dont update hud during skipped frames
513613d83b
is was to fix issues with some lua huds looking really bad during frameskip
but this causes issues with the hud flashing during gif recording
This commit is contained in:
parent
d24238a0fe
commit
f7626d9898
1 changed files with 0 additions and 6 deletions
|
|
@ -1112,12 +1112,6 @@ void D_SRB2Loop(void)
|
|||
// always update console and hud
|
||||
// otherwise it may take minutes to open it
|
||||
CON_Drawer();
|
||||
|
||||
if (gamestate == GS_LEVEL)
|
||||
{
|
||||
ST_Drawer();
|
||||
HU_Drawer();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue