minenice55
0d079836eb
42 + server host (also use 42 playerinfo slots)
2025-10-15 19:28:17 -04:00
minenice55
1f25a2b4a2
Merge branch 'blankart-dev' into 32p
2025-10-15 13:50:36 -04:00
NepDisk
c8863472af
Update hash
2025-10-15 12:53:05 -04:00
minenice55
810d6a16e0
fuck it the intermission rankings can fit this much
2025-10-14 22:59:35 -04:00
minenice55
01688db2e2
I'ma jumpstart this
2025-10-14 21:50:25 -04:00
minenice55
881dadd6a5
start flamometer
2025-10-13 21:29:14 -04:00
NepDisk
28c4ebd968
agagaga
2025-09-27 13:17:57 -04:00
NepDisk
e2fba0195c
Merge branch 'blankart-dev' into AirDrop
2025-09-20 13:21:46 -04:00
GenericHeroGuy
e5c97ca233
Introducing: __attribute__((__cleanup__))
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I don't wanna hear about MSVC... or C++...
This fixes NUMEROUS memory leaks introduced by G_ReadDemoHeader,
which I was utterly oblivious to up until an hour ago
2025-09-20 16:52:44 +02:00
NepDisk
ffa7850bb6
AirDrop Starting Commit
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This introduces a new optional feature called Airdropping. When holding brake in the air you will start to fall faster. If you have rings active and have rings on you, you Ring Drop to fall even faster and with less delay. The ringboost output from this move is weaker then using rings normally making it so always using ring drop isn't the best play
2025-09-20 00:41:08 -04:00
NepDisk
bb3e543fb7
Change the backgroundpatch for wifi based if purple drift isn't on
2025-09-16 17:39:12 -04:00
minenice55
e39d1ecfaf
add option to show lap split on race timer
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also adds hud offset support to the "centred" lap split display
2025-09-14 18:29:43 -04:00
NepDisk
462d18186c
Renable hasing
2025-09-12 19:49:16 -04:00
NepDisk
50c7019f44
Add KZ speedometer and fix many compiler warnings
2025-09-12 19:43:43 -04:00
NepDisk
7b58b8b488
Hashbrown
2025-09-11 10:55:58 -04:00
minenice55
9ee41124c1
start porting my wip grid css from 2021
2025-09-07 00:20:41 -04:00
NepDisk
ccf6561d6f
add wumbo and mayo to hud credits
2025-09-06 15:36:51 -04:00
NepDisk
8293f69fa8
Allow walltransfer to be enabled per sector
2025-09-06 15:06:03 -04:00
NepDisk
e052cca8b7
Readd static assert
2025-08-24 11:03:44 -04:00
NepDisk
2ba06e7d83
Switch to SHA256 for authentication
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SRB2Classic Port by Hanicef
2025-08-23 20:56:07 -04:00
NepDisk
b865638cb8
Port restrict and LIKELY/UNLIKELY macros and mark stuff for blitting loop as const and with register
2025-08-18 09:59:58 -04:00
NepDisk
da5a45a932
Split shield popping from hnextlist and fix shield ring issues
2025-07-28 22:20:36 -04:00
NepDisk
2f84779d41
Update rest of the existing files to use blankart branding
2025-07-01 00:23:30 -04:00
NepDisk
e5f8c4c990
Update hash and disable nofilehash
2025-06-23 13:20:12 -04:00
NepDisk
7534f7de3b
Merge branch 'socmenus2' into viewserver2
2025-06-19 18:50:17 -04:00
NepDisk
b93a8215c8
Make bonuschars.kart an Iwad
2025-06-10 18:41:20 -04:00
NepDisk
64fd5b93ac
raise skinlimit to 4096
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Why not UINT16_MAX? Thats 22gb of allocation lmao
2025-06-10 15:38:11 -04:00
NepDisk
7c712836f3
Refactor and rework viewserver
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Thanks to the srb2 classic team and luigi budd for the original version
2025-06-09 15:43:40 -04:00
NepDisk
e1bda81f2c
Server Commit system to prevent old clients from joining then desynching
2025-05-31 14:02:07 -04:00
NepDisk
c7cbc27efb
completly borked remove flats port
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Completey fucked color and brightmap handling for floors.
