From 0466d767f6626cd6acaf6225cbecf0c2a46ccb12 Mon Sep 17 00:00:00 2001 From: GenericHeroGuy Date: Fri, 25 Apr 2025 17:46:40 +0200 Subject: [PATCH 1/3] xxHash 0.8.3 --- LICENSE-3RD-PARTY | 29 + src/CMakeLists.txt | 2 + thirdparty/CMakeLists.txt | 1 + thirdparty/xxhash/CMakeLists.txt | 8 + thirdparty/xxhash/LICENSE | 26 + thirdparty/xxhash/include/xxhash.c | 42 + thirdparty/xxhash/include/xxhash.h | 7238 ++++++++++++++++++++++++++++ 7 files changed, 7346 insertions(+) create mode 100644 thirdparty/xxhash/CMakeLists.txt create mode 100644 thirdparty/xxhash/LICENSE create mode 100644 thirdparty/xxhash/include/xxhash.c create mode 100644 thirdparty/xxhash/include/xxhash.h diff --git a/LICENSE-3RD-PARTY b/LICENSE-3RD-PARTY index f2f5b8d47..176b6b1d0 100644 --- a/LICENSE-3RD-PARTY +++ b/LICENSE-3RD-PARTY @@ -55,6 +55,35 @@ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +-------------------------------------------------------------------------------- + 2-Clause BSD License + applies to: + - xxHash Library + Copyright (c) 2012-2021 Yann Collet + All rights reserved. + +-------------------------------------------------------------------------------- + +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: + +* Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +* Redistributions in binary form must reproduce the above copyright notice, this + list of conditions and the following disclaimer in the documentation and/or + other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR +ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON +ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -------------------------------------------------------------------------------- 0-Clause BSD License diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 21883fb15..2656232fc 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -91,6 +91,8 @@ target_link_libraries(SRB2SDL2 PRIVATE tcbrindle::span) target_link_libraries(SRB2SDL2 PRIVATE fmt::fmt-header-only) target_link_libraries(SRB2SDL2 PRIVATE Tracy::TracyClient) +target_link_libraries(SRB2SDL2 PRIVATE xxHash::xxhash) + target_compile_definitions(SRB2SDL2 PRIVATE -DUSE_STUN) if(SRB2_CONFIG_ENABLE_DISCORDRPC) target_link_libraries(SRB2SDL2 PRIVATE DiscordRPC::DiscordRPC) diff --git a/thirdparty/CMakeLists.txt b/thirdparty/CMakeLists.txt index 7ccb0336b..b9a2e51d7 100644 --- a/thirdparty/CMakeLists.txt +++ b/thirdparty/CMakeLists.txt @@ -535,3 +535,4 @@ endif() add_subdirectory(tracy) add_subdirectory(tcbrindle_span) add_subdirectory(fmt) +add_subdirectory(xxhash) diff --git a/thirdparty/xxhash/CMakeLists.txt b/thirdparty/xxhash/CMakeLists.txt new file mode 100644 index 000000000..a79654368 --- /dev/null +++ b/thirdparty/xxhash/CMakeLists.txt @@ -0,0 +1,8 @@ +# Update from https://github.com/Cyan4973/xxHash/releases/ +# xxHash version 0.8.3 +# License: BSD 2-clause + +add_library(xxhash STATIC "${CMAKE_CURRENT_SOURCE_DIR}/include/xxhash.c") +target_compile_options(xxhash PRIVATE -O3) # do some optimization will ya +target_include_directories(xxhash PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include") +add_library(xxHash::xxhash ALIAS xxhash) diff --git a/thirdparty/xxhash/LICENSE b/thirdparty/xxhash/LICENSE new file mode 100644 index 000000000..e4c5da723 --- /dev/null +++ b/thirdparty/xxhash/LICENSE @@ -0,0 +1,26 @@ +xxHash Library +Copyright (c) 2012-2021 Yann Collet +All rights reserved. + +BSD 2-Clause License (https://www.opensource.org/licenses/bsd-license.php) + +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: + +* Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +* Redistributions in binary form must reproduce the above copyright notice, this + list of conditions and the following disclaimer in the documentation and/or + other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR +ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON +ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/thirdparty/xxhash/include/xxhash.c b/thirdparty/xxhash/include/xxhash.c new file mode 100644 index 000000000..e60cc37f1 --- /dev/null +++ b/thirdparty/xxhash/include/xxhash.c @@ -0,0 +1,42 @@ +/* + * xxHash - Extremely Fast Hash algorithm + * Copyright (C) 2012-2023 Yann Collet + * + * BSD 2-Clause License (https://www.opensource.org/licenses/bsd-license.php) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * You can contact the author at: + * - xxHash homepage: https://www.xxhash.com + * - xxHash source repository: https://github.com/Cyan4973/xxHash + */ + +/* + * xxhash.c instantiates functions defined in xxhash.h + */ + +#define XXH_STATIC_LINKING_ONLY /* access advanced declarations */ +#define XXH_IMPLEMENTATION /* access definitions */ + +#include "xxhash.h" diff --git a/thirdparty/xxhash/include/xxhash.h b/thirdparty/xxhash/include/xxhash.h new file mode 100644 index 000000000..78fc2e8db --- /dev/null +++ b/thirdparty/xxhash/include/xxhash.h @@ -0,0 +1,7238 @@ +/* + * xxHash - Extremely Fast Hash algorithm + * Header File + * Copyright (C) 2012-2023 Yann Collet + * + * BSD 2-Clause License (https://www.opensource.org/licenses/bsd-license.php) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * You can contact the author at: + * - xxHash homepage: https://www.xxhash.com + * - xxHash source repository: https://github.com/Cyan4973/xxHash + */ + +/*! + * @mainpage xxHash + * + * xxHash is an extremely fast non-cryptographic hash algorithm, working at RAM speed + * limits. + * + * It is proposed in four flavors, in three families: + * 1. @ref XXH32_family + * - Classic 32-bit hash function. Simple, compact, and runs on almost all + * 32-bit and 64-bit systems. + * 2. @ref XXH64_family + * - Classic 64-bit adaptation of XXH32. Just as simple, and runs well on most + * 64-bit systems (but _not_ 32-bit systems). + * 3. @ref XXH3_family + * - Modern 64-bit and 128-bit hash function family which features improved + * strength and performance across the board, especially on smaller data. + * It benefits greatly from SIMD and 64-bit without requiring it. + * + * Benchmarks + * --- + * The reference system uses an Intel i7-9700K CPU, and runs Ubuntu x64 20.04. + * The open source benchmark program is compiled with clang v10.0 using -O3 flag. + * + * | Hash Name | ISA ext | Width | Large Data Speed | Small Data Velocity | + * | -------------------- | ------- | ----: | ---------------: | ------------------: | + * | XXH3_64bits() | @b AVX2 | 64 | 59.4 GB/s | 133.1 | + * | MeowHash | AES-NI | 128 | 58.2 GB/s | 52.5 | + * | XXH3_128bits() | @b AVX2 | 128 | 57.9 GB/s | 118.1 | + * | CLHash | PCLMUL | 64 | 37.1 GB/s | 58.1 | + * | XXH3_64bits() | @b SSE2 | 64 | 31.5 GB/s | 133.1 | + * | XXH3_128bits() | @b SSE2 | 128 | 29.6 GB/s | 118.1 | + * | RAM sequential read | | N/A | 28.0 GB/s | N/A | + * | ahash | AES-NI | 64 | 22.5 GB/s | 107.2 | + * | City64 | | 64 | 22.0 GB/s | 76.6 | + * | T1ha2 | | 64 | 22.0 GB/s | 99.0 | + * | City128 | | 128 | 21.7 GB/s | 57.7 | + * | FarmHash | AES-NI | 64 | 21.3 GB/s | 71.9 | + * | XXH64() | | 64 | 19.4 GB/s | 71.0 | + * | SpookyHash | | 64 | 19.3 GB/s | 53.2 | + * | Mum | | 64 | 18.0 GB/s | 67.0 | + * | CRC32C | SSE4.2 | 32 | 13.0 GB/s | 57.9 | + * | XXH32() | | 32 | 9.7 GB/s | 71.9 | + * | City32 | | 32 | 9.1 GB/s | 66.0 | + * | Blake3* | @b AVX2 | 256 | 4.4 GB/s | 8.1 | + * | Murmur3 | | 32 | 3.9 GB/s | 56.1 | + * | SipHash* | | 64 | 3.0 GB/s | 43.2 | + * | Blake3* | @b SSE2 | 256 | 2.4 GB/s | 8.1 | + * | HighwayHash | | 64 | 1.4 GB/s | 6.0 | + * | FNV64 | | 64 | 1.2 GB/s | 62.7 | + * | Blake2* | | 256 | 1.1 GB/s | 5.1 | + * | SHA1* | | 160 | 0.8 GB/s | 5.6 | + * | MD5* | | 128 | 0.6 GB/s | 7.8 | + * @note + * - Hashes which require a specific ISA extension are noted. SSE2 is also noted, + * even though it is mandatory on x64. + * - Hashes with an asterisk are cryptographic. Note that MD5 is non-cryptographic + * by modern standards. + * - Small data velocity is a rough average of algorithm's efficiency for small + * data. For more accurate information, see the wiki. + * - More benchmarks and strength tests are found on the wiki: + * https://github.com/Cyan4973/xxHash/wiki + * + * Usage + * ------ + * All xxHash variants use a similar API. Changing the algorithm is a trivial + * substitution. + * + * @pre + * For functions which take an input and length parameter, the following + * requirements are assumed: + * - The range from [`input`, `input + length`) is valid, readable memory. + * - The only exception is if the `length` is `0`, `input` may be `NULL`. + * - For C++, the objects must have the *TriviallyCopyable* property, as the + * functions access bytes directly as if it was an array of `unsigned char`. + * + * @anchor single_shot_example + * **Single Shot** + * + * These functions are stateless functions which hash a contiguous block of memory, + * immediately returning the result. They are the easiest and usually the fastest + * option. + * + * XXH32(), XXH64(), XXH3_64bits(), XXH3_128bits() + * + * @code{.c} + * #include + * #include "xxhash.h" + * + * // Example for a function which hashes a null terminated string with XXH32(). + * XXH32_hash_t hash_string(const char* string, XXH32_hash_t seed) + * { + * // NULL pointers are only valid if the length is zero + * size_t length = (string == NULL) ? 0 : strlen(string); + * return XXH32(string, length, seed); + * } + * @endcode + * + * + * @anchor streaming_example + * **Streaming** + * + * These groups of functions allow incremental hashing of unknown size, even + * more than what would fit in a size_t. + * + * XXH32_reset(), XXH64_reset(), XXH3_64bits_reset(), XXH3_128bits_reset() + * + * @code{.c} + * #include + * #include + * #include "xxhash.h" + * // Example for a function which hashes a FILE incrementally with XXH3_64bits(). + * XXH64_hash_t hashFile(FILE* f) + * { + * // Allocate a state struct. Do not just use malloc() or new. + * XXH3_state_t* state = XXH3_createState(); + * assert(state != NULL && "Out of memory!"); + * // Reset the state to start a new hashing session. + * XXH3_64bits_reset(state); + * char buffer[4096]; + * size_t count; + * // Read the file in chunks + * while ((count = fread(buffer, 1, sizeof(buffer), f)) != 0) { + * // Run update() as many times as necessary to process the data + * XXH3_64bits_update(state, buffer, count); + * } + * // Retrieve the finalized hash. This will not change the state. + * XXH64_hash_t result = XXH3_64bits_digest(state); + * // Free the state. Do not use free(). + * XXH3_freeState(state); + * return result; + * } + * @endcode + * + * Streaming functions generate the xxHash value from an incremental input. + * This method is slower than single-call functions, due to state management. + * For small inputs, prefer `XXH32()` and `XXH64()`, which are better optimized. + * + * An XXH state must first be allocated using `XXH*_createState()`. + * + * Start a new hash by initializing the state with a seed using `XXH*_reset()`. + * + * Then, feed the hash state by calling `XXH*_update()` as many times as necessary. + * + * The function returns an error code, with 0 meaning OK, and any other value + * meaning there is an error. + * + * Finally, a hash value can be produced anytime, by using `XXH*_digest()`. + * This function returns the nn-bits hash as an int or long long. + * + * It's still possible to continue inserting input into the hash state after a + * digest, and generate new hash values later on by invoking `XXH*_digest()`. + * + * When done, release the state using `XXH*_freeState()`. + * + * + * @anchor canonical_representation_example + * **Canonical Representation** + * + * The default return values from XXH functions are unsigned 32, 64 and 128 bit + * integers. + * This the simplest and fastest format for further post-processing. + * + * However, this leaves open the question of what is the order on the byte level, + * since little and big endian conventions will store the same number differently. + * + * The canonical representation settles this issue by mandating big-endian + * convention, the same convention as human-readable numbers (large digits first). + * + * When writing hash values to storage, sending them over a network, or printing + * them, it's highly recommended to use the canonical representation to ensure + * portability across a wider range of systems, present and future. + * + * The following functions allow transformation of hash values to and from + * canonical format. + * + * XXH32_canonicalFromHash(), XXH32_hashFromCanonical(), + * XXH64_canonicalFromHash(), XXH64_hashFromCanonical(), + * XXH128_canonicalFromHash(), XXH128_hashFromCanonical(), + * + * @code{.c} + * #include + * #include "xxhash.h" + * + * // Example for a function which prints XXH32_hash_t in human readable format + * void printXxh32(XXH32_hash_t hash) + * { + * XXH32_canonical_t cano; + * XXH32_canonicalFromHash(&cano, hash); + * size_t i; + * for(i = 0; i < sizeof(cano.digest); ++i) { + * printf("%02x", cano.digest[i]); + * } + * printf("\n"); + * } + * + * // Example for a function which converts XXH32_canonical_t to XXH32_hash_t + * XXH32_hash_t convertCanonicalToXxh32(XXH32_canonical_t cano) + * { + * XXH32_hash_t hash = XXH32_hashFromCanonical(&cano); + * return hash; + * } + * @endcode + * + * + * @file xxhash.h + * xxHash prototypes and implementation + */ + +#if defined (__cplusplus) +extern "C" { +#endif + +/* **************************** + * INLINE mode + ******************************/ +/*! + * @defgroup public Public API + * Contains details on the public xxHash functions. + * @{ + */ +#ifdef XXH_DOXYGEN +/*! + * @brief Gives access to internal state declaration, required for static allocation. + * + * Incompatible with dynamic linking, due to risks of ABI changes. + * + * Usage: + * @code{.c} + * #define XXH_STATIC_LINKING_ONLY + * #include "xxhash.h" + * @endcode + */ +# define XXH_STATIC_LINKING_ONLY +/* Do not undef XXH_STATIC_LINKING_ONLY for Doxygen */ + +/*! + * @brief Gives access to internal definitions. + * + * Usage: + * @code{.c} + * #define XXH_STATIC_LINKING_ONLY + * #define XXH_IMPLEMENTATION + * #include "xxhash.h" + * @endcode + */ +# define XXH_IMPLEMENTATION +/* Do not undef XXH_IMPLEMENTATION for Doxygen */ + +/*! + * @brief Exposes the implementation and marks all functions as `inline`. + * + * Use these build macros to inline xxhash into the target unit. + * Inlining improves performance on small inputs, especially when the length is + * expressed as a compile-time constant: + * + * https://fastcompression.blogspot.com/2018/03/xxhash-for-small-keys-impressive-power.html + * + * It also keeps xxHash symbols private to the unit, so they are not exported. + * + * Usage: + * @code{.c} + * #define XXH_INLINE_ALL + * #include "xxhash.h" + * @endcode + * Do not compile and link xxhash.o as a separate object, as it is not useful. + */ +# define XXH_INLINE_ALL +# undef XXH_INLINE_ALL +/*! + * @brief Exposes the implementation without marking functions as inline. + */ +# define XXH_PRIVATE_API +# undef XXH_PRIVATE_API +/*! + * @brief Emulate a namespace by transparently prefixing all symbols. + * + * If you want to include _and expose_ xxHash functions from within your own + * library, but also want to avoid symbol collisions with other libraries which + * may also include xxHash, you can use @ref XXH_NAMESPACE to automatically prefix + * any public symbol from xxhash library with the value of @ref XXH_NAMESPACE + * (therefore, avoid empty or numeric values). + * + * Note that no change is required within the calling program as long as it + * includes `xxhash.h`: Regular symbol names will be automatically translated + * by this header. + */ +# define XXH_NAMESPACE /* YOUR NAME HERE */ +# undef XXH_NAMESPACE +#endif + +#if (defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)) \ + && !defined(XXH_INLINE_ALL_31684351384) + /* this section should be traversed only once */ +# define XXH_INLINE_ALL_31684351384 + /* give access to the advanced API, required to compile implementations */ +# undef XXH_STATIC_LINKING_ONLY /* avoid macro redef */ +# define XXH_STATIC_LINKING_ONLY + /* make all functions private */ +# undef XXH_PUBLIC_API +# if defined(__GNUC__) +# define XXH_PUBLIC_API static __inline __attribute__((__unused__)) +# elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) +# define XXH_PUBLIC_API static inline +# elif defined(_MSC_VER) +# define XXH_PUBLIC_API static __inline +# else + /* note: this version may generate warnings for unused static functions */ +# define XXH_PUBLIC_API static +# endif + + /* + * This part deals with the special case where a unit wants to inline xxHash, + * but "xxhash.h" has previously been included without XXH_INLINE_ALL, + * such as part of some previously included *.h header file. + * Without further action, the new include would just be ignored, + * and functions would effectively _not_ be inlined (silent failure). + * The following macros solve this situation by prefixing all inlined names, + * avoiding naming collision with previous inclusions. + */ + /* Before that, we unconditionally #undef all symbols, + * in case they were already defined with XXH_NAMESPACE. + * They will then be redefined for XXH_INLINE_ALL + */ +# undef XXH_versionNumber + /* XXH32 */ +# undef XXH32 +# undef XXH32_createState +# undef XXH32_freeState +# undef XXH32_reset +# undef XXH32_update +# undef XXH32_digest +# undef XXH32_copyState +# undef XXH32_canonicalFromHash +# undef XXH32_hashFromCanonical + /* XXH64 */ +# undef XXH64 +# undef XXH64_createState +# undef XXH64_freeState +# undef XXH64_reset +# undef XXH64_update +# undef XXH64_digest +# undef XXH64_copyState +# undef XXH64_canonicalFromHash +# undef XXH64_hashFromCanonical + /* XXH3_64bits */ +# undef XXH3_64bits +# undef XXH3_64bits_withSecret +# undef XXH3_64bits_withSeed +# undef XXH3_64bits_withSecretandSeed +# undef XXH3_createState +# undef XXH3_freeState +# undef XXH3_copyState +# undef XXH3_64bits_reset +# undef XXH3_64bits_reset_withSeed +# undef XXH3_64bits_reset_withSecret +# undef XXH3_64bits_update +# undef XXH3_64bits_digest +# undef XXH3_generateSecret + /* XXH3_128bits */ +# undef XXH128 +# undef XXH3_128bits +# undef XXH3_128bits_withSeed +# undef XXH3_128bits_withSecret +# undef XXH3_128bits_reset +# undef XXH3_128bits_reset_withSeed +# undef XXH3_128bits_reset_withSecret +# undef XXH3_128bits_reset_withSecretandSeed +# undef XXH3_128bits_update +# undef XXH3_128bits_digest +# undef XXH128_isEqual +# undef XXH128_cmp +# undef XXH128_canonicalFromHash +# undef XXH128_hashFromCanonical + /* Finally, free the namespace itself */ +# undef XXH_NAMESPACE + + /* employ the namespace for XXH_INLINE_ALL */ +# define XXH_NAMESPACE XXH_INLINE_ + /* + * Some identifiers (enums, type names) are not symbols, + * but they must nonetheless be renamed to avoid redeclaration. + * Alternative solution: do not redeclare them. + * However, this requires some #ifdefs, and has a more dispersed impact. + * Meanwhile, renaming can be achieved in a single place. + */ +# define XXH_IPREF(Id) XXH_NAMESPACE ## Id +# define XXH_OK XXH_IPREF(XXH_OK) +# define XXH_ERROR XXH_IPREF(XXH_ERROR) +# define XXH_errorcode XXH_IPREF(XXH_errorcode) +# define XXH32_canonical_t XXH_IPREF(XXH32_canonical_t) +# define XXH64_canonical_t XXH_IPREF(XXH64_canonical_t) +# define XXH128_canonical_t XXH_IPREF(XXH128_canonical_t) +# define XXH32_state_s XXH_IPREF(XXH32_state_s) +# define XXH32_state_t XXH_IPREF(XXH32_state_t) +# define XXH64_state_s XXH_IPREF(XXH64_state_s) +# define XXH64_state_t XXH_IPREF(XXH64_state_t) +# define XXH3_state_s XXH_IPREF(XXH3_state_s) +# define XXH3_state_t XXH_IPREF(XXH3_state_t) +# define XXH128_hash_t XXH_IPREF(XXH128_hash_t) + /* Ensure the header is parsed again, even if it was previously included */ +# undef XXHASH_H_5627135585666179 +# undef XXHASH_H_STATIC_13879238742 +#endif /* XXH_INLINE_ALL || XXH_PRIVATE_API */ + +/* **************************************************************** + * Stable API + *****************************************************************/ +#ifndef XXHASH_H_5627135585666179 +#define XXHASH_H_5627135585666179 1 + +/*! @brief Marks a global symbol. */ +#if !defined(XXH_INLINE_ALL) && !defined(XXH_PRIVATE_API) +# if defined(_WIN32) && defined(_MSC_VER) && (defined(XXH_IMPORT) || defined(XXH_EXPORT)) +# ifdef XXH_EXPORT +# define XXH_PUBLIC_API __declspec(dllexport) +# elif XXH_IMPORT +# define XXH_PUBLIC_API __declspec(dllimport) +# endif +# else +# define XXH_PUBLIC_API /* do nothing */ +# endif +#endif + +#ifdef XXH_NAMESPACE +# define XXH_CAT(A,B) A##B +# define XXH_NAME2(A,B) XXH_CAT(A,B) +# define XXH_versionNumber XXH_NAME2(XXH_NAMESPACE, XXH_versionNumber) +/* XXH32 */ +# define XXH32 XXH_NAME2(XXH_NAMESPACE, XXH32) +# define XXH32_createState XXH_NAME2(XXH_NAMESPACE, XXH32_createState) +# define XXH32_freeState XXH_NAME2(XXH_NAMESPACE, XXH32_freeState) +# define XXH32_reset XXH_NAME2(XXH_NAMESPACE, XXH32_reset) +# define XXH32_update XXH_NAME2(XXH_NAMESPACE, XXH32_update) +# define XXH32_digest XXH_NAME2(XXH_NAMESPACE, XXH32_digest) +# define XXH32_copyState XXH_NAME2(XXH_NAMESPACE, XXH32_copyState) +# define XXH32_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH32_canonicalFromHash) +# define XXH32_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH32_hashFromCanonical) +/* XXH64 */ +# define XXH64 XXH_NAME2(XXH_NAMESPACE, XXH64) +# define XXH64_createState XXH_NAME2(XXH_NAMESPACE, XXH64_createState) +# define XXH64_freeState XXH_NAME2(XXH_NAMESPACE, XXH64_freeState) +# define XXH64_reset XXH_NAME2(XXH_NAMESPACE, XXH64_reset) +# define XXH64_update XXH_NAME2(XXH_NAMESPACE, XXH64_update) +# define XXH64_digest XXH_NAME2(XXH_NAMESPACE, XXH64_digest) +# define XXH64_copyState XXH_NAME2(XXH_NAMESPACE, XXH64_copyState) +# define XXH64_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH64_canonicalFromHash) +# define XXH64_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH64_hashFromCanonical) +/* XXH3_64bits */ +# define XXH3_64bits XXH_NAME2(XXH_NAMESPACE, XXH3_64bits) +# define XXH3_64bits_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSecret) +# define XXH3_64bits_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSeed) +# define XXH3_64bits_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSecretandSeed) +# define XXH3_createState XXH_NAME2(XXH_NAMESPACE, XXH3_createState) +# define XXH3_freeState XXH_NAME2(XXH_NAMESPACE, XXH3_freeState) +# define XXH3_copyState XXH_NAME2(XXH_NAMESPACE, XXH3_copyState) +# define XXH3_64bits_reset XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset) +# define XXH3_64bits_reset_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSeed) +# define XXH3_64bits_reset_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSecret) +# define XXH3_64bits_reset_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSecretandSeed) +# define XXH3_64bits_update XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_update) +# define XXH3_64bits_digest XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_digest) +# define XXH3_generateSecret XXH_NAME2(XXH_NAMESPACE, XXH3_generateSecret) +# define XXH3_generateSecret_fromSeed XXH_NAME2(XXH_NAMESPACE, XXH3_generateSecret_fromSeed) +/* XXH3_128bits */ +# define XXH128 XXH_NAME2(XXH_NAMESPACE, XXH128) +# define XXH3_128bits XXH_NAME2(XXH_NAMESPACE, XXH3_128bits) +# define XXH3_128bits_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSeed) +# define XXH3_128bits_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSecret) +# define XXH3_128bits_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSecretandSeed) +# define XXH3_128bits_reset XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset) +# define XXH3_128bits_reset_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSeed) +# define XXH3_128bits_reset_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSecret) +# define XXH3_128bits_reset_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSecretandSeed) +# define XXH3_128bits_update XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_update) +# define XXH3_128bits_digest XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_digest) +# define XXH128_isEqual XXH_NAME2(XXH_NAMESPACE, XXH128_isEqual) +# define XXH128_cmp XXH_NAME2(XXH_NAMESPACE, XXH128_cmp) +# define XXH128_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH128_canonicalFromHash) +# define XXH128_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH128_hashFromCanonical) +#endif + + +/* ************************************* +* Compiler specifics +***************************************/ + +/* specific declaration modes for Windows */ +#if !defined(XXH_INLINE_ALL) && !defined(XXH_PRIVATE_API) +# if defined(_WIN32) && defined(_MSC_VER) && (defined(XXH_IMPORT) || defined(XXH_EXPORT)) +# ifdef XXH_EXPORT +# define XXH_PUBLIC_API __declspec(dllexport) +# elif XXH_IMPORT +# define XXH_PUBLIC_API __declspec(dllimport) +# endif +# else +# define XXH_PUBLIC_API /* do nothing */ +# endif +#endif + +#if defined (__GNUC__) +# define XXH_CONSTF __attribute__((__const__)) +# define XXH_PUREF __attribute__((__pure__)) +# define XXH_MALLOCF __attribute__((__malloc__)) +#else +# define XXH_CONSTF /* disable */ +# define XXH_PUREF +# define XXH_MALLOCF +#endif + +/* ************************************* +* Version +***************************************/ +#define XXH_VERSION_MAJOR 0 +#define XXH_VERSION_MINOR 8 +#define XXH_VERSION_RELEASE 3 +/*! @brief Version number, encoded as two digits each */ +#define XXH_VERSION_NUMBER (XXH_VERSION_MAJOR *100*100 + XXH_VERSION_MINOR *100 + XXH_VERSION_RELEASE) + +/*! + * @brief Obtains the xxHash version. + * + * This is mostly useful when xxHash is compiled as a shared library, + * since the returned value comes from the library, as opposed to header file. + * + * @return @ref XXH_VERSION_NUMBER of the invoked library. + */ +XXH_PUBLIC_API XXH_CONSTF unsigned XXH_versionNumber (void); + + +/* **************************** +* Common basic types +******************************/ +#include /* size_t */ +/*! + * @brief Exit code for the streaming API. + */ +typedef enum { + XXH_OK = 0, /*!< OK */ + XXH_ERROR /*!< Error */ +} XXH_errorcode; + + +/*-********************************************************************** +* 32-bit hash +************************************************************************/ +#if defined(XXH_DOXYGEN) /* Don't show include */ +/*! + * @brief An unsigned 32-bit integer. + * + * Not necessarily defined to `uint32_t` but functionally equivalent. + */ +typedef uint32_t XXH32_hash_t; + +#elif !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# ifdef _AIX +# include +# else +# include +# endif + typedef uint32_t XXH32_hash_t; + +#else +# include +# if UINT_MAX == 0xFFFFFFFFUL + typedef unsigned int XXH32_hash_t; +# elif ULONG_MAX == 0xFFFFFFFFUL + typedef unsigned long XXH32_hash_t; +# else +# error "unsupported platform: need a 32-bit type" +# endif +#endif + +/*! + * @} + * + * @defgroup XXH32_family XXH32 family + * @ingroup public + * Contains functions used in the classic 32-bit xxHash algorithm. + * + * @note + * XXH32 is useful for older platforms, with no or poor 64-bit performance. + * Note that the @ref XXH3_family provides competitive speed for both 32-bit + * and 64-bit systems, and offers true 64/128 bit hash results. + * + * @see @ref XXH64_family, @ref XXH3_family : Other xxHash families + * @see @ref XXH32_impl for implementation details + * @{ + */ + +/*! + * @brief Calculates the 32-bit hash of @p input using xxHash32. + * + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * @param seed The 32-bit seed to alter the hash's output predictably. + * + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 32-bit xxHash32 value. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH32_hash_t XXH32 (const void* input, size_t length, XXH32_hash_t seed); + +#ifndef XXH_NO_STREAM +/*! + * @typedef struct XXH32_state_s XXH32_state_t + * @brief The opaque state struct for the XXH32 streaming API. + * + * @see XXH32_state_s for details. + * @see @ref streaming_example "Streaming Example" + */ +typedef struct XXH32_state_s XXH32_state_t; + +/*! + * @brief Allocates an @ref XXH32_state_t. + * + * @return An allocated pointer of @ref XXH32_state_t on success. + * @return `NULL` on failure. + * + * @note Must be freed with XXH32_freeState(). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_MALLOCF XXH32_state_t* XXH32_createState(void); +/*! + * @brief Frees an @ref XXH32_state_t. + * + * @param statePtr A pointer to an @ref XXH32_state_t allocated with @ref XXH32_createState(). + * + * @return @ref XXH_OK. + * + * @note @p statePtr must be allocated with XXH32_createState(). + * + * @see @ref streaming_example "Streaming Example" + * + */ +XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr); +/*! + * @brief Copies one @ref XXH32_state_t to another. + * + * @param dst_state The state to copy to. + * @param src_state The state to copy from. + * @pre + * @p dst_state and @p src_state must not be `NULL` and must not overlap. + */ +XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dst_state, const XXH32_state_t* src_state); + +/*! + * @brief Resets an @ref XXH32_state_t to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param seed The 32-bit seed to alter the hash result predictably. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note This function resets and seeds a state. Call it before @ref XXH32_update(). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH32_reset (XXH32_state_t* statePtr, XXH32_hash_t seed); + +/*! + * @brief Consumes a block of @p input to an @ref XXH32_state_t. + * + * @param statePtr The state struct to update. + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note Call this to incrementally consume blocks of data. + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH32_update (XXH32_state_t* statePtr, const void* input, size_t length); + +/*! + * @brief Returns the calculated hash value from an @ref XXH32_state_t. + * + * @param statePtr The state struct to calculate the hash from. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return The calculated 32-bit xxHash32 value from that state. + * + * @note + * Calling XXH32_digest() will not affect @p statePtr, so you can update, + * digest, and update again. + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH32_hash_t XXH32_digest (const XXH32_state_t* statePtr); +#endif /* !XXH_NO_STREAM */ + +/******* Canonical representation *******/ + +/*! + * @brief Canonical (big endian) representation of @ref XXH32_hash_t. + */ +typedef struct { + unsigned char digest[4]; /*!< Hash bytes, big endian */ +} XXH32_canonical_t; + +/*! + * @brief Converts an @ref XXH32_hash_t to a big endian @ref XXH32_canonical_t. + * + * @param dst The @ref XXH32_canonical_t pointer to be stored to. + * @param hash The @ref XXH32_hash_t to be converted. + * + * @pre + * @p dst must not be `NULL`. + * + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash); + +/*! + * @brief Converts an @ref XXH32_canonical_t to a native @ref XXH32_hash_t. + * + * @param src The @ref XXH32_canonical_t to convert. + * + * @pre + * @p src must not be `NULL`. + * + * @return The converted hash. + * + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src); + + +/*! @cond Doxygen ignores this part */ +#ifdef __has_attribute +# define XXH_HAS_ATTRIBUTE(x) __has_attribute(x) +#else +# define XXH_HAS_ATTRIBUTE(x) 0 +#endif +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +/* + * C23 __STDC_VERSION__ number hasn't been specified yet. For now + * leave as `201711L` (C17 + 1). + * TODO: Update to correct value when its been specified. + */ +#define XXH_C23_VN 201711L +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +/* C-language Attributes are added in C23. */ +#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= XXH_C23_VN) && defined(__has_c_attribute) +# define XXH_HAS_C_ATTRIBUTE(x) __has_c_attribute(x) +#else +# define XXH_HAS_C_ATTRIBUTE(x) 0 +#endif +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +#if defined(__cplusplus) && defined(__has_cpp_attribute) +# define XXH_HAS_CPP_ATTRIBUTE(x) __has_cpp_attribute(x) +#else +# define XXH_HAS_CPP_ATTRIBUTE(x) 0 +#endif +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +/* + * Define XXH_FALLTHROUGH macro for annotating switch case with the 'fallthrough' attribute + * introduced in CPP17 and C23. + * CPP17 : https://en.cppreference.com/w/cpp/language/attributes/fallthrough + * C23 : https://en.cppreference.com/w/c/language/attributes/fallthrough + */ +#if XXH_HAS_C_ATTRIBUTE(fallthrough) || XXH_HAS_CPP_ATTRIBUTE(fallthrough) +# define XXH_FALLTHROUGH [[fallthrough]] +#elif XXH_HAS_ATTRIBUTE(__fallthrough__) +# define XXH_FALLTHROUGH __attribute__ ((__fallthrough__)) +#else +# define XXH_FALLTHROUGH /* fallthrough */ +#endif +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +/* + * Define XXH_NOESCAPE for annotated pointers in public API. + * https://clang.llvm.org/docs/AttributeReference.html#noescape + * As of writing this, only supported by clang. + */ +#if XXH_HAS_ATTRIBUTE(noescape) +# define XXH_NOESCAPE __attribute__((__noescape__)) +#else +# define XXH_NOESCAPE +#endif +/*! @endcond */ + + +/*! + * @} + * @ingroup public + * @{ + */ + +#ifndef XXH_NO_LONG_LONG +/*-********************************************************************** +* 64-bit hash +************************************************************************/ +#if defined(XXH_DOXYGEN) /* don't include */ +/*! + * @brief An unsigned 64-bit integer. + * + * Not necessarily defined to `uint64_t` but functionally equivalent. + */ +typedef uint64_t XXH64_hash_t; +#elif !