Actually fix bubbleshield hitem
I love my eyes
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ec648f4202
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2 changed files with 2 additions and 8 deletions
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@ -591,7 +591,7 @@ boolean K_BubbleShieldCollide(mobj_t *t1, mobj_t *t2)
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// Player Damage
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if (K_KartBouncing(t2, t1->target, false, true))
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{
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P_DamageMobj(t2, t1->target, t1, 1, DMG_NORMAL);
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P_DamageMobj(t2, t1, t1->target, 1, DMG_NORMAL);
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K_BubbleShieldCollideDrain(t1->target->player, t1);
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S_StartSound(t2, sfx_s3k44);
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}
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@ -2260,13 +2260,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
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}
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}
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// Fix for bubble shield hit having no hit em!!!!!!
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{
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mobj_t *attacker = source->player ? source : NULL;
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if (!attacker && source->target && source->target->player)
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attacker = source->target;
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K_TryHurtSoundExchange(target, attacker);
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}
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K_TryHurtSoundExchange(target, source);
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}
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else
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{
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