Commit graph

23442 commits

Author SHA1 Message Date
NepDisk
328aca3d28 Revert "Try to fix P_LookForPlayers lock up on empty servers"
I did a better fix and this does nothing but break player 32
This reverts commit d621a0f0c4.
2025-12-15 10:40:59 -05:00
GenericHeroGuy
cbc895a3a7 Fix crashes if mobj is removed in special trigger code (by Indev) 2025-12-15 15:54:17 +01:00
yamamama
9310a577dd Make this a goddamned cvar 2025-12-15 06:05:46 -05:00
yamamama
02347b5e41 Add a 'nag' text for future indev builds
As if this game being indev isn't apparent enough...
2025-12-15 05:58:26 -05:00
minenice55
5490c2d6f9 fix being able to throw SPBs backwards (lol) 2025-12-15 01:25:17 -05:00
NepDisk
1f3e5f3760 Update hashes 2025-12-14 23:57:54 -05:00
NepDisk
68dc60eea2 Merge pull request 'Revert Pal Render for fixing' (#199) from revertpalfornow into next
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/199
2025-12-15 05:47:14 +01:00
NepDisk
4201174519 Revert "Port palette rendering from SRB2"
This reverts commit 5b7699b29a.
2025-12-14 23:38:50 -05:00
NepDisk
6e71c6dd04 Revert "Fix 2.1 palette conversion system issues with GL pal render"
This reverts commit 7bf9975547.
2025-12-14 23:36:44 -05:00
NepDisk
719a7b767e Revert "Clean up 2.1 pal conversion code a lil bit in palshader"
This reverts commit 7a5d5c7a80.
2025-12-14 23:36:35 -05:00
NepDisk
24ffd5d8a2 Revert "make brightmaps "work" in palrender"
This reverts commit 041fb80a7f.
2025-12-14 23:36:06 -05:00
NepDisk
670a69b648 Revert "water too ig"
This reverts commit 25fc6232ef.
2025-12-14 23:35:45 -05:00
NepDisk
4fdd149e8a Revert "move this"
This reverts commit 7b5bdc3ef3.
2025-12-14 23:35:37 -05:00
NepDisk
98adb92002 Revert "fix the shader order"
This reverts commit 038184270e.
2025-12-14 23:35:29 -05:00
NepDisk
7ce6a80fa1 Revert "Shift the lightlevel for Palette rendering mode to replicate software´s limited 32 lightlevels"
This reverts commit b4e751de47.
2025-12-14 23:34:32 -05:00
NepDisk
a57e61823d Revert "Unhack Brightmap handling for Palette Rendering"
This reverts commit fea8fe2505.
2025-12-14 23:34:26 -05:00
minenice55
e4ce835acb register this cvar lol 2025-12-14 21:00:55 -05:00
minenice55
833cb23a98 oops
also update hashes
2025-12-14 20:54:49 -05:00
minenice55
9abdde0909 make these sync properly 2025-12-14 20:37:09 -05:00
minenice55
66dcc5c1db bricks
release accel to stop waterskipping
2025-12-14 20:34:56 -05:00
yamamama
bc96bbba4c *patrick mouth* 2025-12-14 20:24:20 -05:00
NepDisk
7f8d64cb05 Actually fix dedi crash for P_LookForPlayers 2025-12-14 20:23:00 -05:00
NepDisk
d621a0f0c4 Try to fix P_LookForPlayers lock up on empty servers 2025-12-14 19:47:44 -05:00
yamamama
6cd270edd5 Add more blamecfail factors 2025-12-14 19:06:50 -05:00
Indev
38ed2caab1 Fix chat not saving in console
Not sure why it was working before but broke now, maybe making va use snprintf instead of sprintf broke that
2025-12-14 18:35:56 -05:00
yamamama
c9b3e5c45a Use Y_ItemListActive in Lua contexts 2025-12-14 18:35:56 -05:00
yamamama
356f519039 Fix rolltic goof 2025-12-14 18:35:56 -05:00
yamamama
034c5e6a7f Always reset rolltic 2025-12-14 18:35:56 -05:00
NepDisk
4c30979447 Attempt to fix music callback crash
This is a really old saturn fix
2025-12-14 17:39:07 -05:00
NepDisk
a6661fc2e6 Only use CPM on OSX and Windows 2025-12-14 17:27:15 -05:00
Dante Helmore
cfc42c96ec fix dedicated server replicating local players 2025-12-14 17:22:32 -05:00
yamamama
d4d1c9a8ef Restore the S.S.S.S.S. Squad and update credits 2025-12-14 13:52:58 -05:00
yamamama
017bb01f3e Revert "Greenres ruins this joke"
This reverts commit ecba188ac3.
2025-12-14 13:52:58 -05:00
Indev
f33534df0e Fix assigning SPR_PLAY frames not applying frame flags in lua_compatmode
Signed-off-by: NepDisk <nepdisk@noreply.codeberg.org>
2025-12-14 11:28:51 -05:00
NepDisk
7491793989 Fix two small warnings 2025-12-14 00:20:55 -05:00
NepDisk
790f2d2488 Fix commit SHA blocking and make it more obvious this is an indev project 2025-12-14 00:20:42 -05:00
yamamama
9324812dd0 Clang-format k_cluster 2025-12-14 00:10:37 -05:00
yamamama
a0b1a4bc6e Adjust minimum Alt. Invin distance... again
Felt too frantic earlier
2025-12-14 00:02:55 -05:00
yamamama
d9afec8f16 Clang this nonsense, adjust legacy cluster distancing a bit more 2025-12-14 00:02:55 -05:00
yamamama
288add05ba Refactor clustering (again)
* For tinypop (6P or less), the cluster system activates as long as there are more than 3 players.
  * Tinypop clusters ignore the player in last and factor everyone in the lobby.
  * At around 5 to 6 players, clusters ignore the frontrunner.
  * In between 6 and 18 players, a "double cluster" system is in use that averages the distance of two cluster players and selects a cluster player from that.
  * The distance from the cluster necessary for Alt. Invin. to appear has been reduced to 6400 (this is a buff!)

Hoping this makes clustering way more reliable and fair
2025-12-14 00:02:55 -05:00
yamamama
7b732e6701 Nitpick 2025-12-14 00:02:55 -05:00
yamamama
75bdd14cef Refactor cluster filtering
Double-clustering still needs to be done
2025-12-14 00:02:55 -05:00
minenice55
701ff411d5 Merge branch 'next' of https://codeberg.org/NepDisk/blankart into next 2025-12-13 23:28:20 -05:00
minenice55
a77c713a97 cooldown between bubble contacts
will likely need more done to prevent melting from pvp interactions
2025-12-13 23:28:07 -05:00
NepDisk
81dc08b9c3 Allow boostinfo to be read and set
Yes I'm aware you can only read what lua sets in the hud but theres not much I can do about that. This should still let mobjthinker,  prethinkframe and thinkframe to read boost data though
2025-12-13 22:59:46 -05:00
minenice55
e639ea6225 hash for the updated menu and patch 2025-12-13 22:53:28 -05:00
NepDisk
420b939122 Change balloon shadow scale 2025-12-13 20:01:47 -05:00
NepDisk
6e65d96647 Revert "Fix aridtoad and other stuff"
This reverts commit 27c0051a46.
2025-12-13 19:55:18 -05:00
minenice55
2ffd575fcd test: this might actually be fine? 2025-12-13 19:46:15 -05:00
NepDisk
27c0051a46 Fix aridtoad and other stuff 2025-12-13 19:36:27 -05:00