Adjust INVFORCEODDS
It's now half of INVFORCEODDS instead of 75%
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@ -454,7 +454,7 @@ UINT32 K_ScaleItemDistance(UINT32 distance, UINT8 numPlayers, boolean spbrush)
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#define MAXINVODDS ((MAXPROBABILITY * 2) * INVINDESPERATION)
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// Odds value for Alt. Invin. to force itself on trailing players.
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#define INVFORCEODDS (3 * MAXINVODDS / 4)
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#define INVFORCEODDS (MAXINVODDS / 2)
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static INT32 K_KartGetInvincibilityOdds(UINT32 dist)
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{
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