Anonimus
1b05f1af97
Implement a damage-control system for NULL highlights
2025-10-16 00:40:10 -04:00
Anonimus
f6b2f4bd23
Add SIGSEGV guard to highlight patch loading.
2025-10-15 23:54:55 -04:00
NepDisk
c1395c5da0
Fix boot crash due too small array
2025-10-15 20:43:29 -04:00
Anonimus
81f8fe0fdf
Fix stupid fullcreds nitpick
2025-10-15 20:05:40 -04:00
GenericHeroGuy
06c2238ff6
Update hashes
2025-10-15 23:47:41 +02:00
NepDisk
c1d16124e5
Port Saturn timestuff branch
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Should be better then I_UpdateTime spam
https://github.com/Indev450/SRB2Kart-Saturn/commits/timestuff/
2025-10-15 16:33:18 -04:00
NepDisk
0444108088
Revert "Funny shitpost idea to improve smoothness"
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This reverts commit ae14b55006 .
2025-10-15 16:23:03 -04:00
NepDisk
5d6595327f
Update hash
2025-10-15 16:21:28 -04:00
GenericHeroGuy
febc28a172
Revive the v2 death animation
2025-10-15 21:59:17 +02:00
NepDisk
c8863472af
Update hash
2025-10-15 12:53:05 -04:00
NepDisk
e1083d9d74
Add toggle to force rivals
2025-10-15 12:45:26 -04:00
NepDisk
5d8579dd56
Merge pull request 'More flexible per-item cooldowns' ( #168 ) from wdgaster into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/168
2025-10-15 16:15:51 +02:00
Anonimus
3302248326
Get rid of debug shield namer
2025-10-15 09:24:42 -04:00
Anonimus
fd5da2dd73
Adjust INVFORCEODDS
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It's now half of INVFORCEODDS instead of 75%
2025-10-15 09:23:20 -04:00
Anonimus
e3fa439f27
Add Doomguy to indev notice
2025-10-15 09:21:27 -04:00
Anonimus
98fd13adf7
More goner system stuff
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* Adjust item cooldowns
* Re-add Hyuu cooldown (I forgot)
* Force-set shield cooldowns for as long as one is being held
2025-10-15 09:21:01 -04:00
Anonimus
a697f924c8
Introduce the goner table
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I'm Wing Gaster, the royal scientist!
2025-10-15 07:30:50 -04:00
NepDisk
d1f4503566
Merge pull request '[ENHANCEMENT] Implement Flamometer UI Element' ( #166 ) from flamometer into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/166
2025-10-15 02:29:17 +02:00
NepDisk
f20ace5915
Buff bots a bit
2025-10-14 19:13:00 -04:00
GenericHeroGuy
28e341ce92
Restore kartbot_modifiermax and the mapheader option
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It now uses the raw value directly, so maps using it will need to be updated
2025-10-14 21:57:04 +02:00
minenice55
3e694b6ca2
make flameometer fire not crash
2025-10-14 12:18:34 -04:00
GenericHeroGuy
a67fd02a86
Fix bubble shield reflections segfaulting
2025-10-14 15:31:04 +02:00
GenericHeroGuy
9b2a4d52b2
Fix player pointer relinking being utterly broken
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Courtesy of be5d651d
2025-10-14 15:03:01 +02:00
minenice55
881dadd6a5
start flamometer
2025-10-13 21:29:14 -04:00
Anonimus
0a9eeacb95
Push Hyudoro odds further up
2025-10-13 20:30:13 -04:00
Anonimus
76565d70c0
More odds shit
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* Increase rarity of Orbinauts, prevent them from being rolled in the bottom half entirely
* Prevent single Jawz from being rolled in the bottom half
* Move Hyudoro odds up one tier
* Move Sneaker odds back a good few tiers
* Nerf Flame Shield odds, push it further back
* 4x Orbinaut max probability is 1.3%
* 2x Jawx odds have been adjusted
2025-10-13 20:09:39 -04:00
NepDisk
243359659c
init 0
2025-10-13 16:57:41 -04:00
GenericHeroGuy
aa64b9aeed
Let flame shield punt hazards
2025-10-13 21:41:48 +02:00
GenericHeroGuy
1736fa10a9
Fix IF_HOLDREADY not being reset properly
2025-10-13 21:35:30 +02:00
Anonimus
d86e0af31f
More odds bullshit
