Revert 'Fix bubbleshield crash in battle mode'

This reverts commit 8826b627a6.
This commit is contained in:
NepDisk 2025-07-18 17:32:21 -04:00
parent 49b825f3cf
commit ec648f4202

View file

@ -2232,28 +2232,22 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
}
// We successfully damaged them! Give 'em some bumpers!
if (source && source != player->mo && (source->player || (source->target && source->target->player)))
if (source && source != player->mo && (source->player || source->target && source->target->player))
{
player_t *attacker = source->player ? source->player : NULL;
// Fix for bubble shield hit having no hit em!!!!!!
if (!attacker && (source->target && source->target->player))
attacker = source->target->player;
if (gametyperules & GTR_BUMPERS)
{
K_BattleAwardHit(attacker, player, inflictor, 1);
K_BattleAwardHit(source->player, player, inflictor, 1);
if (damagetype & DMG_STEAL)
{
K_TakeBumpersFromPlayer(attacker, player, 1);
K_TakeBumpersFromPlayer(source->player, player, 1);
}
else if (damagetype & DMG_KARMA)
else if (damage & DMG_KARMA)
{
attacker->karmapoints++;
if (attacker->karmapoints >= 2)
source->player->karmapoints++;
if (source->player->karmapoints >= 2)
{
K_TakeBumpersFromPlayer(attacker, player, 1);
K_TakeBumpersFromPlayer(source->player, player, 1);
}
else
{
@ -2266,7 +2260,13 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
}
}
K_TryHurtSoundExchange(target, attacker->mo);
// Fix for bubble shield hit having no hit em!!!!!!
{
mobj_t *attacker = source->player ? source : NULL;
if (!attacker && source->target && source->target->player)
attacker = source->target;
K_TryHurtSoundExchange(target, attacker);
}
}
else
{
@ -2367,6 +2367,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
K_KartPainEnergyFling(player);
break;
case DMG_VOLTAGE:
painsound = false;
case DMG_NORMAL:
default:
K_SpinPlayer(player, inflictor, source, KSPIN_SPINOUT);