Remove NONET
This commit is contained in:
parent
2658038feb
commit
febde8d181
16 changed files with 74 additions and 409 deletions
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@ -64,7 +64,6 @@
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#
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# Netplay incompatible
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# --------------------
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# NONET=1 - Disable online capability.
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# NOMD5=1 - Disable MD5 checksum (validation tool).
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# NOPOSTPROCESSING=1 - ?
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# MOBJCONSISTANCY=1 - ??
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@ -3,7 +3,7 @@
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#
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passthru_opts+=\
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NONET NO_IPV6 NOHW NOMD5 NOPOSTPROCESSING\
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NO_IPV6 NOHW NOMD5 NOPOSTPROCESSING\
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MOBJCONSISTANCY PACKETDROP ZDEBUG\
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HAVE_MINIUPNPC\
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HAVE_DISCORDRPC DEVELOP
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@ -48,13 +48,11 @@ sources+=apng.c
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endif
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endif
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ifndef NONET
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ifndef NOCURL
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CURLCONFIG?=curl-config
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$(eval $(call Configure,CURL,$(CURLCONFIG)))
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opts+=-DHAVE_CURL
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endif
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endif
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ifdef HAVE_MINIUPNPC
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libs+=-lminiupnpc
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@ -40,12 +40,10 @@ ifndef MINGW64
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libs+=-Wl,--large-address-aware
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endif
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ifndef NONET
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ifndef MINGW64 # miniupnc is broken with MINGW64
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opts+=-I../libs -DSTATIC_MINIUPNPC
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libs+=-L../thirdparty/miniupnpc/mingw$(32) -lws2_32 -liphlpapi
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endif
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endif
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ifndef NO_DISCORDRPC
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HAVE_DISCORDRPC=1
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@ -58,11 +58,9 @@
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#include "doomstat.h"
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#include "s_sound.h" // sfx_syfail
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#ifndef NONET
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// cl loading screen
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#include "v_video.h"
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#include "f_finale.h"
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#endif
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#ifdef HAVE_DISCORDRPC
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#include "discord.h"
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@ -566,8 +564,6 @@ char http_source[MAX_MIRROR_LENGTH];
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static UINT16 cl_lastcheckedfilecount = 0; // used for full file list
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#ifndef NONET
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//
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// CL_DrawConnectionStatus
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//
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@ -787,8 +783,6 @@ static inline void CL_DrawConnectionStatus(void)
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}
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}
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#endif
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static boolean CL_AskFileList(INT32 firstfile)
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{
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netbuffer->packettype = PT_TELLFILESNEEDED;
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@ -1368,7 +1362,6 @@ static void CL_ReloadReceivedSavegame(void)
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CONS_Printf(M_GetText("Game state reloaded\n"));
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}
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#ifndef NONET
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static void SendAskInfo(INT32 node)
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{
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tic_t asktime;
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@ -1507,11 +1500,8 @@ void CL_UpdateServerList (void)
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SendAskInfo(BROADCASTADDR);
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}
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#endif // ifndef NONET
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static void M_ConfirmConnect(event_t *ev)
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{
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#ifndef NONET
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if (ev->type == ev_keydown)
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{
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if (ev->data1 == ' ' || ev->data1 == 'y' || ev->data1 == KEY_ENTER || ev->data1 == gamecontrol[0][gc_accelerate][0] || ev->data1 == gamecontrol[0][gc_accelerate][1])
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@ -1547,9 +1537,6 @@ static void M_ConfirmConnect(event_t *ev)
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M_ClearMenus(true);
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}
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}
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#else
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(void)ev;
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#endif
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}
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static boolean CL_FinishedFileList(void)
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@ -1636,28 +1623,22 @@ static boolean CL_FinishedFileList(void)
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if (!curl_failedwebdownload)
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#endif
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{
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#ifndef NONET
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downloadcompletednum = 0;
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downloadcompletedsize = 0;
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totalfilesrequestednum = 0;
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totalfilesrequestedsize = 0;
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#endif
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for (i = 0; i < fileneedednum; i++)
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if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD)
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{
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#ifndef NONET
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totalfilesrequestednum++;
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totalfilesrequestedsize += fileneeded[i].totalsize;
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#endif
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}
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#ifndef NONET
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if (totalfilesrequestedsize>>20 >= 10)
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downloadsize = Z_StrDup(va("%uM",totalfilesrequestedsize>>20));
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else
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downloadsize = Z_StrDup(va("%uK",totalfilesrequestedsize>>10));
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#endif
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if (serverisfull)
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M_StartMessage(va(M_GetText(
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@ -1705,7 +1686,6 @@ static boolean CL_FinishedFileList(void)
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*/
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static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
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{
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#ifndef NONET
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INT32 i;
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// serverlist is updated by GetPacket function
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@ -1767,11 +1747,6 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
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SendAskInfo(servernode);
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*asksent = I_GetTime() + NEWTICRATE;
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}
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#else
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(void)asksent;
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// No netgames, so we skip this state.
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cl_mode = CL_ASKJOIN;
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#endif // ifndef NONET/else
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return true;
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}
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@ -1791,10 +1766,6 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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boolean waitmore;
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INT32 i;
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#ifdef NONET
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(void)tmpsave;
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#endif
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switch (cl_mode)
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{
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case CL_SEARCHING:
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@ -2004,7 +1975,6 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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//FileSendTicker();
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*oldtic = I_GetTime();
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#ifndef NONET
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if (client && cl_mode != CL_CONNECTED && cl_mode != CL_ABORTED)
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{
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if (cl_mode != CL_DOWNLOADFILES && cl_mode != CL_DOWNLOADSAVEGAME)
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@ -2026,10 +1996,6 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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S_UpdateSounds();
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S_UpdateClosedCaptions();
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}
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#else
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CON_Drawer();
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I_UpdateNoVsync();
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#endif
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}
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else
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{
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@ -2049,22 +2015,18 @@ static void CL_ConnectToServer(void)
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{
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INT32 pnumnodes, nodewaited = doomcom->numnodes, i;
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tic_t oldtic;
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#ifndef NONET
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tic_t asksent;
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char tmpsave[256];
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sprintf(tmpsave, "%s" PATHSEP TMPSAVENAME, srb2home);
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lastfilenum = -1;
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#endif
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cl_mode = CL_SEARCHING;
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#ifndef NONET
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// Don't get a corrupt savegame error because tmpsave already exists
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if (FIL_FileExists(tmpsave) && unlink(tmpsave) == -1)
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I_Error("Can't delete %s\n", tmpsave);
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#endif
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if (netgame)
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{
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@ -2091,7 +2053,6 @@ static void CL_ConnectToServer(void)
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pnumnodes = 1;
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oldtic = 0;
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#ifndef NONET
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asksent = 0;
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firstconnectattempttime = I_GetTime();
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@ -2107,16 +2068,11 @@ static void CL_ConnectToServer(void)
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serverlist[i].info.version, serverlist[i].info.subversion);
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}
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SL_ClearServerList(servernode);
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#endif
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do
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{
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// If the connection was aborted for some reason, leave
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#ifndef NONET
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if (!CL_ServerConnectionTicker(tmpsave, &oldtic, &asksent))
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#else
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if (!CL_ServerConnectionTicker((char*)NULL, &oldtic, (tic_t *)NULL))
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#endif
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{
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if (P_PartialAddGetStage() >= 0)
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@ -2135,16 +2091,13 @@ static void CL_ConnectToServer(void)
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}
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while (!(cl_mode == CL_CONNECTED && (client || (server && nodewaited <= pnumnodes))));
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#ifndef NONET
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if (netgame)
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F_StartWaitingPlayers();
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#endif
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DEBFILE(va("Synchronisation Finished\n"));
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displayplayers[0] = consoleplayer;
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}
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#ifndef NONET
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static void Command_ShowBan(void) //Print out ban list
