Sally Coolatta
2d4818a9fc
Fix mid-game render switch
2020-09-25 12:20:08 -04:00
Sally Coolatta
b5fcd74ef9
Merge master
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Slopes in a few maps are really broken ... think it's anchors, I'm gonna leave that to jart :V
2020-09-25 12:00:50 -04:00
James R
997d142cb5
SPLITSCREEN FOV
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Object tracking is off, but it was off before so I don't know if I actually
broke it. Minor refactoring in HWR_RenderPlayerView and HWR_RenderSkyboxView.
2020-09-23 17:50:47 -07:00
toaster
23faef24d7
* Introduce SPR2_XTRA for face graphics, since the current system is prone to plenty of conflicts with modders if you're not careful.
...
* Fixed a bug where you'd see :nick: on the current character selection screen if you didn't have many skins loaded.
* Fixed a bug where character skins loaded in PK3s would attempt to load every single lump of the PK3, even if it wasn't in the same subfolder as the original S_SKIN, as a sprite into the player struct. Could stand to be ported to vanilla.
Requires new chars.kart, which was created using the help of the indev 2.2-based Kartmaker update which will be available shortly.
2020-09-23 23:46:54 +01:00
SteelT
50fe3a728c
Fix M_DrawSetupMultiPlayerMenu crashing trying to draw null face graphics.
2020-09-22 23:03:00 -04:00
James R
ef108cbb36
Merge remote-tracking branch 'pub/next'
2020-09-20 14:07:54 -07:00
Sally Coolatta
9f775a169d
Rename the "small" variable to "isSmall"
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Reported by MK, apparently "small" is considered a data type for some systems. After a little bit of research, apparently it can happen when including <windows.h>... whatever, just rename the variable :p
2020-09-14 12:47:55 -04:00
James R
7b1f974397
Basically, update master server code to v2
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Removes rooms, replaced with cv_advertise and "Advertise" on the host menu.
According to the new API, SRB2APPLICATION is sent instead of MODID. A contact
field was added, but there is no means of accessing it or setting it.
As a slight change, the server list will be populated even on an outdated
version of the game. (The new API was designed with this in mind.) The update
alert is still presented first of course.
2020-09-11 06:11:41 -07:00
Sally Coolatta
b8f1842855
Use ENTER and ESC
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A and B are v2 terminology
2020-08-30 21:42:04 -04:00
Sally Coolatta
d755a7ae6c
Fix skincolor selection
2020-08-23 14:51:02 -04:00
James R
688adb2055
Make join requests options on pause menu selectable even if you're already in the menu
2020-08-22 17:16:49 -07:00
Sally Coolatta
8c79d62b22
Merge remote-tracking branch 'public/next' into discord-rpc-support
2020-08-22 07:28:21 -04:00
Sally Coolatta
26295bb793
Ask to join is a menu option, rather than trying to replace your menu temporarily.
2020-08-22 07:16:52 -04:00
lachwright
0a32babc25
Compile m_menu.c without HAVE_DISCORDRPC
2020-08-22 16:58:59 +08:00
Sally Coolatta
1899b31fa7
Add envelope icon, add sounds
2020-08-22 04:54:08 -04:00
Sally Coolatta
5cab1b7b23
Menu is pretty now
2020-08-22 03:52:07 -04:00
Sally Coolatta
b761349076
Add some options, maxplayer/allownewplayer dont need to be netvars anymore
2020-08-22 01:53:27 -04:00
Sally Coolatta
42ac955584
Don't reset menu in drawing function
2020-08-21 04:17:36 -04:00
Sally Coolatta
734b099202
Invite menu started
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Functions! Is not pretty yet!
