Commit graph

21200 commits

Author SHA1 Message Date
James R
e0a191f4d5 Replace spectator movement with demo freecam 2025-03-30 08:55:40 -04:00
James R
6531cc065e Fix sound handling in demo freecam
- Object sounds are audible from the location of the
  camera
- Certain HUD sounds should no longer be audible
  - For instance, lap complete sfx
2025-03-30 08:44:56 -04:00
James R
10e4fb183d ST_overlayDrawer: hide VIEWPOINT text when using demo freecam 2025-03-30 08:42:54 -04:00
James R
f72aa63f36 Interpolate view, even when paused
Fixes slideshow movement with demo freecam while paused.
Does not appear to jitter like texture scrollers do.
2025-03-30 08:42:43 -04:00
NepDisk
fcbb77f70d Fix scripttype enum 2025-03-29 12:11:55 -04:00
NepDisk
d72f4e8917 Assorted RR party changes 2025-03-29 08:42:27 -04:00
NepDisk
b04b8a097a Let rings chain other boosts but don't let other boosts chain rings 2025-03-28 18:48:05 -04:00
Alug
fe30efacdd refactor postimg stuff so it can be combined with each other better
thx much indev! <3
everything now works with encore!
software now also supports screen effects in splitscreen!
2025-03-28 18:22:01 -04:00
GenericHeroGuy
28eafd639e Fix D-pad inputs in menu from pads other than player 1's 2025-03-28 16:15:26 +01:00
NepDisk
b08372074a Adjust bot respawn condition 2025-03-28 10:45:43 -04:00
GenericHeroGuy
486bb208c2 Fix flat alignment on Kart maps 2025-03-28 14:17:56 +01:00
NepDisk
d748cf360e Merge remote-tracking branch 'origin/cherries' into blankart-dev 2025-03-27 17:54:03 -04:00
GenericHeroGuy
2c49adda4d something something consistency 2025-03-27 22:48:56 +01:00
James R
9f6e9c109e Let savecheckpoint work online, work at all
Actually respawns you at this location! 😃

Uses object Z position instead of floor height.
2025-03-27 22:35:01 +01:00
James R
2462a5fcba Let relativeteleport work online
Requires all x, y, z arguments. Floats supported.

Old: rteleport -x 1 -y 2 -z 3
New: rteleport 1.1 2.2 3.3
2025-03-27 21:56:08 +01:00
James R
2f36b9931d Remove macro to disable noclip camera 2025-03-27 21:43:42 +01:00
James R
4cb545a0e1 Cleanup order and indentation of item definitions 2025-03-27 21:25:00 +01:00
NepDisk
42b7ec2ca6 Wipe waterrun timer on hit 2025-03-27 15:58:59 -04:00
NepDisk
3a2fd842cd Port improved GL floor clipping fix 2025-03-27 08:57:55 -04:00
NepDisk
2ed793518e Remove extra height from boostflame 2025-03-27 00:24:38 -04:00
NepDisk
769f41dba1 Use 32 instead of maxplayers 2025-03-27 00:13:21 -04:00
GenericHeroGuy
fa5cf63d83 Fix the intermission background
Also, if there's no y_buffer available, draw SRB2BACK instead of whatever
garbage is in screens[1]
2025-03-26 23:06:21 +01:00
NepDisk
d2f4ee4dae Update MD5 again lmao 2025-03-26 14:58:00 -04:00
NepDisk
e774c74257 Update MD5 for main.pk3 2025-03-26 14:39:45 -04:00
NepDisk
f338eec51a Merge pull request 'Hardcoded Stacking and Chaining' (#33) from stackingmaybe into blankart-dev
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/33
2025-03-26 18:30:19 +00:00
GenericHeroGuy
6d4e165fe0 Merge pull request 'Unhardcode Menus' (#32) from socmenus into blankart-dev
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/32
2025-03-26 18:21:52 +00:00
NepDisk
d225476b9b Redisable NOMD5 2025-03-26 14:12:49 -04:00
NepDisk
39da549760 Almost forgot to give perfect start mowing privilages 2025-03-26 14:06:04 -04:00
GenericHeroGuy
4b3b96536d Expose gc_respawn 2025-03-26 18:53:21 +01:00
GenericHeroGuy
dc791e494d Merge branch 'blankart-dev' into socmenus 2025-03-26 18:49:30 +01:00
NepDisk
945704849f stacking part 6: Implement customization cvars 2025-03-26 13:35:26 -04:00
NepDisk
a68eb51465 stacking part 5: Implement stacking visual 2025-03-26 09:37:29 -04:00
NepDisk
64eb425b78 stacking pt.4.5: Ring Adjustments
Rings are now capped for all modes to around chao's max duration. Ringboost affect on chaintimer has been capped to prevent them from desynching too much due to ring chaining nerf
2025-03-25 23:35:25 -04:00
NepDisk
0ae44e0fa0 stacking pt.4: Finish Chaining
Again thanks to Indev for helping me figure out why the last tick wouldn't deincrement
2025-03-25 19:14:40 -04:00
GenericHeroGuy
3c3b509aa7 Remove M_MenuItemRange
I don't like else-if chains,
but I also don't like weird, unnecessary constraints
2025-03-26 00:11:08 +01:00
GenericHeroGuy
68a29ad0dc Don't use K&R syntax for messagebox routines which was removed in C23
Yup, that's not just a function declaration thing...
Starting to doubt if this is a net improvement
2025-03-25 23:33:33 +01:00
NepDisk
f0b6ef89eb stacking pt.3: start work on chaining 2025-03-25 18:03:39 -04:00
GenericHeroGuy
eeeca0a6ba And maybe clear the message box when clearing menus... 2025-03-25 21:34:09 +01:00
GenericHeroGuy
fd7eb9e06d Refined message box code, consistent DrawPatchFill
M_StartMessage now takes a function pointer instead of an object pointer.
No more FUNCPTRCAST
2025-03-25 21:23:57 +01:00
NepDisk
7091195a95 stacking pt.2: finish stacking 2025-03-25 15:07:20 -04:00
GenericHeroGuy
f27e486f4b Fix M_GetGametypeColor crash 2025-03-25 19:38:52 +01:00
GenericHeroGuy
8c2803607d Show names for menu/menuitem warnings 2025-03-25 17:11:52 +01:00
NepDisk
bedf22442e Merge branch 'blankart-dev' into stackingmaybe 2025-03-25 11:51:46 -04:00
NepDisk
e1b419c83d Fix develop compile 2025-03-25 11:51:11 -04:00
GenericHeroGuy
016435b3b9 Fix jank attack
Consistently call D_StartTitle, don't glitch out on invalid replays etc
2025-03-25 15:55:56 +01:00
NepDisk
23f4f41ff3 Merge branch 'blankart-dev' into stackingmaybe 2025-03-25 10:49:54 -04:00
NepDisk
032e08afef Update main.pk3 hash
We are now enforcing this now that we acutally have files. Remember to use zopfil with blankart-assets
2025-03-25 10:15:42 -04:00
NepDisk
7229a2828f Move Hashes and filename 2025-03-25 10:05:44 -04:00
NepDisk
e38e38c471 Remove out of date doc folder 2025-03-25 09:54:18 -04:00
NepDisk
64474e5f56 Merge pull request 'Remove broken/unused projects and targets' (#31) from removeunusedprojects into blankart-dev
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/31
2025-03-25 13:39:12 +00:00