NepDisk
1c1a7998e2
Move wallspikes to 5022
2026-02-06 15:55:55 -05:00
NepDisk
d9ec74dea7
Fix missing null drift effect
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oops!!!!!!
2026-02-06 15:31:31 -05:00
yamamama
1306a70107
Left in a fucking debug print
2026-02-04 19:44:44 -05:00
yamamama
ff639004d4
HUD rescaling for larger resolutions
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Lifted from Saturn: 2348e3b73e
2026-02-04 19:38:02 -05:00
Alug
e369d1a090
dont reload palette until config was loaded
2026-02-04 19:38:02 -05:00
GenericHeroGuy
a098e22907
Fix skywall appearing for some invisible FOFs
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Fixes bellbridge and secret slide
Context:
first flat in srb2.srb is F_SKY1
first texture is - aka PIT~
Vanilla kart doesn't have the 2.2 texture refactor aka wallflats, so flats aren't loaded into the textures array but
then wallflats came along and lacto just decided to load flats before textures
2026-02-04 12:10:07 -05:00
Alug
4f1f81cea5
rename "ffloor" global to "visffloor"
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prevent name conflicts with a bunch of local variables named "ffloor"
2026-02-04 11:01:24 -05:00
Alug
6b0d4af9a0
fix R_MakeSpans accessing spanstart out of bounds when in splitscreen
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it gets allocated for viewheight not vid.height!
2026-02-04 10:57:55 -05:00
NepDisk
dfeddbfe86
Also the planes
2026-02-04 10:53:38 -05:00
NepDisk
78c527675f
Init some stuff in software renderer
2026-02-04 10:52:24 -05:00
NepDisk
ed26b6272b
Don't generate textures in R_GetColumn
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Based on a commit by lactozilla
2026-02-04 10:52:23 -05:00
yamamama
d880abe8ea
Clean up and make safe some hudcode
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* Un-shadowed the two hudtrans variables
* Zero-initialized the trackingResult_t in K_getRoulettePositionForTrackingPlayer
* Zero-initialized the drawinfo_t and rouletteinfo_t in libd_getDrawInfo
* Removed really gross trailing whitespaces from ported RadioRacers code
2026-02-04 10:34:14 -05:00
yamamama
80898a0607
Allow (U)INT64 savebuffer read+write and netsync
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Sincerely hoping there's a valid reason this codebase is allergic to 64-bit integers like this
2026-02-04 10:10:19 -05:00
yamamama
305ef7b9a5
Refactor v.getDrawInfo
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Pushes draw info as a Lua table instead of a set of integers, and also includes the new datafields
2026-02-03 21:43:08 -05:00
minenice55
ca2420fb0f
add some newer features to server mods
2026-02-03 20:55:28 -05:00
NepDisk
4c20e919c3
Update header headers
2026-02-03 18:19:30 -05:00
NepDisk
75483f92e8
Kill off most of HWRAPI
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Based on 25f1e504c9
2026-02-03 18:15:51 -05:00
yamamama
ed5b67c399
RadioRacers' player-tracking roulette
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Original commit: f79b5cc51a
2026-02-03 16:40:53 -05:00
NepDisk
27428e8b9f
Hack to fix infitely tall software double sided linedefs flicker bug on some maps
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Thanks Alug for looking into this.
Unfornately not easy to fix unless convert a bunch of code to use 64bit math or floats.
2026-02-03 15:00:09 -05:00
Alug
0648916c4a
plug a potential memory leak in M_SaveConfig
2026-02-03 12:03:52 -05:00
minenice55
8e025b97c2
put this in the wrong place too
2026-02-01 18:36:29 -05:00
minenice55
c1666cb4e3
no it's not
2026-02-01 18:26:27 -05:00
minenice55
383a83e76e
actually this is better
2026-02-01 18:25:36 -05:00
minenice55
1413efea77
oh I'm stupid
2026-02-01 18:24:48 -05:00
minenice55
0c325433a4
experiment: put spinning player that want recovery dash in wipeout
2026-02-01 18:16:13 -05:00
NepDisk
bd299f1ad5
Just respawn at next waypoint unconditionally for now
2026-02-01 17:42:11 -05:00
yamamama
16d2789a15
Merge pull request 'Follower horns' ( #214 ) from universally-hated-in-dev into next
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/214
2026-02-01 22:20:34 +01:00
yamamama
598f974fdc
Follower mood system
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* Followers get happy when you hit others, and angry when others hit you
* The mood doesn't do much beyond change the horn's symbol
2026-02-01 16:16:03 -05:00
yamamama
5efbc22a01
Expose horn sounds to Lua
2026-02-01 16:16:03 -05:00
yamamama
d4bd7b68cf
Fix up some inconsistencies and errors, update the credits (again, again)
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About TIME I get an excuse to chip at my credits backlog!