2020-08-21 04:14:33 -04:00
SteelT
27945cfad0
Fix being unable to add Lua scripts from the addons menu
2020-08-18 17:55:49 -04:00
Sally Coolatta
1d5251e1f1
Fix ZONE being all caps, standardize the function comments
2020-08-17 06:13:32 -04:00
Sally Coolatta
9bf325eec6
Put the cvar in the menu
2020-08-17 02:31:30 -04:00
James R
b681b6e9e6
Do not do master server things when NOCURL
2020-08-16 21:42:58 -07:00
Sally Coolatta
3a94a2db44
enum for the different face icon types
2020-08-16 03:45:09 -04:00
Sally Coolatta
a2caa2dc16
Character select can open without crashing
2020-08-15 22:40:49 -04:00
Sally Coolatta
e0e506ec55
Ran through a different compiler, fixing the minor warnings it had
2020-08-15 09:32:10 -04:00
Sally Coolatta
0dc21106e5
Lua stuff is done
2020-08-15 07:47:18 -04:00
Sally Coolatta
9efdc98de6
Makes it through all kart files
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All that's left is SDL, OGL, maybe also Lua
2020-08-15 04:42:56 -04:00
Sally Coolatta
c09e54d073
m_menu compiles
2020-08-14 06:28:35 -04:00
Sally Coolatta
2f2e813e52
m_anigif, m_cheat, m_cond, m_fixed
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Up to m_menu, and it's screaming, so I'm going to take a break :V
2020-08-14 01:31:37 -04:00
Sally Coolatta
6ef0af4ba5
g_game and g_input now compile
2020-08-13 00:05:44 -04:00
Sally Coolatta
5319ef434e
Compiling reaches g_demo.c again after the merge
2020-08-12 22:40:15 -04:00
Sally Coolatta
f9ca40e673
Merge branch 'master' into the-scary-22-merge
2020-08-12 20:59:09 -04:00
Sally Coolatta
7b4d84c3f3
Merge remote-tracking branch 'public/master'
2020-08-12 18:55:43 -04:00
Sally Coolatta
f8d1e75025
Merge remote-tracking branch 'public/next'
2020-08-12 18:50:41 -04:00
Sally Coolatta
b9436ee015
More fixing up
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Got tired again, but now it makes it to f_finale
2020-08-11 18:46:00 -04:00
Sally Coolatta
8731c6b7a4
Another round of fixing up
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- gametyperules are now fitting for kart, not applied to the whole codebase though
- a few more files compile
2020-08-11 16:13:17 -04:00
Sally Coolatta
a50a9a1843
Lots of splitscreen fixes
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LOTS of stuff I changed to use arrays instead of constantly duplicated code
2020-08-10 23:38:32 -04:00
Sally Coolatta
c96bd5f64a
Many removals
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Lots of NiGHTS code, lots of ringslinger code, revert actnum behavior back to vanilla
2020-08-10 21:45:51 -04:00
Sally Coolatta
7ac6723e46
gamecontrol has another index for player num, instead of being duplicated for players 2-4
2020-08-10 20:08:32 -04:00
Sal
80d37b1939
Merge branch 'http-mserv' into 'master'
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Make the HTTP Master Server official
See merge request KartKrew/Kart-Public!193
2020-08-10 16:49:47 -04:00
Sally Coolatta
0b6621371c
master m_menu again
2020-08-10 15:19:03 -04:00
Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
James R
42dbdd8c4a
Merge branch 'http-mserv' into 'next'
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HTTP Based Master Server + Multithreading
See merge request STJr/SRB2!940
2020-08-09 20:24:26 -04:00
Sally Coolatta
90bd22aac3
Replace m_menu with ours
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No, we're not fixing 229 conflicts for a file that we're completely deleting later.
2020-08-09 20:08:11 -04:00
James R
9955ff1357
Merge branch 'kill-dos' into 'next'
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Remove support for DOS
See merge request STJr/SRB2!1090
2020-08-08 21:26:18 -04:00
James R
2e3b0ae4c8
Merge remote-tracking branch 'origin/next' into http-mserv
2020-08-08 15:05:03 -07:00
AJ Martinez
4f1642bbce
Clarify addon-related messages
2020-08-05 00:40:56 -05:00
Sally Coolatta
3d53adaa2b
Sliding HUD
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- Split HUD stuff into k_hud.c/h
- V_SPLITSCREEN replaces the old function that sets V_SPLITSCREEN/V_HORZSCREEN flags system, and instead automatically moves it based on player number
- V_SLIDEIN makes HUD items slide in after the intro animation.
2020-07-26 05:47:53 -04:00
James R
38d9fddac2
Merge branch 'musicpref-var' into 'next'
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Console variable to select music preference
See merge request STJr/SRB2!939
2020-07-25 20:14:22 -04:00