From eab3a88d2a5d459ff08bed3a96c95f750ecdece9 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Thu, 25 Sep 2025 00:45:41 -0400 Subject: [PATCH] Do 1.4x scaling instead 3.5x scaling when under player cap Yes really its 3.5 not 2.5 like the comment says :p --- src/k_odds.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/k_odds.c b/src/k_odds.c index 308b84f88..faedc7e03 100644 --- a/src/k_odds.c +++ b/src/k_odds.c @@ -263,8 +263,8 @@ fixed_t K_ItemOddsScale(UINT8 numPlayers, boolean spbrush) if (playerCount < basePlayer) { // Less than basePlayer: increase odds significantly. - // 2P: x2.5 - playerScaling = (basePlayer - playerCount) * (FRACUNIT / 4); + // 2P: x1.4 + playerScaling = (basePlayer - playerCount) * (FRACUNIT / 10); } else if (playerCount > basePlayer) {