Commit graph

576 commits

Author SHA1 Message Date
NepDisk
0f5d93873b RRID credits 2026-03-29 16:22:34 -04:00
NepDisk
5ae78d1d7e Update credits 2026-03-28 01:28:17 -04:00
Sally Coolatta
1f521d21da Rewrite random map buffer
Each map now just has a countdown for when they'll reappear (stored in mapheader), which gets decremented each time a new map is played. This means it's now compatible across gametype switches, is a lot less complex, and is easy to retrieve the value for a specific map without needing to iterate constantly.

Lots of the old unused code surrounding this function was also removed. Lastly, added a PARANOIA check for callAgainSoon being mishandled.

NEP: I've added back map hell and gametype switching here since it was not in RR
2026-03-28 01:09:00 -04:00
NepDisk
06245c7ecc Update credits 2026-03-27 23:27:55 -04:00
NepDisk
4bde2e7452 Fix some missed INT16 cases and update G_GetNextMap 2026-03-26 15:46:41 -04:00
NepDisk
b4b6e25bde Add new RR Programming credit 2026-03-03 09:13:18 -05:00
yamamama
890a033b98 Add Mompi to the credits, update hashes again 2026-02-22 20:38:16 -05:00
NepDisk
14bf52af43 Combine vid.dupx and vid.dupy 2026-02-08 11:25:09 -05:00
Alug
5d1f03b77f delet all the Z_Free checks
Z_Free already checks its input internally!
2026-02-08 09:51:17 -05:00
yamamama
ed5b67c399 RadioRacers' player-tracking roulette
Original commit: f79b5cc51a
2026-02-03 16:40:53 -05:00
yamamama
d4bd7b68cf Fix up some inconsistencies and errors, update the credits (again, again)
About TIME I get an excuse to chip at my credits backlog!
2026-02-01 16:16:02 -05:00
yamamama
addcb2b853 Update the credits 2026-02-01 16:16:02 -05:00
yamamama
d4d1c9a8ef Restore the S.S.S.S.S. Squad and update credits 2025-12-14 13:52:58 -05:00
yamamama
017bb01f3e Revert "Greenres ruins this joke"
This reverts commit ecba188ac3.
2025-12-14 13:52:58 -05:00
yamamama
ecba188ac3 Greenres ruins this joke 2025-12-13 09:25:37 -05:00
GenericHeroGuy
38907e9d80 Hashes for new patches and disable bot drifting
I'm sorry but the bots just eat so much shit 🥹
2025-12-13 01:43:15 +01:00
GenericHeroGuy
bcb0eb95cc More fastcmp cleanup 2025-12-11 21:58:37 +01:00
GenericHeroGuy
75ecc81e23 Hashes and tweaks for new patches 2025-12-09 17:59:57 +01:00
yamamama
8ed720edd3 Fix up some naming goofs in the credits 2025-12-08 07:28:52 -05:00
yamamama
68ae86c800 Add Todd and Retro to the credits 2025-12-07 20:38:41 -05:00
yamamama
51a005a7de Refactor voices
* Tie all voices to skins, allocate voices during skin allocation and patching
* Bring back voice.name, kill voice.parent, add voice.id
* Lua compatibility for voices (again) soon (hopefully)
2025-11-29 20:51:25 -05:00
Anonimus
4b9f9999cd Kartvoice_t
Supercedes the soundsid array and may allow for a dubbing system later on
2025-11-26 07:46:37 -05:00
NepDisk
2c3e0cea8e Add STJR to credits 2025-11-20 08:03:45 -05:00
GenericHeroGuy
7272b8ee85 Finally... 12 new map patches! 2025-11-18 21:37:22 +01:00
NepDisk
3c80deb60a Update credits 2025-11-17 20:09:21 -05:00
Anonimus
cfef019cfb e 2025-11-12 03:21:31 -05:00
NepDisk
5a372a3318 Air Drop Dust 2025-10-26 19:19:21 -04:00
NepDisk
65cea70c05 Merge pull request 'Cherries™️ Part 2' (#175) from cherries into blankart-dev
Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/175
2025-10-24 20:20:57 +02:00
NepDisk
a8609d7204 Un-shitify function.acp1 pointers 2025-10-23 23:26:26 -04:00
Anonimus
92315e271d Remove FIXME comment 2025-10-23 20:26:54 -04:00
Anonimus
e56cfa847e Update credits
I seriously need to keep better track of the people joining these test sessions
2025-10-23 18:25:47 -04:00
toaster
9337651e99 Rework nextmap a little further
- Set gamemap after intermission, rather than before.
    - Fixes a bug where the NO CONTESTed player wouldn't get cycled out on the 4th round, because it had already been incremented by G_GetNextMap.
- Make the vote screen a special NEXTMAP_VOTING constant, for sanity, and to make cv_advancemap handled all in one place.
    - Along with the above, fixes a bug where changing cv_advancemap would only enable or disable the voting screen, not change the nextmap.
- Call G_EndGame in G_NextLevel, since they were never used seperately.
- Add Special Stage and marathonmode to K_CanChangeRules.
2025-10-23 16:28:39 +02:00
NepDisk
816753501f Doom Guy is called doom 2025-10-16 22:09:15 -04:00
Anonimus
e3fa439f27 Add Doomguy to indev notice 2025-10-15 09:21:27 -04:00
Anonimus
3e2ad4d542 Update credits after god knows how long 2025-10-11 07:54:18 -04:00
Anonimus
43732fe21d PINGAS 2025-09-16 18:09:45 -04:00
NepDisk
a77f95dabc E 2025-09-12 14:05:26 -04:00
NepDisk
0911633728 Add Chearii under Ring Racers programming as well 2025-09-12 11:51:19 -04:00
NepDisk
ccf6561d6f add wumbo and mayo to hud credits 2025-09-06 15:36:51 -04:00
Anonimus
832d31d4bc Add full ("secret"/MKDS) credits 2025-09-02 02:37:07 -04:00
NepDisk
cc8f816c75 Update Hashes and Credits 2025-09-01 00:21:07 -04:00
GenericHeroGuy
219acbb9cc Rework rendertimefrac and gate it behind a function
Fixes intermission background shifting when toggling fullscreen (yup)
and fixes audio caption text losing interp when paused
2025-08-27 21:34:01 +02:00
NepDisk
ec642a20c5 Fix modulo by zero done in __external_prng_bound__ and __internal_prng_bound__ 2025-08-27 08:28:51 -04:00
NepDisk
f03a359de9 Add more people to credits 2025-08-22 22:58:26 -04:00
NepDisk
a00dc2df90 Port and modify the driftgauge logic from HEP3
Some edits had to be made for this to work better over in Blan. Like due to things such as lack of fonts.
I also ported the V1 driftgauges over to this new system as well since people like those.
2025-08-22 17:57:18 -04:00
NepDisk
a171d5a61a Show Music credits across more places. 2025-08-21 16:50:20 -04:00
NepDisk
76fb56667d Add more people to credits 2025-08-13 12:20:45 -04:00
GenericHeroGuy
cf73d0dd83 Merge remote-tracking branch 'origin/blankart-dev' into bigwipes 2025-08-10 00:05:26 +02:00
NepDisk
7907945002 Major Softwaremode speedboost 2025-08-09 13:25:02 -04:00
GenericHeroGuy
b34a7cb66b The Wipes Upgrade
* All those fugly main loop copies are GONE! Replaced by one powerful loop
* Chat, menus and console can now be used during wipes
* Wipes are now interpolation-enabled
* Screenshotting now works consistently
2025-08-07 00:37:32 +02:00