Fix M_GetGametypeColor crash

This commit is contained in:
GenericHeroGuy 2025-03-25 19:38:52 +01:00
parent 8c2803607d
commit f27e486f4b

View file

@ -416,7 +416,7 @@ inline static void M_GetGametypeColor(void)
return;
}
if (currentMenu->drawroutine == M_DrawServerMenu)
if (currentMenu && currentMenu->drawroutine == M_DrawServerMenu)
gt = cv_newgametype.value;
else if (!Playing())
{