NepDisk
080ace7b91
Fix waypoint related crashes in battle mode
2026-03-31 11:55:27 -04:00
GenericHeroGuy
ca51695870
dt7 stuff
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also fixed model loading on my machine
2026-03-29 14:44:26 +02:00
minenice55
48fd545e40
fix tilt steering dot being flipped in mirror mode
2026-03-28 22:21:41 -04:00
minenice55
c8a4e99dd2
attraction shield attack timer
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and tweak visuals
2026-03-27 12:22:53 -04:00
minenice55
8b38e8c828
"mostly functional" alt thunder
2026-03-20 22:08:33 -04:00
NepDisk
24604a0298
Add small and text only nametags
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I really hate HUD code....
2026-03-18 10:45:10 -04:00
minenice55
301afd19c2
Merge branch 'next' into altthunder
2026-03-14 20:16:26 -04:00
yamamama
f082cb1439
Player-tracking roulette box visibility
2026-03-14 19:21:15 -04:00
minenice55
b6af96cf41
start alt thunder
2026-03-13 20:45:41 -04:00
NepDisk
2c6605440d
Merge pull request '[FEAT] Tilt Steering, GamepadMotion Sensor Access' ( #222 ) from accelerometer into next
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Reviewed-on: https://codeberg.org/NepDisk/blankart/pulls/222
2026-03-11 02:40:24 +01:00
NepDisk
cd2d07b190
Change all gametyperules uses to gametypes[gametype]->rules
2026-03-10 21:14:23 -04:00
minenice55
668f31ca16
make wheel display use affine transform for rotation
2026-03-07 00:54:22 -05:00
minenice55
0abcd8eef8
Merge branch 'next' into accelerometer
2026-03-06 15:32:23 -05:00
NepDisk
59b0a77cf1
Port updated HUD tracking system from RR
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Minus tooltips since we don't have the RR c++ draw namespace yet...
Also this cleans up both object trackers that are used to be only called on object spawn and removal.
2026-03-06 01:15:23 -05:00
minenice55
d4b62c7fa2
replace BT_SHAKE with a dedicated shake value
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also adds a tilt value
implements a GT7-style wheel dot when tilt steering is being used
2026-03-02 00:48:04 -05:00
minenice55
2010b0376d
implement new wheel gfx
2026-02-28 00:27:30 -05:00
minenice55
0b28d8bf67
rotated steering wheel display?
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needs some work
2026-02-26 23:46:23 -05:00
NepDisk
30c789bfc2
Don't additive position num normally
2026-02-21 12:48:37 -05:00
NepDisk
f8316526ee
Just in case lua sets it and bypasses the alt item system
2026-02-17 10:59:50 -05:00
NepDisk
df3209281e
Remerge S-Monitor back into Invin
2026-02-17 10:52:01 -05:00
yamamama
fb6066dea9
Fix up some uncaught issues with the S-Monitor split
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- Cancel-music is fixed
- Offroad gradienting is fixed
- Introduced the "slot-unhog" system (decaying power lets you pick up items again)
- Renamed some more internal variables
2026-02-16 18:44:09 -05:00
yamamama
d5ca5516de
Split Classic and Alt. Invincibility
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- It's what the people want, why bother to complain?
- Alt is now its own separate item titled the S-Monitor
- Several variables, macros, functions, and comments have been renamed to fit this change
2026-02-16 18:40:48 -05:00
yamamama
b568e040ec
Attempts to salvage Alt. Invin
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What do people see in this thing...
* A player's invincibility is now permanently active until they get past the cluster player
* Speed boost has been buffed
* Cluster calculations now use an average-distance between players
* The odds system now uses a binary "force or not" format, instead of the gradienting system used prior.
This should ensure that the item is rolled only when players need it the most.
2026-02-15 19:12:58 -05:00
NepDisk
229d5cd564
Don't Draw flame meter when exiting
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You are no longer playing so lets clean up the screen
2026-02-11 12:51:01 -05:00
NepDisk
26fe00f1e8
Fix invalid items or itemamount from displaying SAD in the item slot
2026-02-11 12:42:59 -05:00
minenice55
fbbb3c543e
make non-overheating flame shield unable to damage players
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and tweak visuals to convey overheating a bit more
also raises the flamometer up a bit
2026-02-09 21:05:03 -05:00
NepDisk
14bf52af43
Combine vid.dupx and vid.dupy
2026-02-08 11:25:09 -05:00
minenice55
dd1022b18c
implement the egg brick proper
2026-02-07 23:11:52 -05:00
NepDisk
fb9f0dc0de
Merge branch 'next' into heavyairdrop
2026-02-06 14:28:07 -05:00
NepDisk
9e54882b59
Fix up mod displays for airdrop
2026-02-06 14:26:42 -05:00
yamamama
d880abe8ea
Clean up and make safe some hudcode
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* Un-shadowed the two hudtrans variables
* Zero-initialized the trackingResult_t in K_getRoulettePositionForTrackingPlayer
* Zero-initialized the drawinfo_t and rouletteinfo_t in libd_getDrawInfo
* Removed really gross trailing whitespaces from ported RadioRacers code
2026-02-04 10:34:14 -05:00
minenice55
1bb3df7435
two(!!) new modes for airdrop
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bouncy = a-la ring racers
heavy = even faster and gives a small boost on landing
2026-02-03 23:39:05 -05:00
minenice55
ca2420fb0f
add some newer features to server mods
2026-02-03 20:55:28 -05:00
yamamama
ed5b67c399
RadioRacers' player-tracking roulette
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Original commit: f79b5cc51a
2026-02-03 16:40:53 -05:00
minenice55
9278b9e0d0
register the cvar
2026-01-26 18:21:14 -05:00
NepDisk
a7196d0106
Add more indication for restated players
2026-01-24 16:01:42 -05:00
NepDisk
bd6b529b01
Global init
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these were found by alug
2026-01-17 02:04:31 -05:00
GenericHeroGuy
8362bbd629
Backlog of bug fixes
2026-01-02 02:54:02 +01:00
GenericHeroGuy
51fbf12903
Start by clearing out a bunch of warnings
2025-12-28 02:00:47 +01:00
NepDisk
7249273ca3
Revert "Kill Alt. Invin."
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This reverts commit f414006e66 .
2025-12-22 20:23:45 -05:00
yamamama
f414006e66
Kill Alt. Invin.
2025-12-22 20:05:13 -05:00
minenice55
846f650658
fix interp for fancyroulette
2025-12-12 22:47:14 -05:00
yamamama
9cd116cc4f
Reformat item list
2025-12-12 21:38:16 -05:00
NepDisk
25569fbd55
Warning cleanup
2025-12-10 16:35:51 -05:00
GenericHeroGuy
75ecc81e23
Hashes and tweaks for new patches
2025-12-09 17:59:57 +01:00
GenericHeroGuy
e733394ded
New Lua item API + cleanup
2025-12-08 20:54:36 +01:00
yamamama
6aa50b62d7
Add support for Alt. item patches
2025-12-07 20:38:41 -05:00
NepDisk
5505c02fd5
Fix logic oopsies in lives offset check
2025-11-30 16:03:07 -05:00
NepDisk
9a076cd88e
Fix 2p lives icon placement if offsets are on
2025-11-30 15:58:15 -05:00
toaster
631d9b4454
Fix a crash in K_drawBossHealthBar exposed by the new random functions
2025-11-30 15:15:20 -05:00