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{
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size_t i;
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@ -2516,7 +2469,6 @@ static void Command_connect(void)
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CL_ConnectToServer();
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}
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#endif
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static void ResetNode(INT32 node);
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@ -2666,10 +2618,8 @@ void CL_Reset(void)
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fileneedednum = 0;
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memset(fileneeded, 0, sizeof(fileneeded));
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#ifndef NONET
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totalfilesrequestednum = 0;
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totalfilesrequestedsize = 0;
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#endif
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firstconnectattempttime = 0;
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serverisfull = false;
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connectiontimeout = (tic_t)cv_nettimeout.value; //reset this temporary hack
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@ -2684,7 +2634,6 @@ void CL_Reset(void)
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// D_StartTitle should get done now, but the calling function will handle it
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}
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#ifndef NONET
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static void Command_GetPlayerNum(void)
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{
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INT32 i;
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@ -2946,7 +2895,6 @@ static void Command_Kick(void)
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else
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CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
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}
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#endif
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static void Got_KickCmd(UINT8 **p, INT32 playernum)
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{
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@ -3364,7 +3312,6 @@ void D_ClientServerInit(void)
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DEBFILE(va("- - -== SRB2Kart v%d.%d "VERSIONSTRING" debugfile ==- - -\n",
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VERSION, SUBVERSION));
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#ifndef NONET
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COM_AddCommand("getplayernum", Command_GetPlayerNum);
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COM_AddCommand("kick", Command_Kick);
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COM_AddCommand("ban", Command_Ban);
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@ -3385,19 +3332,16 @@ void D_ClientServerInit(void)
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#endif
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#ifdef _DEBUG
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COM_AddCommand("numnodes", Command_Numnodes);
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#endif
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#endif
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RegisterNetXCmd(XD_KICK, Got_KickCmd);
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RegisterNetXCmd(XD_ADDPLAYER, Got_AddPlayer);
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RegisterNetXCmd(XD_REMOVEPLAYER, Got_RemovePlayer);
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RegisterNetXCmd(XD_ADDBOT, Got_AddBot);
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#ifndef NONET
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#ifdef DUMPCONSISTENCY
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CV_RegisterVar(&cv_dumpconsistency);
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#endif
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D_LoadBan(false);
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#endif
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gametic = 0;
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localgametic = 0;
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@ -4119,9 +4063,7 @@ static void HandleConnect(SINT8 node)
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}
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else
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{
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#ifndef NONET
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boolean newnode = false;
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#endif
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for (i = 0; i < netbuffer->u.clientcfg.localplayers - playerpernode[node]; i++)
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{
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@ -4138,9 +4080,7 @@ static void HandleConnect(SINT8 node)
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if (!nodeingame[node])
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{
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gamestate_t backupstate = gamestate;
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#ifndef NONET
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newnode = true;
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#endif
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SV_AddNode(node);
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@ -4162,7 +4102,6 @@ static void HandleConnect(SINT8 node)
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G_SetGamestate(backupstate);
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DEBFILE("new node joined\n");
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}
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#ifndef NONET
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if (nodewaiting[node])
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{
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if (node && newnode)
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@ -4174,7 +4113,6 @@ static void HandleConnect(SINT8 node)
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joindelay += cv_joindelay.value * TICRATE;
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player_joining = true;
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}
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#endif
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}
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}
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@ -4208,7 +4146,6 @@ static void HandleTimeout(SINT8 node)
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M_StartMessage(M_GetText("Server Timeout\n\nPress Esc\n"), NULL, MM_NOTHING);
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}
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#ifndef NONET
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/** Called when a PT_SERVERINFO packet is received
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*
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* \param node The packet sender
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@ -4233,7 +4170,6 @@ static void HandleServerInfo(SINT8 node)
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SL_InsertServer(&netbuffer->u.serverinfo, node);
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}
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#endif
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static void PT_WillResendGamestate(void)
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{
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@ -4449,23 +4385,15 @@ static void HandlePacketFromAwayNode(SINT8 node)
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playernode[(UINT8)serverplayer] = servernode;
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if (netgame)
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#ifndef NONET
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CONS_Printf(M_GetText("Join accepted, waiting for complete game state...\n"));
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#else
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CONS_Printf(M_GetText("Join accepted, waiting for next level change...\n"));
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#endif
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DEBFILE(va("Server accept join gametic=%u mynode=%d\n", gametic, mynode));
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#ifndef NONET
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/// \note Wait. What if a Lua script uses some global custom variables synched with the NetVars hook?
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/// Shouldn't them be downloaded even at intermission time?
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/// Also, according to HandleConnect, the server will send the savegame even during intermission...
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/// Sryder 2018-07-05: If we don't want to send the player config another way we need to send the gamestate
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/// At almost any gamestate there could be joiners... So just always send gamestate?
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cl_mode = ((server) ? CL_CONNECTED : CL_DOWNLOADSAVEGAME);
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#else
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cl_mode = CL_CONNECTED;
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#endif
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break;
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}
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@ -5051,13 +4979,11 @@ static void GetPackets(void)
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}
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}
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#ifndef NONET
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if (netbuffer->packettype == PT_SERVERINFO)
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{
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HandleServerInfo(node);
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continue;
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}
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#endif
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if (netbuffer->packettype == PT_PLAYERINFO)
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continue; // We do nothing with PLAYERINFO, that's for the MS browser.
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@ -501,11 +501,9 @@ boolean TryRunTics(tic_t realtic);
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/*boolean AddLmpExtradata(UINT8 **demo_p, INT32 playernum);
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void ReadLmpExtraData(UINT8 **demo_pointer, INT32 playernum);*/
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#ifndef NONET
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// translate a playername in a player number return -1 if not found and
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// print a error message in the console
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SINT8 nametonum(const char *name);
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#endif
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extern char motd[254], server_context[8];
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extern UINT8 playernode[MAXPLAYERS];
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48
src/d_net.c
48
src/d_net.c
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@ -152,7 +152,6 @@ boolean Net_GetNetStat(void)
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#define URGENTFREESLOTNUM 10
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#define ACKTOSENDTIMEOUT (TICRATE/11)
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#ifndef NONET
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typedef struct
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{
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UINT8 acknum;
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@ -166,7 +165,6 @@ typedef struct
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doomdata_t data;
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} pak;
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} ackpak_t;
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#endif
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typedef enum
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{
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@ -174,10 +172,8 @@ typedef enum
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NF_TIMEOUT = 2, // Flag is set when the node got a timeout
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} node_flags_t;
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#ifndef NONET
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// Table of packets that were not acknowleged can be resent (the sender window)
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static ackpak_t ackpak[MAXACKPACKETS];
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#endif
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typedef struct
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{
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@ -205,7 +201,6 @@ typedef struct
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static netnode_t nodes[MAXNETNODES];
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#define NODETIMEOUT 14
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#ifndef NONET
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// return <0 if a < b (mod 256)
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// 0 if a = n (mod 256)
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// >0 if a > b (mod 256)
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@ -440,21 +435,15 @@ static boolean Processackpak(void)
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}
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return goodpacket;
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}
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#endif
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// send special packet with only ack on it
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void Net_SendAcks(INT32 node)
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{
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#ifdef NONET
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(void)node;
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#else
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netbuffer->packettype = PT_NOTHING;
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M_Memcpy(netbuffer->u.textcmd, nodes[node].acktosend, MAXACKTOSEND);
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HSendPacket(node, false, 0, MAXACKTOSEND);
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#endif
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}
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#ifndef NONET
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static void GotAcks(void)
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{
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INT32 i, j;
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@ -477,7 +466,6 @@ static void GotAcks(void)
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}
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}
|
||||
}
|
||||
#endif
|
||||
|
||||
void Net_ConnectionTimeout(INT32 node)
|
||||
{
|
||||
|
|
@ -503,7 +491,6 @@ void Net_ConnectionTimeout(INT32 node)
|
|||
// Resend the data if needed
|
||||
void Net_AckTicker(void)
|
||||
{
|
||||
#ifndef NONET
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; i < MAXACKPACKETS; i++)
|
||||
|
|
@ -550,16 +537,12 @@ void Net_AckTicker(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Remove last packet received ack before resending the ackreturn
|
||||
// (the higher layer doesn't have room, or something else ....)
