Commit graph

22737 commits

Author SHA1 Message Date
GenericHeroGuy
1c290eabe2 Double the default chat window height
Let's see how this goes
2025-10-26 15:10:28 +01:00
GenericHeroGuy
115805a943 Fix respawning 2025-10-26 14:58:43 +01:00
GenericHeroGuy
9527c1ed4a In the absence of boss3 waypoints AND kart waypoints, use legacy checkpoints
This makes stairs-like maps playable again
2025-10-26 13:56:01 +01:00
GenericHeroGuy
45c1e2edd3 Fix missing pumas in Boiling Bedrock 2025-10-26 13:39:22 +01:00
Anonimus
d91b305efb SPB distance parity 2025-10-26 02:39:41 -04:00
Anonimus
ea2bfae6a1 More Bubble rebal
* Buff Bubble Shield boosts
* Nerf Bubble Shield bumps
2025-10-26 02:39:41 -04:00
Anonimus
b13dd567cd Nerf Bubble Shield bumps slightly 2025-10-26 02:39:41 -04:00
Anonimus
f6fac79d85 Uhhhhh 2025-10-26 02:39:41 -04:00
Anonimus
5032c7baee Dapple... down?
* Re-add bump-chip
* Make bump-chip more punishing
* Add Banana-snipe condition to Bubble Shield shattering
2025-10-26 02:39:41 -04:00
Anonimus
bd449392b3 Le odds
* Legacy distancing has been changed to 1664
* SPB distancing has been changed to 4096, and 1100 in Legacy
* Sneakers have been pushed back, Orbinauts have been made more frequent
* Edited Land Mine nitpick
* Further increased the rarity of the Bubble Shield
* Push Sneakers and 2x Sneakers even further back
2025-10-26 02:39:41 -04:00
Anonimus
e0b4bac0be Adjust odds distancing slightly 2025-10-26 02:39:41 -04:00
Anonimus
936ab42132 Legacy SPB distancing, adjustments to 1st odds 2025-10-26 02:39:41 -04:00
Anonimus
32d430c73c Increase Bubble shield rarity 2025-10-26 02:39:41 -04:00
Anonimus
c366eef0b4 Buff Bubble Shield boosts 2025-10-26 02:39:41 -04:00
NepDisk
764018420e Lower bonus accel for drafting
.50 -> .25
2025-10-25 22:52:47 -04:00
Anonimus
f16b480829 Increase Hyudoro rarity
6.67% max now
2025-10-25 19:16:28 -04:00
Anonimus
08a93a3b61 Increase Land Mine rarity 2025-10-25 19:13:55 -04:00
GenericHeroGuy
3a343824f5 Again? Really? 2025-10-25 22:24:04 +02:00
NepDisk
7b12bc82ff Add more backcompat for old unused v1 kart flags 2025-10-25 15:15:55 -04:00
NepDisk
a36c0291cb ; 2025-10-25 14:46:12 -04:00
NepDisk
6a85aed2d8 Add backwards compat for FULLSTASIS 2025-10-25 14:44:02 -04:00
NepDisk
6bfe5cd9aa Update hash to fix rocks 2025-10-25 14:33:41 -04:00
NepDisk
b63cd14ecf Update hash for starpost fix 2025-10-25 14:07:49 -04:00
Anonimus
23489786b8 Prevent mines from crashing the game when littering is off 2025-10-25 12:53:11 -04:00
Anonimus
4b448de85e Bubble Shield adjustments
Primarily to improve its defensive capabilities
* Trade penetrating attacks (like a Thunder Shield's AoE attack)
* Remove bump-chip
* Make how items damage the Bubble Shield more modular overall
2025-10-25 12:52:36 -04:00
Anonimus
289db04dec Nerf mine odds, remove bottom-half limiter on tinypop 2025-10-25 10:44:51 -04:00
NepDisk
7458efc0ec Minor cherries fixes 2025-10-24 14:41:28 -04:00
NepDisk
65cea70c05 Merge pull request 'Cherries™️ Part 2' (#175) from cherries into blankart-dev
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/175
2025-10-24 20:20:57 +02:00
NepDisk
7b0151d146 Update SDL_Mixer for windows 2025-10-24 08:35:42 -04:00
Alug
7618566aa4 dont force directsound for sdl versions from 2.26.5 on windows
directsound is deprecated since 13 years!
