:00
NepDisk
f0b6ef89eb
stacking pt.3: start work on chaining
2025-03-25 18:03:39 -04:00