|
||||
void Net_UnAcknowledgePacket(INT32 node)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)node;
|
||||
#else
|
||||
INT32 hm1 = (nodes[node].acktosend_head-1+MAXACKTOSEND) % MAXACKTOSEND;
|
||||
DEBFILE(va("UnAcknowledge node %d\n", node));
|
||||
if (!node)
|
||||
|
|
@ -591,10 +574,8 @@ void Net_UnAcknowledgePacket(INT32 node)
|
|||
if (!nodes[node].firstacktosend)
|
||||
nodes[node].firstacktosend = 1;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
/** Checks if all acks have been received
|
||||
*
|
||||
* \return True if all acks have been received
|
||||
|
|
@ -610,7 +591,6 @@ static boolean Net_AllAcksReceived(void)
|
|||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
/** Waits for all ackreturns
|
||||
*
|
||||
|
|
@ -619,9 +599,6 @@ static boolean Net_AllAcksReceived(void)
|
|||
*/
|
||||
void Net_WaitAllAckReceived(UINT32 timeout)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)timeout;
|
||||
#else
|
||||
tic_t tictac = I_GetTime();
|
||||
timeout = tictac + timeout*NEWTICRATE;
|
||||
|
||||
|
|
@ -637,7 +614,6 @@ void Net_WaitAllAckReceived(UINT32 timeout)
|
|||
HGetPacket();
|
||||
Net_AckTicker();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void InitNode(netnode_t *node)
|
||||
|
|
@ -653,10 +629,8 @@ static void InitAck(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
#ifndef NONET
|
||||
for (i = 0; i < MAXACKPACKETS; i++)
|
||||
ackpak[i].acknum = 0;
|
||||
#endif
|
||||
|
||||
for (i = 0; i < MAXNETNODES; i++)
|
||||
InitNode(&nodes[i]);
|
||||
|
|
@ -669,9 +643,6 @@ static void InitAck(void)
|
|||
*/
|
||||
void Net_AbortPacketType(UINT8 packettype)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)packettype;
|
||||
#else
|
||||
INT32 i;
|
||||
for (i = 0; i < MAXACKPACKETS; i++)
|
||||
if (ackpak[i].acknum && (ackpak[i].pak.data.packettype == packettype
|
||||
|
|
@ -679,7 +650,6 @@ void Net_AbortPacketType(UINT8 packettype)
|
|||
{
|
||||
ackpak[i].acknum = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------
|
||||
|
|
@ -689,9 +659,6 @@ void Net_AbortPacketType(UINT8 packettype)
|
|||
// remove a node, clear all ack from this node and reset askret
|
||||
void Net_CloseConnection(INT32 node)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)node;
|
||||
#else
|
||||
INT32 i;
|
||||
boolean forceclose = (node & FORCECLOSE) != 0;
|
||||
|
||||
|
|
@ -736,10 +703,8 @@ void Net_CloseConnection(INT32 node)
|
|||
if (server)
|
||||
SV_AbortLuaFileTransfer(node);
|
||||
I_NetFreeNodenum(node);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
//
|
||||
// Checksum
|
||||
//
|
||||
|
|
@ -755,7 +720,6 @@ static UINT32 NetbufferChecksum(void)
|
|||
|
||||
return LONG(c);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef DEBUGFILE
|
||||
|
||||
|
|
@ -1025,14 +989,12 @@ void Command_Droprate(void)
|
|||
packetdroprate = droprate;
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
static boolean ShouldDropPacket(void)
|
||||
{
|
||||
return (packetdropquantity[netbuffer->packettype])
|
||||
|| (packetdroprate != 0 && rand() < (RAND_MAX * (packetdroprate / 100.f))) || packetdroprate == 100;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//
|
||||
// HSendPacket
|
||||
|
|
@ -1067,11 +1029,6 @@ boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, size_t packetlen
|
|||
if (!netgame)
|
||||
I_Error("Tried to transmit to another node");
|
||||
|
||||
#ifdef NONET
|
||||
(void)node;
|
||||
(void)reliable;
|
||||
(void)acknum;
|
||||
#else
|
||||
// do this before GetFreeAcknum because this function backups
|
||||
// the current packet
|
||||
doomcom->remotenode = (INT16)node;
|
||||
|
|
@ -1132,8 +1089,6 @@ boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, size_t packetlen
|
|||
}
|
||||
#endif
|
||||
|
||||
#endif // ndef NONET
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -1167,8 +1122,6 @@ boolean HGetPacket(void)
|
|||
if (!netgame)
|
||||
return false;
|
||||
|
||||
#ifndef NONET
|
||||
|
||||
while(true)
|
||||
{
|
||||
//nodejustjoined = I_NetGet();
|
||||
|
|
@ -1228,7 +1181,6 @@ boolean HGetPacket(void)
|
|||
}
|
||||
break;
|
||||
}
|
||||
#endif // ndef NONET
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -57,10 +57,8 @@ boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum,
|
|||
size_t packetlength);
|
||||
boolean HGetPacket(void);
|
||||
void D_SetDoomcom(void);
|
||||
#ifndef NONET
|
||||
void D_SaveBan(void);
|
||||
void D_LoadBan(boolean warning);
|
||||
#endif
|
||||
boolean D_CheckNetGame(void);
|
||||
void D_CloseConnection(void);
|
||||
void Net_UnAcknowledgePacket(INT32 node);
|
||||
|
|
|
|||
|
|
@ -810,14 +810,12 @@ void D_RegisterServerCommands(void)
|
|||
CV_RegisterVar(&cv_noticedownload);
|
||||
CV_RegisterVar(&cv_downloadspeed);
|
||||
CV_RegisterVar(&cv_httpsource);
|
||||
#ifndef NONET
|
||||
CV_RegisterVar(&cv_allownewplayer);
|
||||
#ifdef VANILLAJOINNEXTROUND
|
||||
CV_RegisterVar(&cv_joinnextround);
|
||||
#endif
|
||||
CV_RegisterVar(&cv_showjoinaddress);
|
||||
CV_RegisterVar(&cv_blamecfail);
|
||||
#endif
|
||||
|
||||
COM_AddCommand("ping", Command_Ping_f);
|
||||
CV_RegisterVar(&cv_nettimeout);
|
||||
|
|
|
|||
|
|
@ -115,14 +115,12 @@ typedef struct
|
|||
} pauseddownload_t;
|
||||
static pauseddownload_t *pauseddownload = NULL;
|
||||
|
||||
#ifndef NONET
|
||||
// for cl loading screen
|
||||
INT32 lastfilenum = -1;
|
||||
INT32 downloadcompletednum = 0;
|
||||
UINT32 downloadcompletedsize = 0;
|
||||
INT32 totalfilesrequestednum = 0;
|
||||
UINT32 totalfilesrequestedsize = 0;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CURL
|
||||
static CURL *http_handle;
|
||||
|
|
@ -254,9 +252,7 @@ void D_ParseFileneeded(INT32 fileneedednum_parm, UINT8 *fileneededstr, UINT16 fi
|
|||
|
||||
void CL_PrepareDownloadSaveGame(const char *tmpsave)
|
||||
{
|
||||
#ifndef NONET
|
||||
lastfilenum = -1;
|
||||
#endif
|
||||
|
||||
fileneedednum = 1;
|
||||
fileneeded[0].status = FS_REQUESTED;
|
||||
|
|
@ -1534,10 +1530,8 @@ void PT_FileFragment(void)
|
|||
HSendPacket(servernode, true, 0, 0);
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
downloadcompletednum++;
|
||||
downloadcompletedsize += file->totalsize;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else // Already received
|
||||
|
|
@ -1571,9 +1565,7 @@ void PT_FileFragment(void)
|
|||
I_Error("Received a file not requested (file id: %d, file status: %s)\n", filenum, s);
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
lastfilenum = filenum;
|
||||
#endif
|
||||
}
|
||||
|
||||
/** \brief Checks if a node is downloading a file
|
||||
|
|
|
|||
|
|
@ -66,13 +66,11 @@ extern fileneeded_t fileneeded[MAX_WADFILES];
|
|||
#define DOWNLOADDIR_PART "downloads"
|
||||
extern char downloaddir[];
|
||||
|
||||
#ifndef NONET
|
||||
extern INT32 lastfilenum;
|
||||
extern INT32 downloadcompletednum;
|
||||
extern UINT32 downloadcompletedsize;
|
||||
extern INT32 totalfilesrequestednum;
|
||||
extern UINT32 totalfilesrequestedsize;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CURL
|
||||
extern boolean curl_failedwebdownload;
|
||||
|
|
|
|||
|
|
@ -56,7 +56,6 @@
|
|||
#endif
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#define NONET
|
||||
#if !defined (HWRENDER) && !defined (NOHW)
|
||||
#define HWRENDER
|
||||
#endif
|
||||
|
|
@ -553,13 +552,13 @@ extern int compuncommitted;
|
|||
#define USER_VOLUME_SCALE 2
|
||||
#define MAX_VOLUME ( 100 * VOLUME_DIVIDER / USER_VOLUME_SCALE )
|
||||
|
||||
#if defined (HAVE_CURL) && ! defined (NONET)
|
||||
#ifdef HAVE_CURL
|
||||
#define MASTERSERVER
|
||||
#else
|
||||
#undef UPDATE_ALERT
|
||||
#endif
|
||||
|
||||
#if defined (HAVE_CURL) && ! defined (NONET)
|
||||
#ifdef HAVE_CURL
|
||||
#define MASTERSERVER
|
||||
#else
|
||||
#undef UPDATE_ALERT
|
||||
|
|
|
|||
|
|
@ -170,7 +170,6 @@ static huddrawlist_h luahuddrawlist_scores;
|
|||
// HEADS UP INIT
|
||||
//======================================================================
|
||||
|
||||
#ifndef NONET
|
||||
// just after
|
||||
static void Command_Say_f(void);
|
||||
static void Command_Sayto_f(void);
|
||||
|
|
@ -178,7 +177,6 @@ static void Command_Sayteam_f(void);
|
|||
static void Command_CSay_f(void);
|
||||
static void Command_Shout(void);
|
||||
static void Got_Saycmd(UINT8 **p, INT32 playernum);
|
||||
#endif
|
||||
|
||||
void HU_LoadGraphics(void)
|
||||
{
|
||||
|
|
@ -220,14 +218,12 @@ void HU_Init(void)
|
|||
{
|
||||
font_t font;
|
||||
|
||||
#ifndef NONET
|
||||
COM_AddCommand("say", Command_Say_f);
|
||||
COM_AddCommand("sayto", Command_Sayto_f);
|
||||
COM_AddCommand("sayteam", Command_Sayteam_f);
|
||||
COM_AddCommand("csay", Command_CSay_f);
|
||||
COM_AddCommand("shout", Command_Shout);
|
||||
RegisterNetXCmd(XD_SAY, Got_Saycmd);
|
||||
#endif
|
||||
|
||||
// only allocate if not present, to save us a lot of headache
|
||||
if (missingpat == NULL)
|
||||
|
|
@ -389,7 +385,6 @@ void HU_Start(void)
|
|||
// EXECUTION
|
||||
//======================================================================
|
||||
|
||||
#ifndef NONET
|
||||
|
||||
// EVERY CHANGE IN THIS SCRIPT IS LOL XD! BY VINCYTM
|
||||
|
||||
|
|
@ -438,11 +433,9 @@ static void HU_removeChatText_Log(void)
|
|||
}
|
||||
chat_nummsg_log--; // lost 1 msg.
