Zero-out cluster distance in 1P
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@ -9853,6 +9853,9 @@ static UINT32 K_UpdateDistanceFromCluster(player_t *player)
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}
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}
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if (pingame <= 1)
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return 0; // There's only us around.
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if (K_UsingLegacyCheckpoints() && !(gametype == GT_BATTLE))
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{
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// Compare yourself against the cluster player to determine the distance.
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