Fix blendmodes on HWR_DrawFill not working
https://git.do.srb2.org/STJr/SRB2/-/merge_requests/2670
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1 changed files with 5 additions and 1 deletions
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@ -1116,9 +1116,11 @@ void HWR_DrawConsoleFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color, UINT32
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void HWR_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color)
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{
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FOutVector v[4];
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FBITFIELD flags;
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FSurfaceInfo Surf;
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float fx, fy, fw, fh;
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UINT8 alphalevel = ((color & V_ALPHAMASK) >> V_ALPHASHIFT);
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UINT8 blendmode = ((color & V_BLENDMASK) >> V_BLENDSHIFT);
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// 3--2
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// | /|
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@ -1198,6 +1200,8 @@ void HWR_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color)
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Surf.PolyColor = V_GetColor(color);
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flags = HWR_GetBlendModeFlag(blendmode+1)|PF_Modulated|PF_NoDepthTest|PF_NoTexture;
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if (alphalevel)
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{
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if (alphalevel == 13) Surf.PolyColor.s.alpha = softwaretranstogl_lo[st_translucency]; // V_HUDTRANSHALF
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@ -1208,7 +1212,7 @@ void HWR_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color)
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}
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HWD.pfnDrawPolygon(&Surf, v, 4,
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PF_Modulated|PF_NoTexture|PF_NoDepthTest|PF_Translucent);
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flags);
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}
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#ifdef HAVE_PNG
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