|
||||
}
|
||||
#endif
|
||||
|
||||
void HU_AddChatText(const char *text, boolean playsound)
|
||||
{
|
||||
#ifndef NONET
|
||||
if (playsound && cv_consolechat.value != 2) // Don't play the sound if we're using hidden chat.
|
||||
S_StartSound(NULL, sfx_radio);
|
||||
// reguardless of our preferences, put all of this in the chat buffer in case we decide to change from oldchat mid-game.
|
||||
|
|
@ -464,13 +457,8 @@ void HU_AddChatText(const char *text, boolean playsound)
|
|||
CONS_Printf("%s\n", text);
|
||||
else // if we aren't, still save the message to log.txt
|
||||
CON_LogMessage(va("%s\n", text));
|
||||
#else
|
||||
(void)playsound;
|
||||
CONS_Printf("%s\n", text);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
|
||||
/** Runs a say command, sending an ::XD_SAY message.
|
||||
* A say command consists of a signed 8-bit integer for the target, an
|
||||
|
|
@ -997,8 +985,6 @@ static inline boolean HU_keyInChatString(char *s, char ch)
|
|||
return true; // ate the key
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
//
|
||||
//
|
||||
static void HU_TickSongCredits(void)
|
||||
|
|
@ -1110,8 +1096,6 @@ void HU_Ticker(void)
|
|||
HU_TickSongCredits();
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
|
||||
static boolean teamtalk = false;
|
||||
static boolean justscrolleddown;
|
||||
static boolean justscrolledup;
|
||||
|
|
@ -1222,7 +1206,6 @@ static void HU_sendChatMessage(void)
|
|||
SendNetXCmd(XD_SAY, buf, 2 + strlen(&buf[2]) + 1);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void HU_clearChatChars(void)
|
||||
{
|
||||
|
|
@ -1263,7 +1246,6 @@ boolean HU_Responder(event_t *ev)
|
|||
return false;
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
if (!chat_on)
|
||||
{
|
||||
// enter chat mode
|
||||
|
|
@ -1405,7 +1387,6 @@ boolean HU_Responder(event_t *ev)
|
|||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1414,8 +1395,6 @@ boolean HU_Responder(event_t *ev)
|
|||
// HEADS UP DRAWING
|
||||
//======================================================================
|
||||
|
||||
#ifndef NONET
|
||||
|
||||
// Precompile a wordwrapped string to any given width.
|
||||
// This is a muuuch better method than V_WORDWRAP.
|
||||
// again stolen and modified a bit from video.c, don't mind me, will need to rearrange this one day.
|
||||
|
|
@ -2016,7 +1995,6 @@ static void HU_DrawChat_Old(void)
|
|||
if (hu_tick < 4)
|
||||
V_DrawCharacter(HU_INPUTX + c, y, '_' | cv_constextsize.value |V_NOSCALESTART|t, true);
|
||||
}
|
||||
#endif
|
||||
|
||||
static void HU_DrawCEcho(void)
|
||||
{
|
||||
|
|
@ -2142,7 +2120,6 @@ void HU_Drawer(void)
|
|||
if (cv_vhseffect.value && (paused || (demo.playback && cv_playbackspeed.value > 1)))
|
||||
V_DrawVhsEffect(demo.rewinding);
|
||||
|
||||
#ifndef NONET
|
||||
// draw chat string plus cursor
|
||||
if (chat_on)
|
||||
{
|
||||
|
|
@ -2159,7 +2136,6 @@ void HU_Drawer(void)
|
|||
if (!OLDCHAT && cv_consolechat.value < 2 && netgame) // Don't display minimized chat if you set the mode to Window (Hidden)
|
||||
HU_drawMiniChat(); // draw messages in a cool fashion.
|
||||
}
|
||||
#endif
|
||||
|
||||
if (cechotimer)
|
||||
HU_DrawCEcho();
|
||||
|
|
|
|||
232
src/i_tcp.c
232
src/i_tcp.c
|
|
@ -38,36 +38,29 @@
|
|||
|
||||
#include "doomdef.h"
|
||||
|
||||
#if defined (NOMD5) && !defined (NONET)
|
||||
//#define NONET
|
||||
#endif
|
||||
|
||||
#ifdef NONET
|
||||
#undef HAVE_MINIUPNPC
|
||||
#ifdef USE_WINSOCK1
|
||||
#include <winsock.h>
|
||||
#else
|
||||
#ifdef USE_WINSOCK1
|
||||
#include <winsock.h>
|
||||
#else
|
||||
#ifndef USE_WINSOCK
|
||||
#include <arpa/inet.h>
|
||||
#ifdef __APPLE_CC__
|
||||
#ifndef _BSD_SOCKLEN_T_
|
||||
#define _BSD_SOCKLEN_T_
|
||||
#endif //_BSD_SOCKLEN_T_
|
||||
#endif //__APPLE_CC__
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netdb.h>
|
||||
#include <sys/ioctl.h>
|
||||
#endif //normal BSD API
|
||||
#ifndef USE_WINSOCK
|
||||
#include <arpa/inet.h>
|
||||
#ifdef __APPLE_CC__
|
||||
#ifndef _BSD_SOCKLEN_T_
|
||||
#define _BSD_SOCKLEN_T_
|
||||
#endif //_BSD_SOCKLEN_T_
|
||||
#endif //__APPLE_CC__
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <netdb.h>
|
||||
#include <sys/ioctl.h>
|
||||
#endif //normal BSD API
|
||||
|
||||
#include <errno.h>
|
||||
#include <time.h>
|
||||
#include <errno.h>
|
||||
#include <time.h>
|
||||
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#include <sys/time.h>
|
||||
#endif // UNIXCOMMON
|
||||
#endif
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#include <sys/time.h>
|
||||
#endif // UNIXCOMMON
|
||||
#endif
|
||||
|
||||
#ifdef USE_WINSOCK
|
||||
// some undefined under win32
|
||||
|
|
@ -115,36 +108,34 @@
|
|||
#endif
|
||||
#endif // USE_WINSOCK
|
||||
|
||||
#ifdef __DJGPP__
|
||||
#ifdef WATTCP // Alam_GBC: Wattcp may need this
|
||||
#include <tcp.h>
|
||||
#define strerror strerror_s
|
||||
#else // wattcp
|
||||
#include <lsck/lsck.h>
|
||||
#endif // libsocket
|
||||
#endif // djgpp
|
||||
#ifdef __DJGPP__
|
||||
#ifdef WATTCP // Alam_GBC: Wattcp may need this
|
||||
#include <tcp.h>
|
||||
#define strerror strerror_s
|
||||
#else // wattcp
|
||||
#include <lsck/lsck.h>
|
||||
#endif // libsocket
|
||||
#endif // djgpp
|
||||
|
||||
typedef union
|
||||
{
|
||||
struct sockaddr any;
|
||||
struct sockaddr_in ip4;
|
||||
#ifdef HAVE_IPV6
|
||||
struct sockaddr_in6 ip6;
|
||||
typedef union
|
||||
{
|
||||
struct sockaddr any;
|
||||
struct sockaddr_in ip4;
|
||||
#ifdef HAVE_IPV6
|
||||
struct sockaddr_in6 ip6;
|
||||
#endif
|
||||
} mysockaddr_t;
|
||||
|
||||
#ifdef HAVE_MINIUPNPC
|
||||
#ifdef STATIC_MINIUPNPC
|
||||
#define STATICLIB
|
||||
#endif
|
||||
} mysockaddr_t;
|
||||
|
||||
#ifdef HAVE_MINIUPNPC
|
||||
#ifdef STATIC_MINIUPNPC