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# ifdef _AIX +# include +# else +# include +# endif + typedef uint64_t XXH64_hash_t; +#else +# include +# if defined(__LP64__) && ULONG_MAX == 0xFFFFFFFFFFFFFFFFULL + /* LP64 ABI says uint64_t is unsigned long */ + typedef unsigned long XXH64_hash_t; +# else + /* the following type must have a width of 64-bit */ + typedef unsigned long long XXH64_hash_t; +# endif +#endif + +/*! + * @} + * + * @defgroup XXH64_family XXH64 family + * @ingroup public + * @{ + * Contains functions used in the classic 64-bit xxHash algorithm. + * + * @note + * XXH3 provides competitive speed for both 32-bit and 64-bit systems, + * and offers true 64/128 bit hash results. + * It provides better speed for systems with vector processing capabilities. + */ + +/*! + * @brief Calculates the 64-bit hash of @p input using xxHash64. + * + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * @param seed The 64-bit seed to alter the hash's output predictably. + * + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 64-bit xxHash64 value. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH64(XXH_NOESCAPE const void* input, size_t length, XXH64_hash_t seed); + +/******* Streaming *******/ +#ifndef XXH_NO_STREAM +/*! + * @brief The opaque state struct for the XXH64 streaming API. + * + * @see XXH64_state_s for details. + * @see @ref streaming_example "Streaming Example" + */ +typedef struct XXH64_state_s XXH64_state_t; /* incomplete type */ + +/*! + * @brief Allocates an @ref XXH64_state_t. + * + * @return An allocated pointer of @ref XXH64_state_t on success. + * @return `NULL` on failure. + * + * @note Must be freed with XXH64_freeState(). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_MALLOCF XXH64_state_t* XXH64_createState(void); + +/*! + * @brief Frees an @ref XXH64_state_t. + * + * @param statePtr A pointer to an @ref XXH64_state_t allocated with @ref XXH64_createState(). + * + * @return @ref XXH_OK. + * + * @note @p statePtr must be allocated with XXH64_createState(). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr); + +/*! + * @brief Copies one @ref XXH64_state_t to another. + * + * @param dst_state The state to copy to. + * @param src_state The state to copy from. + * @pre + * @p dst_state and @p src_state must not be `NULL` and must not overlap. + */ +XXH_PUBLIC_API void XXH64_copyState(XXH_NOESCAPE XXH64_state_t* dst_state, const XXH64_state_t* src_state); + +/*! + * @brief Resets an @ref XXH64_state_t to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note This function resets and seeds a state. Call it before @ref XXH64_update(). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH64_reset (XXH_NOESCAPE XXH64_state_t* statePtr, XXH64_hash_t seed); + +/*! + * @brief Consumes a block of @p input to an @ref XXH64_state_t. + * + * @param statePtr The state struct to update. + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note Call this to incrementally consume blocks of data. + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH64_update (XXH_NOESCAPE XXH64_state_t* statePtr, XXH_NOESCAPE const void* input, size_t length); + +/*! + * @brief Returns the calculated hash value from an @ref XXH64_state_t. + * + * @param statePtr The state struct to calculate the hash from. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return The calculated 64-bit xxHash64 value from that state. + * + * @note + * Calling XXH64_digest() will not affect @p statePtr, so you can update, + * digest, and update again. + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH64_digest (XXH_NOESCAPE const XXH64_state_t* statePtr); +#endif /* !XXH_NO_STREAM */ +/******* Canonical representation *******/ + +/*! + * @brief Canonical (big endian) representation of @ref XXH64_hash_t. + */ +typedef struct { unsigned char digest[sizeof(XXH64_hash_t)]; } XXH64_canonical_t; + +/*! + * @brief Converts an @ref XXH64_hash_t to a big endian @ref XXH64_canonical_t. + * + * @param dst The @ref XXH64_canonical_t pointer to be stored to. + * @param hash The @ref XXH64_hash_t to be converted. + * + * @pre + * @p dst must not be `NULL`. + * + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH_NOESCAPE XXH64_canonical_t* dst, XXH64_hash_t hash); + +/*! + * @brief Converts an @ref XXH64_canonical_t to a native @ref XXH64_hash_t. + * + * @param src The @ref XXH64_canonical_t to convert. + * + * @pre + * @p src must not be `NULL`. + * + * @return The converted hash. + * + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH64_hashFromCanonical(XXH_NOESCAPE const XXH64_canonical_t* src); + +#ifndef XXH_NO_XXH3 + +/*! + * @} + * ************************************************************************ + * @defgroup XXH3_family XXH3 family + * @ingroup public + * @{ + * + * XXH3 is a more recent hash algorithm featuring: + * - Improved speed for both small and large inputs + * - True 64-bit and 128-bit outputs + * - SIMD acceleration + * - Improved 32-bit viability + * + * Speed analysis methodology is explained here: + * + * https://fastcompression.blogspot.com/2019/03/presenting-xxh3.html + * + * Compared to XXH64, expect XXH3 to run approximately + * ~2x faster on large inputs and >3x faster on small ones, + * exact differences vary depending on platform. + * + * XXH3's speed benefits greatly from SIMD and 64-bit arithmetic, + * but does not require it. + * Most 32-bit and 64-bit targets that can run XXH32 smoothly can run XXH3 + * at competitive speeds, even without vector support. Further details are + * explained in the implementation. + * + * XXH3 has a fast scalar implementation, but it also includes accelerated SIMD + * implementations for many common platforms: + * - AVX512 + * - AVX2 + * - SSE2 + * - ARM NEON + * - WebAssembly SIMD128 + * - POWER8 VSX + * - s390x ZVector + * This can be controlled via the @ref XXH_VECTOR macro, but it automatically + * selects the best version according to predefined macros. For the x86 family, an + * automatic runtime dispatcher is included separately in @ref xxh_x86dispatch.c. + * + * XXH3 implementation is portable: + * it has a generic C90 formulation that can be compiled on any platform, + * all implementations generate exactly the same hash value on all platforms. + * Starting from v0.8.0, it's also labelled "stable", meaning that + * any future version will also generate the same hash value. + * + * XXH3 offers 2 variants, _64bits and _128bits. + * + * When only 64 bits are needed, prefer invoking the _64bits variant, as it + * reduces the amount of mixing, resulting in faster speed on small inputs. + * It's also generally simpler to manipulate a scalar return type than a struct. + * + * The API supports one-shot hashing, streaming mode, and custom secrets. + */ + +/*! + * @ingroup tuning + * @brief Possible values for @ref XXH_VECTOR. + * + * Unless set explicitly, determined automatically. + */ +# define XXH_SCALAR 0 /*!< Portable scalar version */ +# define XXH_SSE2 1 /*!< SSE2 for Pentium 4, Opteron, all x86_64. */ +# define XXH_AVX2 2 /*!< AVX2 for Haswell and Bulldozer */ +# define XXH_AVX512 3 /*!< AVX512 for Skylake and Icelake */ +# define XXH_NEON 4 /*!< NEON for most ARMv7-A, all AArch64, and WASM SIMD128 */ +# define XXH_VSX 5 /*!< VSX and ZVector for POWER8/z13 (64-bit) */ +# define XXH_SVE 6 /*!< SVE for some ARMv8-A and ARMv9-A */ +# define XXH_LSX 7 /*!< LSX (128-bit SIMD) for LoongArch64 */ + + +/*-********************************************************************** +* XXH3 64-bit variant +************************************************************************/ + +/*! + * @brief Calculates 64-bit unseeded variant of XXH3 hash of @p input. + * + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 64-bit XXH3 hash value. + * + * @note + * This is equivalent to @ref XXH3_64bits_withSeed() with a seed of `0`, however + * it may have slightly better performance due to constant propagation of the + * defaults. + * + * @see + * XXH3_64bits_withSeed(), XXH3_64bits_withSecret(): other seeding variants + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH3_64bits(XXH_NOESCAPE const void* input, size_t length); + +/*! + * @brief Calculates 64-bit seeded variant of XXH3 hash of @p input. + * + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 64-bit XXH3 hash value. + * + * @note + * seed == 0 produces the same results as @ref XXH3_64bits(). + * + * This variant generates a custom secret on the fly based on default secret + * altered using the @p seed value. + * + * While this operation is decently fast, note that it's not completely free. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH3_64bits_withSeed(XXH_NOESCAPE const void* input, size_t length, XXH64_hash_t seed); + +/*! + * The bare minimum size for a custom secret. + * + * @see + * XXH3_64bits_withSecret(), XXH3_64bits_reset_withSecret(), + * XXH3_128bits_withSecret(), XXH3_128bits_reset_withSecret(). + */ +#define XXH3_SECRET_SIZE_MIN 136 + +/*! + * @brief Calculates 64-bit variant of XXH3 with a custom "secret". + * + * @param data The block of data to be hashed, at least @p len bytes in size. + * @param len The length of @p data, in bytes. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * + * @return The calculated 64-bit XXH3 hash value. + * + * @pre + * The memory between @p data and @p data + @p len must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p data may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * It's possible to provide any blob of bytes as a "secret" to generate the hash. + * This makes it more difficult for an external actor to prepare an intentional collision. + * The main condition is that @p secretSize *must* be large enough (>= @ref XXH3_SECRET_SIZE_MIN). + * However, the quality of the secret impacts the dispersion of the hash algorithm. + * Therefore, the secret _must_ look like a bunch of random bytes. + * Avoid "trivial" or structured data such as repeated sequences or a text document. + * Whenever in doubt about the "randomness" of the blob of bytes, + * consider employing @ref XXH3_generateSecret() instead (see below). + * It will generate a proper high entropy secret derived from the blob of bytes. + * Another advantage of using XXH3_generateSecret() is that + * it guarantees that all bits within the initial blob of bytes + * will impact every bit of the output. + * This is not necessarily the case when using the blob of bytes directly + * because, when hashing _small_ inputs, only a portion of the secret is employed. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH3_64bits_withSecret(XXH_NOESCAPE const void* data, size_t len, XXH_NOESCAPE const void* secret, size_t secretSize); + + +/******* Streaming *******/ +#ifndef XXH_NO_STREAM +/* + * Streaming requires state maintenance. + * This operation costs memory and CPU. + * As a consequence, streaming is slower than one-shot hashing. + * For better performance, prefer one-shot functions whenever applicable. + */ + +/*! + * @brief The opaque state struct for the XXH3 streaming API. + * + * @see XXH3_state_s for details. + * @see @ref streaming_example "Streaming Example" + */ +typedef struct XXH3_state_s XXH3_state_t; +XXH_PUBLIC_API XXH_MALLOCF XXH3_state_t* XXH3_createState(void); +XXH_PUBLIC_API XXH_errorcode XXH3_freeState(XXH3_state_t* statePtr); + +/*! + * @brief Copies one @ref XXH3_state_t to another. + * + * @param dst_state The state to copy to. + * @param src_state The state to copy from. + * @pre + * @p dst_state and @p src_state must not be `NULL` and must not overlap. + */ +XXH_PUBLIC_API void XXH3_copyState(XXH_NOESCAPE XXH3_state_t* dst_state, XXH_NOESCAPE const XXH3_state_t* src_state); + +/*! + * @brief Resets an @ref XXH3_state_t to begin a new hash. + * + * @param statePtr The state struct to reset. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * - This function resets `statePtr` and generate a secret with default parameters. + * - Call this function before @ref XXH3_64bits_update(). + * - Digest will be equivalent to `XXH3_64bits()`. + * + * @see @ref streaming_example "Streaming Example" + * + */ +XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset(XXH_NOESCAPE XXH3_state_t* statePtr); + +/*! + * @brief Resets an @ref XXH3_state_t with 64-bit seed to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * - This function resets `statePtr` and generate a secret from `seed`. + * - Call this function before @ref XXH3_64bits_update(). + * - Digest will be equivalent to `XXH3_64bits_withSeed()`. + * + * @see @ref streaming_example "Streaming Example" + * + */ +XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset_withSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH64_hash_t seed); + +/*! + * @brief Resets an @ref XXH3_state_t with secret data to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * `secret` is referenced, it _must outlive_ the hash streaming session. + * + * Similar to one-shot API, `secretSize` must be >= @ref XXH3_SECRET_SIZE_MIN, + * and the quality of produced hash values depends on secret's entropy + * (secret's content should look like a bunch of random bytes). + * When in doubt about the randomness of a candidate `secret`, + * consider employing `XXH3_generateSecret()` instead (see below). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset_withSecret(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize); + +/*! + * @brief Consumes a block of @p input to an @ref XXH3_state_t. + * + * @param statePtr The state struct to update. + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note Call this to incrementally consume blocks of data. + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH3_64bits_update (XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* input, size_t length); + +/*! + * @brief Returns the calculated XXH3 64-bit hash value from an @ref XXH3_state_t. + * + * @param statePtr The state struct to calculate the hash from. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return The calculated XXH3 64-bit hash value from that state. + * + * @note + * Calling XXH3_64bits_digest() will not affect @p statePtr, so you can update, + * digest, and update again. + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH3_64bits_digest (XXH_NOESCAPE const XXH3_state_t* statePtr); +#endif /* !XXH_NO_STREAM */ + +/* note : canonical representation of XXH3 is the same as XXH64 + * since they both produce XXH64_hash_t values */ + + +/*-********************************************************************** +* XXH3 128-bit variant +************************************************************************/ + +/*! + * @brief The return value from 128-bit hashes. + * + * Stored in little endian order, although the fields themselves are in native + * endianness. + */ +typedef struct { + XXH64_hash_t low64; /*!< `value & 0xFFFFFFFFFFFFFFFF` */ + XXH64_hash_t high64; /*!< `value >> 64` */ +} XXH128_hash_t; + +/*! + * @brief Calculates 128-bit unseeded variant of XXH3 of @p data. + * + * @param data The block of data to be hashed, at least @p length bytes in size. + * @param len The length of @p data, in bytes. + * + * @return The calculated 128-bit variant of XXH3 value. + * + * The 128-bit variant of XXH3 has more strength, but it has a bit of overhead + * for shorter inputs. + * + * This is equivalent to @ref XXH3_128bits_withSeed() with a seed of `0`, however + * it may have slightly better performance due to constant propagation of the + * defaults. + * + * @see XXH3_128bits_withSeed(), XXH3_128bits_withSecret(): other seeding variants + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH3_128bits(XXH_NOESCAPE const void* data, size_t len); +/*! @brief Calculates 128-bit seeded variant of XXH3 hash of @p data. + * + * @param data The block of data to be hashed, at least @p length bytes in size. + * @param len The length of @p data, in bytes. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @return The calculated 128-bit variant of XXH3 value. + * + * @note + * seed == 0 produces the same results as @ref XXH3_64bits(). + * + * This variant generates a custom secret on the fly based on default secret + * altered using the @p seed value. + * + * While this operation is decently fast, note that it's not completely free. + * + * @see XXH3_128bits(), XXH3_128bits_withSecret(): other seeding variants + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH3_128bits_withSeed(XXH_NOESCAPE const void* data, size_t len, XXH64_hash_t seed); +/*! + * @brief Calculates 128-bit variant of XXH3 with a custom "secret". + * + * @param data The block of data to be hashed, at least @p len bytes in size. + * @param len The length of @p data, in bytes. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * + * @return The calculated 128-bit variant of XXH3 value. + * + * It's possible to provide any blob of bytes as a "secret" to generate the hash. + * This makes it more difficult for an external actor to prepare an intentional collision. + * The main condition is that @p secretSize *must* be large enough (>= @ref XXH3_SECRET_SIZE_MIN). + * However, the quality of the secret impacts the dispersion of the hash algorithm. + * Therefore, the secret _must_ look like a bunch of random bytes. + * Avoid "trivial" or structured data such as repeated sequences or a text document. + * Whenever in doubt about the "randomness" of the blob of bytes, + * consider employing @ref XXH3_generateSecret() instead (see below). + * It will generate a proper high entropy secret derived from the blob of bytes. + * Another advantage of using XXH3_generateSecret() is that + * it guarantees that all bits within the initial blob of bytes + * will impact every bit of the output. + * This is not necessarily the case when using the blob of bytes directly + * because, when hashing _small_ inputs, only a portion of the secret is employed. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH3_128bits_withSecret(XXH_NOESCAPE const void* data, size_t len, XXH_NOESCAPE const void* secret, size_t secretSize); + +/******* Streaming *******/ +#ifndef XXH_NO_STREAM +/* + * Streaming requires state maintenance. + * This operation costs memory and CPU. + * As a consequence, streaming is slower than one-shot hashing. + * For better performance, prefer one-shot functions whenever applicable. + * + * XXH3_128bits uses the same XXH3_state_t as XXH3_64bits(). + * Use already declared XXH3_createState() and XXH3_freeState(). + * + * All reset and streaming functions have same meaning as their 64-bit counterpart. + */ + +/*! + * @brief Resets an @ref XXH3_state_t to begin a new hash. + * + * @param statePtr The state struct to reset. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * - This function resets `statePtr` and generate a secret with default parameters. + * - Call it before @ref XXH3_128bits_update(). + * - Digest will be equivalent to `XXH3_128bits()`. + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset(XXH_NOESCAPE XXH3_state_t* statePtr); + +/*! + * @brief Resets an @ref XXH3_state_t with 64-bit seed to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * - This function resets `statePtr` and generate a secret from `seed`. + * - Call it before @ref XXH3_128bits_update(). + * - Digest will be equivalent to `XXH3_128bits_withSeed()`. + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset_withSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH64_hash_t seed); +/*! + * @brief Resets an @ref XXH3_state_t with secret data to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * `secret` is referenced, it _must outlive_ the hash streaming session. + * Similar to one-shot API, `secretSize` must be >= @ref XXH3_SECRET_SIZE_MIN, + * and the quality of produced hash values depends on secret's entropy + * (secret's content should look like a bunch of random bytes). + * When in doubt about the randomness of a candidate `secret`, + * consider employing `XXH3_generateSecret()` instead (see below). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset_withSecret(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize); + +/*! + * @brief Consumes a block of @p input to an @ref XXH3_state_t. + * + * Call this to incrementally consume blocks of data. + * + * @param statePtr The state struct to update. + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + */ +XXH_PUBLIC_API XXH_errorcode XXH3_128bits_update (XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* input, size_t length); + +/*! + * @brief Returns the calculated XXH3 128-bit hash value from an @ref XXH3_state_t. + * + * @param statePtr The state struct to calculate the hash from. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return The calculated XXH3 128-bit hash value from that state. + * + * @note + * Calling XXH3_128bits_digest() will not affect @p statePtr, so you can update, + * digest, and update again. + * + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH3_128bits_digest (XXH_NOESCAPE const XXH3_state_t* statePtr); +#endif /* !XXH_NO_STREAM */ + +/* Following helper functions make it possible to compare XXH128_hast_t values. + * Since XXH128_hash_t is a structure, this capability is not offered by the language. + * Note: For better performance, these functions can be inlined using XXH_INLINE_ALL */ + +/*! + * @brief Check equality of two XXH128_hash_t values + * + * @param h1 The 128-bit hash value. + * @param h2 Another 128-bit hash value. + * + * @return `1` if `h1` and `h2` are equal. + * @return `0` if they are not. + */ +XXH_PUBLIC_API XXH_PUREF int XXH128_isEqual(XXH128_hash_t h1, XXH128_hash_t h2); + +/*! + * @brief Compares two @ref XXH128_hash_t + * + * This comparator is compatible with stdlib's `qsort()`/`bsearch()`. + * + * @param h128_1 Left-hand side value + * @param h128_2 Right-hand side value + * + * @return >0 if @p h128_1 > @p h128_2 + * @return =0 if @p h128_1 == @p h128_2 + * @return <0 if @p h128_1 < @p h128_2 + */ +XXH_PUBLIC_API XXH_PUREF int XXH128_cmp(XXH_NOESCAPE const void* h128_1, XXH_NOESCAPE const void* h128_2); + + +/******* Canonical representation *******/ +typedef struct { unsigned char digest[sizeof(XXH128_hash_t)]; } XXH128_canonical_t; + + +/*! + * @brief Converts an @ref XXH128_hash_t to a big endian @ref XXH128_canonical_t. + * + * @param dst The @ref XXH128_canonical_t pointer to be stored to. + * @param hash The @ref XXH128_hash_t to be converted. + * + * @pre + * @p dst must not be `NULL`. + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API void XXH128_canonicalFromHash(XXH_NOESCAPE XXH128_canonical_t* dst, XXH128_hash_t hash); + +/*! + * @brief Converts an @ref XXH128_canonical_t to a native @ref XXH128_hash_t. + * + * @param src The @ref XXH128_canonical_t to convert. + * + * @pre + * @p src must not be `NULL`. + * + * @return The converted hash. + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH128_hashFromCanonical(XXH_NOESCAPE const XXH128_canonical_t* src); + + +#endif /* !XXH_NO_XXH3 */ +#endif /* XXH_NO_LONG_LONG */ + +/*! + * @} + */ +#endif /* XXHASH_H_5627135585666179 */ + + + +#if defined(XXH_STATIC_LINKING_ONLY) && !defined(XXHASH_H_STATIC_13879238742) +#define XXHASH_H_STATIC_13879238742 +/* **************************************************************************** + * This section contains declarations which are not guaranteed to remain stable. + * They may change in future versions, becoming incompatible with a different + * version of the library. + * These declarations should only be used with static linking. + * Never use them in association with dynamic linking! + ***************************************************************************** */ + +/* + * These definitions are only present to allow static allocation + * of XXH states, on stack or in a struct, for example. + * Never **ever** access their members directly. + */ + +/*! + * @internal + * @brief Structure for XXH32 streaming API. + * + * @note This is only defined when @ref XXH_STATIC_LINKING_ONLY, + * @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is + * an opaque type. This allows fields to safely be changed. + * + * Typedef'd to @ref XXH32_state_t. + * Do not access the members of this struct directly. + * @see XXH64_state_s, XXH3_state_s + */ +struct XXH32_state_s { + XXH32_hash_t total_len_32; /*!< Total length hashed, modulo 2^32 */ + XXH32_hash_t large_len; /*!< Whether the hash is >= 16 (handles @ref total_len_32 overflow) */ + XXH32_hash_t acc[4]; /*!< Accumulator lanes */ + unsigned char buffer[16]; /*!< Internal buffer for partial reads. */ + XXH32_hash_t bufferedSize; /*!< Amount of data in @ref buffer */ + XXH32_hash_t reserved; /*!< Reserved field. Do not read nor write to it. */ +}; /* typedef'd to XXH32_state_t */ + + +#ifndef XXH_NO_LONG_LONG /* defined when there is no 64-bit support */ + +/*! + * @internal + * @brief Structure for XXH64 streaming API. + * + * @note This is only defined when @ref XXH_STATIC_LINKING_ONLY, + * @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is + * an opaque type. This allows fields to safely be changed. + * + * Typedef'd to @ref XXH64_state_t. + * Do not access the members of this struct directly. + * @see XXH32_state_s, XXH3_state_s + */ +struct XXH64_state_s { + XXH64_hash_t total_len; /*!< Total length hashed. This is always 64-bit. */ + XXH64_hash_t acc[4]; /*!< Accumulator lanes */ + unsigned char buffer[32]; /*!< Internal buffer for partial reads.. */ + XXH32_hash_t bufferedSize; /*!< Amount of data in @ref buffer */ + XXH32_hash_t reserved32; /*!< Reserved field, needed for padding anyways*/ + XXH64_hash_t reserved64; /*!< Reserved field. Do not read or write to it. */ +}; /* typedef'd to XXH64_state_t */ + +#ifndef XXH_NO_XXH3 + +#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) /* >= C11 */ +# define XXH_ALIGN(n) _Alignas(n) +#elif defined(__cplusplus) && (__cplusplus >= 201103L) /* >= C++11 */ +/* In C++ alignas() is a keyword */ +# define XXH_ALIGN(n) alignas(n) +#elif defined(__GNUC__) +# define XXH_ALIGN(n) __attribute__ ((aligned(n))) +#elif defined(_MSC_VER) +# define XXH_ALIGN(n) __declspec(align(n)) +#else +# define XXH_ALIGN(n) /* disabled */ +#endif + +/* Old GCC versions only accept the attribute after the type in structures. */ +#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)) /* C11+ */ \ + && ! (defined(__cplusplus) && (__cplusplus >= 201103L)) /* >= C++11 */ \ + && defined(__GNUC__) +# define XXH_ALIGN_MEMBER(align, type) type XXH_ALIGN(align) +#else +# define XXH_ALIGN_MEMBER(align, type) XXH_ALIGN(align) type +#endif + +/*! + * @brief The size of the internal XXH3 buffer. + * + * This is the optimal update size for incremental hashing. + * + * @see XXH3_64b_update(), XXH3_128b_update(). + */ +#define XXH3_INTERNALBUFFER_SIZE 256 + +/*! + * @internal + * @brief Default size of the secret buffer (and @ref XXH3_kSecret). + * + * This is the size used in @ref XXH3_kSecret and the seeded functions. + * + * Not to be confused with @ref XXH3_SECRET_SIZE_MIN. + */ +#define XXH3_SECRET_DEFAULT_SIZE 192 + +/*! + * @internal + * @brief Structure for XXH3 streaming API. + * + * @note This is only defined when @ref XXH_STATIC_LINKING_ONLY, + * @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. + * Otherwise it is an opaque type. + * Never use this definition in combination with dynamic library. + * This allows fields to safely be changed in the future. + * + * @note ** This structure has a strict alignment requirement of 64 bytes!! ** + * Do not allocate this with `malloc()` or `new`, + * it will not be sufficiently aligned. + * Use @ref XXH3_createState() and @ref XXH3_freeState(), or stack allocation. + * + * Typedef'd to @ref XXH3_state_t. + * Do never access the members of this struct directly. + * + * @see XXH3_INITSTATE() for stack initialization. + * @see XXH3_createState(), XXH3_freeState(). + * @see XXH32_state_s, XXH64_state_s + */ +struct XXH3_state_s { + XXH_ALIGN_MEMBER(64, XXH64_hash_t acc[8]); + /*!< The 8 accumulators. See @ref XXH32_state_s::v and @ref XXH64_state_s::v */ + XXH_ALIGN_MEMBER(64, unsigned char customSecret[XXH3_SECRET_DEFAULT_SIZE]); + /*!< Used to store a custom secret generated from a seed. */ + XXH_ALIGN_MEMBER(64, unsigned char buffer[XXH3_INTERNALBUFFER_SIZE]); + /*!< The internal buffer. @see XXH32_state_s::mem32 */ + XXH32_hash_t bufferedSize; + /*!< The amount of memory in @ref buffer, @see XXH32_state_s::memsize */ + XXH32_hash_t useSeed; + /*!< Reserved field. Needed for padding on 64-bit. */ + size_t nbStripesSoFar; + /*!< Number or stripes processed. */ + XXH64_hash_t totalLen; + /*!< Total length hashed. 64-bit even on 32-bit targets. */ + size_t nbStripesPerBlock; + /*!< Number of stripes per block. */ + size_t secretLimit; + /*!< Size of @ref customSecret or @ref extSecret */ + XXH64_hash_t seed; + /*!< Seed for _withSeed variants. Must be zero otherwise, @see XXH3_INITSTATE() */ + XXH64_hash_t reserved64; + /*!< Reserved field. */ + const unsigned char* extSecret; + /*!< Reference to an external secret for the _withSecret variants, NULL + * for other variants. */ + /* note: there may be some padding at the end due to alignment on 64 bytes */ +}; /* typedef'd to XXH3_state_t */ + +#undef XXH_ALIGN_MEMBER + +/*! + * @brief Initializes a stack-allocated `XXH3_state_s`. + * + * When the @ref XXH3_state_t structure is merely emplaced on stack, + * it should be initialized with XXH3_INITSTATE() or a memset() + * in case its first reset uses XXH3_NNbits_reset_withSeed(). + * This init can be omitted if the first reset uses default or _withSecret mode. + * This operation isn't necessary when the state is created with XXH3_createState(). + * Note that this doesn't prepare the state for a streaming operation, + * it's still necessary to use XXH3_NNbits_reset*() afterwards. + */ +#define XXH3_INITSTATE(XXH3_state_ptr) \ + do { \ + XXH3_state_t* tmp_xxh3_state_ptr = (XXH3_state_ptr); \ + tmp_xxh3_state_ptr->seed = 0; \ + tmp_xxh3_state_ptr->extSecret = NULL; \ + } while(0) + + +/*! + * @brief Calculates the 128-bit hash of @p data using XXH3. + * + * @param data The block of data to be hashed, at least @p len bytes in size. + * @param len The length of @p data, in bytes. + * @param seed The 64-bit seed to alter the hash's output predictably. + * + * @pre + * The memory between @p data and @p data + @p len must be valid, + * readable, contiguous memory. However, if @p len is `0`, @p data may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 128-bit XXH3 value. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH128(XXH_NOESCAPE const void* data, size_t len, XXH64_hash_t seed); + + +/* === Experimental API === */ +/* Symbols defined below must be considered tied to a specific library version. */ + +/*! + * @brief Derive a high-entropy secret from any user-defined content, named customSeed. + * + * @param secretBuffer A writable buffer for derived high-entropy secret data. + * @param secretSize Size of secretBuffer, in bytes. Must be >= XXH3_SECRET_SIZE_MIN. + * @param customSeed A user-defined content. + * @param customSeedSize Size of customSeed, in bytes. