Handling boost, tweaked visuals
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1 changed files with 9 additions and 4 deletions
13
src/k_kart.c
13
src/k_kart.c
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@ -8817,6 +8817,9 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
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turnvalue = FixedMul(turnvalue, adjustangle); // Weight has a small effect on turning
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if (cv_kartslipdash.value && K_Sliptiding(player)) // slight handling boost based on weight
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turnvalue = FixedMul(turnvalue, FRACUNIT + (10 - player->kartweight)*FRACUNIT/48);
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if (player->invincibilitytimer || player->sneakertimer || player->growshrinktimer > 0)
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turnvalue = FixedMul(turnvalue, FixedDiv(5*FRACUNIT, 4*FRACUNIT));
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@ -9166,8 +9169,7 @@ static void K_KartSlipdash(player_t *player, boolean onground)
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strat->angle = player->mo->angle + ANGLE_67h*i;
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P_SetScale(strat, FixedMul(player->slipdashcharge + FRACUNIT/4, mapobjectscale));
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strat->destscale = strat->scale;
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strat->momx = P_ReturnThrustX(NULL, player->mo->angle, -8*mapobjectscale);
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strat->momy = P_ReturnThrustY(NULL, player->mo->angle, -8*mapobjectscale);
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P_InstaThrust(strat, strat->angle, -8*mapobjectscale);
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}
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if (driftbonus)
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@ -9183,14 +9185,17 @@ static void K_KartSlipdash(player_t *player, boolean onground)
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else
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player->slipdashdir = 0;
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if (player->slipdashcharge)
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if (player->slipdashcharge && leveltime & 1)
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{
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mobj_t *spark = P_SpawnMobjFromMobj(player->mo, 0, 0, 0, MT_DRIFTSPARK);
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mobj_t *spark = P_SpawnMobjFromMobj(player->mo, 0, 0, -4*mapobjectscale, MT_DRIFTSPARK);
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spark->color = SKINCOLOR_GREEN;
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spark->angle = player->mo->angle + player->aizdriftstrat*ANGLE_45;
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P_SetScale(spark, FixedMul(player->slipdashcharge + 2*FRACUNIT/3, mapobjectscale));
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spark->destscale = 0;
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spark->scalespeed = mapobjectscale/4;
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P_InstaThrust(spark, player->mo->angle, player->speed/2);
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spark->momz = player->mo->z - player->mo->old_z;
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spark->z += spark->momz;
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}
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}
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