|
||||
#define STATICLIB
|
||||
#endif
|
||||
#include "miniupnpc/miniwget.h"
|
||||
#include "miniupnpc/miniupnpc.h"
|
||||
#include "miniupnpc/upnpcommands.h"
|
||||
#undef STATICLIB
|
||||
static UINT8 UPNP_support = TRUE;
|
||||
#endif // HAVE_MINIUPNC
|
||||
|
||||
#endif // !NONET
|
||||
#include "miniupnpc/miniwget.h"
|
||||
#include "miniupnpc/miniupnpc.h"
|
||||
#include "miniupnpc/upnpcommands.h"
|
||||
#undef STATICLIB
|
||||
static UINT8 UPNP_support = TRUE;
|
||||
#endif // HAVE_MINIUPNC
|
||||
|
||||
#include "i_system.h"
|
||||
#include "i_time.h"
|
||||
|
|
@ -179,7 +170,7 @@
|
|||
|
||||
#define DEFAULTPORT "5029"
|
||||
|
||||
#if defined (USE_WINSOCK) && !defined (NONET)
|
||||
#ifdef USE_WINSOCK
|
||||
typedef SOCKET SOCKET_TYPE;
|
||||
#define ERRSOCKET (SOCKET_ERROR)
|
||||
#else
|
||||
|
|
@ -191,33 +182,31 @@
|
|||
#define ERRSOCKET (-1)
|
||||
#endif
|
||||
|
||||
#ifndef NONET
|
||||
// define socklen_t in DOS/Windows if it is not already defined
|
||||
#if (defined (WATTCP) && !defined (__libsocket_socklen_t)) || defined (USE_WINSOCK1)
|
||||
typedef int socklen_t;
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
mysockaddr_t address;
|
||||
UINT8 mask;
|
||||
char *username;
|
||||
char *reason;
|
||||
time_t timestamp;
|
||||
} banned_t;
|
||||
|
||||
static SOCKET_TYPE mysockets[MAXNETNODES+1] = {ERRSOCKET};
|
||||
static size_t mysocketses = 0;
|
||||
static int myfamily[MAXNETNODES+1] = {0};
|
||||
static SOCKET_TYPE nodesocket[MAXNETNODES+1] = {ERRSOCKET};
|
||||
static mysockaddr_t clientaddress[MAXNETNODES+1];
|
||||
static mysockaddr_t broadcastaddress[MAXNETNODES+1];
|
||||
static size_t broadcastaddresses = 0;
|
||||
static boolean nodeconnected[MAXNETNODES+1];
|
||||
static banned_t *banned;
|
||||
static const INT32 hole_punch_magic = MSBF_LONG (0x52eb11);
|
||||
// define socklen_t in DOS/Windows if it is not already defined
|
||||
#if (defined (WATTCP) && !defined (__libsocket_socklen_t)) || defined (USE_WINSOCK1)
|
||||
typedef int socklen_t;
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
mysockaddr_t address;
|
||||
UINT8 mask;
|
||||
char *username;
|
||||
char *reason;
|
||||
time_t timestamp;
|
||||
} banned_t;
|
||||
|
||||
static SOCKET_TYPE mysockets[MAXNETNODES+1] = {ERRSOCKET};
|
||||
static size_t mysocketses = 0;
|
||||
static int myfamily[MAXNETNODES+1] = {0};
|
||||
static SOCKET_TYPE nodesocket[MAXNETNODES+1] = {ERRSOCKET};
|
||||
static mysockaddr_t clientaddress[MAXNETNODES+1];
|
||||
static mysockaddr_t broadcastaddress[MAXNETNODES+1];
|
||||
static size_t broadcastaddresses = 0;
|
||||
static boolean nodeconnected[MAXNETNODES+1];
|
||||
static banned_t *banned;
|
||||
static const INT32 hole_punch_magic = MSBF_LONG (0x52eb11);
|
||||
|
||||
static size_t numbans = 0;
|
||||
static size_t banned_size = 0;
|
||||
|
||||
|
|
@ -227,8 +216,6 @@ static boolean init_tcp_driver = false;
|
|||
static const char *serverport_name = DEFAULTPORT;
|
||||
static const char *clientport_name;/* any port */
|
||||
|
||||
#ifndef NONET
|
||||
|
||||
#ifdef WATTCP
|
||||
static void wattcp_outch(char s)
|
||||
{
|
||||
|
|
@ -427,83 +414,54 @@ static const char *SOCK_AddrToStr(mysockaddr_t *sk)
|
|||
#endif
|
||||
return s;
|
||||
}
|
||||
#endif
|
||||
|
||||
static const char *SOCK_GetNodeAddress(INT32 node)
|
||||
{
|
||||
if (node == 0)
|
||||
return "self";
|
||||
#ifdef NONET
|
||||
return NULL;
|
||||
#else
|
||||
if (!nodeconnected[node])
|
||||
return NULL;
|
||||
return SOCK_AddrToStr(&clientaddress[node]);
|
||||
#endif
|
||||
}
|
||||
|
||||
static const char *SOCK_GetBanAddress(size_t ban)
|
||||
{
|
||||
if (ban >= numbans)
|
||||
return NULL;
|
||||
#ifdef NONET
|
||||
return NULL;
|
||||
#else
|
||||
return SOCK_AddrToStr(&banned[ban].address);
|
||||
#endif
|
||||
}
|
||||
|
||||
static const char *SOCK_GetBanMask(size_t ban)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)ban;
|
||||
#else
|
||||
static char s[16]; //255.255.255.255 netmask? no, just CDIR for only
|
||||
if (ban >= numbans)
|
||||
return NULL;
|
||||
if (sprintf(s,"%d",banned[ban].mask) > 0)
|
||||
return s;
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static const char *SOCK_GetBanUsername(size_t ban)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)ban;
|
||||
return NULL;
|
||||
#else
|
||||
if (ban >= numbans)
|
||||
return NULL;
|
||||
return banned[ban].username;
|
||||
#endif
|
||||
}
|
||||
|
||||
static const char *SOCK_GetBanReason(size_t ban)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)ban;
|
||||
return NULL;
|
||||
#else
|
||||
if (ban >= numbans)
|
||||
return NULL;
|
||||
return banned[ban].reason;
|
||||
#endif
|
||||
}
|
||||
|
||||
static time_t SOCK_GetUnbanTime(size_t ban)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)ban;
|
||||
return NO_BAN_TIME;
|
||||
#else
|
||||
if (ban >= numbans)
|
||||
return NO_BAN_TIME;
|
||||
return banned[ban].timestamp;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
static boolean SOCK_cmpaddr(mysockaddr_t *a, mysockaddr_t *b, UINT8 mask)
|
||||
{
|
||||
UINT32 bitmask = INADDR_NONE;
|
||||
|
|
@ -607,9 +565,7 @@ void Command_Numnodes(void)
|
|||
connected, ingame);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef NONET
|
||||
static boolean hole_punch(ssize_t c)
|
||||
{
|
||||
if (c == 10 && holepunchpacket->magic == hole_punch_magic)
|
||||
|
|
@ -731,10 +687,8 @@ static boolean SOCK_Get(void)
|
|||
doomcom->remotenode = -1; // no packet
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
// check if we can send (do not go over the buffer)
|
||||
#ifndef NONET
|
||||
|
||||
static fd_set masterset;
|
||||
|
||||
|
|
@ -784,9 +738,7 @@ static boolean SOCK_CanGet(void)
|
|||