2025-05-24 23:41:33 -04:00
GenericHeroGuy
4d2dc53972
Fix warnings
2025-05-19 19:36:49 +02:00
GenericHeroGuy
4d3f43b8e4
Move skincolors definition from doomdef.h to info.h
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Recompiling 80% of the codebase every time was getting on my nerves...
also clean up initialization a bit
2025-05-19 17:29:55 +02:00
GenericHeroGuy
1d0a066590
Add name hashing for supported info types
2025-05-18 18:13:04 +02:00
GenericHeroGuy
1fa9a7cb8e
Refactor info table initialization
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We SOCced this stuff ages ago, time to exploit it
Also fixes resetdata kek
2025-05-14 17:28:41 +02:00
GenericHeroGuy
1b095d220e
Why stop there? Go for skincolors too :^)
2025-05-14 16:06:11 +02:00
GenericHeroGuy
d0ed82a540
Allow multiple checksums to be specified in a patch
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...and while I'm at it, actually pad the printed hash
2025-05-08 22:00:46 +02:00
NepDisk
d8e1083429
Refactor some HUD elements and bring colorized hud support
2025-05-05 17:51:39 -04:00
NepDisk
dd176a9efd
Clang fixes
2025-05-01 15:16:53 -04:00
NepDisk
560917544a
Update mine branch hash
2025-04-30 18:36:36 -04:00
NepDisk
9584982685
Revert Rewrite mines
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As much as this pains me, this might be needed for lua compat.
This reverts commit 1381a56077 .
2025-04-29 18:10:57 -04:00
GenericHeroGuy
4e9ffdaf13
Scrub more references to MD5
2025-04-26 00:57:51 +02:00
GenericHeroGuy
b7f4effe9b
Replace MD5 with xxHash for file hashing
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Yes, I had to do everything in one sweep, everything's connected...
Incremented demoversion since this changes the header format
2025-04-26 00:25:23 +02:00
NepDisk
6ee27d76de
Fix up and remove some objects
2025-04-24 16:07:37 -04:00
NepDisk
869bf3bd9d
Update the hashbrowns
2025-04-17 03:14:33 -04:00
NepDisk
f0a6a112ac
Port v1 objects pt 4
2025-04-09 13:45:35 -04:00
NepDisk
7983b94cf3
Porting v1 objects part 1
2025-04-06 12:34:50 -04:00
James R
2f36b9931d
Remove macro to disable noclip camera
2025-03-27 21:43:42 +01:00
NepDisk
7229a2828f
Move Hashes and filename
2025-03-25 10:05:44 -04:00
Sally Coolatta
0a98ca63ab
First pass on character select device select
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Ultra mega hacked in, by saving all "discarded" joysticks to an array so they don't get totally closed & we can still poll them. Events now properly send the device number instead of the player number, which means we can store all controllers pressing buttons, and thus, can detect when ANY controller is pressing anything, and THUS we can make the character select work like we wanted to :V
Did not bother fixing any of the bugs, however. First of all, the opening menus do not properly fallback to default controls. Yet again, we may need a more robust system -- storing all keys from gamekeydown separately? Additionally it seems like when I input gamepad it makes me use keyboard anyway, so I think something fishy is up.
(G: finally, a commit that mostly survived... deviceResponding is useless
for us right now but might as well keep it. maybe easier assignment on
the multiplayer setup menu in the future?)
2025-03-07 23:44:59 +01:00
NepDisk
064be1b201
Merge branch 'bortsport' into blankart-dev
2025-02-26 19:43:22 -05:00