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * The generated secret can be used in combination with `*_withSecret()` functions. + * The `_withSecret()` variants are useful to provide a higher level of protection + * than 64-bit seed, as it becomes much more difficult for an external actor to + * guess how to impact the calculation logic. + * + * The function accepts as input a custom seed of any length and any content, + * and derives from it a high-entropy secret of length @p secretSize into an + * already allocated buffer @p secretBuffer. + * + * The generated secret can then be used with any `*_withSecret()` variant. + * The functions @ref XXH3_128bits_withSecret(), @ref XXH3_64bits_withSecret(), + * @ref XXH3_128bits_reset_withSecret() and @ref XXH3_64bits_reset_withSecret() + * are part of this list. They all accept a `secret` parameter + * which must be large enough for implementation reasons (>= @ref XXH3_SECRET_SIZE_MIN) + * _and_ feature very high entropy (consist of random-looking bytes). + * These conditions can be a high bar to meet, so @ref XXH3_generateSecret() can + * be employed to ensure proper quality. + * + * @p customSeed can be anything. It can have any size, even small ones, + * and its content can be anything, even "poor entropy" sources such as a bunch + * of zeroes. The resulting `secret` will nonetheless provide all required qualities. + * + * @pre + * - @p secretSize must be >= @ref XXH3_SECRET_SIZE_MIN + * - When @p customSeedSize > 0, supplying NULL as customSeed is undefined behavior. + * + * Example code: + * @code{.c} + * #include + * #include + * #include + * #define XXH_STATIC_LINKING_ONLY // expose unstable API + * #include "xxhash.h" + * // Hashes argv[2] using the entropy from argv[1]. + * int main(int argc, char* argv[]) + * { + * char secret[XXH3_SECRET_SIZE_MIN]; + * if (argv != 3) { return 1; } + * XXH3_generateSecret(secret, sizeof(secret), argv[1], strlen(argv[1])); + * XXH64_hash_t h = XXH3_64bits_withSecret( + * argv[2], strlen(argv[2]), + * secret, sizeof(secret) + * ); + * printf("%016llx\n", (unsigned long long) h); + * } + * @endcode + */ +XXH_PUBLIC_API XXH_errorcode XXH3_generateSecret(XXH_NOESCAPE void* secretBuffer, size_t secretSize, XXH_NOESCAPE const void* customSeed, size_t customSeedSize); + +/*! + * @brief Generate the same secret as the _withSeed() variants. + * + * @param secretBuffer A writable buffer of @ref XXH3_SECRET_DEFAULT_SIZE bytes + * @param seed The 64-bit seed to alter the hash result predictably. + * + * The generated secret can be used in combination with + *`*_withSecret()` and `_withSecretandSeed()` variants. + * + * Example C++ `std::string` hash class: + * @code{.cpp} + * #include + * #define XXH_STATIC_LINKING_ONLY // expose unstable API + * #include "xxhash.h" + * // Slow, seeds each time + * class HashSlow { + * XXH64_hash_t seed; + * public: + * HashSlow(XXH64_hash_t s) : seed{s} {} + * size_t operator()(const std::string& x) const { + * return size_t{XXH3_64bits_withSeed(x.c_str(), x.length(), seed)}; + * } + * }; + * // Fast, caches the seeded secret for future uses. + * class HashFast { + * unsigned char secret[XXH3_SECRET_DEFAULT_SIZE]; + * public: + * HashFast(XXH64_hash_t s) { + * XXH3_generateSecret_fromSeed(secret, seed); + * } + * size_t operator()(const std::string& x) const { + * return size_t{ + * XXH3_64bits_withSecret(x.c_str(), x.length(), secret, sizeof(secret)) + * }; + * } + * }; + * @endcode + */ +XXH_PUBLIC_API void XXH3_generateSecret_fromSeed(XXH_NOESCAPE void* secretBuffer, XXH64_hash_t seed); + +/*! + * @brief Maximum size of "short" key in bytes. + */ +#define XXH3_MIDSIZE_MAX 240 + +/*! + * @brief Calculates 64/128-bit seeded variant of XXH3 hash of @p data. + * + * @param data The block of data to be hashed, at least @p len bytes in size. + * @param len The length of @p data, in bytes. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * These variants generate hash values using either: + * - @p seed for "short" keys (< @ref XXH3_MIDSIZE_MAX = 240 bytes) + * - @p secret for "large" keys (>= @ref XXH3_MIDSIZE_MAX). + * + * This generally benefits speed, compared to `_withSeed()` or `_withSecret()`. + * `_withSeed()` has to generate the secret on the fly for "large" keys. + * It's fast, but can be perceptible for "not so large" keys (< 1 KB). + * `_withSecret()` has to generate the masks on the fly for "small" keys, + * which requires more instructions than _withSeed() variants. + * Therefore, _withSecretandSeed variant combines the best of both worlds. + * + * When @p secret has been generated by XXH3_generateSecret_fromSeed(), + * this variant produces *exactly* the same results as `_withSeed()` variant, + * hence offering only a pure speed benefit on "large" input, + * by skipping the need to regenerate the secret for every large input. + * + * Another usage scenario is to hash the secret to a 64-bit hash value, + * for example with XXH3_64bits(), which then becomes the seed, + * and then employ both the seed and the secret in _withSecretandSeed(). + * On top of speed, an added benefit is that each bit in the secret + * has a 50% chance to swap each bit in the output, via its impact to the seed. + * + * This is not guaranteed when using the secret directly in "small data" scenarios, + * because only portions of the secret are employed for small data. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t +XXH3_64bits_withSecretandSeed(XXH_NOESCAPE const void* data, size_t len, + XXH_NOESCAPE const void* secret, size_t secretSize, + XXH64_hash_t seed); + +/*! + * @brief Calculates 128-bit seeded variant of XXH3 hash of @p data. + * + * @param data The memory segment to be hashed, at least @p len bytes in size. + * @param length The length of @p data, in bytes. + * @param secret The secret used to alter hash result predictably. + * @param secretSize The length of @p secret, in bytes (must be >= XXH3_SECRET_SIZE_MIN) + * @param seed64 The 64-bit seed to alter the hash result predictably. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @see XXH3_64bits_withSecretandSeed(): contract is the same. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t +XXH3_128bits_withSecretandSeed(XXH_NOESCAPE const void* input, size_t length, + XXH_NOESCAPE const void* secret, size_t secretSize, + XXH64_hash_t seed64); + +#ifndef XXH_NO_STREAM +/*! + * @brief Resets an @ref XXH3_state_t with secret data to begin a new hash. + * + * @param statePtr A pointer to an @ref XXH3_state_t allocated with @ref XXH3_createState(). + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * @param seed64 The 64-bit seed to alter the hash result predictably. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @see XXH3_64bits_withSecretandSeed(). Contract is identical. + */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset_withSecretandSeed(XXH_NOESCAPE XXH3_state_t* statePtr, + XXH_NOESCAPE const void* secret, size_t secretSize, + XXH64_hash_t seed64); + +/*! + * @brief Resets an @ref XXH3_state_t with secret data to begin a new hash. + * + * @param statePtr A pointer to an @ref XXH3_state_t allocated with @ref XXH3_createState(). + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * @param seed64 The 64-bit seed to alter the hash result predictably. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @see XXH3_64bits_withSecretandSeed(). Contract is identical. + * + * Note: there was a bug in an earlier version of this function (<= v0.8.2) + * that would make it generate an incorrect hash value + * when @p seed == 0 and @p length < XXH3_MIDSIZE_MAX + * and @p secret is different from XXH3_generateSecret_fromSeed(). + * As stated in the contract, the correct hash result must be + * the same as XXH3_128bits_withSeed() when @p length <= XXH3_MIDSIZE_MAX. + * Results generated by this older version are wrong, hence not comparable. + */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset_withSecretandSeed(XXH_NOESCAPE XXH3_state_t* statePtr, + XXH_NOESCAPE const void* secret, size_t secretSize, + XXH64_hash_t seed64); + +#endif /* !XXH_NO_STREAM */ + +#endif /* !XXH_NO_XXH3 */ +#endif /* XXH_NO_LONG_LONG */ +#if defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API) +# define XXH_IMPLEMENTATION +#endif + +#endif /* defined(XXH_STATIC_LINKING_ONLY) && !defined(XXHASH_H_STATIC_13879238742) */ + + +/* ======================================================================== */ +/* ======================================================================== */ +/* ======================================================================== */ + + +/*-********************************************************************** + * xxHash implementation + *-********************************************************************** + * xxHash's implementation used to be hosted inside xxhash.c. + * + * However, inlining requires implementation to be visible to the compiler, + * hence be included alongside the header. + * Previously, implementation was hosted inside xxhash.c, + * which was then #included when inlining was activated. + * This construction created issues with a few build and install systems, + * as it required xxhash.c to be stored in /include directory. + * + * xxHash implementation is now directly integrated within xxhash.h. + * As a consequence, xxhash.c is no longer needed in /include. + * + * xxhash.c is still available and is still useful. + * In a "normal" setup, when xxhash is not inlined, + * xxhash.h only exposes the prototypes and public symbols, + * while xxhash.c can be built into an object file xxhash.o + * which can then be linked into the final binary. + ************************************************************************/ + +#if ( defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API) \ + || defined(XXH_IMPLEMENTATION) ) && !defined(XXH_IMPLEM_13a8737387) +# define XXH_IMPLEM_13a8737387 + +/* ************************************* +* Tuning parameters +***************************************/ + +/*! + * @defgroup tuning Tuning parameters + * @{ + * + * Various macros to control xxHash's behavior. + */ +#ifdef XXH_DOXYGEN +/*! + * @brief Define this to disable 64-bit code. + * + * Useful if only using the @ref XXH32_family and you have a strict C90 compiler. + */ +# define XXH_NO_LONG_LONG +# undef XXH_NO_LONG_LONG /* don't actually */ +/*! + * @brief Controls how unaligned memory is accessed. + * + * By default, access to unaligned memory is controlled by `memcpy()`, which is + * safe and portable. + * + * Unfortunately, on some target/compiler combinations, the generated assembly + * is sub-optimal. + * + * The below switch allow selection of a different access method + * in the search for improved performance. + * + * @par Possible options: + * + * - `XXH_FORCE_MEMORY_ACCESS=0` (default): `memcpy` + * @par + * Use `memcpy()`. Safe and portable. Note that most modern compilers will + * eliminate the function call and treat it as an unaligned access. + * + * - `XXH_FORCE_MEMORY_ACCESS=1`: `__attribute__((aligned(1)))` + * @par + * Depends on compiler extensions and is therefore not portable. + * This method is safe _if_ your compiler supports it, + * and *generally* as fast or faster than `memcpy`. + * + * - `XXH_FORCE_MEMORY_ACCESS=2`: Direct cast + * @par + * Casts directly and dereferences. This method doesn't depend on the + * compiler, but it violates the C standard as it directly dereferences an + * unaligned pointer. It can generate buggy code on targets which do not + * support unaligned memory accesses, but in some circumstances, it's the + * only known way to get the most performance. + * + * - `XXH_FORCE_MEMORY_ACCESS=3`: Byteshift + * @par + * Also portable. This can generate the best code on old compilers which don't + * inline small `memcpy()` calls, and it might also be faster on big-endian + * systems which lack a native byteswap instruction. However, some compilers + * will emit literal byteshifts even if the target supports unaligned access. + * + * + * @warning + * Methods 1 and 2 rely on implementation-defined behavior. Use these with + * care, as what works on one compiler/platform/optimization level may cause + * another to read garbage data or even crash. + * + * See https://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html for details. + * + * Prefer these methods in priority order (0 > 3 > 1 > 2) + */ +# define XXH_FORCE_MEMORY_ACCESS 0 + +/*! + * @def XXH_SIZE_OPT + * @brief Controls how much xxHash optimizes for size. + * + * xxHash, when compiled, tends to result in a rather large binary size. This + * is mostly due to heavy usage to forced inlining and constant folding of the + * @ref XXH3_family to increase performance. + * + * However, some developers prefer size over speed. This option can + * significantly reduce the size of the generated code. When using the `-Os` + * or `-Oz` options on GCC or Clang, this is defined to 1 by default, + * otherwise it is defined to 0. + * + * Most of these size optimizations can be controlled manually. + * + * This is a number from 0-2. + * - `XXH_SIZE_OPT` == 0: Default. xxHash makes no size optimizations. Speed + * comes first. + * - `XXH_SIZE_OPT` == 1: Default for `-Os` and `-Oz`. xxHash is more + * conservative and disables hacks that increase code size. It implies the + * options @ref XXH_NO_INLINE_HINTS == 1, @ref XXH_FORCE_ALIGN_CHECK == 0, + * and @ref XXH3_NEON_LANES == 8 if they are not already defined. + * - `XXH_SIZE_OPT` == 2: xxHash tries to make itself as small as possible. + * Performance may cry. For example, the single shot functions just use the + * streaming API. + */ +# define XXH_SIZE_OPT 0 + +/*! + * @def XXH_FORCE_ALIGN_CHECK + * @brief If defined to non-zero, adds a special path for aligned inputs (XXH32() + * and XXH64() only). + * + * This is an important performance trick for architectures without decent + * unaligned memory access performance. + * + * It checks for input alignment, and when conditions are met, uses a "fast + * path" employing direct 32-bit/64-bit reads, resulting in _dramatically + * faster_ read speed. + * + * The check costs one initial branch per hash, which is generally negligible, + * but not zero. + * + * Moreover, it's not useful to generate an additional code path if memory + * access uses the same instruction for both aligned and unaligned + * addresses (e.g. x86 and aarch64). + * + * In these cases, the alignment check can be removed by setting this macro to 0. + * Then the code will always use unaligned memory access. + * Align check is automatically disabled on x86, x64, ARM64, and some ARM chips + * which are platforms known to offer good unaligned memory accesses performance. + * + * It is also disabled by default when @ref XXH_SIZE_OPT >= 1. + * + * This option does not affect XXH3 (only XXH32 and XXH64). + */ +# define XXH_FORCE_ALIGN_CHECK 0 + +/*! + * @def XXH_NO_INLINE_HINTS + * @brief When non-zero, sets all functions to `static`. + * + * By default, xxHash tries to force the compiler to inline almost all internal + * functions. + * + * This can usually improve performance due to reduced jumping and improved + * constant folding, but significantly increases the size of the binary which + * might not be favorable. + * + * Additionally, sometimes the forced inlining can be detrimental to performance, + * depending on the architecture. + * + * XXH_NO_INLINE_HINTS marks all internal functions as static, giving the + * compiler full control on whether to inline or not. + * + * When not optimizing (-O0), using `-fno-inline` with GCC or Clang, or if + * @ref XXH_SIZE_OPT >= 1, this will automatically be defined. + */ +# define XXH_NO_INLINE_HINTS 0 + +/*! + * @def XXH3_INLINE_SECRET + * @brief Determines whether to inline the XXH3 withSecret code. + * + * When the secret size is known, the compiler can improve the performance + * of XXH3_64bits_withSecret() and XXH3_128bits_withSecret(). + * + * However, if the secret size is not known, it doesn't have any benefit. This + * happens when xxHash is compiled into a global symbol. Therefore, if + * @ref XXH_INLINE_ALL is *not* defined, this will be defined to 0. + * + * Additionally, this defaults to 0 on GCC 12+, which has an issue with function pointers + * that are *sometimes* force inline on -Og, and it is impossible to automatically + * detect this optimization level. + */ +# define XXH3_INLINE_SECRET 0 + +/*! + * @def XXH32_ENDJMP + * @brief Whether to use a jump for `XXH32_finalize`. + * + * For performance, `XXH32_finalize` uses multiple branches in the finalizer. + * This is generally preferable for performance, + * but depending on exact architecture, a jmp may be preferable. + * + * This setting is only possibly making a difference for very small inputs. + */ +# define XXH32_ENDJMP 0 + +/*! + * @internal + * @brief Redefines old internal names. + * + * For compatibility with code that uses xxHash's internals before the names + * were changed to improve namespacing. There is no other reason to use this. + */ +# define XXH_OLD_NAMES +# undef XXH_OLD_NAMES /* don't actually use, it is ugly. */ + +/*! + * @def XXH_NO_STREAM + * @brief Disables the streaming API. + * + * When xxHash is not inlined and the streaming functions are not used, disabling + * the streaming functions can improve code size significantly, especially with + * the @ref XXH3_family which tends to make constant folded copies of itself. + */ +# define XXH_NO_STREAM +# undef XXH_NO_STREAM /* don't actually */ +#endif /* XXH_DOXYGEN */ +/*! + * @} + */ + +#ifndef XXH_FORCE_MEMORY_ACCESS /* can be defined externally, on command line for example */ + /* prefer __packed__ structures (method 1) for GCC + * < ARMv7 with unaligned access (e.g. Raspbian armhf) still uses byte shifting, so we use memcpy + * which for some reason does unaligned loads. */ +# if defined(__GNUC__) && !(defined(__ARM_ARCH) && __ARM_ARCH < 7 && defined(__ARM_FEATURE_UNALIGNED)) +# define XXH_FORCE_MEMORY_ACCESS 1 +# endif +#endif + +#ifndef XXH_SIZE_OPT + /* default to 1 for -Os or -Oz */ +# if (defined(__GNUC__) || defined(__clang__)) && defined(__OPTIMIZE_SIZE__) +# define XXH_SIZE_OPT 1 +# else +# define XXH_SIZE_OPT 0 +# endif +#endif + +#ifndef XXH_FORCE_ALIGN_CHECK /* can be defined externally */ + /* don't check on sizeopt, x86, aarch64, or arm when unaligned access is available */ +# if XXH_SIZE_OPT >= 1 || \ + defined(__i386) || defined(__x86_64__) || defined(__aarch64__) || defined(__ARM_FEATURE_UNALIGNED) \ + || defined(_M_IX86) || defined(_M_X64) || defined(_M_ARM64) || defined(_M_ARM) /* visual */ +# define XXH_FORCE_ALIGN_CHECK 0 +# else +# define XXH_FORCE_ALIGN_CHECK 1 +# endif +#endif + +#ifndef XXH_NO_INLINE_HINTS +# if XXH_SIZE_OPT >= 1 || defined(__NO_INLINE__) /* -O0, -fno-inline */ +# define XXH_NO_INLINE_HINTS 1 +# else +# define XXH_NO_INLINE_HINTS 0 +# endif +#endif + +#ifndef XXH3_INLINE_SECRET +# if (defined(__GNUC__) && !defined(__clang__) && __GNUC__ >= 12) \ + || !defined(XXH_INLINE_ALL) +# define XXH3_INLINE_SECRET 0 +# else +# define XXH3_INLINE_SECRET 1 +# endif +#endif + +#ifndef XXH32_ENDJMP +/* generally preferable for performance */ +# define XXH32_ENDJMP 0 +#endif + +/*! + * @defgroup impl Implementation + * @{ + */ + + +/* ************************************* +* Includes & Memory related functions +***************************************/ +#if defined(XXH_NO_STREAM) +/* nothing */ +#elif defined(XXH_NO_STDLIB) + +/* When requesting to disable any mention of stdlib, + * the library loses the ability to invoked malloc / free. + * In practice, it means that functions like `XXH*_createState()` + * will always fail, and return NULL. + * This flag is useful in situations where + * xxhash.h is integrated into some kernel, embedded or limited environment + * without access to dynamic allocation. + */ + +static XXH_CONSTF void* XXH_malloc(size_t s) { (void)s; return NULL; } +static void XXH_free(void* p) { (void)p; } + +#else + +/* + * Modify the local functions below should you wish to use + * different memory routines for malloc() and free() + */ +#include + +/*! + * @internal + * @brief Modify this function to use a different routine than malloc(). + */ +static XXH_MALLOCF void* XXH_malloc(size_t s) { return malloc(s); } + +/*! + * @internal + * @brief Modify this function to use a different routine than free(). + */ +static void XXH_free(void* p) { free(p); } + +#endif /* XXH_NO_STDLIB */ + +#include + +/*! + * @internal + * @brief Modify this function to use a different routine than memcpy(). + */ +static void* XXH_memcpy(void* dest, const void* src, size_t size) +{ + return memcpy(dest,src,size); +} + +#include /* ULLONG_MAX */ + + +/* ************************************* +* Compiler Specific Options +***************************************/ +#ifdef _MSC_VER /* Visual Studio warning fix */ +# pragma warning(disable : 4127) /* disable: C4127: conditional expression is constant */ +#endif + +#if XXH_NO_INLINE_HINTS /* disable inlining hints */ +# if defined(__GNUC__) || defined(__clang__) +# define XXH_FORCE_INLINE static __attribute__((__unused__)) +# else +# define XXH_FORCE_INLINE static +# endif +# define XXH_NO_INLINE static +/* enable inlining hints */ +#elif defined(__GNUC__) || defined(__clang__) +# define XXH_FORCE_INLINE static __inline__ __attribute__((__always_inline__, __unused__)) +# define XXH_NO_INLINE static __attribute__((__noinline__)) +#elif defined(_MSC_VER) /* Visual Studio */ +# define XXH_FORCE_INLINE static __forceinline +# define XXH_NO_INLINE static __declspec(noinline) +#elif defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) /* C99 */ +# define XXH_FORCE_INLINE static inline +# define XXH_NO_INLINE static +#else +# define XXH_FORCE_INLINE static +# define XXH_NO_INLINE static +#endif + +#if defined(XXH_INLINE_ALL) +# define XXH_STATIC XXH_FORCE_INLINE +#else +# define XXH_STATIC static +#endif + +#if XXH3_INLINE_SECRET +# define XXH3_WITH_SECRET_INLINE XXH_FORCE_INLINE +#else +# define XXH3_WITH_SECRET_INLINE XXH_NO_INLINE +#endif + +#if ((defined(sun) || defined(__sun)) && __cplusplus) /* Solaris includes __STDC_VERSION__ with C++. Tested with GCC 5.5 */ +# define XXH_RESTRICT /* disable */ +#elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* >= C99 */ +# define XXH_RESTRICT restrict +#elif (defined (__GNUC__) && ((__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))) \ + || (defined (__clang__)) \ + || (defined (_MSC_VER) && (_MSC_VER >= 1400)) \ + || (defined (__INTEL_COMPILER) && (__INTEL_COMPILER >= 1300)) +/* + * There are a LOT more compilers that recognize __restrict but this + * covers the major ones. + */ +# define XXH_RESTRICT __restrict +#else +# define XXH_RESTRICT /* disable */ +#endif + +/* ************************************* +* Debug +***************************************/ +/*! + * @ingroup tuning + * @def XXH_DEBUGLEVEL + * @brief Sets the debugging level. + * + * XXH_DEBUGLEVEL is expected to be defined externally, typically via the + * compiler's command line options. The value must be a number. + */ +#ifndef XXH_DEBUGLEVEL +# ifdef DEBUGLEVEL /* backwards compat */ +# define XXH_DEBUGLEVEL DEBUGLEVEL +# else +# define XXH_DEBUGLEVEL 0 +# endif +#endif + +#if (XXH_DEBUGLEVEL>=1) +# include /* note: can still be disabled with NDEBUG */ +# define XXH_ASSERT(c) assert(c) +#else +# if defined(__INTEL_COMPILER) +# define XXH_ASSERT(c) XXH_ASSUME((unsigned char) (c)) +# else +# define XXH_ASSERT(c) XXH_ASSUME(c) +# endif +#endif + +/* note: use after variable declarations */ +#ifndef XXH_STATIC_ASSERT +# if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) /* C11 */ +# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { _Static_assert((c),m); } while(0) +# elif defined(__cplusplus) && (__cplusplus >= 201103L) /* C++11 */ +# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { static_assert((c),m); } while(0) +# else +# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { struct xxh_sa { char x[(c) ? 1 : -1]; }; } while(0) +# endif +# define XXH_STATIC_ASSERT(c) XXH_STATIC_ASSERT_WITH_MESSAGE((c),#c) +#endif + +/*! + * @internal + * @def XXH_COMPILER_GUARD(var) + * @brief Used to prevent unwanted optimizations for @p var. + * + * It uses an empty GCC inline assembly statement with a register constraint + * which forces @p var into a general purpose register (eg eax, ebx, ecx + * on x86) and marks it as modified. + * + * This is used in a few places to avoid unwanted autovectorization (e.g. + * XXH32_round()). All vectorization we want is explicit via intrinsics, + * and _usually_ isn't wanted elsewhere. + * + * We also use it to prevent unwanted constant folding for AArch64 in + * XXH3_initCustomSecret_scalar(). + */ +#if defined(__GNUC__) || defined(__clang__) +# define XXH_COMPILER_GUARD(var) __asm__("" : "+r" (var)) +#else +# define XXH_COMPILER_GUARD(var) ((void)0) +#endif + +/* Specifically for NEON vectors which use the "w" constraint, on + * Clang. */ +#if defined(__clang__) && defined(__ARM_ARCH) && !defined(__wasm__) +# define XXH_COMPILER_GUARD_CLANG_NEON(var) __asm__("" : "+w" (var)) +#else +# define XXH_COMPILER_GUARD_CLANG_NEON(var) ((void)0) +#endif + +/* ************************************* +* Basic Types +***************************************/ +#if !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# ifdef _AIX +# include +# else +# include +# endif + typedef uint8_t xxh_u8; +#else + typedef unsigned char xxh_u8; +#endif +typedef XXH32_hash_t xxh_u32; + +#ifdef XXH_OLD_NAMES +# warning "XXH_OLD_NAMES is planned to be removed starting v0.9. If the program depends on it, consider moving away from it by employing newer type names directly" +# define BYTE xxh_u8 +# define U8 xxh_u8 +# define U32 xxh_u32 +#endif + +/* *** Memory access *** */ + +/*! + * @internal + * @fn xxh_u32 XXH_read32(const void* ptr) + * @brief Reads an unaligned 32-bit integer from @p ptr in native endianness. + * + * Affected by @ref XXH_FORCE_MEMORY_ACCESS. + * + * @param ptr The pointer to read from. + * @return The 32-bit native endian integer from the bytes at @p ptr. + */ + +/*! + * @internal + * @fn xxh_u32 XXH_readLE32(const void* ptr) + * @brief Reads an unaligned 32-bit little endian integer from @p ptr. + * + * Affected by @ref XXH_FORCE_MEMORY_ACCESS. + * + * @param ptr The pointer to read from. + * @return The 32-bit little endian integer from the bytes at @p ptr. + */ + +/*! + * @internal + * @fn xxh_u32 XXH_readBE32(const void* ptr) + * @brief Reads an unaligned 32-bit big endian integer from @p ptr. + * + * Affected by @ref XXH_FORCE_MEMORY_ACCESS. + * + * @param ptr The pointer to read from. + * @return The 32-bit big endian integer from the bytes at @p ptr. + */ + +/*! + * @internal + * @fn xxh_u32 XXH_readLE32_align(const void* ptr, XXH_alignment align) + * @brief Like @ref XXH_readLE32(), but has an option for aligned reads. + * + * Affected by @ref XXH_FORCE_MEMORY_ACCESS. + * Note that when @ref XXH_FORCE_ALIGN_CHECK == 0, the @p align parameter is + * always @ref XXH_alignment::XXH_unaligned. + * + * @param ptr The pointer to read from. + * @param align Whether @p ptr is aligned. + * @pre + * If @p align == @ref XXH_alignment::XXH_aligned, @p ptr must be 4 byte + * aligned. + * @return The 32-bit little endian integer from the bytes at @p ptr. + */ + +#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3)) +/* + * Manual byteshift. Best for old compilers which don't inline memcpy. + * We actually directly use XXH_readLE32 and XXH_readBE32. + */ +#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==2)) + +/* + * Force direct memory access. Only works on CPU which support unaligned memory + * access in hardware. + */ +static xxh_u32 XXH_read32(const void* memPtr) { return *(const xxh_u32*) memPtr; } + +#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==1)) + +/* + * __attribute__((aligned(1))) is supported by gcc and clang. Originally the + * documentation claimed that it only increased the alignment, but actually it + * can decrease it on gcc, clang, and icc: + * https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69502, + * https://gcc.godbolt.org/z/xYez1j67Y. + */ +#ifdef XXH_OLD_NAMES +typedef union { xxh_u32 u32; } __attribute__((__packed__)) unalign; +#endif +static xxh_u32 XXH_read32(const void* ptr) +{ + typedef __attribute__((__aligned__(1))) xxh_u32 xxh_unalign32; + return *((const xxh_unalign32*)ptr); +} + +#else + +/* + * Portable and safe solution. Generally efficient. + * see: https://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html + */ +static xxh_u32 XXH_read32(const void* memPtr) +{ + xxh_u32 val; + XXH_memcpy(&val, memPtr, sizeof(val)); + return val; +} + +#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */ + + +/* *** Endianness *** */ + +/*! + * @ingroup tuning + * @def XXH_CPU_LITTLE_ENDIAN + * @brief Whether the target is little endian. + * + * Defined to 1 if the target is little endian, or 0 if it is big endian. + * It can be defined externally, for example on the compiler command line. + * + * If it is not defined, + * a runtime check (which is usually constant folded) is used instead. + * + * @note + * This is not necessarily defined to an integer constant. + * + * @see XXH_isLittleEndian() for the runtime check. + */ +#ifndef XXH_CPU_LITTLE_ENDIAN +/* + * Try to detect endianness automatically, to avoid the nonstandard behavior + * in `XXH_isLittleEndian()` + */ +# if defined(_WIN32) /* Windows is always little endian */ \ + || defined(__LITTLE_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) +# define XXH_CPU_LITTLE_ENDIAN 1 +# elif defined(__BIG_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) +# define XXH_CPU_LITTLE_ENDIAN 0 +# else +/*! + * @internal + * @brief Runtime check for @ref XXH_CPU_LITTLE_ENDIAN. + * + * Most compilers will constant fold this. + */ +static int XXH_isLittleEndian(void) +{ + /* + * Portable and well-defined behavior. + * Don't use static: it is detrimental to performance. + */ + const union { xxh_u32 u; xxh_u8 c[4]; } one = { 1 }; + return one.c[0]; +} +# define XXH_CPU_LITTLE_ENDIAN XXH_isLittleEndian() +# endif +#endif + + + + +/* **************************************** +* Compiler-specific Functions and Macros +******************************************/ +#define XXH_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) + +#ifdef __has_builtin +# define XXH_HAS_BUILTIN(x) __has_builtin(x) +#else +# define XXH_HAS_BUILTIN(x) 0 +#endif + + + +/* + * C23 and future versions have standard "unreachable()". + * Once it has been implemented reliably we can add it as an + * additional case: + * + * ``` + * #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= XXH_C23_VN) + * # include + * # ifdef unreachable + * # define XXH_UNREACHABLE() unreachable() + * # endif + * #endif + * ``` + * + * Note C++23 also has std::unreachable() which can be detected + * as follows: + * ``` + * #if defined(__cpp_lib_unreachable) && (__cpp_lib_unreachable >= 202202L) + * # include + * # define XXH_UNREACHABLE() std::unreachable() + * #endif + * ``` + * NB: `__cpp_lib_unreachable` is defined in the `` header. + * We don't use that as including `` in `extern "C"` blocks + * doesn't work on GCC12 + */ + +#if XXH_HAS_BUILTIN(__builtin_unreachable) +# define XXH_UNREACHABLE() __builtin_unreachable() + +#elif defined(_MSC_VER) +# define XXH_UNREACHABLE() __assume(0) + +#else +# define XXH_UNREACHABLE() +#endif + +#if XXH_HAS_BUILTIN(__builtin_assume) +# define XXH_ASSUME(c) __builtin_assume(c) +#else +# define XXH_ASSUME(c) if (!(c)) { XXH_UNREACHABLE(); } +#endif + +/*! + * @internal + * @def XXH_rotl32(x,r) + * @brief 32-bit rotate left. + * + * @param x The 32-bit integer to be rotated. + * @param r The number of bits to rotate. + * @pre + * @p r > 0 && @p r < 32 + * @note + * @p x and @p r may be evaluated multiple times. + * @return The rotated result. + */ +#if !defined(NO_CLANG_BUILTIN) && XXH_HAS_BUILTIN(__builtin_rotateleft32) \ + && XXH_HAS_BUILTIN(__builtin_rotateleft64) +# define XXH_rotl32 __builtin_rotateleft32 +# define XXH_rotl64 __builtin_rotateleft64 +#elif XXH_HAS_BUILTIN(__builtin_stdc_rotate_left) +# define XXH_rotl32 __builtin_stdc_rotate_left +# define XXH_rotl64 __builtin_stdc_rotate_left +/* Note: although _rotl exists for minGW (GCC under windows), performance seems poor */ +#elif defined(_MSC_VER) +# define XXH_rotl32(x,r) _rotl(x,r) +# define XXH_rotl64(x,r) _rotl64(x,r) +#else +# define XXH_rotl32(x,r) (((x) << (r)) | ((x) >> (32 - (r)))) +# define XXH_rotl64(x,r) (((x) << (r)) | ((x) >> (64 - (r)))) +#endif + +/*! + * @internal + * @fn xxh_u32 XXH_swap32(xxh_u32 x) + * @brief A 32-bit byteswap. + * + * @param x The 32-bit integer to byteswap. + * @return @p x, byteswapped. + */ +#if defined(_MSC_VER) /* Visual Studio */ +# define XXH_swap32 _byteswap_ulong +#elif XXH_GCC_VERSION >= 403 +# define XXH_swap32 __builtin_bswap32 +#else +static xxh_u32 XXH_swap32 (xxh_u32 x) +{ + return ((x << 24) & 0xff000000 ) | + ((x << 8) & 0x00ff0000 ) | + ((x >> 8) & 0x0000ff00 ) | + ((x >> 24) & 0x000000ff ); +} +#endif + + +/* *************************** +* Memory reads +*****************************/ + +/*! + * @internal + * @brief Enum to indicate whether a pointer is aligned. + */ +typedef enum { + XXH_aligned, /*!< Aligned */ + XXH_unaligned /*!< Possibly unaligned */ +} XXH_alignment; + +/* + * XXH_FORCE_MEMORY_ACCESS==3 is an endian-independent byteshift load. + * + * This is ideal for older compilers which don't inline memcpy. + */ +#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3)) + +XXH_FORCE_INLINE xxh_u32 XXH_readLE32(const void* memPtr) +{ + const xxh_u8* bytePtr = (const xxh_u8 *)memPtr; + return bytePtr[0] + | ((xxh_u32)bytePtr[1] << 8) + | ((xxh_u32)bytePtr[2] << 16) + | ((xxh_u32)bytePtr[3] << 24); +} + +XXH_FORCE_INLINE xxh_u32 XXH_readBE32(const void* memPtr) +{ + const xxh_u8* bytePtr = (const xxh_u8 *)memPtr; + return bytePtr[3] + | ((xxh_u32)bytePtr[2] << 8) + | ((xxh_u32)bytePtr[1] << 16) + | ((xxh_u32)bytePtr[0] << 24); +} + +#else +XXH_FORCE_INLINE xxh_u32 XXH_readLE32(const void* ptr) +{ + return XXH_CPU_LITTLE_ENDIAN ? XXH_read32(ptr) : XXH_swap32(XXH_read32(ptr)); +} + +static xxh_u32 XXH_readBE32(const void* ptr) +{ + return XXH_CPU_LITTLE_ENDIAN ? XXH_swap32(XXH_read32(ptr)) : XXH_read32(ptr); +} +#endif + +XXH_FORCE_INLINE xxh_u32 +XXH_readLE32_align(const void* ptr, XXH_alignment align) +{ + if (align==XXH_unaligned) { + return XXH_readLE32(ptr); + } else { + return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u32*)ptr : XXH_swap32(*(const xxh_u32*)ptr); + } +} + + +/* ************************************* +* Misc +***************************************/ +/*! @ingroup public */ +XXH_PUBLIC_API unsigned XXH_versionNumber (void) { return XXH_VERSION_NUMBER; } + + +/* ******************************************************************* +* 32-bit hash functions +*********************************************************************/ +/*! + * @} + * @defgroup XXH32_impl XXH32 implementation + * @ingroup impl + * + * Details on the XXH32 implementation. + * @{ + */ + /* #define instead of static const, to be used as initializers */ +#define XXH_PRIME32_1 0x9E3779B1U /*!