From f7626d989822bcad028320ab8cfbeea00ca876b5 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Mon, 13 Oct 2025 11:24:55 -0400 Subject: [PATCH] dont update hud during skipped frames https://github.com/Indev450/SRB2Kart-Saturn/commit/513613d83b8aaba7d8f56f2582b23d26df076b2b is was to fix issues with some lua huds looking really bad during frameskip but this causes issues with the hud flashing during gif recording --- src/d_main.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/d_main.cpp b/src/d_main.cpp index 405487ef7..4ae999d3e 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -1112,12 +1112,6 @@ void D_SRB2Loop(void) // always update console and hud // otherwise it may take minutes to open it CON_Drawer(); - - if (gamestate == GS_LEVEL) - { - ST_Drawer(); - HU_Drawer(); - } } }