return false;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef NONET
|
||||
static inline ssize_t SOCK_SendToAddr(SOCKET_TYPE socket, mysockaddr_t *sockaddr)
|
||||
{
|
||||
socklen_t d4 = (socklen_t)sizeof(struct sockaddr_in);
|
||||
|
|
@ -857,9 +809,7 @@ static void SOCK_Send(void)
|
|||
SOCK_GetNodeAddress(doomcom->remotenode), e, strerror(e));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef NONET
|
||||
#undef ALLOWEDERROR
|
||||
|
||||
static void SOCK_FreeNodenum(INT32 numnode)
|
||||
|
|
@ -876,12 +826,10 @@ static void SOCK_FreeNodenum(INT32 numnode)
|
|||
// put invalid address
|
||||
memset(&clientaddress[numnode], 0, sizeof (clientaddress[numnode]));
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// UDPsocket
|
||||
//
|
||||
#ifndef NONET
|
||||
|
||||
// allocate a socket
|
||||
static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen)
|
||||
|
|
@ -1206,12 +1154,10 @@ static boolean UDP_Socket(void)
|
|||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
boolean I_InitTcpDriver(void)
|
||||
{
|
||||
boolean tcp_was_up = init_tcp_driver;
|
||||
#ifndef NONET
|
||||
if (!init_tcp_driver)
|
||||
{
|
||||
#ifdef USE_WINSOCK
|
||||
|
|
@ -1320,7 +1266,6 @@ boolean I_InitTcpDriver(void)
|
|||
init_tcp_driver = true;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
if (!tcp_was_up && init_tcp_driver)
|
||||
{
|
||||
I_AddExitFunc(I_ShutdownTcpDriver);
|
||||
|
|
@ -1334,7 +1279,6 @@ boolean I_InitTcpDriver(void)
|
|||
return init_tcp_driver;
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
static void SOCK_CloseSocket(void)
|
||||
{
|
||||
size_t i;
|
||||
|
|
@ -1351,11 +1295,9 @@ static void SOCK_CloseSocket(void)
|
|||
mysockets[i] = ERRSOCKET;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void I_ShutdownTcpDriver(void)
|
||||
{
|
||||
#ifndef NONET
|
||||
SOCK_CloseSocket();
|
||||
|
||||
CONS_Printf("I_ShutdownTcpDriver: ");
|
||||
|
|
@ -1373,10 +1315,8 @@ void I_ShutdownTcpDriver(void)
|
|||
#endif // __DJGPP__
|
||||
CONS_Printf("shut down\n");
|
||||
init_tcp_driver = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
static boolean SOCK_GetAddr(struct sockaddr_in *sin, const char *address, const char *port, boolean test)
|
||||
{
|
||||
struct my_addrinfo *ai = NULL, *runp, hints;
|
||||
|
|
@ -1489,11 +1429,9 @@ static void SOCK_RegisterHolePunch(void)
|
|||
{
|
||||
rendezvous(4);
|
||||
}
|
||||
#endif
|
||||
|
||||
static boolean SOCK_OpenSocket(void)
|
||||
{
|
||||
#ifndef NONET
|
||||
size_t i;
|
||||
|
||||
memset(clientaddress, 0, sizeof (clientaddress));
|
||||
|
|
@ -1520,9 +1458,6 @@ static boolean SOCK_OpenSocket(void)
|
|||
// build the socket but close it first
|
||||
SOCK_CloseSocket();
|
||||
return UDP_Socket();
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void AddBannedIndex(void)
|
||||
|
|
@ -1557,11 +1492,6 @@ static boolean SOCK_Ban(INT32 node)
|
|||
if (node > MAXNETNODES)
|
||||
return false;
|
||||
|
||||
#ifdef NONET
|
||||
(void)ban;
|
||||
return false;
|
||||
#else
|
||||
|
||||
ban = numbans;
|
||||
AddBannedIndex();
|
||||
|
||||
|
|
@ -1581,15 +1511,10 @@ static boolean SOCK_Ban(INT32 node)
|
|||
#endif
|
||||
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
static boolean SOCK_SetBanUsername(const char *username)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)username;
|
||||
return false;
|
||||
#else
|
||||
if (username == NULL || strlen(username) == 0)
|
||||
{
|
||||
username = "Direct IP ban";
|
||||
|
|
@ -1603,15 +1528,10 @@ static boolean SOCK_SetBanUsername(const char *username)
|
|||
|
||||
banned[numbans - 1].username = Z_StrDup(username);
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
static boolean SOCK_SetBanReason(const char *reason)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)reason;
|
||||
return false;
|
||||
#else
|
||||
if (reason == NULL || strlen(reason) == 0)
|
||||
{
|
||||
reason = "No reason given";
|
||||
|
|
@ -1625,27 +1545,16 @@ static boolean SOCK_SetBanReason(const char *reason)
|
|||
|
||||
banned[numbans - 1].reason = Z_StrDup(reason);
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
static boolean SOCK_SetUnbanTime(time_t timestamp)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)reason;
|
||||
return false;
|
||||
#else
|
||||
banned[numbans - 1].timestamp = timestamp;
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
static boolean SOCK_SetBanAddress(const char *address, const char *mask)
|
||||
{
|
||||
#ifdef NONET
|
||||
(void)address;
|
||||
(void)mask;
|
||||
return false;
|
||||
#else
|
||||
struct my_addrinfo *ai, *runp, hints;
|
||||
int gaie;
|
||||
|
||||
|
|
@ -1706,7 +1615,6 @@ static boolean SOCK_SetBanAddress(const char *address, const char *mask)
|
|||
I_freeaddrinfo(ai);
|
||||
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void SOCK_ClearBans(void)
|
||||
|
|
|
|||
67
src/m_menu.c
67
src/m_menu.c
|
|
@ -107,10 +107,6 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
|
|||
#define SLIDER_WIDTH (8*SLIDER_RANGE+6)
|
||||
#define SERVERS_PER_PAGE 11
|
||||
|
||||
#if defined (NONET)
|
||||
#define NOMENUHOST
|
||||
#endif
|
||||
|
||||
typedef enum
|
||||
{
|
||||
QUITMSG = 0,
|
||||
|
|
@ -170,9 +166,7 @@ levellist_mode_t levellistmode = LLM_CREATESERVER;
|
|||
UINT8 maplistoption = 0;
|
||||
|
||||
static char joystickInfo[8][29];
|
||||
#ifndef NONET
|
||||
static UINT32 serverlistpage;
|
||||
#endif
|
||||
|
||||
//static saveinfo_t savegameinfo[MAXSAVEGAMES]; // Extra info about the save games.
|
||||
|
||||
|
|
@ -198,9 +192,7 @@ static INT32 vidm_column_size;
|
|||
|
||||
static void M_StopMessage(INT32 choice);
|
||||
|
||||
#ifndef NONET
|
||||
static void M_HandleServerPage(INT32 choice);
|
||||
#endif
|
||||
|
||||
// Prototyping is fun, innit?
