Fix some mario mode objects

This commit is contained in:
NepDisk 2025-04-11 22:40:31 -04:00
parent bfea7f239a
commit febd689aab
3 changed files with 14 additions and 18 deletions

View file

@ -479,10 +479,8 @@ _(GOOMBA)
_(BLUEGOOMBA)
_(FIREFLOWER)
_(FIREBALL)
_(FIREBALLTRAIL)
_(SHELL)
_(PUMA)
_(PUMATRAIL)
_(HAMMER)
_(KOOPA)
_(KOOPAFLAME)

View file

@ -2299,22 +2299,20 @@ _(FIREFLOWER1)
_(FIREFLOWER2)
_(FIREFLOWER3)
_(FIREFLOWER4)
_(FIREBALL)
_(FIREBALLTRAIL1)
_(FIREBALLTRAIL2)
_(FIREBALL1)
_(FIREBALL2)
_(FIREBALL3)
_(FIREBALL4)
_(FIREBALLEXP1)
_(FIREBALLEXP2)
_(FIREBALLEXP3)
_(SHELL)
_(PUMA_START1)
_(PUMA_START2)
_(PUMA_UP1)
_(PUMA_UP2)
_(PUMA_UP3)
_(PUMA_DOWN1)
_(PUMA_DOWN2)
_(PUMA_DOWN3)
_(PUMATRAIL1)
_(PUMATRAIL2)
_(PUMATRAIL3)
_(PUMATRAIL4)
_(PUMA1)
_(PUMA2)
_(PUMA3)
_(PUMA4)
_(PUMA5)
_(PUMA6)
_(HAMMER)
_(KOOPA1)
_(KOOPA2)

View file

@ -2253,7 +2253,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
K_TryHurtSoundExchange(target, source);
}
else if (source && source == player->mo && source->player)
else
{
K_DestroyBumpers(player, 1);
}