Comment this out
This messes with softcode tumblegems
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1 changed files with 2 additions and 2 deletions
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@ -1347,12 +1347,12 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
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}
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// thanks to sal for solidenemies dot lua
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if (thing->flags & (MF_ENEMY|MF_BOSS) && g_tm.thing->flags & (MF_ENEMY|MF_BOSS))
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/*if (thing->flags & (MF_ENEMY|MF_BOSS) && g_tm.thing->flags & (MF_ENEMY|MF_BOSS))
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{
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if ((thing->z + thing->height >= g_tm.thing->z)
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&& (g_tm.thing->z + g_tm.thing->height >= thing->z))
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return BMIT_ABORT;
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}
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}*/
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// Damage other players when possible.
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// Handle before bumpcode to prevent lower weights from getting affected.
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