|
||||
// ==========================================================================
|
||||
|
|
@ -277,13 +269,11 @@ static menu_t SP_TimeAttackDef, SP_ReplayDef, SP_GuestReplayDef, SP_GhostDef;
|
|||
//static menu_t SP_NightsAttackDef, SP_NightsReplayDef, SP_NightsGuestReplayDef, SP_NightsGhostDef;
|
||||
|
||||
// Multiplayer
|
||||
#ifndef NONET
|
||||
static void M_StartServerMenu(INT32 choice);
|
||||
static void M_ConnectMenu(INT32 choice);
|
||||
static void M_ConnectMenuModChecks(INT32 choice);
|
||||
static void M_Refresh(INT32 choice);
|
||||
static void M_Connect(INT32 choice);
|
||||
#endif
|
||||
static void M_StartOfflineServerMenu(INT32 choice);
|
||||
static void M_StartServer(INT32 choice);
|
||||
static void M_SetupMultiPlayer(INT32 choice);
|
||||
|
|
@ -329,9 +319,7 @@ menu_t OP_DiscordOptionsDef;
|
|||
#endif
|
||||
menu_t OP_HUDOptionsDef, OP_ChatOptionsDef;
|
||||
menu_t OP_GameOptionsDef, OP_ServerOptionsDef;
|
||||
#ifndef NONET
|
||||
menu_t OP_AdvServerOptionsDef;
|
||||
#endif
|
||||
//menu_t OP_NetgameOptionsDef, OP_GametypeOptionsDef;
|
||||
menu_t OP_MonitorToggleDef;
|
||||
static void M_ScreenshotOptions(INT32 choice);
|
||||
|
|
@ -387,16 +375,12 @@ static void M_DrawHUDOptions(void);
|
|||
static void M_DrawVideoMode(void);
|
||||
static void M_DrawMonitorToggles(void);
|
||||
static void M_DrawMPMainMenu(void);
|
||||
#ifndef NONET
|
||||
static void M_DrawConnectMenu(void);
|
||||
#endif
|
||||
static void M_DrawJoystick(void);
|
||||
static void M_DrawSetupMultiPlayerMenu(void);
|
||||
|
||||
// Handling functions
|
||||
#ifndef NONET
|
||||
static boolean M_CancelConnect(void);
|
||||
#endif
|
||||
static boolean M_ExitPandorasBox(void);
|
||||
static boolean M_QuitMultiPlayerMenu(void);
|
||||
static void M_HandleAddons(INT32 choice);
|
||||
|
|
@ -404,9 +388,7 @@ static void M_HandleSoundTest(INT32 choice);
|
|||
static void M_HandleImageDef(INT32 choice);
|
||||
//static void M_HandleLoadSave(INT32 choice);
|
||||
static void M_HandleLevelStats(INT32 choice);
|
||||
#ifndef NONET
|
||||
static void M_HandleConnectIP(INT32 choice);
|
||||
#endif
|
||||
static void M_HandleSetupMultiPlayer(INT32 choice);
|
||||
static void M_HandleVideoMode(INT32 choice);
|
||||
static void M_HandleMonitorToggles(INT32 choice);
|
||||
|
|
@ -1014,27 +996,16 @@ static menuitem_t MP_MainMenu[] =
|
|||
{IT_STRING|IT_KEYHANDLER,NULL, "Player setup...", {.routine = M_SetupMultiHandler}, 18},
|
||||
|
||||
{IT_HEADER, NULL, "Host a game", {NULL}, 100-24},
|
||||
#ifndef NOMENUHOST
|
||||
{IT_STRING|IT_CALL, NULL, "Internet/LAN...", {.routine = M_StartServerMenu}, 110-24},
|
||||
#else
|
||||
{IT_GRAYEDOUT, NULL, "Internet/LAN...", {NULL}, 110-24},
|
||||
#endif
|
||||
{IT_STRING|IT_CALL, NULL, "Offline...", {.routine = M_StartOfflineServerMenu}, 118-24},
|
||||
|
||||
{IT_HEADER, NULL, "Join a game", {NULL}, 132-24},
|
||||
#ifndef NONET
|
||||
{IT_STRING|IT_CALL, NULL, "Internet server browser...",{.routine = M_ConnectMenuModChecks}, 142-24},
|
||||
{IT_STRING|IT_KEYHANDLER, NULL, "Specify IPv4 address:", {.routine = M_HandleConnectIP}, 150-24},
|
||||
#else
|
||||
{IT_GRAYEDOUT, NULL, "Internet server browser...", {NULL}, 142-24},
|
||||
{IT_GRAYEDOUT, NULL, "Specify IPv4 address:", {NULL}, 150-24},
|
||||
#endif
|
||||
//{IT_HEADER, NULL, "Player setup", NULL, 80},
|
||||
//{IT_STRING|IT_CALL, NULL, "Name, character, color...", M_SetupMultiPlayer, 90},
|
||||
};
|
||||
|
||||
#ifndef NONET
|
||||
|
||||
static menuitem_t MP_ServerMenu[] =
|
||||
{
|
||||
{IT_STRING|IT_CVAR, NULL, "Max. Player Count", {.cvar = &cv_maxplayers}, 10},
|
||||
|
|
@ -1047,8 +1018,6 @@ static menuitem_t MP_ServerMenu[] =
|
|||
{IT_WHITESTRING|IT_CALL, NULL, "Start", {.routine = M_StartServer}, 130},
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
// Separated offline and normal servers.
|
||||
static menuitem_t MP_OfflineServerMenu[] =
|
||||
{
|
||||
|
|
@ -1066,7 +1035,6 @@ static menuitem_t MP_PlayerSetupMenu[] =
|
|||
{IT_KEYHANDLER | IT_STRING, NULL, "Color", {.routine = M_HandleSetupMultiPlayer}, 152},
|
||||
};
|
||||
|
||||
#ifndef NONET
|
||||
static menuitem_t MP_ConnectMenu[] =
|
||||
{
|
||||
{IT_STRING | IT_CVAR, NULL, "Sort By", {.cvar = &cv_serversort}, 4},
|
||||
|
|
@ -1093,7 +1061,6 @@ enum
|
|||
mp_connect_refresh,
|
||||
FIRSTSERVERLINE
|
||||
};
|
||||
#endif
|
||||
|
||||
// ------------------------------------
|
||||
// Options and most (?) of its submenus
|
||||
|
|
@ -1502,17 +1469,14 @@ static menuitem_t OP_GameOptionsMenu[] =
|
|||
|
||||
static menuitem_t OP_ServerOptionsMenu[] =
|
||||
{
|
||||
#ifndef NONET
|
||||
{IT_STRING | IT_CVAR | IT_CV_STRING,
|
||||
NULL, "Server Name", {.cvar = &cv_servername}, 10},
|
||||
#endif
|
||||
|
||||
{IT_STRING | IT_CVAR, NULL, "Intermission Timer", {.cvar = &cv_inttime}, 40},
|
||||
{IT_STRING | IT_CVAR, NULL, "Map Progression", {.cvar = &cv_advancemap}, 50},
|
||||
{IT_STRING | IT_CVAR, NULL, "Voting Timer", {.cvar = &cv_votetime}, 60},
|
||||
{IT_STRING | IT_CVAR, NULL, "Voting Rule Changes", {.cvar = &cv_kartvoterulechanges}, 70},
|
||||
|
||||
#ifndef NONET
|
||||
{IT_STRING | IT_CVAR, NULL, "Max. Player Count", {.cvar = &cv_maxplayers}, 90},
|
||||
{IT_STRING | IT_CVAR, NULL, "Allow Players to Join", {.cvar = &cv_allownewplayer}, 100},
|
||||
{IT_STRING | IT_CVAR, NULL, "Allow Addon Downloading", {.cvar = &cv_downloading}, 110},
|
||||
|
|
@ -1520,10 +1484,8 @@ static menuitem_t OP_ServerOptionsMenu[] =
|
|||
{IT_STRING | IT_CVAR, NULL, "Mute All Chat", {.cvar = &cv_mute}, 130},
|
||||
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Advanced Options...", {.submenu = &OP_AdvServerOptionsDef}, 150},
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifndef NONET
|
||||
static menuitem_t OP_AdvServerOptionsMenu[] =
|
||||
{
|
||||
{IT_STRING | IT_CVAR | IT_CV_STRING,
|
||||
|
|
@ -1542,7 +1504,6 @@ static menuitem_t OP_AdvServerOptionsMenu[] =
|
|||
{IT_STRING | IT_CVAR, NULL, "Log resyncs", {.cvar = &cv_blamecfail}, 140},
|
||||
{IT_STRING | IT_CVAR, NULL, "Log file transfers", {.cvar = &cv_noticedownload}, 150},
|
||||
};
|
||||
#endif
|
||||
|
||||
/*static menuitem_t OP_NetgameOptionsMenu[] =
|
||||
{
|
||||
|
|
@ -1949,16 +1910,11 @@ menu_t MP_MainDef =
|
|||
M_DrawMPMainMenu,
|
||||
42, 30,
|
||||
0,
|
||||
#ifndef NONET
|
||||
M_CancelConnect
|
||||
#else
|
||||
NULL
|
||||
#endif
|
||||
};
|
||||
|
||||
menu_t MP_OfflineServerDef = MAPICONMENUSTYLE("M_MULTI", MP_OfflineServerMenu, &MP_MainDef);
|
||||
|
||||
#ifndef NONET
|
||||
menu_t MP_ServerDef = MAPICONMENUSTYLE("M_MULTI", MP_ServerMenu, &MP_MainDef);
|
||||
|
||||
menu_t MP_ConnectDef =
|
||||
|
|
@ -1973,7 +1929,7 @@ menu_t MP_ConnectDef =
|
|||
0,
|
||||
M_CancelConnect
|
||||
};
|
||||
#endif
|
||||
|
||||
menu_t MP_PlayerSetupDef =
|
||||
{
|
||||
MN_NONE,
|
||||
|
|
@ -2076,9 +2032,7 @@ menu_t OP_ChatOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_HUD", OP_ChatOptionsMenu
|
|||
|
||||
menu_t OP_GameOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_GAME", OP_GameOptionsMenu, &OP_MainDef, 30, 30);
|
||||
menu_t OP_ServerOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_SERVER", OP_ServerOptionsMenu, &OP_MainDef, 24, 30);
|
||||
#ifndef NONET
|
||||
menu_t OP_AdvServerOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_SERVER", OP_AdvServerOptionsMenu, &OP_ServerOptionsDef, 24, 30);
|
||||
#endif
|
||||
|
||||
//menu_t OP_NetgameOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_SERVER", OP_NetgameOptionsMenu, &OP_ServerOptionsDef, 30, 30);
|
||||
//menu_t OP_GametypeOptionsDef = DEFAULTMENUSTYLE(MN_NONE, "M_SERVER", OP_GametypeOptionsMenu, &OP_ServerOptionsDef, 30, 30);
|
||||
|
|
@ -2467,14 +2421,12 @@ static void M_ChangeCvar(INT32 choice)
|
|||
}
|
||||
else
|
||||
{
|
||||
#ifndef NONET
|
||||
if (cv == &cv_nettimeout || cv == &cv_jointimeout)
|
||||
choice *= (TICRATE/7);
|
||||
else if (cv == &cv_maxsend)
|
||||
choice *= 512;
|
||||
else if (cv == &cv_maxping)
|
||||
choice *= 50;
|
||||
#endif
|
||||
CV_AddValue(cv,choice);
|
||||
}
|
||||
}
|
||||
|
|
@ -3620,9 +3572,7 @@ void M_Init(void)
|
|||
PlayerMenu[i].alphaKey = 0;
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
CV_RegisterVar(&cv_serversort);
|
||||
#endif
|
||||
}
|
||||
|
||||
void M_InitCharacterTables(void)
|
||||
|
|
@ -8561,7 +8511,6 @@ Fetch_servers_thread (int *id)
|
|||
|
||||
#define S_LINEY(n) currentMenu->y + SERVERHEADERHEIGHT + (n * SERVERLINEHEIGHT)
|
||||
|
||||
#ifndef NONET
|
||||
static UINT32 localservercount;
|
||||
|
||||
static void M_HandleServerPage(INT32 choice)
|
||||
|
|
@ -8786,11 +8735,9 @@ static int ServerListEntryComparator_modified(const void *entry1, const void *en
|
|||
// Default to strcmp.