< 0b10011110001101110111100110110001 */ +#define XXH_PRIME32_2 0x85EBCA77U /*!< 0b10000101111010111100101001110111 */ +#define XXH_PRIME32_3 0xC2B2AE3DU /*!< 0b11000010101100101010111000111101 */ +#define XXH_PRIME32_4 0x27D4EB2FU /*!< 0b00100111110101001110101100101111 */ +#define XXH_PRIME32_5 0x165667B1U /*!< 0b00010110010101100110011110110001 */ + +#ifdef XXH_OLD_NAMES +# define PRIME32_1 XXH_PRIME32_1 +# define PRIME32_2 XXH_PRIME32_2 +# define PRIME32_3 XXH_PRIME32_3 +# define PRIME32_4 XXH_PRIME32_4 +# define PRIME32_5 XXH_PRIME32_5 +#endif + +/*! + * @internal + * @brief Normal stripe processing routine. + * + * This shuffles the bits so that any bit from @p input impacts several bits in + * @p acc. + * + * @param acc The accumulator lane. + * @param input The stripe of input to mix. + * @return The mixed accumulator lane. + */ +static xxh_u32 XXH32_round(xxh_u32 acc, xxh_u32 input) +{ + acc += input * XXH_PRIME32_2; + acc = XXH_rotl32(acc, 13); + acc *= XXH_PRIME32_1; +#if (defined(__SSE4_1__) || defined(__aarch64__) || defined(__wasm_simd128__)) && !defined(XXH_ENABLE_AUTOVECTORIZE) + /* + * UGLY HACK: + * A compiler fence is used to prevent GCC and Clang from + * autovectorizing the XXH32 loop (pragmas and attributes don't work for some + * reason) without globally disabling SSE4.1. + * + * The reason we want to avoid vectorization is because despite working on + * 4 integers at a time, there are multiple factors slowing XXH32 down on + * SSE4: + * - There's a ridiculous amount of lag from pmulld (10 cycles of latency on + * newer chips!) making it slightly slower to multiply four integers at + * once compared to four integers independently. Even when pmulld was + * fastest, Sandy/Ivy Bridge, it is still not worth it to go into SSE + * just to multiply unless doing a long operation. + * + * - Four instructions are required to rotate, + * movqda tmp, v // not required with VEX encoding + * pslld tmp, 13 // tmp <<= 13 + * psrld v, 19 // x >>= 19 + * por v, tmp // x |= tmp + * compared to one for scalar: + * roll v, 13 // reliably fast across the board + * shldl v, v, 13 // Sandy Bridge and later prefer this for some reason + * + * - Instruction level parallelism is actually more beneficial here because + * the SIMD actually serializes this operation: While v1 is rotating, v2 + * can load data, while v3 can multiply. SSE forces them to operate + * together. + * + * This is also enabled on AArch64, as Clang is *very aggressive* in vectorizing + * the loop. NEON is only faster on the A53, and with the newer cores, it is less + * than half the speed. + * + * Additionally, this is used on WASM SIMD128 because it JITs to the same + * SIMD instructions and has the same issue. + */ + XXH_COMPILER_GUARD(acc); +#endif + return acc; +} + +/*! + * @internal + * @brief Mixes all bits to finalize the hash. + * + * The final mix ensures that all input bits have a chance to impact any bit in + * the output digest, resulting in an unbiased distribution. + * + * @param hash The hash to avalanche. + * @return The avalanched hash. + */ +static xxh_u32 XXH32_avalanche(xxh_u32 hash) +{ + hash ^= hash >> 15; + hash *= XXH_PRIME32_2; + hash ^= hash >> 13; + hash *= XXH_PRIME32_3; + hash ^= hash >> 16; + return hash; +} + +#define XXH_get32bits(p) XXH_readLE32_align(p, align) + +/*! + * @internal + * @brief Sets up the initial accumulator state for XXH32(). + */ +XXH_FORCE_INLINE void +XXH32_initAccs(xxh_u32 *acc, xxh_u32 seed) +{ + XXH_ASSERT(acc != NULL); + acc[0] = seed + XXH_PRIME32_1 + XXH_PRIME32_2; + acc[1] = seed + XXH_PRIME32_2; + acc[2] = seed + 0; + acc[3] = seed - XXH_PRIME32_1; +} + +/*! + * @internal + * @brief Consumes a block of data for XXH32(). + * + * @return the end input pointer. + */ +XXH_FORCE_INLINE const xxh_u8 * +XXH32_consumeLong( + xxh_u32 *XXH_RESTRICT acc, + xxh_u8 const *XXH_RESTRICT input, + size_t len, + XXH_alignment align +) +{ + const xxh_u8* const bEnd = input + len; + const xxh_u8* const limit = bEnd - 15; + XXH_ASSERT(acc != NULL); + XXH_ASSERT(input != NULL); + XXH_ASSERT(len >= 16); + do { + acc[0] = XXH32_round(acc[0], XXH_get32bits(input)); input += 4; + acc[1] = XXH32_round(acc[1], XXH_get32bits(input)); input += 4; + acc[2] = XXH32_round(acc[2], XXH_get32bits(input)); input += 4; + acc[3] = XXH32_round(acc[3], XXH_get32bits(input)); input += 4; + } while (input < limit); + + return input; +} + +/*! + * @internal + * @brief Merges the accumulator lanes together for XXH32() + */ +XXH_FORCE_INLINE XXH_PUREF xxh_u32 +XXH32_mergeAccs(const xxh_u32 *acc) +{ + XXH_ASSERT(acc != NULL); + return XXH_rotl32(acc[0], 1) + XXH_rotl32(acc[1], 7) + + XXH_rotl32(acc[2], 12) + XXH_rotl32(acc[3], 18); +} + +/*! + * @internal + * @brief Processes the last 0-15 bytes of @p ptr. + * + * There may be up to 15 bytes remaining to consume from the input. + * This final stage will digest them to ensure that all input bytes are present + * in the final mix. + * + * @param hash The hash to finalize. + * @param ptr The pointer to the remaining input. + * @param len The remaining length, modulo 16. + * @param align Whether @p ptr is aligned. + * @return The finalized hash. + * @see XXH64_finalize(). + */ +static XXH_PUREF xxh_u32 +XXH32_finalize(xxh_u32 hash, const xxh_u8* ptr, size_t len, XXH_alignment align) +{ +#define XXH_PROCESS1 do { \ + hash += (*ptr++) * XXH_PRIME32_5; \ + hash = XXH_rotl32(hash, 11) * XXH_PRIME32_1; \ +} while (0) + +#define XXH_PROCESS4 do { \ + hash += XXH_get32bits(ptr) * XXH_PRIME32_3; \ + ptr += 4; \ + hash = XXH_rotl32(hash, 17) * XXH_PRIME32_4; \ +} while (0) + + if (ptr==NULL) XXH_ASSERT(len == 0); + + /* Compact rerolled version; generally faster */ + if (!XXH32_ENDJMP) { + len &= 15; + while (len >= 4) { + XXH_PROCESS4; + len -= 4; + } + while (len > 0) { + XXH_PROCESS1; + --len; + } + return XXH32_avalanche(hash); + } else { + switch(len&15) /* or switch(bEnd - p) */ { + case 12: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 8: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 4: XXH_PROCESS4; + return XXH32_avalanche(hash); + + case 13: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 9: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 5: XXH_PROCESS4; + XXH_PROCESS1; + return XXH32_avalanche(hash); + + case 14: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 10: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 6: XXH_PROCESS4; + XXH_PROCESS1; + XXH_PROCESS1; + return XXH32_avalanche(hash); + + case 15: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 11: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 7: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 3: XXH_PROCESS1; + XXH_FALLTHROUGH; /* fallthrough */ + case 2: XXH_PROCESS1; + XXH_FALLTHROUGH; /* fallthrough */ + case 1: XXH_PROCESS1; + XXH_FALLTHROUGH; /* fallthrough */ + case 0: return XXH32_avalanche(hash); + } + XXH_ASSERT(0); + return hash; /* reaching this point is deemed impossible */ + } +} + +#ifdef XXH_OLD_NAMES +# define PROCESS1 XXH_PROCESS1 +# define PROCESS4 XXH_PROCESS4 +#else +# undef XXH_PROCESS1 +# undef XXH_PROCESS4 +#endif + +/*! + * @internal + * @brief The implementation for @ref XXH32(). + * + * @param input , len , seed Directly passed from @ref XXH32(). + * @param align Whether @p input is aligned. + * @return The calculated hash. + */ +XXH_FORCE_INLINE XXH_PUREF xxh_u32 +XXH32_endian_align(const xxh_u8* input, size_t len, xxh_u32 seed, XXH_alignment align) +{ + xxh_u32 h32; + + if (input==NULL) XXH_ASSERT(len == 0); + + if (len>=16) { + xxh_u32 acc[4]; + XXH32_initAccs(acc, seed); + + input = XXH32_consumeLong(acc, input, len, align); + + h32 = XXH32_mergeAccs(acc); + } else { + h32 = seed + XXH_PRIME32_5; + } + + h32 += (xxh_u32)len; + + return XXH32_finalize(h32, input, len&15, align); +} + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH32_hash_t XXH32 (const void* input, size_t len, XXH32_hash_t seed) +{ +#if !defined(XXH_NO_STREAM) && XXH_SIZE_OPT >= 2 + /* Simple version, good for code maintenance, but unfortunately slow for small inputs */ + XXH32_state_t state; + XXH32_reset(&state, seed); + XXH32_update(&state, (const xxh_u8*)input, len); + return XXH32_digest(&state); +#else + if (XXH_FORCE_ALIGN_CHECK) { + if ((((size_t)input) & 3) == 0) { /* Input is 4-bytes aligned, leverage the speed benefit */ + return XXH32_endian_align((const xxh_u8*)input, len, seed, XXH_aligned); + } } + + return XXH32_endian_align((const xxh_u8*)input, len, seed, XXH_unaligned); +#endif +} + + + +/******* Hash streaming *******/ +#ifndef XXH_NO_STREAM +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH32_state_t* XXH32_createState(void) +{ + return (XXH32_state_t*)XXH_malloc(sizeof(XXH32_state_t)); +} +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr) +{ + XXH_free(statePtr); + return XXH_OK; +} + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dstState, const XXH32_state_t* srcState) +{ + XXH_memcpy(dstState, srcState, sizeof(*dstState)); +} + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH_errorcode XXH32_reset(XXH32_state_t* statePtr, XXH32_hash_t seed) +{ + XXH_ASSERT(statePtr != NULL); + memset(statePtr, 0, sizeof(*statePtr)); + XXH32_initAccs(statePtr->acc, seed); + return XXH_OK; +} + + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH_errorcode +XXH32_update(XXH32_state_t* state, const void* input, size_t len) +{ + if (input==NULL) { + XXH_ASSERT(len == 0); + return XXH_OK; + } + + state->total_len_32 += (XXH32_hash_t)len; + state->large_len |= (XXH32_hash_t)((len>=16) | (state->total_len_32>=16)); + + XXH_ASSERT(state->bufferedSize < sizeof(state->buffer)); + if (len < sizeof(state->buffer) - state->bufferedSize) { /* fill in tmp buffer */ + XXH_memcpy(state->buffer + state->bufferedSize, input, len); + state->bufferedSize += (XXH32_hash_t)len; + return XXH_OK; + } + + { const xxh_u8* xinput = (const xxh_u8*)input; + const xxh_u8* const bEnd = xinput + len; + + if (state->bufferedSize) { /* non-empty buffer: complete first */ + XXH_memcpy(state->buffer + state->bufferedSize, xinput, sizeof(state->buffer) - state->bufferedSize); + xinput += sizeof(state->buffer) - state->bufferedSize; + /* then process one round */ + (void)XXH32_consumeLong(state->acc, state->buffer, sizeof(state->buffer), XXH_aligned); + state->bufferedSize = 0; + } + + XXH_ASSERT(xinput <= bEnd); + if ((size_t)(bEnd - xinput) >= sizeof(state->buffer)) { + /* Process the remaining data */ + xinput = XXH32_consumeLong(state->acc, xinput, (size_t)(bEnd - xinput), XXH_unaligned); + } + + if (xinput < bEnd) { + /* Copy the leftover to the tmp buffer */ + XXH_memcpy(state->buffer, xinput, (size_t)(bEnd-xinput)); + state->bufferedSize = (unsigned)(bEnd-xinput); + } + } + + return XXH_OK; +} + + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH32_hash_t XXH32_digest(const XXH32_state_t* state) +{ + xxh_u32 h32; + + if (state->large_len) { + h32 = XXH32_mergeAccs(state->acc); + } else { + h32 = state->acc[2] /* == seed */ + XXH_PRIME32_5; + } + + h32 += state->total_len_32; + + return XXH32_finalize(h32, state->buffer, state->bufferedSize, XXH_aligned); +} +#endif /* !XXH_NO_STREAM */ + +/******* Canonical representation *******/ + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash) +{ + XXH_STATIC_ASSERT(sizeof(XXH32_canonical_t) == sizeof(XXH32_hash_t)); + if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap32(hash); + XXH_memcpy(dst, &hash, sizeof(*dst)); +} +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src) +{ + return XXH_readBE32(src); +} + + +#ifndef XXH_NO_LONG_LONG + +/* ******************************************************************* +* 64-bit hash functions +*********************************************************************/ +/*! + * @} + * @ingroup impl + * @{ + */ +/******* Memory access *******/ + +typedef XXH64_hash_t xxh_u64; + +#ifdef XXH_OLD_NAMES +# define U64 xxh_u64 +#endif + +#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3)) +/* + * Manual byteshift. Best for old compilers which don't inline memcpy. + * We actually directly use XXH_readLE64 and XXH_readBE64. + */ +#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==2)) + +/* Force direct memory access. Only works on CPU which support unaligned memory access in hardware */ +static xxh_u64 XXH_read64(const void* memPtr) +{ + return *(const xxh_u64*) memPtr; +} + +#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==1)) + +/* + * __attribute__((aligned(1))) is supported by gcc and clang. Originally the + * documentation claimed that it only increased the alignment, but actually it + * can decrease it on gcc, clang, and icc: + * https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69502, + * https://gcc.godbolt.org/z/xYez1j67Y. + */ +#ifdef XXH_OLD_NAMES +typedef union { xxh_u32 u32; xxh_u64 u64; } __attribute__((__packed__)) unalign64; +#endif +static xxh_u64 XXH_read64(const void* ptr) +{ + typedef __attribute__((__aligned__(1))) xxh_u64 xxh_unalign64; + return *((const xxh_unalign64*)ptr); +} + +#else + +/* + * Portable and safe solution. Generally efficient. + * see: https://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html + */ +static xxh_u64 XXH_read64(const void* memPtr) +{ + xxh_u64 val; + XXH_memcpy(&val, memPtr, sizeof(val)); + return val; +} + +#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */ + +#if defined(_MSC_VER) /* Visual Studio */ +# define XXH_swap64 _byteswap_uint64 +#elif XXH_GCC_VERSION >= 403 +# define XXH_swap64 __builtin_bswap64 +#else +static xxh_u64 XXH_swap64(xxh_u64 x) +{ + return ((x << 56) & 0xff00000000000000ULL) | + ((x << 40) & 0x00ff000000000000ULL) | + ((x << 24) & 0x0000ff0000000000ULL) | + ((x << 8) & 0x000000ff00000000ULL) | + ((x >> 8) & 0x00000000ff000000ULL) | + ((x >> 24) & 0x0000000000ff0000ULL) | + ((x >> 40) & 0x000000000000ff00ULL) | + ((x >> 56) & 0x00000000000000ffULL); +} +#endif + + +/* XXH_FORCE_MEMORY_ACCESS==3 is an endian-independent byteshift load. */ +#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3)) + +XXH_FORCE_INLINE xxh_u64 XXH_readLE64(const void* memPtr) +{ + const xxh_u8* bytePtr = (const xxh_u8 *)memPtr; + return bytePtr[0] + | ((xxh_u64)bytePtr[1] << 8) + | ((xxh_u64)bytePtr[2] << 16) + | ((xxh_u64)bytePtr[3] << 24) + | ((xxh_u64)bytePtr[4] << 32) + | ((xxh_u64)bytePtr[5] << 40) + | ((xxh_u64)bytePtr[6] << 48) + | ((xxh_u64)bytePtr[7] << 56); +} + +XXH_FORCE_INLINE xxh_u64 XXH_readBE64(const void* memPtr) +{ + const xxh_u8* bytePtr = (const xxh_u8 *)memPtr; + return bytePtr[7] + | ((xxh_u64)bytePtr[6] << 8) + | ((xxh_u64)bytePtr[5] << 16) + | ((xxh_u64)bytePtr[4] << 24) + | ((xxh_u64)bytePtr[3] << 32) + | ((xxh_u64)bytePtr[2] << 40) + | ((xxh_u64)bytePtr[1] << 48) + | ((xxh_u64)bytePtr[0] << 56); +} + +#else +XXH_FORCE_INLINE xxh_u64 XXH_readLE64(const void* ptr) +{ + return XXH_CPU_LITTLE_ENDIAN ? XXH_read64(ptr) : XXH_swap64(XXH_read64(ptr)); +} + +static xxh_u64 XXH_readBE64(const void* ptr) +{ + return XXH_CPU_LITTLE_ENDIAN ? XXH_swap64(XXH_read64(ptr)) : XXH_read64(ptr); +} +#endif + +XXH_FORCE_INLINE xxh_u64 +XXH_readLE64_align(const void* ptr, XXH_alignment align) +{ + if (align==XXH_unaligned) + return XXH_readLE64(ptr); + else + return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u64*)ptr : XXH_swap64(*(const xxh_u64*)ptr); +} + + +/******* xxh64 *******/ +/*! + * @} + * @defgroup XXH64_impl XXH64 implementation + * @ingroup impl + * + * Details on the XXH64 implementation. + * @{ + */ +/* #define rather that static const, to be used as initializers */ +#define XXH_PRIME64_1 0x9E3779B185EBCA87ULL /*!< 0b1001111000110111011110011011000110000101111010111100101010000111 */ +#define XXH_PRIME64_2 0xC2B2AE3D27D4EB4FULL /*!< 0b1100001010110010101011100011110100100111110101001110101101001111 */ +#define XXH_PRIME64_3 0x165667B19E3779F9ULL /*!< 0b0001011001010110011001111011000110011110001101110111100111111001 */ +#define XXH_PRIME64_4 0x85EBCA77C2B2AE63ULL /*!< 0b1000010111101011110010100111011111000010101100101010111001100011 */ +#define XXH_PRIME64_5 0x27D4EB2F165667C5ULL /*!< 0b0010011111010100111010110010111100010110010101100110011111000101 */ + +#ifdef XXH_OLD_NAMES +# define PRIME64_1 XXH_PRIME64_1 +# define PRIME64_2 XXH_PRIME64_2 +# define PRIME64_3 XXH_PRIME64_3 +# define PRIME64_4 XXH_PRIME64_4 +# define PRIME64_5 XXH_PRIME64_5 +#endif + +/*! @copydoc XXH32_round */ +static xxh_u64 XXH64_round(xxh_u64 acc, xxh_u64 input) +{ + acc += input * XXH_PRIME64_2; + acc = XXH_rotl64(acc, 31); + acc *= XXH_PRIME64_1; +#if (defined(__AVX512F__)) && !defined(XXH_ENABLE_AUTOVECTORIZE) + /* + * DISABLE AUTOVECTORIZATION: + * A compiler fence is used to prevent GCC and Clang from + * autovectorizing the XXH64 loop (pragmas and attributes don't work for some + * reason) without globally disabling AVX512. + * + * Autovectorization of XXH64 tends to be detrimental, + * though the exact outcome may change depending on exact cpu and compiler version. + * For information, it has been reported as detrimental for Skylake-X, + * but possibly beneficial for Zen4. + * + * The default is to disable auto-vectorization, + * but you can select to enable it instead using `XXH_ENABLE_AUTOVECTORIZE` build variable. + */ + XXH_COMPILER_GUARD(acc); +#endif + return acc; +} + +static xxh_u64 XXH64_mergeRound(xxh_u64 acc, xxh_u64 val) +{ + val = XXH64_round(0, val); + acc ^= val; + acc = acc * XXH_PRIME64_1 + XXH_PRIME64_4; + return acc; +} + +/*! @copydoc XXH32_avalanche */ +static xxh_u64 XXH64_avalanche(xxh_u64 hash) +{ + hash ^= hash >> 33; + hash *= XXH_PRIME64_2; + hash ^= hash >> 29; + hash *= XXH_PRIME64_3; + hash ^= hash >> 32; + return hash; +} + + +#define XXH_get64bits(p) XXH_readLE64_align(p, align) + +/*! + * @internal + * @brief Sets up the initial accumulator state for XXH64(). + */ +XXH_FORCE_INLINE void +XXH64_initAccs(xxh_u64 *acc, xxh_u64 seed) +{ + XXH_ASSERT(acc != NULL); + acc[0] = seed + XXH_PRIME64_1 + XXH_PRIME64_2; + acc[1] = seed + XXH_PRIME64_2; + acc[2] = seed + 0; + acc[3] = seed - XXH_PRIME64_1; +} + +/*! + * @internal + * @brief Consumes a block of data for XXH64(). + * + * @return the end input pointer. + */ +XXH_FORCE_INLINE const xxh_u8 * +XXH64_consumeLong( + xxh_u64 *XXH_RESTRICT acc, + xxh_u8 const *XXH_RESTRICT input, + size_t len, + XXH_alignment align +) +{ + const xxh_u8* const bEnd = input + len; + const xxh_u8* const limit = bEnd - 31; + XXH_ASSERT(acc != NULL); + XXH_ASSERT(input != NULL); + XXH_ASSERT(len >= 32); + do { + /* reroll on 32-bit */ + if (sizeof(void *) < sizeof(xxh_u64)) { + size_t i; + for (i = 0; i < 4; i++) { + acc[i] = XXH64_round(acc[i], XXH_get64bits(input)); + input += 8; + } + } else { + acc[0] = XXH64_round(acc[0], XXH_get64bits(input)); input += 8; + acc[1] = XXH64_round(acc[1], XXH_get64bits(input)); input += 8; + acc[2] = XXH64_round(acc[2], XXH_get64bits(input)); input += 8; + acc[3] = XXH64_round(acc[3], XXH_get64bits(input)); input += 8; + } + } while (input < limit); + + return input; +} + +/*! + * @internal + * @brief Merges the accumulator lanes together for XXH64() + */ +XXH_FORCE_INLINE XXH_PUREF xxh_u64 +XXH64_mergeAccs(const xxh_u64 *acc) +{ + XXH_ASSERT(acc != NULL); + { + xxh_u64 h64 = XXH_rotl64(acc[0], 1) + XXH_rotl64(acc[1], 7) + + XXH_rotl64(acc[2], 12) + XXH_rotl64(acc[3], 18); + /* reroll on 32-bit */ + if (sizeof(void *) < sizeof(xxh_u64)) { + size_t i; + for (i = 0; i < 4; i++) { + h64 = XXH64_mergeRound(h64, acc[i]); + } + } else { + h64 = XXH64_mergeRound(h64, acc[0]); + h64 = XXH64_mergeRound(h64, acc[1]); + h64 = XXH64_mergeRound(h64, acc[2]); + h64 = XXH64_mergeRound(h64, acc[3]); + } + return h64; + } +} + +/*! + * @internal + * @brief Processes the last 0-31 bytes of @p ptr. + * + * There may be up to 31 bytes remaining to consume from the input. + * This final stage will digest them to ensure that all input bytes are present + * in the final mix. + * + * @param hash The hash to finalize. + * @param ptr The pointer to the remaining input. + * @param len The remaining length, modulo 32. + * @param align Whether @p ptr is aligned. + * @return The finalized hash + * @see XXH32_finalize(). + */ +XXH_STATIC XXH_PUREF xxh_u64 +XXH64_finalize(xxh_u64 hash, const xxh_u8* ptr, size_t len, XXH_alignment align) +{ + if (ptr==NULL) XXH_ASSERT(len == 0); + len &= 31; + while (len >= 8) { + xxh_u64 const k1 = XXH64_round(0, XXH_get64bits(ptr)); + ptr += 8; + hash ^= k1; + hash = XXH_rotl64(hash,27) * XXH_PRIME64_1 + XXH_PRIME64_4; + len -= 8; + } + if (len >= 4) { + hash ^= (xxh_u64)(XXH_get32bits(ptr)) * XXH_PRIME64_1; + ptr += 4; + hash = XXH_rotl64(hash, 23) * XXH_PRIME64_2 + XXH_PRIME64_3; + len -= 4; + } + while (len > 0) { + hash ^= (*ptr++) * XXH_PRIME64_5; + hash = XXH_rotl64(hash, 11) * XXH_PRIME64_1; + --len; + } + return XXH64_avalanche(hash); +} + +#ifdef XXH_OLD_NAMES +# define PROCESS1_64 XXH_PROCESS1_64 +# define PROCESS4_64 XXH_PROCESS4_64 +# define PROCESS8_64 XXH_PROCESS8_64 +#else +# undef XXH_PROCESS1_64 +# undef XXH_PROCESS4_64 +# undef XXH_PROCESS8_64 +#endif + +/*! + * @internal + * @brief The implementation for @ref XXH64(). + * + * @param input , len , seed Directly passed from @ref XXH64(). + * @param align Whether @p input is aligned. + * @return The calculated hash. + */ +XXH_FORCE_INLINE XXH_PUREF xxh_u64 +XXH64_endian_align(const xxh_u8* input, size_t len, xxh_u64 seed, XXH_alignment align) +{ + xxh_u64 h64; + if (input==NULL) XXH_ASSERT(len == 0); + + if (len>=32) { /* Process a large block of data */ + xxh_u64 acc[4]; + XXH64_initAccs(acc, seed); + + input = XXH64_consumeLong(acc, input, len, align); + + h64 = XXH64_mergeAccs(acc); + } else { + h64 = seed + XXH_PRIME64_5; + } + + h64 += (xxh_u64) len; + + return XXH64_finalize(h64, input, len, align); +} + + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH64_hash_t XXH64 (XXH_NOESCAPE const void* input, size_t len, XXH64_hash_t seed) +{ +#if !defined(XXH_NO_STREAM) && XXH_SIZE_OPT >= 2 + /* Simple version, good for code maintenance, but unfortunately slow for small inputs */ + XXH64_state_t state; + XXH64_reset(&state, seed); + XXH64_update(&state, (const xxh_u8*)input, len); + return XXH64_digest(&state); +#else + if (XXH_FORCE_ALIGN_CHECK) { + if ((((size_t)input) & 7)==0) { /* Input is aligned, let's leverage the speed advantage */ + return XXH64_endian_align((const xxh_u8*)input, len, seed, XXH_aligned); + } } + + return XXH64_endian_align((const xxh_u8*)input, len, seed, XXH_unaligned); + +#endif +} + +/******* Hash Streaming *******/ +#ifndef XXH_NO_STREAM +/*! @ingroup XXH64_family*/ +XXH_PUBLIC_API XXH64_state_t* XXH64_createState(void) +{ + return (XXH64_state_t*)XXH_malloc(sizeof(XXH64_state_t)); +} +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr) +{ + XXH_free(statePtr); + return XXH_OK; +} + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API void XXH64_copyState(XXH_NOESCAPE XXH64_state_t* dstState, const XXH64_state_t* srcState) +{ + XXH_memcpy(dstState, srcState, sizeof(*dstState)); +} + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH_errorcode XXH64_reset(XXH_NOESCAPE XXH64_state_t* statePtr, XXH64_hash_t seed) +{ + XXH_ASSERT(statePtr != NULL); + memset(statePtr, 0, sizeof(*statePtr)); + XXH64_initAccs(statePtr->acc, seed); + return XXH_OK; +} + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH_errorcode +XXH64_update (XXH_NOESCAPE XXH64_state_t* state, XXH_NOESCAPE const void* input, size_t len) +{ + if (input==NULL) { + XXH_ASSERT(len == 0); + return XXH_OK; + } + + state->total_len += len; + + XXH_ASSERT(state->bufferedSize <= sizeof(state->buffer)); + if (len < sizeof(state->buffer) - state->bufferedSize) { /* fill in tmp buffer */ + XXH_memcpy(state->buffer + state->bufferedSize, input, len); + state->bufferedSize += (XXH32_hash_t)len; + return XXH_OK; + } + + { const xxh_u8* xinput = (const xxh_u8*)input; + const xxh_u8* const bEnd = xinput + len; + + if (state->bufferedSize) { /* non-empty buffer => complete first */ + XXH_memcpy(state->buffer + state->bufferedSize, xinput, sizeof(state->buffer) - state->bufferedSize); + xinput += sizeof(state->buffer) - state->bufferedSize; + /* and process one round */ + (void)XXH64_consumeLong(state->acc, state->buffer, sizeof(state->buffer), XXH_aligned); + state->bufferedSize = 0; + } + + XXH_ASSERT(xinput <= bEnd); + if ((size_t)(bEnd - xinput) >= sizeof(state->buffer)) { + /* Process the remaining data */ + xinput = XXH64_consumeLong(state->acc, xinput, (size_t)(bEnd - xinput), XXH_unaligned); + } + + if (xinput < bEnd) { + /* Copy the leftover to the tmp buffer */ + XXH_memcpy(state->buffer, xinput, (size_t)(bEnd-xinput)); + state->bufferedSize = (unsigned)(bEnd-xinput); + } + } + + return XXH_OK; +} + + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH64_hash_t XXH64_digest(XXH_NOESCAPE const XXH64_state_t* state) +{ + xxh_u64 h64; + + if (state->total_len >= 32) { + h64 = XXH64_mergeAccs(state->acc); + } else { + h64 = state->acc[2] /*seed*/ + XXH_PRIME64_5; + } + + h64 += (xxh_u64) state->total_len; + + return XXH64_finalize(h64, state->buffer, (size_t)state->total_len, XXH_aligned); +} +#endif /* !XXH_NO_STREAM */ + +/******* Canonical representation *******/ + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH_NOESCAPE XXH64_canonical_t* dst, XXH64_hash_t hash) +{ + XXH_STATIC_ASSERT(sizeof(XXH64_canonical_t) == sizeof(XXH64_hash_t)); + if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap64(hash); + XXH_memcpy(dst, &hash, sizeof(*dst)); +} + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH64_hash_t XXH64_hashFromCanonical(XXH_NOESCAPE const XXH64_canonical_t* src) +{ + return XXH_readBE64(src); +} + +#ifndef XXH_NO_XXH3 + +/* ********************************************************************* +* XXH3 +* New generation hash designed for speed on small keys and vectorization +************************************************************************ */ +/*! + * @} + * @defgroup XXH3_impl XXH3 implementation + * @ingroup impl + * @{ + */ + +/* === Compiler specifics === */ + + +#if (defined(__GNUC__) && (__GNUC__ >= 3)) \ + || (defined(__INTEL_COMPILER) && (__INTEL_COMPILER >= 800)) \ + || defined(__clang__) +# define XXH_likely(x) __builtin_expect(x, 1) +# define XXH_unlikely(x) __builtin_expect(x, 0) +#else +# define XXH_likely(x) (x) +# define XXH_unlikely(x) (x) +#endif + +#ifndef XXH_HAS_INCLUDE +# ifdef __has_include +/* + * Not defined as XXH_HAS_INCLUDE(x) (function-like) because + * this causes segfaults in Apple Clang 4.2 (on Mac OS X 10.7 Lion) + */ +# define XXH_HAS_INCLUDE __has_include +# else +# define XXH_HAS_INCLUDE(x) 0 +# endif +#endif + +#if defined(__GNUC__) || defined(__clang__) +# if defined(__ARM_FEATURE_SVE) +# include +# endif +# if defined(__ARM_NEON__) || defined(__ARM_NEON) \ + || (defined(_M_ARM) && _M_ARM >= 7) \ + || defined(_M_ARM64) || defined(_M_ARM64EC) \ + || (defined(__wasm_simd128__) && XXH_HAS_INCLUDE()) /* WASM SIMD128 via SIMDe */ +# define inline __inline__ /* circumvent a clang bug */ +# include +# undef inline +# elif defined(__AVX2__) +# include +# elif defined(__SSE2__) +# include +# elif defined(__loongarch_sx) +# include +# endif +#endif + +#if defined(_MSC_VER) +# include +#endif + +/* + * One goal of XXH3 is to make it fast on both 32-bit and 64-bit, while + * remaining a true 64-bit/128-bit hash function. + * + * This is done by prioritizing a subset of 64-bit operations that can be + * emulated without too many steps on the average 32-bit machine. + * + * For example, these two lines seem similar, and run equally fast on 64-bit: + * + * xxh_u64 x; + * x ^= (x >> 47); // good + * x ^= (x >> 13); // bad + * + * However, to a 32-bit machine, there is a major difference. + * + * x ^= (x >> 47) looks like this: + * + * x.lo ^= (x.hi >> (47 - 32)); + * + * while x ^= (x >> 13) looks like this: + * + * // note: funnel shifts are not usually cheap. + * x.lo ^= (x.lo >> 13) | (x.hi << (32 - 13)); + * x.hi ^= (x.hi >> 13); + * + * The first one is significantly faster than the second, simply because the + * shift is larger than 32. This means: + * - All the bits we need are in the upper 32 bits, so we can ignore the lower + * 32 bits in the shift. + * - The shift result will always fit in the lower 32 bits, and therefore, + * we can ignore the upper 32 bits in the xor. + * + * Thanks to this optimization, XXH3 only requires these features to be efficient: + * + * - Usable unaligned access + * - A 32-bit or 64-bit ALU + * - If 32-bit, a decent ADC instruction + * - A 32 or 64-bit multiply with a 64-bit result + * - For the 128-bit variant, a decent byteswap helps short inputs. + * + * The first two are already required by XXH32, and almost all 32-bit and 64-bit + * platforms which can run XXH32 can run XXH3 efficiently. + * + * Thumb-1, the classic 16-bit only subset of ARM's instruction set, is one + * notable exception. + * + * First of all, Thumb-1 lacks support for the UMULL instruction which + * performs the important long multiply. This means numerous __aeabi_lmul + * calls. + * + * Second of all, the 8 functional registers are just not enough. + * Setup for __aeabi_lmul, byteshift loads, pointers, and all arithmetic need + * Lo registers, and this shuffling results in thousands more MOVs than A32. + * + * A32 and T32 don't have this limitation. They can access all 14 registers, + * do a 32->64 multiply with UMULL, and the flexible operand allowing free + * shifts is helpful, too. + * + * Therefore, we do a quick sanity check. + * + * If compiling Thumb-1 for a target which supports ARM instructions, we will + * emit a warning, as it is not a "sane" platform to compile for. + * + * Usually, if this happens, it is because of an accident and you probably need + * to specify -march, as you likely meant to compile for a newer architecture. + * + * Credit: large sections of the vectorial and asm source code paths + * have been contributed by @easyaspi314 + */ +#if defined(__thumb__) && !defined(__thumb2__) && defined(__ARM_ARCH_ISA_ARM) +# warning "XXH3 is highly inefficient without ARM or Thumb-2." +#endif + +/* ========================================== + * Vectorization detection + * ========================================== */ + +#ifdef XXH_DOXYGEN +/*! + * @ingroup tuning + * @brief Overrides the vectorization implementation chosen for XXH3. + * + * Can be defined to 0 to disable SIMD or any of the values mentioned in + * @ref XXH_VECTOR_TYPE. + * + * If this is not defined, it uses predefined macros to determine the best + * implementation. + */ +# define XXH_VECTOR XXH_SCALAR +/*! + * @ingroup tuning + * @brief Selects the minimum alignment for XXH3's accumulators. + * + * When using SIMD, this should match the alignment required for said vector + * type, so, for example, 32 for AVX2. + * + * Default: Auto detected. + */ +# define XXH_ACC_ALIGN 8 +#endif + +/* Actual definition */ +#ifndef XXH_DOXYGEN +#endif + +#ifndef XXH_VECTOR /* can be defined on command line */ +# if defined(__ARM_FEATURE_SVE) +# define XXH_VECTOR XXH_SVE +# elif ( \ + defined(__ARM_NEON__) || defined(__ARM_NEON) /* gcc */ \ + || defined(_M_ARM) || defined(_M_ARM64) || defined(_M_ARM64EC) /* msvc */ \ + || (defined(__wasm_simd128__) && XXH_HAS_INCLUDE()) /* wasm simd128 via SIMDe */ \ + ) && ( \ + defined(_WIN32) || defined(__LITTLE_ENDIAN__) /* little endian only */ \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) \ + ) +# define XXH_VECTOR XXH_NEON +# elif defined(__AVX512F__) +# define XXH_VECTOR XXH_AVX512 +# elif defined(__AVX2__) +# define XXH_VECTOR XXH_AVX2 +# elif defined(__SSE2__) || defined(_M_AMD64) || defined(_M_X64) || (defined(_M_IX86_FP) && (_M_IX86_FP == 2)) +# define XXH_VECTOR XXH_SSE2 +# elif (defined(__PPC64__) && defined(__POWER8_VECTOR__)) \ + || (defined(__s390x__) && defined(__VEC__)) \ + && defined(__GNUC__) /* TODO: IBM XL */ +# define XXH_VECTOR XXH_VSX +# elif defined(__loongarch_sx) +# define XXH_VECTOR XXH_LSX +# else +# define XXH_VECTOR XXH_SCALAR +# endif +#endif + +/* __ARM_FEATURE_SVE is only supported by GCC & Clang. */ +#if (XXH_VECTOR == XXH_SVE) && !defined(__ARM_FEATURE_SVE) +# ifdef _MSC_VER +# pragma warning(once : 4606) +# else +# warning "__ARM_FEATURE_SVE isn't supported. Use SCALAR instead." +# endif +# undef XXH_VECTOR +# define XXH_VECTOR XXH_SCALAR +#endif + +/* + * Controls the alignment of the accumulator, + * for compatibility with aligned vector loads, which are usually faster. + */ +#ifndef XXH_ACC_ALIGN +# if defined(XXH_X86DISPATCH) +# define XXH_ACC_ALIGN 64 /* for compatibility with avx512 */ +# elif XXH_VECTOR == XXH_SCALAR /* scalar */ +# define XXH_ACC_ALIGN 8 +# elif XXH_VECTOR == XXH_SSE2 /* sse2 */ +# define XXH_ACC_ALIGN 16 +# elif XXH_VECTOR == XXH_AVX2 /* avx2 */ +# define XXH_ACC_ALIGN 32 +# elif XXH_VECTOR == XXH_NEON /* neon */ +# define XXH_ACC_ALIGN 16 +# elif XXH_VECTOR == XXH_VSX /* vsx */ +# define XXH_ACC_ALIGN 16 +# elif XXH_VECTOR == XXH_AVX512 /* avx512 */ +# define XXH_ACC_ALIGN 64 +# elif XXH_VECTOR == XXH_SVE /* sve */ +# define XXH_ACC_ALIGN 64 +# elif XXH_VECTOR == XXH_LSX /* lsx */ +# define XXH_ACC_ALIGN 64 +# endif +#endif + +#if defined(XXH_X86DISPATCH) || XXH_VECTOR == XXH_SSE2 \ + || XXH_VECTOR == XXH_AVX2 || XXH_VECTOR == XXH_AVX512 +# define XXH_SEC_ALIGN XXH_ACC_ALIGN +#elif XXH_VECTOR == XXH_SVE +# define XXH_SEC_ALIGN XXH_ACC_ALIGN +#else +# define XXH_SEC_ALIGN 8 +#endif + +#if defined(__GNUC__) || defined(__clang__) +# define XXH_ALIASING __attribute__((__may_alias__)) +#else +# define XXH_ALIASING /* nothing */ +#endif + +/* + * UGLY HACK: + * GCC usually generates the best code with -O3 for xxHash. + * + * However, when targeting AVX2, it is overzealous in its unrolling resulting + * in code roughly 3/4 the speed of Clang. + * + * There are other issues, such as GCC splitting _mm256_loadu_si256 into + * _mm_loadu_si128 + _mm256_inserti128_si256. This is an optimization which + * only applies to Sandy and Ivy Bridge... which don't even support AVX2. + * + * That is why when compiling the AVX2 version, it is recommended to use either + * -O2 -mavx2 -march=haswell + * or + * -O2 -mavx2 -mno-avx256-split-unaligned-load + * for decent performance, or to use Clang instead. + * + * Fortunately, we can control the first one with a pragma that forces GCC into + * -O2, but the other one we can't control without "failed to inline always + * inline function due to target mismatch" warnings. + */ +#if XXH_VECTOR == XXH_AVX2 /* AVX2 */ \ + && defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \ + && defined(__OPTIMIZE__) && XXH_SIZE_OPT <= 0 /* respect -O0 and -Os */ +# pragma GCC push_options +# pragma GCC optimize("-O2") +#endif + +#if XXH_VECTOR == XXH_NEON + +/* + * UGLY HACK: While AArch64 GCC on Linux does not seem to care, on macOS, GCC -O3 + * optimizes out the entire hashLong loop because of the aliasing violation. + * + * However, GCC is also inefficient at load-store optimization with vld1q/vst1q, + * so the only option is to mark it as aliasing. + */ +typedef uint64x2_t xxh_aliasing_uint64x2_t XXH_ALIASING; + +/*! + * @internal + * @brief `vld1q_u64` but faster and alignment-safe. + * + * On AArch64, unaligned access is always safe, but on ARMv7-a, it is only + * *conditionally* safe (`vld1` has an alignment bit like `movdq[ua]` in x86). + * + * GCC for AArch64 sees `vld1q_u8` as an intrinsic instead of a load, so it + * prohibits load-store optimizations. Therefore, a direct dereference is used. + * + * Otherwise, `vld1q_u8` is used with `vreinterpretq_u8_u64` to do a safe + * unaligned load. + */ +#if defined(__aarch64__) && defined(__GNUC__) && !defined(__clang__) +XXH_FORCE_INLINE uint64x2_t XXH_vld1q_u64(void const* ptr) /* silence -Wcast-align */ +{ + return *(xxh_aliasing_uint64x2_t const *)ptr; +} +#else +XXH_FORCE_INLINE uint64x2_t XXH_vld1q_u64(void const* ptr) +{ + return vreinterpretq_u64_u8(vld1q_u8((uint8_t const*)ptr)); +} +#endif + +/*! + * @internal + * @brief `vmlal_u32` on low and high halves of a vector. + * + * This is a workaround for AArch64 GCC < 11 which implemented arm_neon.h with + * inline assembly and were therefore incapable of merging the `vget_{low, high}_u32` + * with `vmlal_u32`. + */ +#if defined(__aarch64__) && defined(__GNUC__) && !defined(__clang__) && __GNUC__ < 11 +XXH_FORCE_INLINE uint64x2_t +XXH_vmlal_low_u32(uint64x2_t acc, uint32x4_t lhs, uint32x4_t rhs) +{ + /* Inline assembly is the only way */ + __asm__("umlal %0.2d, %1.2s, %2.2s" : "+w" (acc) : "w" (lhs), "w" (rhs)); + return acc; +} +XXH_FORCE_INLINE uint64x2_t +XXH_vmlal_high_u32(uint64x2_t acc, uint32x4_t lhs, uint32x4_t rhs) +{ + /* This intrinsic works as expected */ + return vmlal_high_u32(acc, lhs, rhs); +} +#else +/* Portable intrinsic versions */ +XXH_FORCE_INLINE uint64x2_t +XXH_vmlal_low_u32(uint64x2_t acc, uint32x4_t lhs, uint32x4_t rhs) +{ + return vmlal_u32(acc, vget_low_u32(lhs), vget_low_u32(rhs)); +} +/*! @copydoc XXH_vmlal_low_u32 + * Assume the compiler converts this to vmlal_high_u32 on aarch64 */ +XXH_FORCE_INLINE uint64x2_t +XXH_vmlal_high_u32(uint64x2_t acc, uint32x4_t lhs, uint32x4_t rhs) +{ + return vmlal_u32(acc, vget_high_u32(lhs), vget_high_u32(rhs)); +} +#endif + +/*! + * @ingroup tuning + * @brief Controls the NEON to scalar ratio for XXH3 + * + * This can be set to 2, 4, 6, or 8. + * + * ARM Cortex CPUs are _very_ sensitive to how their pipelines are used. + * + * For example, the Cortex-A73 can dispatch 3 micro-ops per cycle, but only 2 of those + * can be NEON. If you are only using NEON instructions, you are only using 2/3 of the CPU + * bandwidth. + * + * This is even more noticeable on the more advanced cores like the Cortex-A76 which + * can dispatch 8 micro-ops per cycle, but still only 2 NEON micro-ops at once. + * + * Therefore, to make the most out of the pipeline, it is beneficial to run 6 NEON lanes + * and 2 scalar lanes, which is chosen by default. + * + * This does not apply to Apple processors or 32-bit processors, which run better with + * full NEON. These will default to 8. Additionally, size-optimized builds run 8 lanes. + * + * This change benefits CPUs with large micro-op buffers without negatively affecting + * most other CPUs: + * + * | Chipset | Dispatch type | NEON only | 6:2 hybrid | Diff. | + * |:----------------------|:--------------------|----------:|-----------:|------:| + * | Snapdragon 730 (A76) | 2 NEON/8 micro-ops | 8.8 GB/s | 10.1 GB/s | ~16% | + * | Snapdragon 835 (A73) | 2 NEON/3 micro-ops | 5.1 GB/s | 5.3 GB/s | ~5% | + * | Marvell PXA1928 (A53) | In-order dual-issue | 1.9 GB/s | 1.9 GB/s | 0% | + * | Apple M1 | 4 NEON/8 micro-ops | 37.3 GB/s | 36.1 GB/s | ~-3% | + * + * It also seems to fix some bad codegen on GCC, making it almost as fast as clang. + * + * When using WASM SIMD128, if this is 2 or 6, SIMDe will scalarize 2 of the lanes meaning + * it effectively becomes worse 4. + * + * @see XXH3_accumulate_512_neon() + */ +# ifndef XXH3_NEON_LANES +# if (defined(__aarch64__) || defined(__arm64__) || defined(_M_ARM64) || defined(_M_ARM64EC)) \ + && !defined(__APPLE__) && XXH_SIZE_OPT <= 0 +# define XXH3_NEON_LANES 6 +# else +# define XXH3_NEON_LANES XXH_ACC_NB +# endif +# endif +#endif /* XXH_VECTOR == XXH_NEON */ + +/* + * VSX and Z Vector helpers. + * + * This is very messy, and any pull requests to clean this up are welcome. + * + * There are a lot of problems with supporting VSX and s390x, due to + * inconsistent intrinsics, spotty coverage, and multiple endiannesses. + */ +#if XXH_VECTOR == XXH_VSX +/* Annoyingly, these headers _may_ define three macros: `bool`, `vector`, + * and `pixel`. This is a problem for obvious reasons. + * + * These keywords are unnecessary; the spec literally says they are + * equivalent to `__bool`, `__vector`, and `__pixel` and may be undef'd + * after including the header. + * + * We use pragma push_macro/pop_macro to keep the namespace clean. */ +# pragma push_macro("bool") +# pragma push_macro("vector") +# pragma push_macro("pixel") +/* silence potential macro redefined warnings */ +# undef bool +# undef vector +# undef pixel + +# if defined(__s390x__) +# include +# else +# include +# endif + +/* Restore the original macro values, if applicable. */ +# pragma pop_macro("pixel") +# pragma pop_macro("vector") +# pragma pop_macro("bool") + +typedef __vector unsigned long long xxh_u64x2; +typedef __vector unsigned char xxh_u8x16; +typedef __vector unsigned xxh_u32x4; + +/* + * UGLY HACK: Similar to aarch64 macOS GCC, s390x GCC has the same aliasing issue. + */ +typedef xxh_u64x2 xxh_aliasing_u64x2 XXH_ALIASING; + +# ifndef XXH_VSX_BE +# if defined(__BIG_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) +# define XXH_VSX_BE 1 +# elif defined(__VEC_ELEMENT_REG_ORDER__) && __VEC_ELEMENT_REG_ORDER__ == __ORDER_BIG_ENDIAN__ +# warning "-maltivec=be is not recommended. Please use native endianness." +# define XXH_VSX_BE 1 +# else +# define XXH_VSX_BE 0 +# endif +# endif /* !defined(XXH_VSX_BE) */ + +# if XXH_VSX_BE +# if defined(__POWER9_VECTOR__) || (defined(__clang__) && defined(__s390x__)) +# define XXH_vec_revb vec_revb +# else +/*! + * A polyfill for POWER9's vec_revb(). + */ +XXH_FORCE_INLINE xxh_u64x2 XXH_vec_revb(xxh_u64x2 val) +{ + xxh_u8x16 const vByteSwap = { 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, + 0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08 }; + return vec_perm(val, val, vByteSwap); +} +# endif +# endif /* XXH_VSX_BE */ + +/*! + * Performs an unaligned vector load and byte swaps it on big endian. + */ +XXH_FORCE_INLINE xxh_u64x2 XXH_vec_loadu(const void *ptr) +{ + xxh_u64x2 ret; + XXH_memcpy(&ret, ptr, sizeof(xxh_u64x2)); +# if XXH_VSX_BE + ret = XXH_vec_revb(ret); +# endif + return ret; +} + +/* + * vec_mulo and vec_mule are very problematic intrinsics on PowerPC + * + * These intrinsics weren't added until GCC 8, despite existing for a while, + * and they are endian dependent. Also, their meaning swap depending on version. + * */ +# if defined(__s390x__) + /* s390x is always big endian, no issue on this platform */ +# define XXH_vec_mulo vec_mulo +# define XXH_vec_mule vec_mule +# elif defined(__clang__) && XXH_HAS_BUILTIN(__builtin_altivec_vmuleuw) && !defined(__ibmxl__) +/* Clang has a better way to control this, we can just use the builtin which doesn't swap. */ + /* The IBM XL Compiler (which defined __clang__) only implements the vec_* operations */ +# define XXH_vec_mulo __builtin_altivec_vmulouw +# define XXH_vec_mule __builtin_altivec_vmuleuw +# else +/* gcc needs inline assembly */ +/* Adapted from https://github.com/google/highwayhash/blob/master/highwayhash/hh_vsx.h. */ +XXH_FORCE_INLINE xxh_u64x2 XXH_vec_mulo(xxh_u32x4 a, xxh_u32x4 b) +{ + xxh_u64x2 result; + __asm__("vmulouw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b)); + return result; +} +XXH_FORCE_INLINE xxh_u64x2 XXH_vec_mule(xxh_u32x4 a, xxh_u32x4 b) +{ + xxh_u64x2 result; + __asm__("vmuleuw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b)); + return result; +} +# endif /* XXH_vec_mulo, XXH_vec_mule */ +#endif /* XXH_VECTOR == XXH_VSX */ + +#if XXH_VECTOR == XXH_SVE +#define ACCRND(acc, offset) \ +do { \ + svuint64_t input_vec = svld1_u64(mask, xinput + offset); \ + svuint64_t secret_vec = svld1_u64(mask, xsecret + offset); \ + svuint64_t mixed = sveor_u64_x(mask, secret_vec, input_vec); \ + svuint64_t swapped = svtbl_u64(input_vec, kSwap); \ + svuint64_t mixed_lo = svextw_u64_x(mask, mixed); \ + svuint64_t mixed_hi = svlsr_n_u64_x(mask, mixed, 32); \ + svuint64_t mul = svmad_u64_x(mask, mixed_lo, mixed_hi, swapped); \ + acc = svadd_u64_x(mask, acc, mul); \ +} while (0) +#endif /* XXH_VECTOR == XXH_SVE */ + +/* prefetch + * can be disabled, by declaring XXH_NO_PREFETCH build macro */ +#if defined(XXH_NO_PREFETCH) +# define XXH_PREFETCH(ptr) (void)(ptr) /* disabled */ +#else +# if XXH_SIZE_OPT >= 1 +# define XXH_PREFETCH(ptr) (void)(ptr) +# elif defined(_MSC_VER) && (defined(_M_X64) || defined(_M_IX86)) /* _mm_prefetch() not defined outside of x86/x64 */ +# include /* https://msdn.microsoft.com/fr-fr/library/84szxsww(v=vs.90).aspx */ +# define XXH_PREFETCH(ptr) _mm_prefetch((const char*)(ptr), _MM_HINT_T0) +# elif defined(__GNUC__) && ( (__GNUC__ >= 4) || ( (__GNUC__ == 3) && (__GNUC_MINOR__ >= 1) ) ) +# define XXH_PREFETCH(ptr) __builtin_prefetch((ptr), 0 /* rw==read */, 3 /* locality */) +# else +# define XXH_PREFETCH(ptr) (void)(ptr) /* disabled */ +# endif +#endif /* XXH_NO_PREFETCH */ + + +/* ========================================== + * XXH3 default settings + * ========================================== */ + +#define XXH_SECRET_DEFAULT_SIZE 192 /* minimum XXH3_SECRET_SIZE_MIN */ + +#if (XXH_SECRET_DEFAULT_SIZE < XXH3_SECRET_SIZE_MIN) +# error "default keyset is not large enough" +#endif + +/*! Pseudorandom secret taken directly from FARSH. */ +XXH_ALIGN(64) static const xxh_u8 XXH3_kSecret[XXH_SECRET_DEFAULT_SIZE] = { + 0xb8, 0xfe, 0x6c, 0x39, 0x23, 0xa4, 0x4b, 0xbe, 0x7c, 0x01, 0x81, 0x2c, 0xf7, 0x21, 0xad, 0x1c, + 0xde, 0xd4, 0x6d, 0xe9, 0x83, 0x90, 0x97, 0xdb, 0x72, 0x40, 0xa4, 0xa4, 0xb7, 0xb3, 0x67, 0x1f, + 0xcb, 0x79, 0xe6, 0x4e, 0xcc, 0xc0, 0xe5, 0x78, 0x82, 0x5a, 0xd0, 0x7d, 0xcc, 0xff, 0x72, 0x21, + 0xb8, 0x08, 0x46, 0x74, 0xf7, 0x43, 0x24, 0x8e, 0xe0, 0x35, 0x90, 0xe6, 0x81, 0x3a, 0x26, 0x4c, + 0x3c, 0x28, 0x52, 0xbb, 0x91, 0xc3, 0x00, 0xcb, 0x88, 0xd0, 0x65, 0x8b, 0x1b, 0x53, 0x2e, 0xa3, + 0x71, 0x64, 0x48, 0x97, 0xa2, 0x0d, 0xf9, 0x4e, 0x38, 0x19, 0xef, 0x46, 0xa9, 0xde, 0xac, 0xd8, + 0xa8, 0xfa, 0x76, 0x3f, 0xe3, 0x9c, 0x34, 0x3f, 0xf9, 0xdc, 0xbb, 0xc7, 0xc7, 0x0b, 0x4f, 0x1d, + 0x8a, 0x51, 0xe0, 0x4b, 0xcd, 0xb4, 0x59, 0x31, 0xc8, 0x9f, 0x7e, 0xc9, 0xd9, 0x78, 0x73, 0x64, + 0xea, 0xc5, 0xac, 0x83, 0x34, 0xd3, 0xeb, 0xc3, 0xc5, 0x81, 0xa0, 0xff, 0xfa, 0x13, 0x63, 0xeb, + 0x17, 0x0d, 0xdd, 0x51, 0xb7, 0xf0, 0xda, 0x49, 0xd3, 0x16, 0x55, 0x26, 0x29, 0xd4, 0x68, 0x9e, + 0x2b, 0x16, 0xbe, 0x58, 0x7d, 0x47, 0xa1, 0xfc, 0x8f, 0xf8, 0xb8, 0xd1, 0x7a, 0xd0, 0x31, 0xce, + 0x45, 0xcb, 0x3a, 0x8f, 0x95, 0x16, 0x04, 0x28, 0xaf, 0xd7, 0xfb, 0xca, 0xbb, 0x4b, 0x40, 0x7e, +}; + +static const xxh_u64 PRIME_MX1 = 0x165667919E3779F9ULL; /*!< 0b0001011001010110011001111001000110011110001101110111100111111001 */ +static const xxh_u64 PRIME_MX2 = 0x9FB21C651E98DF25ULL; /*!< 0b1001111110110010000111000110010100011110100110001101111100100101 */ + +#ifdef XXH_OLD_NAMES +# define kSecret XXH3_kSecret +#endif + +#ifdef XXH_DOXYGEN +/*! + * @brief Calculates a 32-bit to 64-bit long multiply. + * + * Implemented as a macro. + * + * Wraps `__emulu` on MSVC x86 because it tends to call `__allmul` when it doesn't + * need to (but it shouldn't need to anyways, it is about 7 instructions to do + * a 64x64 multiply...). Since we know that this will _always_ emit `MULL`, we + * use that instead of the normal method. + * + * If you are compiling for platforms like Thumb-1 and don't have a better option, + * you may also want to write your own long multiply routine here. + * + * @param x, y Numbers to be multiplied + * @return 64-bit product of the low 32 bits of @p x and @p y. + */ +XXH_FORCE_INLINE xxh_u64 +XXH_mult32to64(xxh_u64 x, xxh_u64 y) +{ + return (x & 0xFFFFFFFF) * (y & 0xFFFFFFFF); +} +#elif defined(_MSC_VER) && defined(_M_IX86) +# define XXH_mult32to64(x, y) __emulu((unsigned)(x), (unsigned)(y)) +#else +/* + * Downcast + upcast is usually better than masking on older compilers like + * GCC 4.2 (especially 32-bit ones), all without affecting newer compilers. + * + * The other method, (x & 0xFFFFFFFF) * (y & 0xFFFFFFFF), will AND both operands + * and perform a full 64x64 multiply -- entirely redundant on 32-bit. + */ +# define XXH_mult32to64(x, y) ((xxh_u64)(xxh_u32)(x) * (xxh_u64)(xxh_u32)(y)) +#endif + +/*! + * @brief Calculates a 64->128-bit long multiply. + * + * Uses `__uint128_t` and `_umul128` if available, otherwise uses a scalar + * version. + * + * @param lhs , rhs The 64-bit integers to be multiplied + * @return The 128-bit result represented in an @ref XXH128_hash_t. + */ +static XXH128_hash_t +XXH_mult64to128(xxh_u64 lhs, xxh_u64 rhs) +{ + /* + * GCC/Clang __uint128_t method. + * + * On most 64-bit targets, GCC and Clang define a __uint128_t type. + * This is usually the best way as it usually uses a native long 64-bit + * multiply, such as MULQ on x86_64 or MUL + UMULH on aarch64. + * + * Usually. + * + * Despite being a 32-bit platform, Clang (and emscripten) define this type + * despite not having the arithmetic for it. This results in a laggy + * compiler builtin call which calculates a full 128-bit multiply. + * In that case it is best to use the portable one. + * https://github.com/Cyan4973/xxHash/issues/211#issuecomment-515575677 + */ +#if (defined(__GNUC__) || defined(__clang__)) && !defined(__wasm__) \ + && defined(__SIZEOF_INT128__) \ + || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 128) + + __uint128_t const product = (__uint128_t)lhs * (__uint128_t)rhs; + XXH128_hash_t r128; + r128.low64 = (xxh_u64)(product); + r128.high64 = (xxh_u64)(product >> 64); + return r128; + + /* + * MSVC for x64's _umul128 method. + * + * xxh_u64 _umul128(xxh_u64 Multiplier, xxh_u64 Multiplicand, xxh_u64 *HighProduct); + * + * This compiles to single operand MUL on x64. + */ +#elif (defined(_M_X64) || defined(_M_IA64)) && !defined(_M_ARM64EC) + +#ifndef _MSC_VER +# pragma intrinsic(_umul128) +#endif + xxh_u64 product_high; + xxh_u64 const product_low = _umul128(lhs, rhs, &product_high); + XXH128_hash_t r128; + r128.low64 = product_low; + r128.high64 = product_high; + return r128; + + /* + * MSVC for ARM64's __umulh method. + * + * This compiles to the same MUL + UMULH as GCC/Clang's __uint128_t method. + */ +#elif defined(_M_ARM64) || defined(_M_ARM64EC) + +#ifndef _MSC_VER +# pragma intrinsic(__umulh) +#endif + XXH128_hash_t r128; + r128.low64 = lhs * rhs; + r128.high64 = __umulh(lhs, rhs); + return r128; + +#else + /* + * Portable scalar method. Optimized for 32-bit and 64-bit ALUs. + * + * This is a fast and simple grade school multiply, which is shown below + * with base 10 arithmetic instead of base 0x100000000. + * + * 9 3 // D2 lhs = 93 + * x 7 5 // D2 rhs = 75 + * ---------- + * 1 5 // D2 lo_lo = (93 % 10) * (75 % 10) = 15 + * 4 5 | // D2 hi_lo = (93 / 10) * (75 % 10) = 45 + * 2 1 | // D2 lo_hi = (93 % 10) * (75 / 10) = 21 + * + 6 3 | | // D2 hi_hi = (93 / 10) * (75 / 10) = 63 + * --------- + * 2 7 | // D2 cross = (15 / 10) + (45 % 10) + 21 = 27 + * + 6 7 | | // D2 upper = (27 / 10) + (45 / 10) + 63 = 67 + * --------- + * 6 9 7 5 // D4 res = (27 * 10) + (15 % 10) + (67 * 100) = 6975 + * + * The reasons for adding the products like this are: + * 1. It avoids manual carry tracking. Just like how + * (9 * 9) + 9 + 9 = 99, the same applies with this for UINT64_MAX. + * This avoids a lot of complexity. + * + * 2. It hints for, and on Clang, compiles to, the powerful UMAAL + * instruction available in ARM's Digital Signal Processing extension + * in 32-bit ARMv6 and later, which is shown below: + * + * void UMAAL(xxh_u32 *RdLo, xxh_u32 *RdHi, xxh_u32 Rn, xxh_u32 Rm) + * { + * xxh_u64 product = (xxh_u64)*RdLo * (xxh_u64)*RdHi + Rn + Rm; + * *RdLo = (xxh_u32)(product & 0xFFFFFFFF); + * *RdHi = (xxh_u32)(product >> 32); + * } + * + * This instruction was designed for efficient long multiplication, and + * allows this to be calculated in only 4 instructions at speeds + * comparable to some 64-bit ALUs. + * + * 3. It isn't terrible on other platforms. Usually this will be a couple + * of 32-bit ADD/ADCs. + */ + + /* First calculate all of the cross products. */ + xxh_u64 const lo_lo = XXH_mult32to64(lhs & 0xFFFFFFFF, rhs & 0xFFFFFFFF); + xxh_u64 const hi_lo = XXH_mult32to64(lhs >> 32, rhs & 0xFFFFFFFF); + xxh_u64 const lo_hi = XXH_mult32to64(lhs & 0xFFFFFFFF, rhs >> 32); + xxh_u64 const hi_hi = XXH_mult32to64(lhs >> 32, rhs >> 32); + + /* Now add the products together. These will never overflow. */ + xxh_u64 const cross = (lo_lo >> 32) + (hi_lo & 0xFFFFFFFF) + lo_hi; + xxh_u64 const upper = (hi_lo >> 32) + (cross >> 32) + hi_hi; + xxh_u64 const lower = (cross << 32) | (lo_lo & 0xFFFFFFFF); + + XXH128_hash_t r128; + r128.low64 = lower; + r128.high64 = upper; + return r128; +#endif +} + +/*! + * @brief Calculates a 64-bit to 128-bit multiply, then XOR folds it. + * + * The reason for the separate function is to prevent passing too many structs + * around by value. This will hopefully inline the multiply, but we don't force it. + * + * @param lhs , rhs The 64-bit integers to multiply + * @return The low 64 bits of the product XOR'd by the high 64 bits. + * @see XXH_mult64to128() + */ +static xxh_u64 +XXH3_mul128_fold64(xxh_u64 lhs, xxh_u64 rhs) +{ + XXH128_hash_t product = XXH_mult64to128(lhs, rhs); + return product.low64 ^ product.high64; +} + +/*! Seems to produce slightly better code on GCC for some reason. */ +XXH_FORCE_INLINE XXH_CONSTF xxh_u64 XXH_xorshift64(xxh_u64 v64, int shift) +{ + XXH_ASSERT(0 <= shift && shift < 64); + return v64 ^ (v64 >> shift); +} + +/* + * This is a fast avalanche stage, + * suitable when input bits are already partially mixed + */ +static XXH64_hash_t XXH3_avalanche(xxh_u64 h64) +{ + h64 = XXH_xorshift64(h64, 37); + h64 *= PRIME_MX1; + h64 = XXH_xorshift64(h64, 32); + return h64; +} + +/* + * This is a stronger avalanche, + * inspired by Pelle Evensen's rrmxmx + * preferable when input has not been previously mixed + */ +static XXH64_hash_t XXH3_rrmxmx(xxh_u64 h64, xxh_u64 len) +{ + /* this mix is inspired by Pelle Evensen's rrmxmx */ + h64 ^= XXH_rotl64(h64, 49) ^ XXH_rotl64(h64, 24); + h64 *= PRIME_MX2; + h64 ^= (h64 >> 35) + len ; + h64 *= PRIME_MX2; + return XXH_xorshift64(h64, 28); +} + + +/* ========================================== + * Short keys + * ========================================== + * One of the shortcomings of XXH32 and XXH64 was that their performance was + * sub-optimal on short lengths. It used an iterative algorithm which strongly + * favored lengths that were a multiple of 4 or 8. + * + * Instead of iterating over individual inputs, we use a set of single shot + * functions which piece together a range of lengths and operate in constant time. + * + * Additionally, the number of multiplies has been significantly reduced. This + * reduces latency, especially when emulating 64-bit multiplies on 32-bit. + * + * Depending on the platform, this may or may not be faster than XXH32, but it + * is almost guaranteed to be faster than XXH64. + */ + +/* + * At very short lengths, there isn't enough input to fully hide secrets, or use + * the entire secret. + * + * There is also only a limited amount of mixing we can do before significantly + * impacting performance. + * + * Therefore, we use different sections of the secret and always mix two secret + * samples with an XOR. This should have no effect on performance on the + * seedless or withSeed variants because everything _should_ be constant folded + * by modern compilers. + * + * The XOR mixing hides individual parts of the secret and increases entropy. + * + * This adds an extra layer of strength for custom secrets. + */ +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_1to3_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(1 <= len && len <= 3); + XXH_ASSERT(secret != NULL); + /* + * len = 1: combined = { input[0], 0x01, input[0], input[0] } + * len = 2: combined = { input[1], 0x02, input[0], input[1] } + * len = 3: combined = { input[2], 0x03, input[0], input[1] } + */ + { xxh_u8 const c1 = input[0]; + xxh_u8 const c2 = input[len >> 1]; + xxh_u8 const c3 = input[len - 1]; + xxh_u32 const combined = ((xxh_u32)c1 << 16) | ((xxh_u32)c2 << 24) + | ((xxh_u32)c3 << 0) | ((xxh_u32)len << 8); + xxh_u64 const bitflip = (XXH_readLE32(secret) ^ XXH_readLE32(secret+4)) + seed; + xxh_u64 const keyed = (xxh_u64)combined ^ bitflip; + return XXH64_avalanche(keyed); + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_4to8_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(secret != NULL); + XXH_ASSERT(4 <= len && len <= 8); + seed ^= (xxh_u64)XXH_swap32((xxh_u32)seed) << 32; + { xxh_u32 const input1 = XXH_readLE32(input); + xxh_u32 const input2 = XXH_readLE32(input + len - 4); + xxh_u64 const bitflip = (XXH_readLE64(secret+8) ^ XXH_readLE64(secret+16)) - seed; + xxh_u64 const input64 = input2 + (((xxh_u64)input1) << 32); + xxh_u64 const keyed = input64 ^ bitflip; + return XXH3_rrmxmx(keyed, len); + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_9to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(secret != NULL); + XXH_ASSERT(9 <= len && len <= 16); + { xxh_u64 const bitflip1 = (XXH_readLE64(secret+24) ^ XXH_readLE64(secret+32)) + seed; + xxh_u64 const bitflip2 = (XXH_readLE64(secret+40) ^ XXH_readLE64(secret+48)) - seed; + xxh_u64 const input_lo = XXH_readLE64(input) ^ bitflip1; + xxh_u64 const input_hi = XXH_readLE64(input + len - 8) ^ bitflip2; + xxh_u64 const acc = len + + XXH_swap64(input_lo) + input_hi + + XXH3_mul128_fold64(input_lo, input_hi); + return XXH3_avalanche(acc); + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_0to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(len <= 16); + { if (XXH_likely(len > 8)) return XXH3_len_9to16_64b(input, len, secret, seed); + if (XXH_likely(len >= 4)) return XXH3_len_4to8_64b(input, len, secret, seed); + if (len) return XXH3_len_1to3_64b(input, len, secret, seed); + return XXH64_avalanche(seed ^ (XXH_readLE64(secret+56) ^ XXH_readLE64(secret+64))); + } +} + +/* + * DISCLAIMER: There are known *seed-dependent* multicollisions here due to + * multiplication by zero, affecting hashes of lengths 17 to 240. + * + * However, they are very unlikely. + * + * Keep this in mind when using the unseeded XXH3_64bits() variant: As with all + * unseeded non-cryptographic hashes, it does not attempt to defend itself + * against specially crafted inputs, only random inputs. + * + * Compared to classic UMAC where a 1 in 2^31 chance of 4 consecutive bytes + * cancelling out the secret is taken an arbitrary number of times (addressed + * in XXH3_accumulate_512), this collision is very unlikely with random inputs + * and/or proper seeding: + * + * This only has a 1 in 2^63 chance of 8 consecutive bytes cancelling out, in a + * function that is only called up to 16 times per hash with up to 240 bytes of + * input. + * + * This is not too bad for a non-cryptographic hash function, especially with + * only 64 bit outputs. + * + * The 128-bit variant (which trades some speed for strength) is NOT affected + * by this, although it is always a good idea to use a proper seed if you care + * about strength. + */ +XXH_FORCE_INLINE xxh_u64 XXH3_mix16B(const xxh_u8* XXH_RESTRICT input, + const xxh_u8* XXH_RESTRICT secret, xxh_u64 seed64) +{ +#if defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \ + && defined(__i386__) && defined(__SSE2__) /* x86 + SSE2 */ \ + && !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable like XXH32 hack */ + /* + * UGLY HACK: + * GCC for x86 tends to autovectorize the 128-bit multiply, resulting in + * slower code. + * + * By forcing seed64 into a register, we disrupt the cost model and + * cause it to scalarize. See `XXH32_round()` + * + * FIXME: Clang's output is still _much_ faster -- On an AMD Ryzen 3600, + * XXH3_64bits @ len=240 runs at 4.6 GB/s with Clang 9, but 3.3 GB/s on + * GCC 9.2, despite both emitting scalar code. + * + * GCC generates much better scalar code than Clang for the rest of XXH3, + * which is why finding a more optimal codepath is an interest. + */ + XXH_COMPILER_GUARD(seed64); +#endif + { xxh_u64 const input_lo = XXH_readLE64(input); + xxh_u64 const input_hi = XXH_readLE64(input+8); + return XXH3_mul128_fold64( + input_lo ^ (XXH_readLE64(secret) + seed64), + input_hi ^ (XXH_readLE64(secret+8) - seed64) + ); + } +} + +/* For mid range keys, XXH3 uses a Mum-hash variant. */ +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_17to128_64b(const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH64_hash_t seed) +{ + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize; + XXH_ASSERT(16 < len && len <= 128); + + { xxh_u64 acc = len * XXH_PRIME64_1; +#if XXH_SIZE_OPT >= 1 + /* Smaller and cleaner, but slightly slower. */ + unsigned int i = (unsigned int)(len - 1) / 32; + do { + acc += XXH3_mix16B(input+16 * i, secret+32*i, seed); + acc += XXH3_mix16B(input+len-16*(i+1), secret+32*i+16, seed); + } while (i-- != 0); +#else + if (len > 32) { + if (len > 64) { + if (len > 96) { + acc += XXH3_mix16B(input+48, secret+96, seed); + acc += XXH3_mix16B(input+len-64, secret+112, seed); + } + acc += XXH3_mix16B(input+32, secret+64, seed); + acc += XXH3_mix16B(input+len-48, secret+80, seed); + } + acc += XXH3_mix16B(input+16, secret+32, seed); + acc += XXH3_mix16B(input+len-32, secret+48, seed); + } + acc += XXH3_mix16B(input+0, secret+0, seed); + acc += XXH3_mix16B(input+len-16, secret+16, seed); +#endif + return XXH3_avalanche(acc); + } +} + +XXH_NO_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_129to240_64b(const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH64_hash_t seed) +{ + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize; + XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX); + + #define XXH3_MIDSIZE_STARTOFFSET 3 + #define XXH3_MIDSIZE_LASTOFFSET 17 + + { xxh_u64 acc = len * XXH_PRIME64_1; + xxh_u64 acc_end; + unsigned int const nbRounds = (unsigned int)len / 16; + unsigned int i; + XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX); + for (i=0; i<8; i++) { + acc += XXH3_mix16B(input+(16*i), secret+(16*i), seed); + } + /* last bytes */ + acc_end = XXH3_mix16B(input + len - 16, secret + XXH3_SECRET_SIZE_MIN - XXH3_MIDSIZE_LASTOFFSET, seed); + XXH_ASSERT(nbRounds >= 8); + acc = XXH3_avalanche(acc); +#if defined(__clang__) /* Clang */ \ + && (defined(__ARM_NEON) || defined(__ARM_NEON__)) /* NEON */ \ + && !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable */ + /* + * UGLY HACK: + * Clang for ARMv7-A tries to vectorize this loop, similar to GCC x86. + * In everywhere else, it uses scalar code. + * + * For 64->128-bit multiplies, even if the NEON was 100% optimal, it + * would still be slower than UMAAL (see XXH_mult64to128). + * + * Unfortunately, Clang doesn't handle the long multiplies properly and + * converts them to the nonexistent "vmulq_u64" intrinsic, which is then + * scalarized into an ugly mess of VMOV.32 instructions. + * + * This mess is difficult to avoid without turning autovectorization + * off completely, but they are usually relatively minor and/or not + * worth it to fix. + * + * This loop is the easiest to fix, as unlike XXH32, this pragma + * _actually works_ because it is a loop vectorization instead of an + * SLP vectorization. + */ + #pragma clang loop vectorize(disable) +#endif + for (i=8 ; i < nbRounds; i++) { + /* + * Prevents clang for unrolling the acc loop and interleaving with this one. + */ + XXH_COMPILER_GUARD(acc); + acc_end += XXH3_mix16B(input+(16*i), secret+(16*(i-8)) + XXH3_MIDSIZE_STARTOFFSET, seed); + } + return XXH3_avalanche(acc + acc_end); + } +} + + +/* ======= Long Keys ======= */ + +#define XXH_STRIPE_LEN 64 +#define XXH_SECRET_CONSUME_RATE 8 /* nb of secret bytes consumed at each accumulation */ +#define XXH_ACC_NB (XXH_STRIPE_LEN / sizeof(xxh_u64)) + +#ifdef XXH_OLD_NAMES +# define STRIPE_LEN XXH_STRIPE_LEN +# define ACC_NB XXH_ACC_NB +#endif + +#ifndef XXH_PREFETCH_DIST +# ifdef __clang__ +# define XXH_PREFETCH_DIST 320 +# else +# if (XXH_VECTOR == XXH_AVX512) +# define XXH_PREFETCH_DIST 512 +# else +# define XXH_PREFETCH_DIST 384 +# endif +# endif /* __clang__ */ +#endif /* XXH_PREFETCH_DIST */ + +/* + * These macros are to generate an XXH3_accumulate() function. + * The two arguments select the name suffix and target attribute. + * + * The name of this symbol is XXH3_accumulate_() and it calls + * XXH3_accumulate_512_(). + * + * It may be useful to hand implement this function if the compiler fails to + * optimize the inline function. + */ +#define XXH3_ACCUMULATE_TEMPLATE(name) \ +void \ +XXH3_accumulate_##name(xxh_u64* XXH_RESTRICT acc, \ + const xxh_u8* XXH_RESTRICT input, \ + const xxh_u8* XXH_RESTRICT secret, \ + size_t nbStripes) \ +{ \ + size_t n; \ + for (n = 0; n < nbStripes; n++ ) { \ + const xxh_u8* const in = input + n*XXH_STRIPE_LEN; \ + XXH_PREFETCH(in + XXH_PREFETCH_DIST); \ + XXH3_accumulate_512_##name( \ + acc, \ + in, \ + secret + n*XXH_SECRET_CONSUME_RATE); \ + } \ +} + + +XXH_FORCE_INLINE void XXH_writeLE64(void* dst, xxh_u64 v64) +{ + if (!XXH_CPU_LITTLE_ENDIAN) v64 = XXH_swap64(v64); + XXH_memcpy(dst, &v64, sizeof(v64)); +} + +/* Several intrinsic functions below are supposed to accept __int64 as argument, + * as documented in https://software.intel.com/sites/landingpage/IntrinsicsGuide/ . + * However, several environments do not define __int64 type, + * requiring a workaround. + */ +#if !