2026-02-01 16:16:02 -05:00
yamamama
addcb2b853
Update the credits
2026-02-01 16:16:02 -05:00
Superstarxalien
2221d6b027
Add "horn" state for followers
2026-02-01 16:16:02 -05:00
yamamama
055a93b654
Dedicated horn button
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From indev talks: it'd be better to bind horns to a dedicated button,
than for it to occupy more "important" inputs like item/ring usage and looking backwards
2026-02-01 16:16:02 -05:00
yamamama
ee89cc251d
I_Error(): 1 warning in the SOC lump
2026-02-01 16:16:02 -05:00
toaster
21849ef1ce
Horncode
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A much more focused replacement for Hornmod, specc'd out by Tyron and Oni working together and implemented by the author of this commit because it's pretty funny.
- Followers have `hornsound` in their SOC configuration.
- The default sound for all followers without a provided one is sfx_horn00.
- They'll play this sound if you use lookback with one following you, and there's nearby players to get the player looking all the way around.
- Only the players who are successfully considered for lookback will hear it.
- Has a v1-like visual with less randomisation, but still netsynced.
- Also controlled by the cvar `taunthorns`, which, like `tauntvoices`, takes "Tasteful" (default), "Meme", and "Off".
TODO: make the condition for horn a little delayed, so you have to hold lookback for a little bit.
2026-02-01 16:16:02 -05:00
NepDisk
2c08cf3301
Revert "Reallow doomednum overriding"
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This reverts commit 10671fff5a .
2026-02-01 09:59:49 -05:00
NepDisk
03b26a0723
Always reload texture arrays on renderer switch and bring back ingame renderer hotswapping
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All this texture load blocking var does is cause issues due to order of operations and what not. Lets just kill it.
Thanks Alug for looking at this stuff for me!
2026-01-31 12:00:49 -05:00
NepDisk
0115ac230d
Update readme to reflect added stuff overtime.
2026-01-30 21:48:15 +01:00
NepDisk
bddb56681b
Add flipover to SD_LIST
2026-01-30 12:29:51 -05:00
yamamama
3626b4ac1c
Color profile menudef
2026-01-30 02:02:55 -05:00
yamamama
e261471743
Fix up how the palette color cube is applied
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You fed it into a tempvalue and never actually USED the tempvalue?!
2026-01-30 02:02:06 -05:00
NepDisk
f3767c5e77
Disable Ring drop for now
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We can discuss its fate later.
2026-01-30 00:07:11 -05:00
NepDisk
300ffd94ea
Also don't fade other players in freecam
2026-01-29 23:30:19 -05:00
NepDisk
70699740cc
This is beyond dumb but what can you do.
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Please remove this crap when we multithread netupdate please...
2026-01-29 23:07:08 -05:00
NepDisk
b49a210e85
disable playerfade after crossing the line
2026-01-29 22:50:01 -05:00
minenice55
7d82c72092
Merge pull request '[FEAT] Recovery Dash / Recovery Spin' ( #213 ) from ssmt into next
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/213
2026-01-29 23:46:23 +01:00
minenice55
92c4c8c21a
skid overlay
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note: needs cleaning up, overlay doesn't seem to position itself correctly?
2026-01-28 21:44:05 -05:00
minenice55
7696bb37cc
fix friction related issues
2026-01-28 18:49:06 -05:00
minenice55
7a3b3407b5
final(?) tuning
2026-01-28 16:52:51 -05:00
minenice55
6a43983da6
bro 🥲
2026-01-28 15:56:13 -05:00