superseeded by wasapi
2.26.5 sdl brought some major improvements to resampling which fixes the issues this aimed to work around, but instead this workaround caused a plethora of issues, like breaking loops in some cases or the votescreen music
2025-10-24 08:13:15 -04:00
NepDisk
ad329fcc66 Remove unused define 2025-10-24 08:10:48 -04:00
NepDisk
68597c87fb These should be fine as the original types 2025-10-24 07:39:43 -04:00
NepDisk
7f3a867575 Add C23 and CXX23 Compile flag since this works now 2025-10-24 00:39:34 -04:00
NepDisk
22120bafbc Un-shitify T_* pointers
as with the last commit that did this, this fixes possible undefined behaviour reported by UBSan
2025-10-23 23:48:06 -04:00
NepDisk
0da6852029 Update hash 2025-10-23 23:33:38 -04:00
NepDisk
a8609d7204 Un-shitify function.acp1 pointers 2025-10-23 23:26:26 -04:00
NepDisk
abdf530730 initialize sdl window,renderer and texture to something 2025-10-23 21:59:40 -04:00
NepDisk
63f93f082f cleanup + optimizations mixer_sound
41407538d4
2025-10-23 21:56:50 -04:00
NepDisk
7296d9932d handle more memory allocation failure cases
5f394cd938
2025-10-23 21:28:19 -04:00
Anonimus
92315e271d Remove FIXME comment 2025-10-23 20:26:54 -04:00
Anonimus
0ba416f3f1 Fix flamometer Anonbrain moment 2025-10-23 20:25:16 -04:00
Anonimus
e56cfa847e Update credits
I seriously need to keep better track of the people joining these test sessions
2025-10-23 18:25:47 -04:00
Anonimus
c1d1a4be4b Miguelius Flamometer (and colorization of such) 2025-10-23 18:25:22 -04:00
GenericHeroGuy
92f17189b0 Repair and interpolate overtime/jitters 2025-10-23 23:15:26 +02:00
Anonimus
da7f35cb2a Adjust clustering
* Increase epsilon value, let it modulate based on gamespeed
* Adjust where the 'cluster point' is visualized in debugging
* Relay the role of 'cluster player' to the highest placing player in the bottom half, should the previous enter the top half
2025-10-23 16:06:00 -04:00
toaster
d9b8eab1ea No contesters use the position of their broken kart on the minimap
This is instead of their flung body, which drifts significantly from where you died and muddies the "LOL YOU DIED THAT CLOSE TO THE FINISH!?" voicecall laughter moments
2025-10-23 20:36:05 +02:00
toaster
2a6627a1b8 Always show timelimit if timelimitintics is set, to allow spotting weird bugs before they cause problems 2025-10-23 20:36:05 +02:00
toaster
204951f6af Clean up K_TimerInit()
- Fix not being able to change timelimit in MP break the capsules
- Use more readable variable name (singleplayercontext --> domodeattack)
- Reset timelimitintics in K_TimerReset()
2025-10-23 20:36:05 +02:00
toaster
f4b2d9b4fd Fix modeattacking being assumed to be boolean in K_CanChangeRules 2025-10-23 20:36:05 +02:00
toaster
45c23445d6 timelimitintics-related shenanigans
- Play a countdown sound (same as introcountdown) per each of the last 3 seconds
- Jitter the time display HUD extra strong in a two-tic window around the above
- Fix timelimitintics not being set in TESTOVERTIMEINFREEPLAY builds (which is now all DEVELOP builds)
2025-10-23 20:36:05 +02:00