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* Thunder Shield has been removed from Useodds 2 thru 4, preventing it from being an annoying midpack roll
* As compensation, Orbinaut, Bubble Shield, and Mine probabilities have been increased for those Useodds tiers
* Grow's odds have been significantly reduced, tapering off the closer you get to Useodds 15
* Odds for Rocket Sneakers have been slightly modified
2025-10-13 14:39:36 -04:00
GenericHeroGuy
efd6779ef7
Refactor player shield management
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shieldtracer has been moved to player_t, replacing curshield, in order to
maintain a Single Source of Truth(tm) and to help ourselves and Lua
scripters in the future
2025-10-13 20:23:17 +02:00
NepDisk
fc53a73f9b
Kill ->localfile
2025-10-13 11:43:35 -04:00
NepDisk
62e78fbe72
Update to Saturns modified and fixed qs22j
2025-10-13 11:32:04 -04:00
Alug
30e1cdb404
use floats for calculating ticratescaled
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this does not need to be double lel
actually improves performance in some cases
2025-10-13 11:29:39 -04:00
NepDisk
f7626d9898
dont update hud during skipped frames
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513613d83b
is was to fix issues with some lua huds looking really bad during frameskip
but this causes issues with the hud flashing during gif recording
2025-10-13 11:25:06 -04:00
NepDisk
d24238a0fe
Use higher amount of vissprites in 64bit
2025-10-13 11:23:13 -04:00
NepDisk
24e15786a2
clear thicksides with memset instead of loop
2025-10-13 11:19:05 -04:00
NepDisk
6a1bd29cb6
Clear g_dc each frame
2025-10-13 11:17:43 -04:00
NepDisk
64353a043e
Always initialize all column offsets inside multi-patch textures
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3964d4e188
2025-10-13 11:15:09 -04:00
NepDisk
d6d0377f6b
inline R_ThingLightLevel
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b3106d55d1
2025-10-13 11:10:04 -04:00
Alug
ca3ddf744d
speed up masked sprites a bit
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thx eternity engine!
2025-10-13 11:08:02 -04:00
NepDisk
8405ff27e4
Merge pull request 'Fix up some visual issues with MK64 characters ( closes #150 )' ( #163 ) from bingbingwahoo into blankart-dev
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/163
2025-10-13 00:44:13 +02:00
GenericHeroGuy
614e3f650c
Cleanup and fix shield item stacks
2025-10-13 00:17:42 +02:00
GenericHeroGuy
9ddeabc55b
Fixup bubble shield reflections
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* Reflecting now sends the object directly away from the player, instead of
flipping their momentum. May or may not help some awkward interactions
* Fixed collisions in general by making the bubble shield run collision
checks after moving
* Various items now get flung into the air like they're supposed to
* Eggboxes no longer noclip through bubble shields
* Made the debris landing sound less obnoxiously loud
2025-10-12 22:10:59 +02:00
Anonimus
2db8925c28
More odds adjustments
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These feel pretty good in offline testing, given the new odds
2025-10-12 11:56:57 -04:00
Anonimus
c27975f145
Minenice suggestion: default new items to Off
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Preserves the vibes of "vanilla until you discover it isn't"
2025-10-12 06:38:09 -04:00
Anonimus
96a7bc74a1
More stupid odds finagling
2025-10-12 06:37:29 -04:00
Anonimus
6a85a3f41e
Revert cvar changes
2025-10-12 06:25:43 -04:00
Anonimus
becc80290d
Remove Bubble Shields from cooldown item pool, move it to top half only
2025-10-12 05:37:19 -04:00
Anonimus
1f392e1cee
Item littering toggle
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With item littering off, dropped items immediately despawn themselves
2025-10-12 01:19:19 -04:00