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) + typedef int64_t xxh_i64; +#else + /* the following type must have a width of 64-bit */ + typedef long long xxh_i64; +#endif + + +/* + * XXH3_accumulate_512 is the tightest loop for long inputs, and it is the most optimized. + * + * It is a hardened version of UMAC, based off of FARSH's implementation. + * + * This was chosen because it adapts quite well to 32-bit, 64-bit, and SIMD + * implementations, and it is ridiculously fast. + * + * We harden it by mixing the original input to the accumulators as well as the product. + * + * This means that in the (relatively likely) case of a multiply by zero, the + * original input is preserved. + * + * On 128-bit inputs, we swap 64-bit pairs when we add the input to improve + * cross-pollination, as otherwise the upper and lower halves would be + * essentially independent. + * + * This doesn't matter on 64-bit hashes since they all get merged together in + * the end, so we skip the extra step. + * + * Both XXH3_64bits and XXH3_128bits use this subroutine. + */ + +#if (XXH_VECTOR == XXH_AVX512) \ + || (defined(XXH_DISPATCH_AVX512) && XXH_DISPATCH_AVX512 != 0) + +#ifndef XXH_TARGET_AVX512 +# define XXH_TARGET_AVX512 /* disable attribute target */ +#endif + +XXH_FORCE_INLINE XXH_TARGET_AVX512 void +XXH3_accumulate_512_avx512(void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + __m512i* const xacc = (__m512i *) acc; + XXH_ASSERT((((size_t)acc) & 63) == 0); + XXH_STATIC_ASSERT(XXH_STRIPE_LEN == sizeof(__m512i)); + + { + /* data_vec = input[0]; */ + __m512i const data_vec = _mm512_loadu_si512 (input); + /* key_vec = secret[0]; */ + __m512i const key_vec = _mm512_loadu_si512 (secret); + /* data_key = data_vec ^ key_vec; */ + __m512i const data_key = _mm512_xor_si512 (data_vec, key_vec); + /* data_key_lo = data_key >> 32; */ + __m512i const data_key_lo = _mm512_srli_epi64 (data_key, 32); + /* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */ + __m512i const product = _mm512_mul_epu32 (data_key, data_key_lo); + /* xacc[0] += swap(data_vec); */ + __m512i const data_swap = _mm512_shuffle_epi32(data_vec, (_MM_PERM_ENUM)_MM_SHUFFLE(1, 0, 3, 2)); + __m512i const sum = _mm512_add_epi64(*xacc, data_swap); + /* xacc[0] += product; */ + *xacc = _mm512_add_epi64(product, sum); + } +} +XXH_FORCE_INLINE XXH_TARGET_AVX512 XXH3_ACCUMULATE_TEMPLATE(avx512) + +/* + * XXH3_scrambleAcc: Scrambles the accumulators to improve mixing. + * + * Multiplication isn't perfect, as explained by Google in HighwayHash: + * + * // Multiplication mixes/scrambles bytes 0-7 of the 64-bit result to + * // varying degrees. In descending order of goodness, bytes + * // 3 4 2 5 1 6 0 7 have quality 228 224 164 160 100 96 36 32. + * // As expected, the upper and lower bytes are much worse. + * + * Source: https://github.com/google/highwayhash/blob/0aaf66b/highwayhash/hh_avx2.h#L291 + * + * Since our algorithm uses a pseudorandom secret to add some variance into the + * mix, we don't need to (or want to) mix as often or as much as HighwayHash does. + * + * This isn't as tight as XXH3_accumulate, but still written in SIMD to avoid + * extraction. + * + * Both XXH3_64bits and XXH3_128bits use this subroutine. + */ + +XXH_FORCE_INLINE XXH_TARGET_AVX512 void +XXH3_scrambleAcc_avx512(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 63) == 0); + XXH_STATIC_ASSERT(XXH_STRIPE_LEN == sizeof(__m512i)); + { __m512i* const xacc = (__m512i*) acc; + const __m512i prime32 = _mm512_set1_epi32((int)XXH_PRIME32_1); + + /* xacc[0] ^= (xacc[0] >> 47) */ + __m512i const acc_vec = *xacc; + __m512i const shifted = _mm512_srli_epi64 (acc_vec, 47); + /* xacc[0] ^= secret; */ + __m512i const key_vec = _mm512_loadu_si512 (secret); + __m512i const data_key = _mm512_ternarylogic_epi32(key_vec, acc_vec, shifted, 0x96 /* key_vec ^ acc_vec ^ shifted */); + + /* xacc[0] *= XXH_PRIME32_1; */ + __m512i const data_key_hi = _mm512_srli_epi64 (data_key, 32); + __m512i const prod_lo = _mm512_mul_epu32 (data_key, prime32); + __m512i const prod_hi = _mm512_mul_epu32 (data_key_hi, prime32); + *xacc = _mm512_add_epi64(prod_lo, _mm512_slli_epi64(prod_hi, 32)); + } +} + +XXH_FORCE_INLINE XXH_TARGET_AVX512 void +XXH3_initCustomSecret_avx512(void* XXH_RESTRICT customSecret, xxh_u64 seed64) +{ + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 63) == 0); + XXH_STATIC_ASSERT(XXH_SEC_ALIGN == 64); + XXH_ASSERT(((size_t)customSecret & 63) == 0); + (void)(&XXH_writeLE64); + { int const nbRounds = XXH_SECRET_DEFAULT_SIZE / sizeof(__m512i); + __m512i const seed_pos = _mm512_set1_epi64((xxh_i64)seed64); + __m512i const seed = _mm512_mask_sub_epi64(seed_pos, 0xAA, _mm512_set1_epi8(0), seed_pos); + + const __m512i* const src = (const __m512i*) ((const void*) XXH3_kSecret); + __m512i* const dest = ( __m512i*) customSecret; + int i; + XXH_ASSERT(((size_t)src & 63) == 0); /* control alignment */ + XXH_ASSERT(((size_t)dest & 63) == 0); + for (i=0; i < nbRounds; ++i) { + dest[i] = _mm512_add_epi64(_mm512_load_si512(src + i), seed); + } } +} + +#endif + +#if (XXH_VECTOR == XXH_AVX2) \ + || (defined(XXH_DISPATCH_AVX2) && XXH_DISPATCH_AVX2 != 0) + +#ifndef XXH_TARGET_AVX2 +# define XXH_TARGET_AVX2 /* disable attribute target */ +#endif + +XXH_FORCE_INLINE XXH_TARGET_AVX2 void +XXH3_accumulate_512_avx2( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 31) == 0); + { __m256i* const xacc = (__m256i *) acc; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */ + const __m256i* const xinput = (const __m256i *) input; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */ + const __m256i* const xsecret = (const __m256i *) secret; + + size_t i; + for (i=0; i < XXH_STRIPE_LEN/sizeof(__m256i); i++) { + /* data_vec = xinput[i]; */ + __m256i const data_vec = _mm256_loadu_si256 (xinput+i); + /* key_vec = xsecret[i]; */ + __m256i const key_vec = _mm256_loadu_si256 (xsecret+i); + /* data_key = data_vec ^ key_vec; */ + __m256i const data_key = _mm256_xor_si256 (data_vec, key_vec); + /* data_key_lo = data_key >> 32; */ + __m256i const data_key_lo = _mm256_srli_epi64 (data_key, 32); + /* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */ + __m256i const product = _mm256_mul_epu32 (data_key, data_key_lo); + /* xacc[i] += swap(data_vec); */ + __m256i const data_swap = _mm256_shuffle_epi32(data_vec, _MM_SHUFFLE(1, 0, 3, 2)); + __m256i const sum = _mm256_add_epi64(xacc[i], data_swap); + /* xacc[i] += product; */ + xacc[i] = _mm256_add_epi64(product, sum); + } } +} +XXH_FORCE_INLINE XXH_TARGET_AVX2 XXH3_ACCUMULATE_TEMPLATE(avx2) + +XXH_FORCE_INLINE XXH_TARGET_AVX2 void +XXH3_scrambleAcc_avx2(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 31) == 0); + { __m256i* const xacc = (__m256i*) acc; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */ + const __m256i* const xsecret = (const __m256i *) secret; + const __m256i prime32 = _mm256_set1_epi32((int)XXH_PRIME32_1); + + size_t i; + for (i=0; i < XXH_STRIPE_LEN/sizeof(__m256i); i++) { + /* xacc[i] ^= (xacc[i] >> 47) */ + __m256i const acc_vec = xacc[i]; + __m256i const shifted = _mm256_srli_epi64 (acc_vec, 47); + __m256i const data_vec = _mm256_xor_si256 (acc_vec, shifted); + /* xacc[i] ^= xsecret; */ + __m256i const key_vec = _mm256_loadu_si256 (xsecret+i); + __m256i const data_key = _mm256_xor_si256 (data_vec, key_vec); + + /* xacc[i] *= XXH_PRIME32_1; */ + __m256i const data_key_hi = _mm256_srli_epi64 (data_key, 32); + __m256i const prod_lo = _mm256_mul_epu32 (data_key, prime32); + __m256i const prod_hi = _mm256_mul_epu32 (data_key_hi, prime32); + xacc[i] = _mm256_add_epi64(prod_lo, _mm256_slli_epi64(prod_hi, 32)); + } + } +} + +XXH_FORCE_INLINE XXH_TARGET_AVX2 void XXH3_initCustomSecret_avx2(void* XXH_RESTRICT customSecret, xxh_u64 seed64) +{ + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 31) == 0); + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE / sizeof(__m256i)) == 6); + XXH_STATIC_ASSERT(XXH_SEC_ALIGN <= 64); + (void)(&XXH_writeLE64); + XXH_PREFETCH(customSecret); + { __m256i const seed = _mm256_set_epi64x((xxh_i64)(0U - seed64), (xxh_i64)seed64, (xxh_i64)(0U - seed64), (xxh_i64)seed64); + + const __m256i* const src = (const __m256i*) ((const void*) XXH3_kSecret); + __m256i* dest = ( __m256i*) customSecret; + +# if defined(__GNUC__) || defined(__clang__) + /* + * On GCC & Clang, marking 'dest' as modified will cause the compiler: + * - do not extract the secret from sse registers in the internal loop + * - use less common registers, and avoid pushing these reg into stack + */ + XXH_COMPILER_GUARD(dest); +# endif + XXH_ASSERT(((size_t)src & 31) == 0); /* control alignment */ + XXH_ASSERT(((size_t)dest & 31) == 0); + + /* GCC -O2 need unroll loop manually */ + dest[0] = _mm256_add_epi64(_mm256_load_si256(src+0), seed); + dest[1] = _mm256_add_epi64(_mm256_load_si256(src+1), seed); + dest[2] = _mm256_add_epi64(_mm256_load_si256(src+2), seed); + dest[3] = _mm256_add_epi64(_mm256_load_si256(src+3), seed); + dest[4] = _mm256_add_epi64(_mm256_load_si256(src+4), seed); + dest[5] = _mm256_add_epi64(_mm256_load_si256(src+5), seed); + } +} + +#endif + +/* x86dispatch always generates SSE2 */ +#if (XXH_VECTOR == XXH_SSE2) || defined(XXH_X86DISPATCH) + +#ifndef XXH_TARGET_SSE2 +# define XXH_TARGET_SSE2 /* disable attribute target */ +#endif + +XXH_FORCE_INLINE XXH_TARGET_SSE2 void +XXH3_accumulate_512_sse2( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + /* SSE2 is just a half-scale version of the AVX2 version. */ + XXH_ASSERT((((size_t)acc) & 15) == 0); + { __m128i* const xacc = (__m128i *) acc; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm_loadu_si128 requires a const __m128i * pointer for some reason. */ + const __m128i* const xinput = (const __m128i *) input; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm_loadu_si128 requires a const __m128i * pointer for some reason. */ + const __m128i* const xsecret = (const __m128i *) secret; + + size_t i; + for (i=0; i < XXH_STRIPE_LEN/sizeof(__m128i); i++) { + /* data_vec = xinput[i]; */ + __m128i const data_vec = _mm_loadu_si128 (xinput+i); + /* key_vec = xsecret[i]; */ + __m128i const key_vec = _mm_loadu_si128 (xsecret+i); + /* data_key = data_vec ^ key_vec; */ + __m128i const data_key = _mm_xor_si128 (data_vec, key_vec); + /* data_key_lo = data_key >> 32; */ + __m128i const data_key_lo = _mm_shuffle_epi32 (data_key, _MM_SHUFFLE(0, 3, 0, 1)); + /* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */ + __m128i const product = _mm_mul_epu32 (data_key, data_key_lo); + /* xacc[i] += swap(data_vec); */ + __m128i const data_swap = _mm_shuffle_epi32(data_vec, _MM_SHUFFLE(1,0,3,2)); + __m128i const sum = _mm_add_epi64(xacc[i], data_swap); + /* xacc[i] += product; */ + xacc[i] = _mm_add_epi64(product, sum); + } } +} +XXH_FORCE_INLINE XXH_TARGET_SSE2 XXH3_ACCUMULATE_TEMPLATE(sse2) + +XXH_FORCE_INLINE XXH_TARGET_SSE2 void +XXH3_scrambleAcc_sse2(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + { __m128i* const xacc = (__m128i*) acc; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm_loadu_si128 requires a const __m128i * pointer for some reason. */ + const __m128i* const xsecret = (const __m128i *) secret; + const __m128i prime32 = _mm_set1_epi32((int)XXH_PRIME32_1); + + size_t i; + for (i=0; i < XXH_STRIPE_LEN/sizeof(__m128i); i++) { + /* xacc[i] ^= (xacc[i] >> 47) */ + __m128i const acc_vec = xacc[i]; + __m128i const shifted = _mm_srli_epi64 (acc_vec, 47); + __m128i const data_vec = _mm_xor_si128 (acc_vec, shifted); + /* xacc[i] ^= xsecret[i]; */ + __m128i const key_vec = _mm_loadu_si128 (xsecret+i); + __m128i const data_key = _mm_xor_si128 (data_vec, key_vec); + + /* xacc[i] *= XXH_PRIME32_1; */ + __m128i const data_key_hi = _mm_shuffle_epi32 (data_key, _MM_SHUFFLE(0, 3, 0, 1)); + __m128i const prod_lo = _mm_mul_epu32 (data_key, prime32); + __m128i const prod_hi = _mm_mul_epu32 (data_key_hi, prime32); + xacc[i] = _mm_add_epi64(prod_lo, _mm_slli_epi64(prod_hi, 32)); + } + } +} + +XXH_FORCE_INLINE XXH_TARGET_SSE2 void XXH3_initCustomSecret_sse2(void* XXH_RESTRICT customSecret, xxh_u64 seed64) +{ + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 15) == 0); + (void)(&XXH_writeLE64); + { int const nbRounds = XXH_SECRET_DEFAULT_SIZE / sizeof(__m128i); + +# if defined(_MSC_VER) && defined(_M_IX86) && _MSC_VER < 1900 + /* MSVC 32bit mode does not support _mm_set_epi64x before 2015 */ + XXH_ALIGN(16) const xxh_i64 seed64x2[2] = { (xxh_i64)seed64, (xxh_i64)(0U - seed64) }; + __m128i const seed = _mm_load_si128((__m128i const*)seed64x2); +# else + __m128i const seed = _mm_set_epi64x((xxh_i64)(0U - seed64), (xxh_i64)seed64); +# endif + int i; + + const void* const src16 = XXH3_kSecret; + __m128i* dst16 = (__m128i*) customSecret; +# if defined(__GNUC__) || defined(__clang__) + /* + * On GCC & Clang, marking 'dest' as modified will cause the compiler: + * - do not extract the secret from sse registers in the internal loop + * - use less common registers, and avoid pushing these reg into stack + */ + XXH_COMPILER_GUARD(dst16); +# endif + XXH_ASSERT(((size_t)src16 & 15) == 0); /* control alignment */ + XXH_ASSERT(((size_t)dst16 & 15) == 0); + + for (i=0; i < nbRounds; ++i) { + dst16[i] = _mm_add_epi64(_mm_load_si128((const __m128i *)src16+i), seed); + } } +} + +#endif + +#if (XXH_VECTOR == XXH_NEON) + +/* forward declarations for the scalar routines */ +XXH_FORCE_INLINE void +XXH3_scalarRound(void* XXH_RESTRICT acc, void const* XXH_RESTRICT input, + void const* XXH_RESTRICT secret, size_t lane); + +XXH_FORCE_INLINE void +XXH3_scalarScrambleRound(void* XXH_RESTRICT acc, + void const* XXH_RESTRICT secret, size_t lane); + +/*! + * @internal + * @brief The bulk processing loop for NEON and WASM SIMD128. + * + * The NEON code path is actually partially scalar when running on AArch64. This + * is to optimize the pipelining and can have up to 15% speedup depending on the + * CPU, and it also mitigates some GCC codegen issues. + * + * @see XXH3_NEON_LANES for configuring this and details about this optimization. + * + * NEON's 32-bit to 64-bit long multiply takes a half vector of 32-bit + * integers instead of the other platforms which mask full 64-bit vectors, + * so the setup is more complicated than just shifting right. + * + * Additionally, there is an optimization for 4 lanes at once noted below. + * + * Since, as stated, the most optimal amount of lanes for Cortexes is 6, + * there needs to be *three* versions of the accumulate operation used + * for the remaining 2 lanes. + * + * WASM's SIMD128 uses SIMDe's arm_neon.h polyfill because the intrinsics overlap + * nearly perfectly. + */ + +XXH_FORCE_INLINE void +XXH3_accumulate_512_neon( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + XXH_STATIC_ASSERT(XXH3_NEON_LANES > 0 && XXH3_NEON_LANES <= XXH_ACC_NB && XXH3_NEON_LANES % 2 == 0); + { /* GCC for darwin arm64 does not like aliasing here */ + xxh_aliasing_uint64x2_t* const xacc = (xxh_aliasing_uint64x2_t*) acc; + /* We don't use a uint32x4_t pointer because it causes bus errors on ARMv7. */ + uint8_t const* xinput = (const uint8_t *) input; + uint8_t const* xsecret = (const uint8_t *) secret; + + size_t i; +#ifdef __wasm_simd128__ + /* + * On WASM SIMD128, Clang emits direct address loads when XXH3_kSecret + * is constant propagated, which results in it converting it to this + * inside the loop: + * + * a = v128.load(XXH3_kSecret + 0 + $secret_offset, offset = 0) + * b = v128.load(XXH3_kSecret + 16 + $secret_offset, offset = 0) + * ... + * + * This requires a full 32-bit address immediate (and therefore a 6 byte + * instruction) as well as an add for each offset. + * + * Putting an asm guard prevents it from folding (at the cost of losing + * the alignment hint), and uses the free offset in `v128.load` instead + * of adding secret_offset each time which overall reduces code size by + * about a kilobyte and improves performance. + */ + XXH_COMPILER_GUARD(xsecret); +#endif + /* Scalar lanes use the normal scalarRound routine */ + for (i = XXH3_NEON_LANES; i < XXH_ACC_NB; i++) { + XXH3_scalarRound(acc, input, secret, i); + } + i = 0; + /* 4 NEON lanes at a time. */ + for (; i+1 < XXH3_NEON_LANES / 2; i+=2) { + /* data_vec = xinput[i]; */ + uint64x2_t data_vec_1 = XXH_vld1q_u64(xinput + (i * 16)); + uint64x2_t data_vec_2 = XXH_vld1q_u64(xinput + ((i+1) * 16)); + /* key_vec = xsecret[i]; */ + uint64x2_t key_vec_1 = XXH_vld1q_u64(xsecret + (i * 16)); + uint64x2_t key_vec_2 = XXH_vld1q_u64(xsecret + ((i+1) * 16)); + /* data_swap = swap(data_vec) */ + uint64x2_t data_swap_1 = vextq_u64(data_vec_1, data_vec_1, 1); + uint64x2_t data_swap_2 = vextq_u64(data_vec_2, data_vec_2, 1); + /* data_key = data_vec ^ key_vec; */ + uint64x2_t data_key_1 = veorq_u64(data_vec_1, key_vec_1); + uint64x2_t data_key_2 = veorq_u64(data_vec_2, key_vec_2); + + /* + * If we reinterpret the 64x2 vectors as 32x4 vectors, we can use a + * de-interleave operation for 4 lanes in 1 step with `vuzpq_u32` to + * get one vector with the low 32 bits of each lane, and one vector + * with the high 32 bits of each lane. + * + * The intrinsic returns a double vector because the original ARMv7-a + * instruction modified both arguments in place. AArch64 and SIMD128 emit + * two instructions from this intrinsic. + * + * [ dk11L | dk11H | dk12L | dk12H ] -> [ dk11L | dk12L | dk21L | dk22L ] + * [ dk21L | dk21H | dk22L | dk22H ] -> [ dk11H | dk12H | dk21H | dk22H ] + */ + uint32x4x2_t unzipped = vuzpq_u32( + vreinterpretq_u32_u64(data_key_1), + vreinterpretq_u32_u64(data_key_2) + ); + /* data_key_lo = data_key & 0xFFFFFFFF */ + uint32x4_t data_key_lo = unzipped.val[0]; + /* data_key_hi = data_key >> 32 */ + uint32x4_t data_key_hi = unzipped.val[1]; + /* + * Then, we can split the vectors horizontally and multiply which, as for most + * widening intrinsics, have a variant that works on both high half vectors + * for free on AArch64. A similar instruction is available on SIMD128. + * + * sum = data_swap + (u64x2) data_key_lo * (u64x2) data_key_hi + */ + uint64x2_t sum_1 = XXH_vmlal_low_u32(data_swap_1, data_key_lo, data_key_hi); + uint64x2_t sum_2 = XXH_vmlal_high_u32(data_swap_2, data_key_lo, data_key_hi); + /* + * Clang reorders + * a += b * c; // umlal swap.2d, dkl.2s, dkh.2s + * c += a; // add acc.2d, acc.2d, swap.2d + * to + * c += a; // add acc.2d, acc.2d, swap.2d + * c += b * c; // umlal acc.2d, dkl.2s, dkh.2s + * + * While it would make sense in theory since the addition is faster, + * for reasons likely related to umlal being limited to certain NEON + * pipelines, this is worse. A compiler guard fixes this. + */ + XXH_COMPILER_GUARD_CLANG_NEON(sum_1); + XXH_COMPILER_GUARD_CLANG_NEON(sum_2); + /* xacc[i] = acc_vec + sum; */ + xacc[i] = vaddq_u64(xacc[i], sum_1); + xacc[i+1] = vaddq_u64(xacc[i+1], sum_2); + } + /* Operate on the remaining NEON lanes 2 at a time. */ + for (; i < XXH3_NEON_LANES / 2; i++) { + /* data_vec = xinput[i]; */ + uint64x2_t data_vec = XXH_vld1q_u64(xinput + (i * 16)); + /* key_vec = xsecret[i]; */ + uint64x2_t key_vec = XXH_vld1q_u64(xsecret + (i * 16)); + /* acc_vec_2 = swap(data_vec) */ + uint64x2_t data_swap = vextq_u64(data_vec, data_vec, 1); + /* data_key = data_vec ^ key_vec; */ + uint64x2_t data_key = veorq_u64(data_vec, key_vec); + /* For two lanes, just use VMOVN and VSHRN. */ + /* data_key_lo = data_key & 0xFFFFFFFF; */ + uint32x2_t data_key_lo = vmovn_u64(data_key); + /* data_key_hi = data_key >> 32; */ + uint32x2_t data_key_hi = vshrn_n_u64(data_key, 32); + /* sum = data_swap + (u64x2) data_key_lo * (u64x2) data_key_hi; */ + uint64x2_t sum = vmlal_u32(data_swap, data_key_lo, data_key_hi); + /* Same Clang workaround as before */ + XXH_COMPILER_GUARD_CLANG_NEON(sum); + /* xacc[i] = acc_vec + sum; */ + xacc[i] = vaddq_u64 (xacc[i], sum); + } + } +} +XXH_FORCE_INLINE XXH3_ACCUMULATE_TEMPLATE(neon) + +XXH_FORCE_INLINE void +XXH3_scrambleAcc_neon(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + + { xxh_aliasing_uint64x2_t* xacc = (xxh_aliasing_uint64x2_t*) acc; + uint8_t const* xsecret = (uint8_t const*) secret; + + size_t i; + /* WASM uses operator overloads and doesn't need these. */ +#ifndef __wasm_simd128__ + /* { prime32_1, prime32_1 } */ + uint32x2_t const kPrimeLo = vdup_n_u32(XXH_PRIME32_1); + /* { 0, prime32_1, 0, prime32_1 } */ + uint32x4_t const kPrimeHi = vreinterpretq_u32_u64(vdupq_n_u64((xxh_u64)XXH_PRIME32_1 << 32)); +#endif + + /* AArch64 uses both scalar and neon at the same time */ + for (i = XXH3_NEON_LANES; i < XXH_ACC_NB; i++) { + XXH3_scalarScrambleRound(acc, secret, i); + } + for (i=0; i < XXH3_NEON_LANES / 2; i++) { + /* xacc[i] ^= (xacc[i] >> 47); */ + uint64x2_t acc_vec = xacc[i]; + uint64x2_t shifted = vshrq_n_u64(acc_vec, 47); + uint64x2_t data_vec = veorq_u64(acc_vec, shifted); + + /* xacc[i] ^= xsecret[i]; */ + uint64x2_t key_vec = XXH_vld1q_u64(xsecret + (i * 16)); + uint64x2_t data_key = veorq_u64(data_vec, key_vec); + /* xacc[i] *= XXH_PRIME32_1 */ +#ifdef __wasm_simd128__ + /* SIMD128 has multiply by u64x2, use it instead of expanding and scalarizing */ + xacc[i] = data_key * XXH_PRIME32_1; +#else + /* + * Expanded version with portable NEON intrinsics + * + * lo(x) * lo(y) + (hi(x) * lo(y) << 32) + * + * prod_hi = hi(data_key) * lo(prime) << 32 + * + * Since we only need 32 bits of this multiply a trick can be used, reinterpreting the vector + * as a uint32x4_t and multiplying by { 0, prime, 0, prime } to cancel out the unwanted bits + * and avoid the shift. + */ + uint32x4_t prod_hi = vmulq_u32 (vreinterpretq_u32_u64(data_key), kPrimeHi); + /* Extract low bits for vmlal_u32 */ + uint32x2_t data_key_lo = vmovn_u64(data_key); + /* xacc[i] = prod_hi + lo(data_key) * XXH_PRIME32_1; */ + xacc[i] = vmlal_u32(vreinterpretq_u64_u32(prod_hi), data_key_lo, kPrimeLo); +#endif + } + } +} +#endif + +#if (XXH_VECTOR == XXH_VSX) + +XXH_FORCE_INLINE void +XXH3_accumulate_512_vsx( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + /* presumed aligned */ + xxh_aliasing_u64x2* const xacc = (xxh_aliasing_u64x2*) acc; + xxh_u8 const* const xinput = (xxh_u8 const*) input; /* no alignment restriction */ + xxh_u8 const* const xsecret = (xxh_u8 const*) secret; /* no alignment restriction */ + xxh_u64x2 const v32 = { 32, 32 }; + size_t i; + for (i = 0; i < XXH_STRIPE_LEN / sizeof(xxh_u64x2); i++) { + /* data_vec = xinput[i]; */ + xxh_u64x2 const data_vec = XXH_vec_loadu(xinput + 16*i); + /* key_vec = xsecret[i]; */ + xxh_u64x2 const key_vec = XXH_vec_loadu(xsecret + 16*i); + xxh_u64x2 const data_key = data_vec ^ key_vec; + /* shuffled = (data_key << 32) | (data_key >> 32); */ + xxh_u32x4 const shuffled = (xxh_u32x4)vec_rl(data_key, v32); + /* product = ((xxh_u64x2)data_key & 0xFFFFFFFF) * ((xxh_u64x2)shuffled & 0xFFFFFFFF); */ + xxh_u64x2 const product = XXH_vec_mulo((xxh_u32x4)data_key, shuffled); + /* acc_vec = xacc[i]; */ + xxh_u64x2 acc_vec = xacc[i]; + acc_vec += product; + + /* swap high and low halves */ +#ifdef __s390x__ + acc_vec += vec_permi(data_vec, data_vec, 2); +#else + acc_vec += vec_xxpermdi(data_vec, data_vec, 2); +#endif + xacc[i] = acc_vec; + } +} +XXH_FORCE_INLINE XXH3_ACCUMULATE_TEMPLATE(vsx) + +XXH_FORCE_INLINE void +XXH3_scrambleAcc_vsx(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + + { xxh_aliasing_u64x2* const xacc = (xxh_aliasing_u64x2*) acc; + const xxh_u8* const xsecret = (const xxh_u8*) secret; + /* constants */ + xxh_u64x2 const v32 = { 32, 32 }; + xxh_u64x2 const v47 = { 47, 47 }; + xxh_u32x4 const prime = { XXH_PRIME32_1, XXH_PRIME32_1, XXH_PRIME32_1, XXH_PRIME32_1 }; + size_t i; + for (i = 0; i < XXH_STRIPE_LEN / sizeof(xxh_u64x2); i++) { + /* xacc[i] ^= (xacc[i] >> 47); */ + xxh_u64x2 const acc_vec = xacc[i]; + xxh_u64x2 const data_vec = acc_vec ^ (acc_vec >> v47); + + /* xacc[i] ^= xsecret[i]; */ + xxh_u64x2 const key_vec = XXH_vec_loadu(xsecret + 16*i); + xxh_u64x2 const data_key = data_vec ^ key_vec; + + /* xacc[i] *= XXH_PRIME32_1 */ + /* prod_lo = ((xxh_u64x2)data_key & 0xFFFFFFFF) * ((xxh_u64x2)prime & 0xFFFFFFFF); */ + xxh_u64x2 const prod_even = XXH_vec_mule((xxh_u32x4)data_key, prime); + /* prod_hi = ((xxh_u64x2)data_key >> 32) * ((xxh_u64x2)prime >> 32); */ + xxh_u64x2 const prod_odd = XXH_vec_mulo((xxh_u32x4)data_key, prime); + xacc[i] = prod_odd + (prod_even << v32); + } } +} + +#endif + +#if (XXH_VECTOR == XXH_SVE) + +XXH_FORCE_INLINE void +XXH3_accumulate_512_sve( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + uint64_t *xacc = (uint64_t *)acc; + const uint64_t *xinput = (const uint64_t *)(const void *)input; + const uint64_t *xsecret = (const uint64_t *)(const void *)secret; + svuint64_t kSwap = sveor_n_u64_z(svptrue_b64(), svindex_u64(0, 1), 1); + uint64_t element_count = svcntd(); + if (element_count >= 8) { + svbool_t mask = svptrue_pat_b64(SV_VL8); + svuint64_t vacc = svld1_u64(mask, xacc); + ACCRND(vacc, 0); + svst1_u64(mask, xacc, vacc); + } else if (element_count == 2) { /* sve128 */ + svbool_t mask = svptrue_pat_b64(SV_VL2); + svuint64_t acc0 = svld1_u64(mask, xacc + 0); + svuint64_t acc1 = svld1_u64(mask, xacc + 2); + svuint64_t acc2 = svld1_u64(mask, xacc + 4); + svuint64_t acc3 = svld1_u64(mask, xacc + 6); + ACCRND(acc0, 0); + ACCRND(acc1, 2); + ACCRND(acc2, 4); + ACCRND(acc3, 6); + svst1_u64(mask, xacc + 0, acc0); + svst1_u64(mask, xacc + 2, acc1); + svst1_u64(mask, xacc + 4, acc2); + svst1_u64(mask, xacc + 6, acc3); + } else { + svbool_t mask = svptrue_pat_b64(SV_VL4); + svuint64_t acc0 = svld1_u64(mask, xacc + 0); + svuint64_t acc1 = svld1_u64(mask, xacc + 4); + ACCRND(acc0, 0); + ACCRND(acc1, 4); + svst1_u64(mask, xacc + 0, acc0); + svst1_u64(mask, xacc + 4, acc1); + } +} + +XXH_FORCE_INLINE void +XXH3_accumulate_sve(xxh_u64* XXH_RESTRICT acc, + const xxh_u8* XXH_RESTRICT input, + const xxh_u8* XXH_RESTRICT secret, + size_t nbStripes) +{ + if (nbStripes != 0) { + uint64_t *xacc = (uint64_t *)acc; + const uint64_t *xinput = (const uint64_t *)(const void *)input; + const uint64_t *xsecret = (const uint64_t *)(const void *)secret; + svuint64_t kSwap = sveor_n_u64_z(svptrue_b64(), svindex_u64(0, 1), 1); + uint64_t element_count = svcntd(); + if (element_count >= 8) { + svbool_t mask = svptrue_pat_b64(SV_VL8); + svuint64_t vacc = svld1_u64(mask, xacc + 0); + do { + /* svprfd(svbool_t, void *, enum svfprop); */ + svprfd(mask, xinput + 128, SV_PLDL1STRM); + ACCRND(vacc, 0); + xinput += 8; + xsecret += 1; + nbStripes--; + } while (nbStripes != 0); + + svst1_u64(mask, xacc + 0, vacc); + } else if (element_count == 2) { /* sve128 */ + svbool_t mask = svptrue_pat_b64(SV_VL2); + svuint64_t acc0 = svld1_u64(mask, xacc + 0); + svuint64_t acc1 = svld1_u64(mask, xacc + 2); + svuint64_t acc2 = svld1_u64(mask, xacc + 4); + svuint64_t acc3 = svld1_u64(mask, xacc + 6); + do { + svprfd(mask, xinput + 128, SV_PLDL1STRM); + ACCRND(acc0, 0); + ACCRND(acc1, 2); + ACCRND(acc2, 4); + ACCRND(acc3, 6); + xinput += 8; + xsecret += 1; + nbStripes--; + } while (nbStripes != 0); + + svst1_u64(mask, xacc + 0, acc0); + svst1_u64(mask, xacc + 2, acc1); + svst1_u64(mask, xacc + 4, acc2); + svst1_u64(mask, xacc + 6, acc3); + } else { + svbool_t mask = svptrue_pat_b64(SV_VL4); + svuint64_t acc0 = svld1_u64(mask, xacc + 0); + svuint64_t acc1 = svld1_u64(mask, xacc + 4); + do { + svprfd(mask, xinput + 128, SV_PLDL1STRM); + ACCRND(acc0, 0); + ACCRND(acc1, 4); + xinput += 8; + xsecret += 1; + nbStripes--; + } while (nbStripes != 0); + + svst1_u64(mask, xacc + 0, acc0); + svst1_u64(mask, xacc + 4, acc1); + } + } +} + +#endif + +#if (XXH_VECTOR == XXH_LSX) +#define _LSX_SHUFFLE(z, y, x, w) (((z) << 6) | ((y) << 4) | ((x) << 2) | (w)) + +XXH_FORCE_INLINE void +XXH3_accumulate_512_lsx( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + { + __m128i* const xacc = (__m128i *) acc; + const __m128i* const xinput = (const __m128i *) input; + const __m128i* const xsecret = (const __m128i *) secret; + + for (size_t i = 0; i < XXH_STRIPE_LEN / sizeof(__m128i); i++) { + /* data_vec = xinput[i]; */ + __m128i const data_vec = __lsx_vld(xinput + i, 0); + /* key_vec = xsecret[i]; */ + __m128i const key_vec = __lsx_vld(xsecret + i, 0); + /* data_key = data_vec ^ key_vec; */ + __m128i const data_key = __lsx_vxor_v(data_vec, key_vec); + /* data_key_lo = data_key >> 32; */ + __m128i const data_key_lo = __lsx_vsrli_d(data_key, 32); + // __m128i const data_key_lo = __lsx_vsrli_d(data_key, 32); + /* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */ + __m128i const product = __lsx_vmulwev_d_wu(data_key, data_key_lo); + /* xacc[i] += swap(data_vec); */ + __m128i const data_swap = __lsx_vshuf4i_w(data_vec, _LSX_SHUFFLE(1, 0, 3, 2)); + __m128i const sum = __lsx_vadd_d(xacc[i], data_swap); + /* xacc[i] += product; */ + xacc[i] = __lsx_vadd_d(product, sum); + } + } +} +XXH_FORCE_INLINE XXH3_ACCUMULATE_TEMPLATE(lsx) + +XXH_FORCE_INLINE void +XXH3_scrambleAcc_lsx(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + { + __m128i* const xacc = (__m128i*) acc; + const __m128i* const xsecret = (const __m128i *) secret; + const __m128i prime32 = __lsx_vreplgr2vr_w((int)XXH_PRIME32_1); + + for (size_t i = 0; i < XXH_STRIPE_LEN / sizeof(__m128i); i++) { + /* xacc[i] ^= (xacc[i] >> 47) */ + __m128i const acc_vec = xacc[i]; + __m128i const shifted = __lsx_vsrli_d(acc_vec, 47); + __m128i const data_vec = __lsx_vxor_v(acc_vec, shifted); + /* xacc[i] ^= xsecret[i]; */ + __m128i const key_vec = __lsx_vld(xsecret + i, 0); + __m128i const data_key = __lsx_vxor_v(data_vec, key_vec); + + /* xacc[i] *= XXH_PRIME32_1; */ + __m128i const data_key_hi = __lsx_vsrli_d(data_key, 32); + __m128i const prod_lo = __lsx_vmulwev_d_wu(data_key, prime32); + __m128i const prod_hi = __lsx_vmulwev_d_wu(data_key_hi, prime32); + xacc[i] = __lsx_vadd_d(prod_lo, __lsx_vslli_d(prod_hi, 32)); + } + } +} + +#endif + +/* scalar variants - universal */ + +#if defined(__aarch64__) && (defined(__GNUC__) || defined(__clang__)) +/* + * In XXH3_scalarRound(), GCC and Clang have a similar codegen issue, where they + * emit an excess mask and a full 64-bit multiply-add (MADD X-form). + * + * While this might not seem like much, as AArch64 is a 64-bit architecture, only + * big Cortex designs have a full 64-bit multiplier. + * + * On the little cores, the smaller 32-bit multiplier is used, and full 64-bit + * multiplies expand to 2-3 multiplies in microcode. This has a major penalty + * of up to 4 latency cycles and 2 stall cycles in the multiply pipeline. + * + * Thankfully, AArch64 still provides the 32-bit long multiply-add (UMADDL) which does + * not have this penalty and does the mask automatically. + */ +XXH_FORCE_INLINE xxh_u64 +XXH_mult32to64_add64(xxh_u64 lhs, xxh_u64 rhs, xxh_u64 acc) +{ + xxh_u64 ret; + /* note: %x = 64-bit register, %w = 32-bit register */ + __asm__("umaddl %x0, %w1, %w2, %x3" : "=r" (ret) : "r" (lhs), "r" (rhs), "r" (acc)); + return ret; +} +#else +XXH_FORCE_INLINE xxh_u64 +XXH_mult32to64_add64(xxh_u64 lhs, xxh_u64 rhs, xxh_u64 acc) +{ + return XXH_mult32to64((xxh_u32)lhs, (xxh_u32)rhs) + acc; +} +#endif + +/*! + * @internal + * @brief Scalar round for @ref XXH3_accumulate_512_scalar(). + * + * This is extracted to its own function because the NEON path uses a combination + * of NEON and scalar. + */ +XXH_FORCE_INLINE void +XXH3_scalarRound(void* XXH_RESTRICT acc, + void const* XXH_RESTRICT input, + void const* XXH_RESTRICT secret, + size_t lane) +{ + xxh_u64* xacc = (xxh_u64*) acc; + xxh_u8 const* xinput = (xxh_u8 const*) input; + xxh_u8 const* xsecret = (xxh_u8 const*) secret; + XXH_ASSERT(lane < XXH_ACC_NB); + XXH_ASSERT(((size_t)acc & (XXH_ACC_ALIGN-1)) == 0); + { + xxh_u64 const data_val = XXH_readLE64(xinput + lane * 8); + xxh_u64 const data_key = data_val ^ XXH_readLE64(xsecret + lane * 8); + xacc[lane ^ 1] += data_val; /* swap adjacent lanes */ + xacc[lane] = XXH_mult32to64_add64(data_key /* & 0xFFFFFFFF */, data_key >> 32, xacc[lane]); + } +} + +/*! + * @internal + * @brief Processes a 64 byte block of data using the scalar path. + */ +XXH_FORCE_INLINE void +XXH3_accumulate_512_scalar(void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + size_t i; + /* ARM GCC refuses to unroll this loop, resulting in a 24% slowdown on ARMv6. */ +#if defined(__GNUC__) && !defined(__clang__) \ + && (defined(__arm__) || defined(__thumb2__)) \ + && defined(__ARM_FEATURE_UNALIGNED) /* no unaligned access just wastes bytes */ \ + && XXH_SIZE_OPT <= 0 +# pragma GCC unroll 8 +#endif + for (i=0; i < XXH_ACC_NB; i++) { + XXH3_scalarRound(acc, input, secret, i); + } +} +XXH_FORCE_INLINE XXH3_ACCUMULATE_TEMPLATE(scalar) + +/*! + * @internal + * @brief Scalar scramble step for @ref XXH3_scrambleAcc_scalar(). + * + * This is extracted to its own function because the NEON path uses a combination + * of NEON and scalar. + */ +XXH_FORCE_INLINE void +XXH3_scalarScrambleRound(void* XXH_RESTRICT acc, + void const* XXH_RESTRICT secret, + size_t lane) +{ + xxh_u64* const xacc = (xxh_u64*) acc; /* presumed aligned */ + const xxh_u8* const xsecret = (const xxh_u8*) secret; /* no alignment restriction */ + XXH_ASSERT((((size_t)acc) & (XXH_ACC_ALIGN-1)) == 0); + XXH_ASSERT(lane < XXH_ACC_NB); + { + xxh_u64 const key64 = XXH_readLE64(xsecret + lane * 8); + xxh_u64 acc64 = xacc[lane]; + acc64 = XXH_xorshift64(acc64, 47); + acc64 ^= key64; + acc64 *= XXH_PRIME32_1; + xacc[lane] = acc64; + } +} + +/*! + * @internal + * @brief Scrambles the accumulators