NepDisk
c51b6ae5e3
Restore nights bumper object
2025-02-02 07:48:59 -05:00
NepDisk
4ed704bbb1
Fix setters for laps in lua
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+1 for setters
2025-02-01 12:44:50 +00:00
NepDisk
5450d61abb
Fix lua compat
2025-01-31 21:45:05 -05:00
NepDisk
8de8f4daf0
Lua compat
2025-01-31 19:42:41 -05:00
GenericHeroGuy
83f6d55738
Fix drift drawangle offset
2025-01-28 19:01:19 +01:00
GenericHeroGuy
3024a95ac1
Assorted Lua fixes, part 2
2025-01-28 17:52:08 +01:00
NepDisk
a148d4e17b
Seperate out itemflags
2025-01-27 12:24:19 -05:00
NepDisk
86eb4df0c5
add marescore for v1 battle support
2025-01-06 08:25:45 -05:00
NepDisk
38600f1eb6
Powers->Player_t metatable
2024-12-28 13:48:02 -05:00
NepDisk
1358541f75
wip: Old damage hooks
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Don't seem to work as of yet.
2024-12-28 10:45:06 -05:00
NepDisk
06f3d70608
Don't push boolean as some scripts dislike that
2024-12-27 20:07:40 -05:00
NepDisk
6f0b6209c8
PT 4 of Kartstuff->Player_t mapping, setter values
2024-12-27 19:35:16 -05:00
NepDisk
de8eb6eac8
PT 3 of Kartstuff->Player_t mapping, getter values
2024-12-27 19:13:30 -05:00
NepDisk
654c910d43
push integer instead of returning
2024-12-27 18:01:48 -05:00
NepDisk
2d573e1923
PT 2 of Kartstuff->Player_t mapping, setter
2024-12-27 17:43:03 -05:00
NepDisk
e406da29c8
PT 1 of Kartstuff->Player_t mapping
2024-12-27 17:22:15 -05:00
NepDisk
8c5aaa9f0d
fix floorboost being pushed as a boolean
2024-10-22 00:17:42 -04:00
NepDisk
01f2839253
Push cmd.angle to lua
2024-10-22 00:11:29 -04:00
NepDisk
9d6c643f6c
Remove DMG_WUMBO comboing and fix respawn lua value
2024-10-08 21:38:59 -04:00
NepDisk
000c5cf15a
Lua indecent exposure
2024-10-04 15:58:46 -04:00
NepDisk
7b2ee07993
Remove RR ringsparkle and use regular srb2 ring sparkle
2024-09-20 15:49:44 -04:00
NepDisk
b10b78b1a4
Add waterrun to lua
2024-09-06 04:13:07 -04:00
NepDisk
f1a63eaf8c
remove unused spring star code
2024-09-06 02:42:20 -04:00
AJ Martinez
87d5eb6267
Briefly lock out TRIPWIRE_BLASTER after failing a tripwire
2024-09-03 23:09:41 -04:00
NepDisk
8de69a20c7
distancetofinishprev related stuff
2024-09-02 07:42:33 -04:00
NepDisk
ac27f0438a
Port antigrief from SRB2Kart
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Ported this one spefically since I prefer how it works
2024-08-18 01:39:26 -04:00
NepDisk
e8ec8d5c78
Restore old respawn PT2
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This should mostly finish up the reintroduction of the old repspawn system for the most part.
2024-08-12 18:58:41 -04:00
NepDisk
9ba2140b3d
Restore old respawn PT1
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All the code from k_respawn.c has been nuked. The gameplay of respawning works but it doesn't currently drop the player in the right spot for both legacy and new waypoints
2024-08-12 14:49:12 -04:00
NepDisk
fd6ec7746f
remove more unused DI code
2024-08-08 19:14:32 -04:00
NepDisk
51178216e2
Remove trick panel leftovers
2024-08-05 12:24:00 -04:00
NepDisk
f2f1a0aa66
Remove ebrake, spindash and fastfall. cleanup unused states and sprites
2024-07-31 12:46:03 -04:00
James R
da1e2a7e98
Merge branch 'oldcmd'
2024-07-31 01:46:58 -04:00
NepDisk
50ee4edd02
Reimplement side move, start of pogospring, redone controls,stuff
2024-07-30 21:08:14 -04:00
NepDisk
f611554cbc
Assorted Changes 2
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Restored old titlescreen, generally made the game closer to v1 gameplay wise and visual wise
2024-07-30 18:00:37 -04:00
NepDisk
61e0f4e142
Remove tiregrease.
