Fix crash if gametype has no maps

This commit is contained in:
GenericHeroGuy 2025-12-15 23:30:24 +01:00
parent 47f0289a52
commit fcc420058f

View file

@ -3208,7 +3208,8 @@ static boolean M_UpdateLevelPlatter(void)
}
// check headers for the last map added, too!
M_MakeLevelSelectHeader(&levelselect.rows[headerRow], previtermap, NULL);
if (previtermap != NULL)
M_MakeLevelSelectHeader(&levelselect.rows[headerRow], previtermap, NULL);
return numsortedmaps > 0;
}