NepDisk
0d4c4a74f6
Merge branch 'blankart-dev' into bortsport
2025-02-22 22:21:09 -05:00
NepDisk
3c09716a78
Fix selfhit playing hitem
2025-02-22 22:07:02 -05:00
NepDisk
894af06eea
Fix HUD for itembreaker with rings enabled
2025-02-22 21:59:18 -05:00
NepDisk
13503bf80b
Use Kart calc for bumping
2025-02-22 21:53:09 -05:00
NepDisk
1a42afafa3
Adjust player bumping
2025-02-22 21:53:09 -05:00
NepDisk
e562d838b5
bumpspark, bumpspring and small code refactoring and cleanup
2025-02-22 21:53:09 -05:00
NepDisk
d52b1a10b5
Use Kart calc for bumping
2025-02-22 21:52:12 -05:00
GenericHeroGuy
8160267880
Oops, forgot to resize spritecachedinfo in R_AddKartFaces
2025-02-23 01:45:29 +01:00
NepDisk
e9ac58e140
Merge pull request 'Action Code Script, C++, multithread software and various other things' ( #1 ) from ACS2 into v2dev3
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/1
2025-02-22 18:44:04 +00:00
NepDisk
121fe48ae3
Merge pull request 'Port cliprects over and add Lua Support' ( #24 ) from cliprect into ACS2
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/24
2025-02-22 18:43:05 +00:00
GenericHeroGuy
3928a98d72
Properly fix runaway cliprects so they don't interfere with other hooks
2025-02-22 19:38:35 +01:00
GenericHeroGuy
2e1ba3fa44
Fix patches being turned inside-out by cliprect in GL
2025-02-22 15:51:02 +01:00
NepDisk
b59dd9441f
Adjust player bumping
2025-02-22 08:11:23 -05:00
NepDisk
2e7e36ac59
Fix mistake
2025-02-22 07:52:48 -05:00
NepDisk
eeeb29d2df
Add p_sight.c as well
2025-02-22 07:49:35 -05:00
NepDisk
d022a20c36
update error to be more understandable
2025-02-22 02:15:47 -05:00
NepDisk
553001a6bf
Port Waypoints.cpp from final RR as well
2025-02-22 02:10:50 -05:00
NepDisk
51154e346c
rename tm to g_tm to fix C conflict
2025-02-22 01:24:53 -05:00
NepDisk
464f9464e9
New botcode works now
2025-02-22 00:41:56 -05:00
NepDisk
553676e588
Basic port of durrs bot code
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It doesn't work as of yet.
2025-02-21 22:44:07 -05:00
NepDisk
87720d8be6
Bot friction shit
2025-02-21 21:17:00 -05:00
NepDisk
d52f2344c6
Clean up friciton code
2025-02-21 20:33:24 -05:00
GenericHeroGuy
51aeaa7529
Interop late, fix runaway cliprects, cleanup
2025-02-22 02:25:25 +01:00
hayaunderscore
abc004ddc8
Move V_ClearClipRect after call_mapped
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based on toaster's suggestion
2025-02-22 01:51:34 +01:00
hayaunderscore
3e1e1245ce
Expose V_SetClipRect and V_ClearClipRect to lua
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Via the `v.setClipRect` and `v.clearClipRect` functions respectively.
2025-02-22 01:49:28 +01:00
James R
d4f54fa28e
Legacy GL: fix cliprect in top/left
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- UV were not adjusted correctly when clipped in the
top/left.
- Code is more plainly written.
2025-02-22 01:38:09 +01:00
James R
c797b3bff5
opengl: fix bottom and right edge of clip rect
2025-02-22 01:35:56 +01:00
James R
81978cd7f1
OpenGL: clipping support for HWR_DrawStretchyFixedPatch
2025-02-22 01:30:40 +01:00
James R
bdb7d5c6a0
Fix off-by-one when clipping rectangle bottom
2025-02-22 01:30:17 +01:00
Sally Coolatta
34fc4066d7
Prevent modifying cliprect, wordier vars
2025-02-22 01:29:24 +01:00
Sally Coolatta
628b86da4c
Clear clipping rectangle before each hook call
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Prevents Lua from being able to make a mess.
2025-02-22 01:28:59 +01:00
Sally Coolatta
0c8e8be2a7
Comment out test case
2025-02-22 01:27:26 +01:00
NepDisk
c25e287d40
More lua fixes
2025-02-21 19:24:44 -05:00
Sally Coolatta
11608cd1b7
Clipping rectangle
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Instead of the absolute insanity that is V_DrawCroppedPatch, which makes you specify the number of pixels to crop off the top/left and then the number of pixels to show after the crop ... you just use V_SetClipRect to create a rectangle for any future draws to be cropped down to, and V_ClearClipRect afterwards to clear it.
Currently only supported by V_DrawStretchyFixedPatch. Ideally other drawing functions should also receive clipping rectangle support too.
2025-02-22 01:22:54 +01:00
Sally Coolatta
ea3f3a718c
Add V_VFLIP
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Ironman can now be shitty
2025-02-22 01:22:54 +01:00
GenericHeroGuy
10d1de9f95
Expose itemflags to Lua
2025-02-22 01:19:52 +01:00
NepDisk
437bd25157
Implement PF_SLIDING support
2025-02-21 18:41:18 -05:00
NepDisk
842b7e85b3
Use Kart number here for light_contrast default
2025-02-21 17:03:11 -05:00
NepDisk
0d6aad827b
Begin work on making custom lighting optional
2025-02-21 16:51:56 -05:00
NepDisk
bb31da5053
Update tracy and add libbacktrace library
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libbacktrace is not in use
2025-02-21 14:52:05 -05:00
NepDisk
ccaf4f8e63
Add More Tracy Zones
2025-02-21 13:58:41 -05:00
NepDisk
64f2ae0f55
Push Kartspeed constants to lua
2025-02-21 12:58:59 -05:00
NepDisk
58151ed644
Expose more globals as writeable
2025-02-21 12:55:44 -05:00
NepDisk
94d192b1da
Implement item breaker 3 item limit
2025-02-21 12:45:59 -05:00
NepDisk
c9f02b8e76
Rewrite comments to be accurate
2025-02-21 11:25:46 -05:00
NepDisk
6a03779b05
aggresive ring duration reduction from final RR
2025-02-21 00:02:18 -05:00
NepDisk
dac6374b0a
Don't apply tighter minimap angle reticle if minimap names are on
2025-02-20 20:41:59 -05:00
NepDisk
fee2700b87
Whoops copypaste mistake
2025-02-20 20:35:59 -05:00
NepDisk
0fcf7c7dbd
Port small minimap icons and minimap nametags from saturn/snowy, add minimap angle reticle toggle
2025-02-20 20:32:18 -05:00
NepDisk
71225707bf
Port freeplay, grow music and invin music toggles from saturn
2025-02-20 18:12:03 -05:00