2024-07-29 03:45:38 -04:00
NepDisk
48871a8b68
Remove tumble.
2024-07-29 03:40:28 -04:00
Oni
ea3818d285
Merge branch 'hear-pain' into 'master'
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Improved MKSC-style hit confirms
See merge request KartKrew/Kart!659
2022-09-07 04:44:03 +00:00
Sally Coolatta
bc538a066f
Fast falling
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E-Brake in the air for x4 gravity, at the cost of a tiny bounce on landing.
2022-09-04 21:21:25 -04:00
Sally Coolatta
01af5127c8
Improved pain then hit confirm sound
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- The pain + hit confirm delay is done for all players, instead of only the damaged player.
- The player who got the hit also gets to hear their pain sound at full volume.
- Changed the code so that your hit confirm sound effect will no longer be interrupted if the player who got hit left the game.
2022-09-04 14:23:51 -04:00
toaster
2c91f83a02
Store tripwire pass level on the player
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Fixes tripwire leniency fadeout - previously broken two commits ago
2022-08-30 21:22:26 +01:00
Sally Coolatta
ebb34ff9d4
Lap based power level
2022-08-14 06:00:37 -04:00
AJ Martinez
3bc5fac430
Adjust steering lock after successful DI
2022-05-23 16:47:27 -05:00
Sally Coolatta
83b5bfef59
Super Circuit hit confirms
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After getting hit, you'll hear the person who hit you's hit confirm from any distance
2022-05-22 03:26:32 -04:00
Sally Coolatta
56c23339be
Directional Influence
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Pretty much just copy+pasted from Snap the Sentinel!!
- Hold left/right to adjust the momentum angle after hitlag, up to 22.5 degrees. (Only angle can be adjusted, so you can't adjust your speed, only your direction.)
- It's relative to your angle, so sometimes you need to use forward/back, or even diagonals (forward/back throws now store full analog data for this to work)
- Bananas flip DI direction, to make them not baby easy mode
- Tumble has x3 DI (so angle adjustments of 67.5!!), and hitlag on each bounce to allow even more control.
2022-05-20 01:45:16 -04:00
Sally Coolatta
9ab0e028d4
Tripwire leniency
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1 full second after entering a tripwire state, you can still go through tripwires
2022-05-08 01:03:11 -04:00
toaster
8de92e8dca
Merge branch 'master' into boss
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# Conflicts:
# src/k_bot.c
2022-03-17 16:58:42 +00:00
toaster
fcb6a4e1ab
Disable the vanilla-sourced "keepbody" (rejointimeout) feature.
2022-03-14 16:33:03 +00:00
toaster
5f3bf3e8a2
A first-pass attempt at the "digestion" hidden stat for Battle - pushing just in case I fall asleep before we can explore this, and/or end up busy in the next few days.
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* At the start of the first bar, everyone digests spheres at 1 per second, same as before.
* This actually only starts counting down from the most recent moment your spheres becomes nonzero, which is a very, VERY tiny buff to prevent their instant depletion.
* At around 40 spheres:
* Chao digests them at 1 sphere per *tic*. Might be slightly too punishing.
* Mecha Sonic digests them at 1 sphere per... 33 tics, or barely faster than before. Might be slightly not punishing enough.
* Everyone else is linearily in between.
2022-03-06 22:23:40 +00:00
Sally Coolatta
c6f69e8f59
Add required speed percent
2022-01-02 21:42:20 -05:00
Sally Coolatta
b3d3135c58
Instead of embedding specific textures to be tripwire in hardcode ... make it a TERRAIN flag!
2021-12-09 15:54:22 -05:00