comment out eggmine stuff (for now)
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4 changed files with 15 additions and 15 deletions
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@ -605,8 +605,8 @@ _(BOOMPARTICLE)
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// Land Mine
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_(LANDMINE)
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// Egg Mine
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_(EGGMINE_CAPSULE)
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_(EGGMINE_SHIELD)
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// _(EGGMINE_CAPSULE)
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// _(EGGMINE_SHIELD)
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_(BALLHOG) // Ballhog
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_(BALLHOGBOOM)
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@ -2817,9 +2817,9 @@ _(LANDMINE)
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_(LANDMINE_EXPLODE)
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// Egg mine
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_(EGGMINE)
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_(EGGMINE_POP)
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_(EGGMINE_SHIELD)
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// _(EGGMINE)
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// _(EGGMINE_POP)
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// _(EGGMINE_SHIELD)
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// Ballhog
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_(BALLHOG1)
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@ -576,8 +576,8 @@ static void K_BubbleShieldCollideDrain(player_t *player, mobj_t *bubble, INT16 d
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static boolean K_BubbleReflectingTrapItem(const mobj_t *t)
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{
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return t->type == MT_BANANA || (t->type == MT_ORBINAUT && t->flags2 & MF2_AMBUSH) || t->type == MT_JAWZ_DUD ||
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t->type == MT_EGGMANITEM || t->type == MT_SSMINE || t->type == MT_SSMINE_SHIELD || t->type == MT_LANDMINE ||
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t->type == MT_EGGMINE_CAPSULE || t->type == MT_EGGMINE_SHIELD;
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t->type == MT_EGGMANITEM || t->type == MT_SSMINE || t->type == MT_SSMINE_SHIELD || t->type == MT_LANDMINE;// ||
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// t->type == MT_EGGMINE_CAPSULE || t->type == MT_EGGMINE_SHIELD;
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}
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static boolean K_StrongPlayerBump(const player_t *player)
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@ -640,7 +640,7 @@ boolean K_BubbleShieldCanReflect(mobj_t *t)
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{
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return (t->type == MT_ORBINAUT || t->type == MT_JAWZ || t->type == MT_JAWZ_DUD
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|| t->type == MT_BANANA || t->type == MT_EGGMANITEM || t->type == MT_BALLHOG
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|| t->type == MT_SSMINE || t->type == MT_LANDMINE || t->type == MT_EGGMINE_CAPSULE || t->type == MT_SINK
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|| t->type == MT_SSMINE || t->type == MT_LANDMINE || t->type == MT_SINK //|| t->type == MT_EGGMINE_CAPSULE
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|| t->type == MT_KART_LEFTOVER
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|| t->type == MT_PLAYER);
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}
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@ -660,7 +660,7 @@ static INT16 K_GetBubbleDamage(mobj_t* itm)
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{
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case MT_EGGMANITEM:
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case MT_BALLHOG:
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case MT_EGGMINE_CAPSULE:
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// case MT_EGGMINE_CAPSULE:
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// Experiment: Let Bubble Shields hard-counter Ballhogs and Eggboxes.
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dmg = 0;
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break;
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12
src/p_mobj.c
12
src/p_mobj.c
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@ -1229,7 +1229,7 @@ fixed_t P_GetMobjGravity(mobj_t *mo)
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case MT_EGGMANITEM:
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case MT_SSMINE:
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case MT_LANDMINE:
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case MT_EGGMINE_CAPSULE:
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// case MT_EGGMINE_CAPSULE:
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case MT_SINK:
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if (mo->extravalue2 > 0)
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{
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@ -6486,7 +6486,7 @@ boolean P_IsKartFieldItem(INT32 type)
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case MT_JAWZ_DUD:
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case MT_SSMINE:
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case MT_LANDMINE:
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case MT_EGGMINE_CAPSULE:
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// case MT_EGGMINE_CAPSULE:
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case MT_BALLHOG:
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case MT_BUBBLESHIELDTRAP:
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case MT_SINK:
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@ -7983,7 +7983,7 @@ static boolean P_MobjDeadThink(mobj_t *mobj)
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case MT_BANANA:
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case MT_EGGMANITEM:
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case MT_LANDMINE:
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case MT_EGGMINE_CAPSULE:
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// case MT_EGGMINE_CAPSULE:
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case MT_SPB:
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if (P_IsObjectOnGround(mobj))
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{
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@ -8767,7 +8767,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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if (mobj->threshold > 0)
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mobj->threshold--;
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break;
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case MT_EGGMINE_CAPSULE:
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// case MT_EGGMINE_CAPSULE:
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// todo
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// decrement fuse while on ground
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// when fuse runs out pop open and spawn a land mine
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@ -10853,8 +10853,8 @@ static void P_DefaultMobjShadowScale(mobj_t *thing)
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case MT_SSMINE:
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case MT_SSMINE_SHIELD:
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case MT_LANDMINE:
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case MT_EGGMINE_CAPSULE:
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case MT_EGGMINE_SHIELD:
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// case MT_EGGMINE_CAPSULE:
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// case MT_EGGMINE_SHIELD:
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case MT_BALLHOG:
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case MT_SINK:
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case MT_ROCKETSNEAKER:
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