|
||||
return strcmp(sa->info.servername, sb->info.servername);
|
||||
}
|
||||
#endif
|
||||
|
||||
void M_SortServerList(void)
|
||||
{
|
||||
#ifndef NONET
|
||||
switch(cv_serversort.value)
|
||||
{
|
||||
case 0: // Ping.
|
||||
|
|
@ -8812,10 +8759,8 @@ void M_SortServerList(void)
|
|||
qs22j(serverlist, serverlistcount, sizeof(serverelem_t), ServerListEntryComparator_gametypename);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
#ifdef UPDATE_ALERT
|
||||
static void M_CheckMODVersion(int id)
|
||||
{
|
||||
|
|
@ -8908,7 +8853,6 @@ static void M_ConnectMenuModChecks(INT32 choice)
|
|||
|
||||
M_ConnectMenu(-1);
|
||||
}
|
||||
#endif //NONET
|
||||
|
||||
//===========================================================================
|
||||
// Start Server Menu
|
||||
|
|
@ -9114,7 +9058,6 @@ static void M_StartOfflineServerMenu(INT32 choice)
|
|||
M_SetupNextMenu(&MP_OfflineServerDef);
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
static void M_StartServerMenu(INT32 choice)
|
||||
{
|
||||
(void)choice;
|
||||
|
|
@ -9129,7 +9072,6 @@ static void M_StartServerMenu(INT32 choice)
|
|||
// ==============
|
||||
|
||||
static char setupm_ip[28];
|
||||
#endif
|
||||
static UINT8 setupm_pselect = 1;
|
||||
|
||||
// Draw the funky Connect IP menu. Tails 11-19-2002
|
||||
|
|
@ -9142,20 +9084,17 @@ static void M_DrawMPMainMenu(void)
|
|||
// use generic drawer for cursor, items and title
|
||||
M_DrawGenericMenu();
|
||||
|
||||
#ifndef NOMENUHOST
|
||||
#if MAXPLAYERS != 16
|
||||
Update the maxplayers label...
|
||||
#endif
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-x, y+MP_MainMenu[4].alphaKey,
|
||||
((itemOn == 4) ? highlightflags : 0), "(2-16 players)");
|
||||
#endif
|
||||
|
||||
V_DrawRightAlignedString(BASEVIDWIDTH-x, y+MP_MainMenu[5].alphaKey,
|
||||
((itemOn == 5) ? highlightflags : 0),
|
||||
"(2-4 players)"
|
||||
);
|
||||
|
||||
#ifndef NONET
|
||||
y += MP_MainMenu[8].alphaKey;
|
||||
|
||||
V_DrawFill(x+5, y+4+5, /*16*8 + 6,*/ BASEVIDWIDTH - 2*(x+5), 8+6, 159);
|
||||
|
|
@ -9167,7 +9106,6 @@ Update the maxplayers label...
|
|||
if (itemOn == 8
|
||||
&& skullAnimCounter < 4) //blink cursor
|
||||
V_DrawCharacter(x+8+V_StringWidth(setupm_ip, V_ALLOWLOWERCASE),y+12,'_',false);
|
||||
#endif
|
||||
|
||||
// character bar, ripped off the color bar :V
|
||||
{
|
||||
|
|
@ -9291,8 +9229,6 @@ static void M_SetupMultiHandler(INT32 choice)
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef NONET
|
||||
|
||||
// Tails 11-19-2002
|
||||
static void M_ConnectIP(INT32 choice)
|
||||
{
|
||||
|
|
@ -9392,7 +9328,6 @@ static void M_HandleConnectIP(INT32 choice)
|
|||
M_ClearMenus(true);
|
||||
}
|
||||
}
|
||||
#endif //!NONET
|
||||
|
||||
// ========================
|
||||
// MULTIPLAYER PLAYER SETUP
|
||||
|
|
|
|||
|
|
@ -49,9 +49,7 @@ static I_cond MSCond;
|
|||
# define Unlock_state()
|
||||
#endif/*HAVE_THREADS*/
|
||||
|
||||
#ifndef NONET
|
||||
static void Command_Listserv_f(void);
|
||||
#endif
|
||||
|
||||
#endif/*MASTERSERVER*/
|
||||
|
||||
|
|
@ -93,7 +91,6 @@ UINT16 current_port = 0;
|
|||
*/
|
||||
void AddMServCommands(void)
|
||||
{
|
||||
#ifndef NONET
|
||||
CV_RegisterVar(&cv_masterserver);
|
||||
CV_RegisterVar(&cv_masterserver_update_rate);
|
||||
CV_RegisterVar(&cv_masterserver_timeout);
|
||||
|
|
@ -107,7 +104,6 @@ void AddMServCommands(void)
|
|||
COM_AddCommand("listserv", Command_Listserv_f);
|
||||
COM_AddCommand("masterserver_update", Update_parameters); // allows people to updates manually in case you were delisted by accident
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef MASTERSERVER
|
||||
|
|
@ -176,7 +172,6 @@ char *GetMODVersion(int id)
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifndef NONET
|
||||
/** Gets a list of game servers. Called from console.
|
||||
*/
|
||||
static void Command_Listserv_f(void)
|
||||
|
|
@ -187,7 +182,6 @@ static void Command_Listserv_f(void)
|
|||
HMS_list_servers();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
Finish_registration (void)
|
||||
|
|
|
|||
|
|
@ -1984,9 +1984,7 @@ void I_Quit(void)
|
|||
SDLforceUngrabMouse();
|
||||
quiting = SDL_FALSE;
|
||||
M_SaveConfig(NULL); //save game config, cvars..
|
||||
#ifndef NONET
|
||||
D_SaveBan(); // save the ban list
|
||||
#endif
|
||||
|
||||
// Make sure you lose points for ALT-F4
|
||||
if (Playing())
|
||||
|
|
@ -2118,9 +2116,7 @@ void I_Error(const char *error, ...)
|
|||
// ---
|
||||
|
||||
M_SaveConfig(NULL); // save game config, cvars..
|
||||
#ifndef NONET
|
||||
D_SaveBan(); // save the ban list
|
||||
#endif
|
||||
G_SaveGameData(); // Tails 12-08-2002
|
||||
|
||||
// Shutdown. Here might be other errors.
|
||||
|
|
|
|||
Loading…
Reference in a new issue