From fcbb77f70d23e072900c6ecfa5aa032740e209c2 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Sat, 29 Mar 2025 12:11:55 -0400 Subject: [PATCH] Fix scripttype enum --- src/acs/thread.hpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/acs/thread.hpp b/src/acs/thread.hpp index 95d4f3a59..98f541609 100644 --- a/src/acs/thread.hpp +++ b/src/acs/thread.hpp @@ -39,9 +39,9 @@ enum acs_scriptType_e ACS_ST_ENTER = 4, // ENTER: Runs when a player enters the game; both on start of the level, and when un-spectating. ACS_ST_LAP = 5, // LAP: Runs when a player's lap increases from crossing the finish line. ACS_ST_RACESTART = 6, // RACESTART: Runs when the RACE starts. - ACS_ST_OVERTIME = 8, // OVERTIME: Runs when Overtime starts in timed game modes. - ACS_ST_GAMEOVER = 9, // GAMEOVER: Runs when the level ends due to a losing condition and no player has an extra life. - ACS_ST_FINISH = 10, // FINISH: Runs when a player finishes + ACS_ST_OVERTIME = 7, // OVERTIME: Runs when Overtime starts in timed game modes. + ACS_ST_GAMEOVER = 8, // GAMEOVER: Runs when the level ends due to a losing condition and no player has an extra life. + ACS_ST_FINISH = 9, // FINISH: Runs when a player finishes }; //