after a large chunk has been read + */ +XXH_FORCE_INLINE void +XXH3_scrambleAcc_scalar(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + size_t i; + for (i=0; i < XXH_ACC_NB; i++) { + XXH3_scalarScrambleRound(acc, secret, i); + } +} + +XXH_FORCE_INLINE void +XXH3_initCustomSecret_scalar(void* XXH_RESTRICT customSecret, xxh_u64 seed64) +{ + /* + * We need a separate pointer for the hack below, + * which requires a non-const pointer. + * Any decent compiler will optimize this out otherwise. + */ + const xxh_u8* kSecretPtr = XXH3_kSecret; + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 15) == 0); + +#if defined(__GNUC__) && defined(__aarch64__) + /* + * UGLY HACK: + * GCC and Clang generate a bunch of MOV/MOVK pairs for aarch64, and they are + * placed sequentially, in order, at the top of the unrolled loop. + * + * While MOVK is great for generating constants (2 cycles for a 64-bit + * constant compared to 4 cycles for LDR), it fights for bandwidth with + * the arithmetic instructions. + * + * I L S + * MOVK + * MOVK + * MOVK + * MOVK + * ADD + * SUB STR + * STR + * By forcing loads from memory (as the asm line causes the compiler to assume + * that XXH3_kSecretPtr has been changed), the pipelines are used more + * efficiently: + * I L S + * LDR + * ADD LDR + * SUB STR + * STR + * + * See XXH3_NEON_LANES for details on the pipsline. + * + * XXH3_64bits_withSeed, len == 256, Snapdragon 835 + * without hack: 2654.4 MB/s + * with hack: 3202.9 MB/s + */ + XXH_COMPILER_GUARD(kSecretPtr); +#endif + { int const nbRounds = XXH_SECRET_DEFAULT_SIZE / 16; + int i; + for (i=0; i < nbRounds; i++) { + /* + * The asm hack causes the compiler to assume that kSecretPtr aliases with + * customSecret, and on aarch64, this prevented LDP from merging two + * loads together for free. Putting the loads together before the stores + * properly generates LDP. + */ + xxh_u64 lo = XXH_readLE64(kSecretPtr + 16*i) + seed64; + xxh_u64 hi = XXH_readLE64(kSecretPtr + 16*i + 8) - seed64; + XXH_writeLE64((xxh_u8*)customSecret + 16*i, lo); + XXH_writeLE64((xxh_u8*)customSecret + 16*i + 8, hi); + } } +} + + +typedef void (*XXH3_f_accumulate)(xxh_u64* XXH_RESTRICT, const xxh_u8* XXH_RESTRICT, const xxh_u8* XXH_RESTRICT, size_t); +typedef void (*XXH3_f_scrambleAcc)(void* XXH_RESTRICT, const void*); +typedef void (*XXH3_f_initCustomSecret)(void* XXH_RESTRICT, xxh_u64); + + +#if (XXH_VECTOR == XXH_AVX512) + +#define XXH3_accumulate_512 XXH3_accumulate_512_avx512 +#define XXH3_accumulate XXH3_accumulate_avx512 +#define XXH3_scrambleAcc XXH3_scrambleAcc_avx512 +#define XXH3_initCustomSecret XXH3_initCustomSecret_avx512 + +#elif (XXH_VECTOR == XXH_AVX2) + +#define XXH3_accumulate_512 XXH3_accumulate_512_avx2 +#define XXH3_accumulate XXH3_accumulate_avx2 +#define XXH3_scrambleAcc XXH3_scrambleAcc_avx2 +#define XXH3_initCustomSecret XXH3_initCustomSecret_avx2 + +#elif (XXH_VECTOR == XXH_SSE2) + +#define XXH3_accumulate_512 XXH3_accumulate_512_sse2 +#define XXH3_accumulate XXH3_accumulate_sse2 +#define XXH3_scrambleAcc XXH3_scrambleAcc_sse2 +#define XXH3_initCustomSecret XXH3_initCustomSecret_sse2 + +#elif (XXH_VECTOR == XXH_NEON) + +#define XXH3_accumulate_512 XXH3_accumulate_512_neon +#define XXH3_accumulate XXH3_accumulate_neon +#define XXH3_scrambleAcc XXH3_scrambleAcc_neon +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#elif (XXH_VECTOR == XXH_VSX) + +#define XXH3_accumulate_512 XXH3_accumulate_512_vsx +#define XXH3_accumulate XXH3_accumulate_vsx +#define XXH3_scrambleAcc XXH3_scrambleAcc_vsx +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#elif (XXH_VECTOR == XXH_SVE) +#define XXH3_accumulate_512 XXH3_accumulate_512_sve +#define XXH3_accumulate XXH3_accumulate_sve +#define XXH3_scrambleAcc XXH3_scrambleAcc_scalar +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#elif (XXH_VECTOR == XXH_LSX) +#define XXH3_accumulate_512 XXH3_accumulate_512_lsx +#define XXH3_accumulate XXH3_accumulate_lsx +#define XXH3_scrambleAcc XXH3_scrambleAcc_lsx +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#else /* scalar */ + +#define XXH3_accumulate_512 XXH3_accumulate_512_scalar +#define XXH3_accumulate XXH3_accumulate_scalar +#define XXH3_scrambleAcc XXH3_scrambleAcc_scalar +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#endif + +#if XXH_SIZE_OPT >= 1 /* don't do SIMD for initialization */ +# undef XXH3_initCustomSecret +# define XXH3_initCustomSecret XXH3_initCustomSecret_scalar +#endif + +XXH_FORCE_INLINE void +XXH3_hashLong_internal_loop(xxh_u64* XXH_RESTRICT acc, + const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + size_t const nbStripesPerBlock = (secretSize - XXH_STRIPE_LEN) / XXH_SECRET_CONSUME_RATE; + size_t const block_len = XXH_STRIPE_LEN * nbStripesPerBlock; + size_t const nb_blocks = (len - 1) / block_len; + + size_t n; + + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); + + for (n = 0; n < nb_blocks; n++) { + f_acc(acc, input + n*block_len, secret, nbStripesPerBlock); + f_scramble(acc, secret + secretSize - XXH_STRIPE_LEN); + } + + /* last partial block */ + XXH_ASSERT(len > XXH_STRIPE_LEN); + { size_t const nbStripes = ((len - 1) - (block_len * nb_blocks)) / XXH_STRIPE_LEN; + XXH_ASSERT(nbStripes <= (secretSize / XXH_SECRET_CONSUME_RATE)); + f_acc(acc, input + nb_blocks*block_len, secret, nbStripes); + + /* last stripe */ + { const xxh_u8* const p = input + len - XXH_STRIPE_LEN; +#define XXH_SECRET_LASTACC_START 7 /* not aligned on 8, last secret is different from acc & scrambler */ + XXH3_accumulate_512(acc, p, secret + secretSize - XXH_STRIPE_LEN - XXH_SECRET_LASTACC_START); + } } +} + +XXH_FORCE_INLINE xxh_u64 +XXH3_mix2Accs(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret) +{ + return XXH3_mul128_fold64( + acc[0] ^ XXH_readLE64(secret), + acc[1] ^ XXH_readLE64(secret+8) ); +} + +static XXH_PUREF XXH64_hash_t +XXH3_mergeAccs(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret, xxh_u64 start) +{ + xxh_u64 result64 = start; + size_t i = 0; + + for (i = 0; i < 4; i++) { + result64 += XXH3_mix2Accs(acc+2*i, secret + 16*i); +#if defined(__clang__) /* Clang */ \ + && (defined(__arm__) || defined(__thumb__)) /* ARMv7 */ \ + && (defined(__ARM_NEON) || defined(__ARM_NEON__)) /* NEON */ \ + && !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable */ + /* + * UGLY HACK: + * Prevent autovectorization on Clang ARMv7-a. Exact same problem as + * the one in XXH3_len_129to240_64b. Speeds up shorter keys > 240b. + * XXH3_64bits, len == 256, Snapdragon 835: + * without hack: 2063.7 MB/s + * with hack: 2560.7 MB/s + */ + XXH_COMPILER_GUARD(result64); +#endif + } + + return XXH3_avalanche(result64); +} + +/* do not align on 8, so that the secret is different from the accumulator */ +#define XXH_SECRET_MERGEACCS_START 11 + +static XXH_PUREF XXH64_hash_t +XXH3_finalizeLong_64b(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret, xxh_u64 len) +{ + return XXH3_mergeAccs(acc, secret + XXH_SECRET_MERGEACCS_START, len * XXH_PRIME64_1); +} + +#define XXH3_INIT_ACC { XXH_PRIME32_3, XXH_PRIME64_1, XXH_PRIME64_2, XXH_PRIME64_3, \ + XXH_PRIME64_4, XXH_PRIME32_2, XXH_PRIME64_5, XXH_PRIME32_1 } + +XXH_FORCE_INLINE XXH64_hash_t +XXH3_hashLong_64b_internal(const void* XXH_RESTRICT input, size_t len, + const void* XXH_RESTRICT secret, size_t secretSize, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[XXH_ACC_NB] = XXH3_INIT_ACC; + + XXH3_hashLong_internal_loop(acc, (const xxh_u8*)input, len, (const xxh_u8*)secret, secretSize, f_acc, f_scramble); + + /* converge into final hash */ + XXH_STATIC_ASSERT(sizeof(acc) == 64); + XXH_ASSERT(secretSize >= sizeof(acc) + XXH_SECRET_MERGEACCS_START); + return XXH3_finalizeLong_64b(acc, (const xxh_u8*)secret, (xxh_u64)len); +} + +/* + * It's important for performance to transmit secret's size (when it's static) + * so that the compiler can properly optimize the vectorized loop. + * This makes a big performance difference for "medium" keys (<1 KB) when using AVX instruction set. + * When the secret size is unknown, or on GCC 12 where the mix of NO_INLINE and FORCE_INLINE + * breaks -Og, this is XXH_NO_INLINE. + */ +XXH3_WITH_SECRET_INLINE XXH64_hash_t +XXH3_hashLong_64b_withSecret(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, const xxh_u8* XXH_RESTRICT secret, size_t secretLen) +{ + (void)seed64; + return XXH3_hashLong_64b_internal(input, len, secret, secretLen, XXH3_accumulate, XXH3_scrambleAcc); +} + +/* + * It's preferable for performance that XXH3_hashLong is not inlined, + * as it results in a smaller function for small data, easier to the instruction cache. + * Note that inside this no_inline function, we do inline the internal loop, + * and provide a statically defined secret size to allow optimization of vector loop. + */ +XXH_NO_INLINE XXH_PUREF XXH64_hash_t +XXH3_hashLong_64b_default(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, const xxh_u8* XXH_RESTRICT secret, size_t secretLen) +{ + (void)seed64; (void)secret; (void)secretLen; + return XXH3_hashLong_64b_internal(input, len, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_accumulate, XXH3_scrambleAcc); +} + +/* + * XXH3_hashLong_64b_withSeed(): + * Generate a custom key based on alteration of default XXH3_kSecret with the seed, + * and then use this key for long mode hashing. + * + * This operation is decently fast but nonetheless costs a little bit of time. + * Try to avoid it whenever possible (typically when seed==0). + * + * It's important for performance that XXH3_hashLong is not inlined. Not sure + * why (uop cache maybe?), but the difference is large and easily measurable. + */ +XXH_FORCE_INLINE XXH64_hash_t +XXH3_hashLong_64b_withSeed_internal(const void* input, size_t len, + XXH64_hash_t seed, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble, + XXH3_f_initCustomSecret f_initSec) +{ +#if XXH_SIZE_OPT <= 0 + if (seed == 0) + return XXH3_hashLong_64b_internal(input, len, + XXH3_kSecret, sizeof(XXH3_kSecret), + f_acc, f_scramble); +#endif + { XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE]; + f_initSec(secret, seed); + return XXH3_hashLong_64b_internal(input, len, secret, sizeof(secret), + f_acc, f_scramble); + } +} + +/* + * It's important for performance that XXH3_hashLong is not inlined. + */ +XXH_NO_INLINE XXH64_hash_t +XXH3_hashLong_64b_withSeed(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed, const xxh_u8* XXH_RESTRICT secret, size_t secretLen) +{ + (void)secret; (void)secretLen; + return XXH3_hashLong_64b_withSeed_internal(input, len, seed, + XXH3_accumulate, XXH3_scrambleAcc, XXH3_initCustomSecret); +} + + +typedef XXH64_hash_t (*XXH3_hashLong64_f)(const void* XXH_RESTRICT, size_t, + XXH64_hash_t, const xxh_u8* XXH_RESTRICT, size_t); + +XXH_FORCE_INLINE XXH64_hash_t +XXH3_64bits_internal(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen, + XXH3_hashLong64_f f_hashLong) +{ + XXH_ASSERT(secretLen >= XXH3_SECRET_SIZE_MIN); + /* + * If an action is to be taken if `secretLen` condition is not respected, + * it should be done here. + * For now, it's a contract pre-condition. + * Adding a check and a branch here would cost performance at every hash. + * Also, note that function signature doesn't offer room to return an error. + */ + if (len <= 16) + return XXH3_len_0to16_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, seed64); + if (len <= 128) + return XXH3_len_17to128_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64); + if (len <= XXH3_MIDSIZE_MAX) + return XXH3_len_129to240_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64); + return f_hashLong(input, len, seed64, (const xxh_u8*)secret, secretLen); +} + + +/* === Public entry point === */ + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH64_hash_t XXH3_64bits(XXH_NOESCAPE const void* input, size_t length) +{ + return XXH3_64bits_internal(input, length, 0, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_64b_default); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH64_hash_t +XXH3_64bits_withSecret(XXH_NOESCAPE const void* input, size_t length, XXH_NOESCAPE const void* secret, size_t secretSize) +{ + return XXH3_64bits_internal(input, length, 0, secret, secretSize, XXH3_hashLong_64b_withSecret); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH64_hash_t +XXH3_64bits_withSeed(XXH_NOESCAPE const void* input, size_t length, XXH64_hash_t seed) +{ + return XXH3_64bits_internal(input, length, seed, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_64b_withSeed); +} + +XXH_PUBLIC_API XXH64_hash_t +XXH3_64bits_withSecretandSeed(XXH_NOESCAPE const void* input, size_t length, XXH_NOESCAPE const void* secret, size_t secretSize, XXH64_hash_t seed) +{ + if (length <= XXH3_MIDSIZE_MAX) + return XXH3_64bits_internal(input, length, seed, XXH3_kSecret, sizeof(XXH3_kSecret), NULL); + return XXH3_hashLong_64b_withSecret(input, length, seed, (const xxh_u8*)secret, secretSize); +} + + +/* === XXH3 streaming === */ +#ifndef XXH_NO_STREAM +/* + * Malloc's a pointer that is always aligned to @align. + * + * This must be freed with `XXH_alignedFree()`. + * + * malloc typically guarantees 16 byte alignment on 64-bit systems and 8 byte + * alignment on 32-bit. This isn't enough for the 32 byte aligned loads in AVX2 + * or on 32-bit, the 16 byte aligned loads in SSE2 and NEON. + * + * This underalignment previously caused a rather obvious crash which went + * completely unnoticed due to XXH3_createState() not actually being tested. + * Credit to RedSpah for noticing this bug. + * + * The alignment is done manually: Functions like posix_memalign or _mm_malloc + * are avoided: To maintain portability, we would have to write a fallback + * like this anyways, and besides, testing for the existence of library + * functions without relying on external build tools is impossible. + * + * The method is simple: Overallocate, manually align, and store the offset + * to the original behind the returned pointer. + * + * Align must be a power of 2 and 8 <= align <= 128. + */ +static XXH_MALLOCF void* XXH_alignedMalloc(size_t s, size_t align) +{ + XXH_ASSERT(align <= 128 && align >= 8); /* range check */ + XXH_ASSERT((align & (align-1)) == 0); /* power of 2 */ + XXH_ASSERT(s != 0 && s < (s + align)); /* empty/overflow */ + { /* Overallocate to make room for manual realignment and an offset byte */ + xxh_u8* base = (xxh_u8*)XXH_malloc(s + align); + if (base != NULL) { + /* + * Get the offset needed to align this pointer. + * + * Even if the returned pointer is aligned, there will always be + * at least one byte to store the offset to the original pointer. + */ + size_t offset = align - ((size_t)base & (align - 1)); /* base % align */ + /* Add the offset for the now-aligned pointer */ + xxh_u8* ptr = base + offset; + + XXH_ASSERT((size_t)ptr % align == 0); + + /* Store the offset immediately before the returned pointer. */ + ptr[-1] = (xxh_u8)offset; + return ptr; + } + return NULL; + } +} +/* + * Frees an aligned pointer allocated by XXH_alignedMalloc(). Don't pass + * normal malloc'd pointers, XXH_alignedMalloc has a specific data layout. + */ +static void XXH_alignedFree(void* p) +{ + if (p != NULL) { + xxh_u8* ptr = (xxh_u8*)p; + /* Get the offset byte we added in XXH_malloc. */ + xxh_u8 offset = ptr[-1]; + /* Free the original malloc'd pointer */ + xxh_u8* base = ptr - offset; + XXH_free(base); + } +} +/*! @ingroup XXH3_family */ +/*! + * @brief Allocate an @ref XXH3_state_t. + * + * @return An allocated pointer of @ref XXH3_state_t on success. + * @return `NULL` on failure. + * + * @note Must be freed with XXH3_freeState(). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH3_state_t* XXH3_createState(void) +{ + XXH3_state_t* const state = (XXH3_state_t*)XXH_alignedMalloc(sizeof(XXH3_state_t), 64); + if (state==NULL) return NULL; + XXH3_INITSTATE(state); + return state; +} + +/*! @ingroup XXH3_family */ +/*! + * @brief Frees an @ref XXH3_state_t. + * + * @param statePtr A pointer to an @ref XXH3_state_t allocated with @ref XXH3_createState(). + * + * @return @ref XXH_OK. + * + * @note Must be allocated with XXH3_createState(). + * + * @see @ref streaming_example "Streaming Example" + */ +XXH_PUBLIC_API XXH_errorcode XXH3_freeState(XXH3_state_t* statePtr) +{ + XXH_alignedFree(statePtr); + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API void +XXH3_copyState(XXH_NOESCAPE XXH3_state_t* dst_state, XXH_NOESCAPE const XXH3_state_t* src_state) +{ + XXH_memcpy(dst_state, src_state, sizeof(*dst_state)); +} + +static void +XXH3_reset_internal(XXH3_state_t* statePtr, + XXH64_hash_t seed, + const void* secret, size_t secretSize) +{ + size_t const initStart = offsetof(XXH3_state_t, bufferedSize); + size_t const initLength = offsetof(XXH3_state_t, nbStripesPerBlock) - initStart; + XXH_ASSERT(offsetof(XXH3_state_t, nbStripesPerBlock) > initStart); + XXH_ASSERT(statePtr != NULL); + /* set members from bufferedSize to nbStripesPerBlock (excluded) to 0 */ + memset((char*)statePtr + initStart, 0, initLength); + statePtr->acc[0] = XXH_PRIME32_3; + statePtr->acc[1] = XXH_PRIME64_1; + statePtr->acc[2] = XXH_PRIME64_2; + statePtr->acc[3] = XXH_PRIME64_3; + statePtr->acc[4] = XXH_PRIME64_4; + statePtr->acc[5] = XXH_PRIME32_2; + statePtr->acc[6] = XXH_PRIME64_5; + statePtr->acc[7] = XXH_PRIME32_1; + statePtr->seed = seed; + statePtr->useSeed = (seed != 0); + statePtr->extSecret = (const unsigned char*)secret; + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); + statePtr->secretLimit = secretSize - XXH_STRIPE_LEN; + statePtr->nbStripesPerBlock = statePtr->secretLimit / XXH_SECRET_CONSUME_RATE; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset(XXH_NOESCAPE XXH3_state_t* statePtr) +{ + if (statePtr == NULL) return XXH_ERROR; + XXH3_reset_internal(statePtr, 0, XXH3_kSecret, XXH_SECRET_DEFAULT_SIZE); + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset_withSecret(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize) +{ + if (statePtr == NULL) return XXH_ERROR; + XXH3_reset_internal(statePtr, 0, secret, secretSize); + if (secret == NULL) return XXH_ERROR; + if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR; + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset_withSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH64_hash_t seed) +{ + if (statePtr == NULL) return XXH_ERROR; + if (seed==0) return XXH3_64bits_reset(statePtr); + if ((seed != statePtr->seed) || (statePtr->extSecret != NULL)) + XXH3_initCustomSecret(statePtr->customSecret, seed); + XXH3_reset_internal(statePtr, seed, NULL, XXH_SECRET_DEFAULT_SIZE); + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset_withSecretandSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize, XXH64_hash_t seed64) +{ + if (statePtr == NULL) return XXH_ERROR; + if (secret == NULL) return XXH_ERROR; + if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR; + XXH3_reset_internal(statePtr, seed64, secret, secretSize); + statePtr->useSeed = 1; /* always, even if seed64==0 */ + return XXH_OK; +} + +/*! + * @internal + * @brief Processes a large input for XXH3_update() and XXH3_digest_long(). + * + * Unlike XXH3_hashLong_internal_loop(), this can process data that overlaps a block. + * + * @param acc Pointer to the 8 accumulator lanes + * @param nbStripesSoFarPtr In/out pointer to the number of leftover stripes in the block* + * @param nbStripesPerBlock Number of stripes in a block + * @param input Input pointer + * @param nbStripes Number of stripes to process + * @param secret Secret pointer + * @param secretLimit Offset of the last block in @p secret + * @param f_acc Pointer to an XXH3_accumulate implementation + * @param f_scramble Pointer to an XXH3_scrambleAcc implementation + * @return Pointer past the end of @p input after processing + */ +XXH_FORCE_INLINE const xxh_u8 * +XXH3_consumeStripes(xxh_u64* XXH_RESTRICT acc, + size_t* XXH_RESTRICT nbStripesSoFarPtr, size_t nbStripesPerBlock, + const xxh_u8* XXH_RESTRICT input, size_t nbStripes, + const xxh_u8* XXH_RESTRICT secret, size_t secretLimit, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + const xxh_u8* initialSecret = secret + *nbStripesSoFarPtr * XXH_SECRET_CONSUME_RATE; + /* Process full blocks */ + if (nbStripes >= (nbStripesPerBlock - *nbStripesSoFarPtr)) { + /* Process the initial partial block... */ + size_t nbStripesThisIter = nbStripesPerBlock - *nbStripesSoFarPtr; + + do { + /* Accumulate and scramble */ + f_acc(acc, input, initialSecret, nbStripesThisIter); + f_scramble(acc, secret + secretLimit); + input += nbStripesThisIter * XXH_STRIPE_LEN; + nbStripes -= nbStripesThisIter; + /* Then continue the loop with the full block size */ + nbStripesThisIter = nbStripesPerBlock; + initialSecret = secret; + } while (nbStripes >= nbStripesPerBlock); + *nbStripesSoFarPtr = 0; + } + /* Process a partial block */ + if (nbStripes > 0) { + f_acc(acc, input, initialSecret, nbStripes); + input += nbStripes * XXH_STRIPE_LEN; + *nbStripesSoFarPtr += nbStripes; + } + /* Return end pointer */ + return input; +} + +#ifndef XXH3_STREAM_USE_STACK +# if XXH_SIZE_OPT <= 0 && !defined(__clang__) /* clang doesn't need additional stack space */ +# define XXH3_STREAM_USE_STACK 1 +# endif +#endif +/* + * Both XXH3_64bits_update and XXH3_128bits_update use this routine. + */ +XXH_FORCE_INLINE XXH_errorcode +XXH3_update(XXH3_state_t* XXH_RESTRICT const state, + const xxh_u8* XXH_RESTRICT input, size_t len, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + if (input==NULL) { + XXH_ASSERT(len == 0); + return XXH_OK; + } + + XXH_ASSERT(state != NULL); + { const xxh_u8* const bEnd = input + len; + const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret; +#if defined(XXH3_STREAM_USE_STACK) && XXH3_STREAM_USE_STACK >= 1 + /* For some reason, gcc and MSVC seem to suffer greatly + * when operating accumulators directly into state. + * Operating into stack space seems to enable proper optimization. + * clang, on the other hand, doesn't seem to need this trick */ + XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[8]; + XXH_memcpy(acc, state->acc, sizeof(acc)); +#else + xxh_u64* XXH_RESTRICT const acc = state->acc; +#endif + state->totalLen += len; + XXH_ASSERT(state->bufferedSize <= XXH3_INTERNALBUFFER_SIZE); + + /* small input : just fill in tmp buffer */ + if (len <= XXH3_INTERNALBUFFER_SIZE - state->bufferedSize) { + XXH_memcpy(state->buffer + state->bufferedSize, input, len); + state->bufferedSize += (XXH32_hash_t)len; + return XXH_OK; + } + + /* total input is now > XXH3_INTERNALBUFFER_SIZE */ + #define XXH3_INTERNALBUFFER_STRIPES (XXH3_INTERNALBUFFER_SIZE / XXH_STRIPE_LEN) + XXH_STATIC_ASSERT(XXH3_INTERNALBUFFER_SIZE % XXH_STRIPE_LEN == 0); /* clean multiple */ + + /* + * Internal buffer is partially filled (always, except at beginning) + * Complete it, then consume it. + */ + if (state->bufferedSize) { + size_t const loadSize = XXH3_INTERNALBUFFER_SIZE - state->bufferedSize; + XXH_memcpy(state->buffer + state->bufferedSize, input, loadSize); + input += loadSize; + XXH3_consumeStripes(acc, + &state->nbStripesSoFar, state->nbStripesPerBlock, + state->buffer, XXH3_INTERNALBUFFER_STRIPES, + secret, state->secretLimit, + f_acc, f_scramble); + state->bufferedSize = 0; + } + XXH_ASSERT(input < bEnd); + if (bEnd - input > XXH3_INTERNALBUFFER_SIZE) { + size_t nbStripes = (size_t)(bEnd - 1 - input) / XXH_STRIPE_LEN; + input = XXH3_consumeStripes(acc, + &state->nbStripesSoFar, state->nbStripesPerBlock, + input, nbStripes, + secret, state->secretLimit, + f_acc, f_scramble); + XXH_memcpy(state->buffer + sizeof(state->buffer) - XXH_STRIPE_LEN, input - XXH_STRIPE_LEN, XXH_STRIPE_LEN); + + } + /* Some remaining input (always) : buffer it */ + XXH_ASSERT(input < bEnd); + XXH_ASSERT(bEnd - input <= XXH3_INTERNALBUFFER_SIZE); + XXH_ASSERT(state->bufferedSize == 0); + XXH_memcpy(state->buffer, input, (size_t)(bEnd-input)); + state->bufferedSize = (XXH32_hash_t)(bEnd-input); +#if defined(XXH3_STREAM_USE_STACK) && XXH3_STREAM_USE_STACK >= 1 + /* save stack accumulators into state */ + XXH_memcpy(state->acc, acc, sizeof(acc)); +#endif + } + + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_update(XXH_NOESCAPE XXH3_state_t* state, XXH_NOESCAPE const void* input, size_t len) +{ + return XXH3_update(state, (const xxh_u8*)input, len, + XXH3_accumulate, XXH3_scrambleAcc); +} + + +XXH_FORCE_INLINE void +XXH3_digest_long (XXH64_hash_t* acc, + const XXH3_state_t* state, + const unsigned char* secret) +{ + xxh_u8 lastStripe[XXH_STRIPE_LEN]; + const xxh_u8* lastStripePtr; + + /* + * Digest on a local copy. This way, the state remains unaltered, and it can + * continue ingesting more input afterwards. + */ + XXH_memcpy(acc, state->acc, sizeof(state->acc)); + if (state->bufferedSize >= XXH_STRIPE_LEN) { + /* Consume remaining stripes then point to remaining data in buffer */ + size_t const nbStripes = (state->bufferedSize - 1) / XXH_STRIPE_LEN; + size_t nbStripesSoFar = state->nbStripesSoFar; + XXH3_consumeStripes(acc, + &nbStripesSoFar, state->nbStripesPerBlock, + state->buffer, nbStripes, + secret, state->secretLimit, + XXH3_accumulate, XXH3_scrambleAcc); + lastStripePtr = state->buffer + state->bufferedSize - XXH_STRIPE_LEN; + } else { /* bufferedSize < XXH_STRIPE_LEN */ + /* Copy to temp buffer */ + size_t const catchupSize = XXH_STRIPE_LEN - state->bufferedSize; + XXH_ASSERT(state->bufferedSize > 0); /* there is always some input buffered */ + XXH_memcpy(lastStripe, state->buffer + sizeof(state->buffer) - catchupSize, catchupSize); + XXH_memcpy(lastStripe + catchupSize, state->buffer, state->bufferedSize); + lastStripePtr = lastStripe; + } + /* Last stripe */ + XXH3_accumulate_512(acc, + lastStripePtr, + secret + state->secretLimit - XXH_SECRET_LASTACC_START); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_digest (XXH_NOESCAPE const XXH3_state_t* state) +{ + const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret; + if (state->totalLen > XXH3_MIDSIZE_MAX) { + XXH_ALIGN(XXH_ACC_ALIGN) XXH64_hash_t acc[XXH_ACC_NB]; + XXH3_digest_long(acc, state, secret); + return XXH3_finalizeLong_64b(acc, secret, (xxh_u64)state->totalLen); + } + /* totalLen <= XXH3_MIDSIZE_MAX: digesting a short input */ + if (state->useSeed) + return XXH3_64bits_withSeed(state->buffer, (size_t)state->totalLen, state->seed); + return XXH3_64bits_withSecret(state->buffer, (size_t)(state->totalLen), + secret, state->secretLimit + XXH_STRIPE_LEN); +} +#endif /* !XXH_NO_STREAM */ + + +/* ========================================== + * XXH3 128 bits (a.k.a XXH128) + * ========================================== + * XXH3's 128-bit variant has better mixing and strength than the 64-bit variant, + * even without counting the significantly larger output size. + * + * For example, extra steps are taken to avoid the seed-dependent collisions + * in 17-240 byte inputs (See XXH3_mix16B and XXH128_mix32B). + * + * This strength naturally comes at the cost of some speed, especially on short + * lengths. Note that longer hashes are about as fast as the 64-bit version + * due to it using only a slight modification of the 64-bit loop. + * + * XXH128 is also more oriented towards 64-bit machines. It is still extremely + * fast for a _128-bit_ hash on 32-bit (it usually clears XXH64). + */ + +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_1to3_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + /* A doubled version of 1to3_64b with different constants. */ + XXH_ASSERT(input != NULL); + XXH_ASSERT(1 <= len && len <= 3); + XXH_ASSERT(secret != NULL); + /* + * len = 1: combinedl = { input[0], 0x01, input[0], input[0] } + * len = 2: combinedl = { input[1], 0x02, input[0], input[1] } + * len = 3: combinedl = { input[2], 0x03, input[0], input[1] } + */ + { xxh_u8 const c1 = input[0]; + xxh_u8 const c2 = input[len >> 1]; + xxh_u8 const c3 = input[len - 1]; + xxh_u32 const combinedl = ((xxh_u32)c1 <<16) | ((xxh_u32)c2 << 24) + | ((xxh_u32)c3 << 0) | ((xxh_u32)len << 8); + xxh_u32 const combinedh = XXH_rotl32(XXH_swap32(combinedl), 13); + xxh_u64 const bitflipl = (XXH_readLE32(secret) ^ XXH_readLE32(secret+4)) + seed; + xxh_u64 const bitfliph = (XXH_readLE32(secret+8) ^ XXH_readLE32(secret+12)) - seed; + xxh_u64 const keyed_lo = (xxh_u64)combinedl ^ bitflipl; + xxh_u64 const keyed_hi = (xxh_u64)combinedh ^ bitfliph; + XXH128_hash_t h128; + h128.low64 = XXH64_avalanche(keyed_lo); + h128.high64 = XXH64_avalanche(keyed_hi); + return h128; + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_4to8_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(secret != NULL); + XXH_ASSERT(4 <= len && len <= 8); + seed ^= (xxh_u64)XXH_swap32((xxh_u32)seed) << 32; + { xxh_u32 const input_lo = XXH_readLE32(input); + xxh_u32 const input_hi = XXH_readLE32(input + len - 4); + xxh_u64 const input_64 = input_lo + ((xxh_u64)input_hi << 32); + xxh_u64 const bitflip = (XXH_readLE64(secret+16) ^ XXH_readLE64(secret+24)) + seed; + xxh_u64 const keyed = input_64 ^ bitflip; + + /* Shift len to the left to ensure it is even, this avoids even multiplies. */ + XXH128_hash_t m128 = XXH_mult64to128(keyed, XXH_PRIME64_1 + (len << 2)); + + m128.high64 += (m128.low64 << 1); + m128.low64 ^= (m128.high64 >> 3); + + m128.low64 = XXH_xorshift64(m128.low64, 35); + m128.low64 *= PRIME_MX2; + m128.low64 = XXH_xorshift64(m128.low64, 28); + m128.high64 = XXH3_avalanche(m128.high64); + return m128; + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_9to16_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(secret != NULL); + XXH_ASSERT(9 <= len && len <= 16); + { xxh_u64 const bitflipl = (XXH_readLE64(secret+32) ^ XXH_readLE64(secret+40)) - seed; + xxh_u64 const bitfliph = (XXH_readLE64(secret+48) ^ XXH_readLE64(secret+56)) + seed; + xxh_u64 const input_lo = XXH_readLE64(input); + xxh_u64 input_hi = XXH_readLE64(input + len - 8); + XXH128_hash_t m128 = XXH_mult64to128(input_lo ^ input_hi ^ bitflipl, XXH_PRIME64_1); + /* + * Put len in the middle of m128 to ensure that the length gets mixed to + * both the low and high bits in the 128x64 multiply below. + */ + m128.low64 += (xxh_u64)(len - 1) << 54; + input_hi ^= bitfliph; + /* + * Add the high 32 bits of input_hi to the high 32 bits of m128, then + * add the long product of the low 32 bits of input_hi and XXH_PRIME32_2 to + * the high 64 bits of m128. + * + * The best approach to this operation is different on 32-bit and 64-bit. + */ + if (sizeof(void *) < sizeof(xxh_u64)) { /* 32-bit */ + /* + * 32-bit optimized version, which is more readable. + * + * On 32-bit, it removes an ADC and delays a dependency between the two + * halves of m128.high64, but it generates an extra mask on 64-bit. + */ + m128.high64 += (input_hi & 0xFFFFFFFF00000000ULL) + XXH_mult32to64((xxh_u32)input_hi, XXH_PRIME32_2); + } else { + /* + * 64-bit optimized (albeit more confusing) version. + * + * Uses some properties of addition and multiplication to remove the mask: + * + * Let: + * a = input_hi.lo = (input_hi & 0x00000000FFFFFFFF) + * b = input_hi.hi = (input_hi & 0xFFFFFFFF00000000) + * c = XXH_PRIME32_2 + * + * a + (b * c) + * Inverse Property: x + y - x == y + * a + (b * (1 + c - 1)) + * Distributive Property: x * (y + z) == (x * y) + (x * z) + * a + (b * 1) + (b * (c - 1)) + * Identity Property: x * 1 == x + * a + b + (b * (c - 1)) + * + * Substitute a, b, and c: + * input_hi.hi + input_hi.lo + ((xxh_u64)input_hi.lo * (XXH_PRIME32_2 - 1)) + * + * Since input_hi.hi + input_hi.lo == input_hi, we get this: + * input_hi + ((xxh_u64)input_hi.lo * (XXH_PRIME32_2 - 1)) + */ + m128.high64 += input_hi + XXH_mult32to64((xxh_u32)input_hi, XXH_PRIME32_2 - 1); + } + /* m128 ^= XXH_swap64(m128 >> 64); */ + m128.low64 ^= XXH_swap64(m128.high64); + + { /* 128x64 multiply: h128 = m128 * XXH_PRIME64_2; */ + XXH128_hash_t h128 = XXH_mult64to128(m128.low64, XXH_PRIME64_2); + h128.high64 += m128.high64 * XXH_PRIME64_2; + + h128.low64 = XXH3_avalanche(h128.low64); + h128.high64 = XXH3_avalanche(h128.high64); + return h128; + } } +} + +/* + * Assumption: `secret` size is >= XXH3_SECRET_SIZE_MIN + */ +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_0to16_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(len <= 16); + { if (len > 8) return XXH3_len_9to16_128b(input, len, secret, seed); + if (len >= 4) return XXH3_len_4to8_128b(input, len, secret, seed); + if (len) return XXH3_len_1to3_128b(input, len, secret, seed); + { XXH128_hash_t h128; + xxh_u64 const bitflipl = XXH_readLE64(secret+64) ^ XXH_readLE64(secret+72); + xxh_u64 const bitfliph = XXH_readLE64(secret+80) ^ XXH_readLE64(secret+88); + h128.low64 = XXH64_avalanche(seed ^ bitflipl); + h128.high64 = XXH64_avalanche( seed ^ bitfliph); + return h128; + } } +} + +/* + * A bit slower than XXH3_mix16B, but handles multiply by zero better. + */ +XXH_FORCE_INLINE XXH128_hash_t +XXH128_mix32B(XXH128_hash_t acc, const xxh_u8* input_1, const xxh_u8* input_2, + const xxh_u8* secret, XXH64_hash_t seed) +{ + acc.low64 += XXH3_mix16B (input_1, secret+0, seed); + acc.low64 ^= XXH_readLE64(input_2) + XXH_readLE64(input_2 + 8); + acc.high64 += XXH3_mix16B (input_2, secret+16, seed); + acc.high64 ^= XXH_readLE64(input_1) + XXH_readLE64(input_1 + 8); + return acc; +} + + +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_17to128_128b(const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH64_hash_t seed) +{ + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize; + XXH_ASSERT(16 < len && len <= 128); + + { XXH128_hash_t acc; + acc.low64 = len * XXH_PRIME64_1; + acc.high64 = 0; + +#if XXH_SIZE_OPT >= 1 + { + /* Smaller, but slightly slower. */ + unsigned int i = (unsigned int)(len - 1) / 32; + do { + acc = XXH128_mix32B(acc, input+16*i, input+len-16*(i+1), secret+32*i, seed); + } while (i-- != 0); + } +#else + if (len > 32) { + if (len > 64) { + if (len > 96) { + acc = XXH128_mix32B(acc, input+48, input+len-64, secret+96, seed); + } + acc = XXH128_mix32B(acc, input+32, input+len-48, secret+64, seed); + } + acc = XXH128_mix32B(acc, input+16, input+len-32, secret+32, seed); + } + acc = XXH128_mix32B(acc, input, input+len-16, secret, seed); +#endif + { XXH128_hash_t h128; + h128.low64 = acc.low64 + acc.high64; + h128.high64 = (acc.low64 * XXH_PRIME64_1) + + (acc.high64 * XXH_PRIME64_4) + + ((len - seed) * XXH_PRIME64_2); + h128.low64 = XXH3_avalanche(h128.low64); + h128.high64 = (XXH64_hash_t)0 - XXH3_avalanche(h128.high64); + return h128; + } + } +} + +XXH_NO_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_129to240_128b(const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH64_hash_t seed) +{ + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize; + XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX); + + { XXH128_hash_t acc; + unsigned i; + acc.low64 = len * XXH_PRIME64_1; + acc.high64 = 0; + /* + * We set as `i` as offset + 32. We do this so that unchanged + * `len` can be used as upper bound. This reaches a sweet spot + * where both x86 and aarch64 get simple agen and good codegen + * for the loop. + */ + for (i = 32; i < 160; i += 32) { + acc = XXH128_mix32B(acc, + input + i - 32, + input + i - 16, + secret + i - 32, + seed); + } + acc.low64 = XXH3_avalanche(acc.low64); + acc.high64 = XXH3_avalanche(acc.high64); + /* + * NB: `i <= len` will duplicate the last 32-bytes if + * len % 32 was zero. This is an unfortunate necessity to keep + * the hash result stable. + */ + for (i=160; i <= len; i += 32) { + acc = XXH128_mix32B(acc, + input + i - 32, + input + i - 16, + secret + XXH3_MIDSIZE_STARTOFFSET + i - 160, + seed); + } + /* last bytes */ + acc = XXH128_mix32B(acc, + input + len - 16, + input + len - 32, + secret + XXH3_SECRET_SIZE_MIN - XXH3_MIDSIZE_LASTOFFSET - 16, + (XXH64_hash_t)0 - seed); + + { XXH128_hash_t h128; + h128.low64 = acc.low64 + acc.high64; + h128.high64 = (acc.low64 * XXH_PRIME64_1) + + (acc.high64 * XXH_PRIME64_4) + + ((len - seed) * XXH_PRIME64_2); + h128.low64 = XXH3_avalanche(h128.low64); + h128.high64 = (XXH64_hash_t)0 - XXH3_avalanche(h128.high64); + return h128; + } + } +} + +static XXH_PUREF XXH128_hash_t +XXH3_finalizeLong_128b(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret, size_t secretSize, xxh_u64 len) +{ + XXH128_hash_t h128; + h128.low64 = XXH3_finalizeLong_64b(acc, secret, len); + h128.high64 = XXH3_mergeAccs(acc, secret + secretSize + - XXH_STRIPE_LEN - XXH_SECRET_MERGEACCS_START, + ~(len * XXH_PRIME64_2)); + return h128; +} + +XXH_FORCE_INLINE XXH128_hash_t +XXH3_hashLong_128b_internal(const void* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[XXH_ACC_NB] = XXH3_INIT_ACC; + + XXH3_hashLong_internal_loop(acc, (const xxh_u8*)input, len, secret, secretSize, f_acc, f_scramble); + + /* converge into final hash */ + XXH_STATIC_ASSERT(sizeof(acc) == 64); + XXH_ASSERT(secretSize >= sizeof(acc) + XXH_SECRET_MERGEACCS_START); + return XXH3_finalizeLong_128b(acc, secret, secretSize, (xxh_u64)len); +} + +/* + * It's important for performance that XXH3_hashLong() is not inlined. + */ +XXH_NO_INLINE XXH_PUREF XXH128_hash_t +XXH3_hashLong_128b_default(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, + const void* XXH_RESTRICT secret, size_t secretLen) +{ + (void)seed64; (void)secret; (void)secretLen; + return XXH3_hashLong_128b_internal(input, len, XXH3_kSecret, sizeof(XXH3_kSecret), + XXH3_accumulate, XXH3_scrambleAcc); +} + +/* + * It's important for performance to pass @p secretLen (when it's static) + * to the compiler, so that it can properly optimize the vectorized loop. + * + * When the secret size is unknown, or on GCC 12 where the mix of NO_INLINE and FORCE_INLINE + * breaks -Og, this is XXH_NO_INLINE. + */ +XXH3_WITH_SECRET_INLINE XXH128_hash_t +XXH3_hashLong_128b_withSecret(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, + const void* XXH_RESTRICT secret, size_t secretLen) +{ + (void)seed64; + return XXH3_hashLong_128b_internal(input, len, (const xxh_u8*)secret, secretLen, + XXH3_accumulate, XXH3_scrambleAcc); +} + +XXH_FORCE_INLINE XXH128_hash_t +XXH3_hashLong_128b_withSeed_internal(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble, + XXH3_f_initCustomSecret f_initSec) +{ + if (seed64 == 0) + return XXH3_hashLong_128b_internal(input, len, + XXH3_kSecret, sizeof(XXH3_kSecret), + f_acc, f_scramble); + { XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE]; + f_initSec(secret, seed64); + return XXH3_hashLong_128b_internal(input, len, (const xxh_u8*)secret, sizeof(secret), + f_acc, f_scramble); + } +} + +/* + * It's important for performance that XXH3_hashLong is not inlined. + */ +XXH_NO_INLINE XXH128_hash_t +XXH3_hashLong_128b_withSeed(const void* input, size_t len, + XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen) +{ + (void)secret; (void)secretLen; + return XXH3_hashLong_128b_withSeed_internal(input, len, seed64, + XXH3_accumulate, XXH3_scrambleAcc, XXH3_initCustomSecret); +} + +typedef XXH128_hash_t (*XXH3_hashLong128_f)(const void* XXH_RESTRICT, size_t, + XXH64_hash_t, const void* XXH_RESTRICT, size_t); + +XXH_FORCE_INLINE XXH128_hash_t +XXH3_128bits_internal(const void* input, size_t len, + XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen, + XXH3_hashLong128_f f_hl128) +{ + XXH_ASSERT(secretLen >= XXH3_SECRET_SIZE_MIN); + /* + * If an action is to be taken if `secret` conditions are not respected, + * it should be done here. + * For now, it's a contract pre-condition. + * Adding a check and a branch here would cost performance at every hash. + */ + if (len <= 16) + return XXH3_len_0to16_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, seed64); + if (len <= 128) + return XXH3_len_17to128_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64); + if (len <= XXH3_MIDSIZE_MAX) + return XXH3_len_129to240_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64); + return f_hl128(input, len, seed64, secret, secretLen); +} + + +/* === Public XXH128 API === */ + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t XXH3_128bits(XXH_NOESCAPE const void* input, size_t len) +{ + return XXH3_128bits_internal(input, len, 0, + XXH3_kSecret, sizeof(XXH3_kSecret), + XXH3_hashLong_128b_default); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH3_128bits_withSecret(XXH_NOESCAPE const void* input, size_t len, XXH_NOESCAPE const void* secret, size_t secretSize) +{ + return XXH3_128bits_internal(input, len, 0, + (const xxh_u8*)secret, secretSize, + XXH3_hashLong_128b_withSecret); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH3_128bits_withSeed(XXH_NOESCAPE const void* input, size_t len, XXH64_hash_t seed) +{ + return XXH3_128bits_internal(input, len, seed, + XXH3_kSecret, sizeof(XXH3_kSecret), + XXH3_hashLong_128b_withSeed); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH3_128bits_withSecretandSeed(XXH_NOESCAPE const void* input, size_t len, XXH_NOESCAPE const void* secret, size_t secretSize, XXH64_hash_t seed) +{ + if (len <= XXH3_MIDSIZE_MAX) + return XXH3_128bits_internal(input, len, seed, XXH3_kSecret, sizeof(XXH3_kSecret), NULL); + return XXH3_hashLong_128b_withSecret(input, len, seed, secret, secretSize); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH128(XXH_NOESCAPE const void* input, size_t len, XXH64_hash_t seed) +{ + return XXH3_128bits_withSeed(input, len, seed); +} + + +/* === XXH3 128-bit streaming === */ +#ifndef XXH_NO_STREAM +/* + * All initialization and update functions are identical to 64-bit streaming variant. + * The only difference is the finalization routine. + */ + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset(XXH_NOESCAPE XXH3_state_t* statePtr) +{ + return XXH3_64bits_reset(statePtr); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset_withSecret(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize) +{ + return XXH3_64bits_reset_withSecret(statePtr, secret, secretSize); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset_withSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH64_hash_t seed) +{ + return XXH3_64bits_reset_withSeed(statePtr, seed); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset_withSecretandSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize, XXH64_hash_t seed) +{ + return XXH3_64bits_reset_withSecretandSeed(statePtr, secret, secretSize, seed); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_update(XXH_NOESCAPE XXH3_state_t* state, XXH_NOESCAPE const void* input, size_t len) +{ + return XXH3_64bits_update(state, input, len); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_digest (XXH_NOESCAPE const XXH3_state_t* state) +{ + const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret; + if (state->totalLen > XXH3_MIDSIZE_MAX) { + XXH_ALIGN(XXH_ACC_ALIGN) XXH64_hash_t acc[XXH_ACC_NB]; + XXH3_digest_long(acc, state, secret); + XXH_ASSERT(state->secretLimit + XXH_STRIPE_LEN >= sizeof(acc) + XXH_SECRET_MERGEACCS_START); + return XXH3_finalizeLong_128b(acc, secret, state->secretLimit + XXH_STRIPE_LEN, (xxh_u64)state->totalLen); + } + /* len <= XXH3_MIDSIZE_MAX : short code */ + if (state->useSeed) + return XXH3_128bits_withSeed(state->buffer, (size_t)state->totalLen, state->seed); + return XXH3_128bits_withSecret(state->buffer, (size_t)(state->totalLen), + secret, state->secretLimit + XXH_STRIPE_LEN); +} +#endif /* !XXH_NO_STREAM */ +/* 128-bit utility functions */ + +#include /* memcmp, memcpy */ + +/* return : 1 is equal, 0 if different */ +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API int XXH128_isEqual(XXH128_hash_t h1, XXH128_hash_t h2) +{ + /* note : XXH128_hash_t is compact, it has no padding byte */ + return !(memcmp(&h1, &h2, sizeof(h1))); +} + +/* This prototype is compatible with stdlib's qsort(). + * @return : >0 if *h128_1 > *h128_2 + * <0 if *h128_1 < *h128_2 + * =0 if *h128_1 == *h128_2 */ +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API int XXH128_cmp(XXH_NOESCAPE const void* h128_1, XXH_NOESCAPE const void* h128_2) +{ + XXH128_hash_t const h1 = *(const XXH128_hash_t*)h128_1; + XXH128_hash_t const h2 = *(const XXH128_hash_t*)h128_2; + int const hcmp = (h1.high64 > h2.high64) - (h2.high64 > h1.high64); + /* note : bets that, in most cases, hash values are different */ + if (hcmp) return hcmp; + return (h1.low64 > h2.low64) - (h2.low64 > h1.low64); +} + + +/*====== Canonical representation ======*/ +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API void +XXH128_canonicalFromHash(XXH_NOESCAPE XXH128_canonical_t* dst, XXH128_hash_t hash) +{ + XXH_STATIC_ASSERT(sizeof(XXH128_canonical_t) == sizeof(XXH128_hash_t)); + if (XXH_CPU_LITTLE_ENDIAN) { + hash.high64 = XXH_swap64(hash.high64); + hash.low64 = XXH_swap64(hash.low64); + } + XXH_memcpy(dst, &hash.high64, sizeof(hash.high64)); + XXH_memcpy((char*)dst + sizeof(hash.high64), &hash.low64, sizeof(hash.low64)); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH128_hashFromCanonical(XXH_NOESCAPE const XXH128_canonical_t* src) +{ + XXH128_hash_t h; + h.high64 = XXH_readBE64(src); + h.low64 = XXH_readBE64(src->digest + 8); + return h; +} + + + +/* ========================================== + * Secret generators + * ========================================== + */ +#define XXH_MIN(x, y) (((x) > (y)) ? (y) : (x)) + +XXH_FORCE_INLINE void XXH3_combine16(void* dst, XXH128_hash_t h128) +{ + XXH_writeLE64( dst, XXH_readLE64(dst) ^ h128.low64 ); + XXH_writeLE64( (char*)dst+8, XXH_readLE64((char*)dst+8) ^ h128.high64 ); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_generateSecret(XXH_NOESCAPE void* secretBuffer, size_t secretSize, XXH_NOESCAPE const void* customSeed, size_t customSeedSize) +{ +#if (XXH_DEBUGLEVEL >= 1) + XXH_ASSERT(secretBuffer != NULL); + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); +#else + /* production mode, assert() are disabled */ + if (secretBuffer == NULL) return XXH_ERROR; + if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR; +#endif + + if (customSeedSize == 0) { + customSeed = XXH3_kSecret; + customSeedSize = XXH_SECRET_DEFAULT_SIZE; + } +#if (XXH_DEBUGLEVEL >= 1) + XXH_ASSERT(customSeed != NULL); +#else + if (customSeed == NULL) return XXH_ERROR; +#endif + + /* Fill secretBuffer with a copy of customSeed - repeat as needed */ + { size_t pos = 0; + while (pos < secretSize) { + size_t const toCopy = XXH_MIN((secretSize - pos), customSeedSize); + memcpy((char*)secretBuffer + pos, customSeed, toCopy); + pos += toCopy; + } } + + { size_t const nbSeg16 = secretSize / 16; + size_t n; + XXH128_canonical_t scrambler; + XXH128_canonicalFromHash(&scrambler, XXH128(customSeed, customSeedSize, 0)); + for (n=0; n Date: Fri, 25 Apr 2025 19:41:47 +0200 Subject: [PATCH 2/3] Replace MD5 with xxHash for file hashing Yes, I had to do everything in one sweep, everything's connected... Incremented demoversion since this changes the header format --- src/byteptr.h | 25 +++++++++ src/command.c | 2 +- src/d_clisrv.c | 2 +- src/d_clisrv.h | 2 +- src/d_main.cpp | 28 +++++------ src/d_netcmd.c | 53 +++++++------------ src/d_netfil.c | 66 +++++++++--------------- src/d_netfil.h | 6 +-- src/doomdef.h | 7 +++ src/filesrch.c | 10 ++-- src/filesrch.h | 4 +- src/g_demo.c | 82 +++++++++++++----------------- src/g_demo.h | 2 +- src/p_setup.c | 60 ++++------------------ src/p_setup.h | 4 +- src/w_wad.c | 134 +++++++++++++++++++------------------------------ src/w_wad.h | 6 ++- 17 files changed, 206 insertions(+), 287 deletions(-) diff --git a/src/byteptr.h b/src/byteptr.h index 43325347d..b0928ff68 100644 --- a/src/byteptr.h +++ b/src/byteptr.h @@ -36,6 +36,7 @@ extern "C" { #define WRITEUINT16(p,b) do { UINT16 *p_tmp = ( UINT16 *)p; const UINT16 tv = ( UINT16)(b); memcpy(p, &tv, sizeof( UINT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITEINT32(p,b) do { INT32 *p_tmp = ( INT32 *)p; const INT32 tv = ( INT32)(b); memcpy(p, &tv, sizeof( INT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITEUINT32(p,b) do { UINT32 *p_tmp = ( UINT32 *)p; const UINT32 tv = ( UINT32)(b); memcpy(p, &tv, sizeof( UINT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) +#define WRITEUINT64(p,b) do { UINT64 *p_tmp = ( UINT64 *)p; const UINT64 tv = ( UINT64)(b); memcpy(p, &tv, sizeof( UINT64)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITECHAR(p,b) do { char *p_tmp = ( char *)p; const char tv = ( char)(b); memcpy(p, &tv, sizeof( char)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITEFIXED(p,b) do { fixed_t *p_tmp = (fixed_t *)p; const fixed_t tv = (fixed_t)(b); memcpy(p, &tv, sizeof(fixed_t)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITEANGLE(p,b) do { angle_t *p_tmp = (angle_t *)p; const angle_t tv = (angle_t)(b); memcpy(p, &tv, sizeof(angle_t)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) @@ -46,6 +47,7 @@ extern "C" { #define WRITEUINT16(p,b) do { UINT16 *p_tmp = ( UINT16 *)p; *p_tmp = ( UINT16)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITEINT32(p,b) do { INT32 *p_tmp = ( INT32 *)p; *p_tmp = ( INT32)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITEUINT32(p,b) do { UINT32 *p_tmp = ( UINT32 *)p; *p_tmp = ( UINT32)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) +#define WRITEUINT64(p,b) do { UINT64 *p_tmp = ( UINT64 *)p; *p_tmp = ( UINT64)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITECHAR(p,b) do { char *p_tmp = ( char *)p; *p_tmp = ( char)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITEFIXED(p,b) do { fixed_t *p_tmp = (fixed_t *)p; *p_tmp = (fixed_t)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) #define WRITEANGLE(p,b) do { angle_t *p_tmp = (angle_t *)p; *p_tmp = (angle_t)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0) @@ -59,6 +61,7 @@ extern "C" { #define READUINT16(p) ({ const UINT16 *p_tmp = (const UINT16 *)p; UINT16 b; memcpy(&b, p, sizeof( UINT16)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; }) #define READINT32(p) ({ const INT32 *p_tmp = (const INT32 *)p; INT32 b; memcpy(&b, p, sizeof( INT32)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; }) #define READUINT32(p) ({ const UINT32 *p_tmp = (const UINT32 *)p; UINT32 b; memcpy(&b, p, sizeof( UINT32)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; }) +#define READUINT64(p) ({ const UINT64 *p_tmp = (const UINT64 *)p; UINT64 b; memcpy(&b, p, sizeof( UINT64)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; }) #define READCHAR(p) ({ const char *p_tmp = (const char *)p; char b; memcpy(&b, p, sizeof( char)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; }) #define READFIXED(p) ({ const fixed_t *p_tmp = (const fixed_t *)p; fixed_t b; memcpy(&b, p, sizeof(fixed_t)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; }) #define READANGLE(p) ({ const angle_t *p_tmp = (const angle_t *)p; angle_t b; memcpy(&b, p, sizeof(angle_t)); p_tmp++; *(const void**)(&(p)) = (const void *)p_tmp; b; }) @@ -69,6 +72,7 @@ extern "C" { #define READUINT16(p) ((const UINT16*)(*(const void**)(&(p)) = (const void*)&((const UINT16*)(p))[1]))[-1] #define READINT32(p) ((const INT32*)(*(const void**)(&(p)) = (const void*)&((const INT32*)(p))[1]))[-1] #define READUINT32(p) ((const UINT32*)(*(const void**)(&(p)) = (const void*)&((const UINT32*)(p))[1]))[-1] +#define READUINT64(p) ((const UINT64*)(*(const void**)(&(p)) = (const void*)&((const UINT64*)(p))[1]))[-1] #define READCHAR(p) ((const char*)(*(const void**)(&(p)) = (const void*)&((const char*)(p))[1]))[-1] #define READFIXED(p) ((const fixed_t*)(*(const void**)(&(p)) = (const void*)&((const fixed_t*)(p))[1]))[-1] #define READANGLE(p) ((const angle_t*)(*(const void**)(&(p)) = (const void*)&((const angle_t*)(p))[1]))[-1] @@ -96,12 +100,26 @@ FUNCINLINE static ATTRINLINE void writelong(void *ptr, INT32 val) cp[3] = val; } +FUNCINLINE static ATTRINLINE void writelonglong(void *ptr, INT64 val) +{ + SINT8 *cp = ptr; + cp[0] = val; val >>= 8; + cp[1] = val; val >>= 8; + cp[2] = val; val >>= 8; + cp[3] = val; val >>= 8; + cp[4] = val; val >>= 8; + cp[5] = val; val >>= 8; + cp[6] = val; val >>= 8; + cp[7] = val; +} + #define WRITEUINT8(p,b) do { UINT8 *p_tmp = ( UINT8 *)p; *p_tmp = ( UINT8)(b) ; p_tmp++; p = (void *)p_tmp;} while (0) #define WRITESINT8(p,b) do { SINT8 *p_tmp = ( SINT8 *)p; *p_tmp = ( SINT8)(b) ; p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEINT16(p,b) do { INT16 *p_tmp = ( INT16 *)p; writeshort (p, ( INT16)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEUINT16(p,b) do { UINT16 *p_tmp = ( UINT16 *)p; writeshort (p, ( UINT16)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEINT32(p,b) do { INT32 *p_tmp = ( INT32 *)p; writelong (p, ( INT32)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEUINT32(p,b) do { UINT32 *p_tmp = ( UINT32 *)p; writelong (p, ( UINT32)(b)); p_tmp++; p = (void *)p_tmp;} while (0) +#define WRITEUINT64(p,b) do { UINT64 *p_tmp = ( UINT64 *)p; writelonglong(p,(UINT64)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITECHAR(p,b) do { char *p_tmp = ( char *)p; *p_tmp = ( char)(b) ; p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEFIXED(p,b) do {fixed_t *p_tmp = (fixed_t *)p; writelong (p, (fixed_t)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEANGLE(p,b) do {angle_t *p_tmp = (angle_t *)p; writelong (p, (angle_t)(b)); p_tmp++; p = (void *)p_tmp;} while (0) @@ -134,12 +152,19 @@ FUNCINLINE static ATTRINLINE UINT32 readulong(void *ptr) return (ucp[3] << 24) | (ucp[2] << 16) | (ucp[1] << 8) | ucp[0]; } +FUNCINLINE static ATTRINLINE UINT64 readulonglong(void *ptr) +{ + UINT8 *ucp = ptr; + return (ucp[7] << 56) | (ucp[6] << 48) | (ucp[5] << 40) | (ucp[4] << 32) | (ucp[3] << 24) | (ucp[2] << 16) | (ucp[1] << 8) | ucp[0]; +} + #define READUINT8(p) ((const UINT8*)(p = (const void*)&((const UINT8*)p)[1]))[-1] #define READSINT8(p) ((const SINT8*)(p = (const void*)&((const SINT8*)p)[1]))[-1] #define READINT16(p) readshort(&((const INT16*)(p = (const void*)&((const INT16*)p)[1]))[-1]) #define READUINT16(p) readushort(&((const UINT16*)(p = (const void*)&((const UINT16*)p)[1]))[-1]) #define READINT32(p) readlong(&((const INT32*)(p = (const void*)&((const INT32*)p)[1]))[-1]) #define READUINT32(p) readulong(&((const UINT32*)(p = (const void*)&((const UINT32*)p)[1])) +#define READUINT64(p) readulonglong(&((const UINT64*)(p = (const void*)&((const UINT64*)p)[1])) #define READCHAR(p) ((const char*)(p = (const void*)&((const char*)p)[1]))[-1] #define READFIXED(p) readlong(&((const fixed_t*)(p = (const void*)&((const fixed_t*)p)[1]))[-1]) #define READANGLE(p) readulong(&((const angle_t*)(p = (const void*)&((const angle_t*)p)[1]))[-1]) diff --git a/src/command.c b/src/command.c index 834b32dbc..b21e76ba8 100644 --- a/src/command.c +++ b/src/command.c @@ -846,7 +846,7 @@ static void COM_Exec_f(void) // Now try by searching the file path // filename is modified with the full found path strcpy(filename, COM_Argv(1)); - if (findfile(filename, NULL, true) != FS_NOTFOUND) + if (findfile(filename, 0, true) != FS_NOTFOUND) FIL_ReadFile(filename, &buf); if (!buf) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 5f7bb3c88..74335d4de 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -951,7 +951,7 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime) CopyCaretColors(netbuffer->u.serverinfo.servername, cv_servername.string, MAXSERVERNAME); - M_Memcpy(netbuffer->u.serverinfo.mapmd5, mapmd5, 16); + netbuffer->u.serverinfo.maphash = maphash; if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) && !(mapheaderinfo[prevmap]->zonttl[0])) netbuffer->u.serverinfo.iszone = 1; diff --git a/src/d_clisrv.h b/src/d_clisrv.h index bac2fac7d..163900da2 100644 --- a/src/d_clisrv.h +++ b/src/d_clisrv.h @@ -284,7 +284,7 @@ struct serverinfo_pak tic_t leveltime; char servername[MAXSERVERNAME]; char maptitle[33]; - unsigned char mapmd5[16]; + UINT64 maphash; UINT8 actnum; UINT8 iszone; char httpsource[MAX_MIRROR_LENGTH]; // HTTP URL to download from, always defined for compatibility diff --git a/src/d_main.cpp b/src/d_main.cpp index 3a747032e..073d92472 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -81,14 +81,14 @@ #include // Put hashes here to get them out of header hell. -#define ASSET_HASH_MAIN_PK3 "6e6de1491bdd5410adedbe6e446a8990" -#define ASSET_HASH_SRB2_SRB "c1b9577687f8a795104aef4600720ea7" -#define ASSET_HASH_GFX_KART "06f86ee16136eb8a7043b15001797034" -#define ASSET_HASH_TEXTURES_KART "abb53d56aba47c3a8cb0f764da1c8b80" -#define ASSET_HASH_CHARS_KART "e2c428347dde52858a3dacd29fc5b964" -#define ASSET_HASH_MAPS_KART "d051e55141ba736582228c456953cd98" +#define ASSET_HASH_MAIN_PK3 0x52f03a1c98030bb0 +#define ASSET_HASH_SRB2_SRB 0xf3ec1ea4d0eca4a9 +#define ASSET_HASH_GFX_KART 0xc91b0d43f5ba131f +#define ASSET_HASH_TEXTURES_KART 0xb4211b2f32b6a291 +#define ASSET_HASH_CHARS_KART 0x1e68a3e01aa5c68b +#define ASSET_HASH_MAPS_KART 0x38558ed00da41ce9 #ifdef USE_PATCH_FILE -#define ASSET_HASH_PATCH_PK3 "00000000000000000000000000000000" +#define ASSET_HASH_PATCH_PK3 0x0000000000000000 #endif #ifdef CMAKECONFIG @@ -1485,14 +1485,14 @@ void D_SRB2Main(void) #ifndef DEVELOP // Check MD5s of autoloaded files // Note: Do not add any files that ignore MD5! - W_VerifyFileMD5(MAINWAD_SRB2, ASSET_HASH_SRB2_SRB); - W_VerifyFileMD5(MAINWAD_GFX, ASSET_HASH_GFX_KART); - W_VerifyFileMD5(MAINWAD_TEXTURES, ASSET_HASH_TEXTURES_KART); - W_VerifyFileMD5(MAINWAD_CHARS, ASSET_HASH_CHARS_KART); - W_VerifyFileMD5(MAINWAD_MAPS, ASSET_HASH_MAPS_KART); - W_VerifyFileMD5(MAINWAD_MAIN, ASSET_HASH_MAIN_PK3); + W_VerifyFileHash(MAINWAD_SRB2, ASSET_HASH_SRB2_SRB); + W_VerifyFileHash(MAINWAD_GFX, ASSET_HASH_GFX_KART); + W_VerifyFileHash(MAINWAD_TEXTURES, ASSET_HASH_TEXTURES_KART); + W_VerifyFileHash(MAINWAD_CHARS, ASSET_HASH_CHARS_KART); + W_VerifyFileHash(MAINWAD_MAPS, ASSET_HASH_MAPS_KART); + W_VerifyFileHash(MAINWAD_MAIN, ASSET_HASH_MAIN_PK3); #ifdef USE_PATCH_FILE - W_VerifyFileMD5(MAINWAD_PATCH, ASSET_HASH_PATCH_PK3); + W_VerifyFileHash(MAINWAD_PATCH, ASSET_HASH_PATCH_PK3); #endif #endif //ifndef DEVELOP diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 8f5da6fed..e2891ce11 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -50,7 +50,6 @@ #include "lua_hook.h" #include "m_cond.h" #include "m_anigif.h" -#include "md5.h" // SRB2kart #include "k_kart.h" @@ -201,7 +200,7 @@ static void Command_Displayplayer_f(void); static void Command_ExitLevel_f(void); static void Command_Showmap_f(void); -static void Command_Mapmd5_f(void); +static void Command_Maphash_f(void); static void Command_Teamchange_f(void); static void Command_Teamchange2_f(void); @@ -788,7 +787,7 @@ void D_RegisterServerCommands(void) COM_AddCommand("retry", Command_Retry_f); COM_AddCommand("exitlevel", Command_ExitLevel_f); COM_AddCommand("showmap", Command_Showmap_f); - COM_AddCommand("mapmd5", Command_Mapmd5_f); + COM_AddCommand("maphash", Command_Maphash_f); COM_AddCommand("addfile", Command_Addfile); COM_AddCommand("listwad", Command_ListWADS_f); @@ -4490,7 +4489,7 @@ static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum) // Maybe add md5 support? if (strstr(filename, ".soc") != NULL) { - ncs = findfile(filename,NULL,true); + ncs = findfile(filename, 0, true); if (ncs != FS_FOUND) { @@ -4629,27 +4628,17 @@ static void Command_Addfile(void) // calculate and check md5 { - UINT8 md5sum[16]; -#ifdef NOMD5 - memset(md5sum,0,16); + UINT64 filehash; +#ifdef NOFILEHASH + filehash = 0; #else - FILE *fhandle; boolean valid = true; - - if ((fhandle = W_OpenWadFile(&fn, true)) != NULL) - { - tic_t t = I_GetTime(); - CONS_Debug(DBG_SETUP, "Making MD5 for %s\n",fn); - md5_stream(fhandle, md5sum); - CONS_Debug(DBG_SETUP, "MD5 calc for %s took %f second\n", fn, (float)(I_GetTime() - t)/TICRATE); - fclose(fhandle); - } - else // file not found - continue; + if (!W_MakeFileHash(fn, true, &filehash)) + continue; // file not found for (i = 0; i < numwadfiles; i++) { - if (!memcmp(wadfiles[i]->md5sum, md5sum, 16)) + if (wadfiles[i]->hash == filehash) { CONS_Alert(CONS_ERROR, M_GetText("%s is already loaded\n"), fn); valid = false; @@ -4662,7 +4651,7 @@ static void Command_Addfile(void) continue; } #endif - WRITEMEM(buf_p, md5sum, 16); + WRITEUINT64(buf_p, filehash); } WRITEUINT8(buf_p, compat); @@ -4680,13 +4669,13 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum) { char filename[241]; filestatus_t ncs = FS_NOTCHECKED; - UINT8 md5sum[16]; + UINT64 filehash; boolean kick = false; boolean toomany = false; INT32 i,j; READSTRINGN(*cp, filename, 240); - READMEM(*cp, md5sum, 16); + filehash = READUINT64(cp); wadcompat_t compat = READUINT8(*cp); // Only the server processes this message. @@ -4709,7 +4698,7 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum) if (numwadfiles >= MAX_WADFILES) toomany = true; else - ncs = findfile(filename,md5sum,true); + ncs = findfile(filename, filehash, true); if (ncs != FS_FOUND || toomany) { @@ -4740,10 +4729,10 @@ static void Got_Addfilecmd(UINT8 **cp, INT32 playernum) { char filename[241]; filestatus_t ncs = FS_NOTCHECKED; - UINT8 md5sum[16]; + UINT64 filehash; READSTRINGN(*cp, filename, 240); - READMEM(*cp, md5sum, 16); + filehash = READUINT64(*cp); wadcompat_t compat = READUINT8(*cp); if (playernum != serverplayer) @@ -4754,7 +4743,7 @@ static void Got_Addfilecmd(UINT8 **cp, INT32 playernum) return; } - ncs = findfile(filename,md5sum,true); + ncs = findfile(filename, filehash, true); if (ncs != FS_FOUND || !P_AddWadFile(filename, compat)) { @@ -5434,16 +5423,10 @@ static void Command_Showmap_f(void) CONS_Printf(M_GetText("You must be in a level to use this.\n")); } -static void Command_Mapmd5_f(void) +static void Command_Maphash_f(void) { if (gamestate == GS_LEVEL) - { - INT32 i; - char md5tmp[33]; - for (i = 0; i < 16; ++i) - sprintf(&md5tmp[i*2], "%02x", mapmd5[i]); - CONS_Printf("%s: %s\n", G_BuildMapName(gamemap), md5tmp); - } + CONS_Printf("%s: " HASHFMT "\n", G_BuildMapName(gamemap), maphash); else CONS_Printf(M_GetText("You must be in a level to use this.\n")); } diff --git a/src/d_netfil.c b/src/d_netfil.c index 6e03ff5fd..990eeca55 100644 --- a/src/d_netfil.c +++ b/src/d_netfil.c @@ -104,7 +104,7 @@ static tic_t lasttimeackpacketsent = 0; typedef struct { char filename[MAX_WADPATH]; - UINT8 md5sum[16]; + UINT64 hash; boolean *receivedfragments; UINT32 fragmentsize; UINT32 currentsize; @@ -207,7 +207,7 @@ UINT8 *PutFileNeeded(UINT16 firstfile) count++; WRITEUINT32(p, wadfiles[i]->filesize); WRITESTRINGN(p, wadfilename, MAX_WADPATH); - WRITEMEM(p, wadfiles[i]->md5sum, 16); + WRITEUINT64(p, wadfiles[i]->hash); WRITEUINT8(p, wadfiles[i]->compatmode); } if (netbuffer->packettype == PT_MOREFILESNEEDED) @@ -241,7 +241,7 @@ void D_ParseFileneeded(INT32 fileneedednum_parm, UINT8 *fileneededstr, UINT16 fi fileneeded[i].totalsize = READUINT32(p); // The four next bytes are the file size fileneeded[i].file = NULL; // The file isn't open yet READSTRINGN(p, fileneeded[i].filename, MAX_WADPATH); // The next bytes are the file name - READMEM(p, fileneeded[i].md5sum, 16); // The last 16 bytes are the file checksum + fileneeded[i].hash = READUINT64(p); // The last 8 bytes are the file checksum fileneeded[i].compatmode = READUINT8(p); } } @@ -255,7 +255,7 @@ void CL_PrepareDownloadSaveGame(const char *tmpsave) fileneeded[0].justdownloaded = false; fileneeded[0].totalsize = UINT32_MAX; fileneeded[0].file = NULL; - memset(fileneeded[0].md5sum, 0, 16); + fileneeded[0].hash = 0; strcpy(fileneeded[0].filename, tmpsave); } @@ -300,14 +300,7 @@ boolean CL_CheckDownloadable(void) else CONS_Printf(M_GetText(" not found, md5: ")); - { - INT32 j; - char md5tmp[33]; - for (j = 0; j < 16; j++) - sprintf(&md5tmp[j*2], "%02x", fileneeded[i].md5sum[j]); - CONS_Printf("%s", md5tmp); - } - CONS_Printf("\n"); + CONS_Printf(HASHFMT "\n", fileneeded[i].hash); } switch (dlstatus) @@ -335,7 +328,7 @@ static boolean CL_CanResumeDownload(fileneeded_t *file) { return pauseddownload && !strcmp(pauseddownload->filename, file->filename) // Same name - && !memcmp(pauseddownload->md5sum, file->md5sum, 16) // Same checksum + && pauseddownload->hash == file->hash // Same checksum && pauseddownload->fragmentsize == file->fragmentsize; // Same fragment size } @@ -572,7 +565,7 @@ INT32 CL_CheckFiles(void) return 2; // For the sake of speed, only bother with a md5 check - if (memcmp(wadfiles[j]->md5sum, fileneeded[i].md5sum, 16)) + if (wadfiles[j]->hash != fileneeded[i].hash) return 2; // compatmode has to match too! @@ -611,7 +604,7 @@ INT32 CL_CheckFiles(void) { nameonly(strcpy(wadfilename, wadfiles[j]->filename)); if (!stricmp(wadfilename, fileneeded[i].filename) && - !memcmp(wadfiles[j]->md5sum, fileneeded[i].md5sum, 16)) + wadfiles[j]->hash == fileneeded[i].hash) { CONS_Debug(DBG_NETPLAY, "already loaded\n"); fileneeded[i].status = FS_OPEN; @@ -621,7 +614,7 @@ INT32 CL_CheckFiles(void) packetsize += nameonlylength(fileneeded[i].filename) + 22; - fileneeded[i].status = findfile(fileneeded[i].filename, fileneeded[i].md5sum, true); + fileneeded[i].status = findfile(fileneeded[i].filename, fileneeded[i].hash, true); CONS_Debug(DBG_NETPLAY, "found %d\n", fileneeded[i].status); return 4; } @@ -866,7 +859,7 @@ void CL_PrepareDownloadLuaFile(void) fileneeded[0].justdownloaded = false; fileneeded[0].totalsize = UINT32_MAX; fileneeded[0].file = NULL; - memset(fileneeded[0].md5sum, 0, 16); + fileneeded[0].hash = 0; strcpy(fileneeded[0].filename, luafiletransfers->realfilename); // Make sure all directories in the file path exist @@ -1609,7 +1602,7 @@ void CloseNetFile(void) I_Error("CloseNetFile: No more memory\n"); strcpy(pauseddownload->filename, fileneeded[i].filename); - memcpy(pauseddownload->md5sum, fileneeded[i].md5sum, 16); + pauseddownload->hash = fileneeded[i].hash; pauseddownload->currentsize = fileneeded[i].currentsize; pauseddownload->receivedfragments = fileneeded[i].receivedfragments; pauseddownload->fragmentsize = fileneeded[i].fragmentsize; @@ -1694,43 +1687,34 @@ size_t nameonlylength(const char *s) #define O_BINARY 0 #endif -filestatus_t checkfilemd5(char *filename, const UINT8 *wantedmd5sum) +filestatus_t checkfilehash(const char *filename, UINT64 wantedhash) { -#if defined (NOMD5) - (void)wantedmd5sum; +#ifdef NOFILEHASH + (void)wantedhash; (void)filename; + return FS_FOUND; #else - FILE *fhandle; - UINT8 md5sum[16]; - - if (!wantedmd5sum) + if (!wantedhash) return FS_FOUND; - fhandle = fopen(filename, "rb"); - if (fhandle) - { - md5_stream(fhandle,md5sum); - fclose(fhandle); - if (!memcmp(wantedmd5sum, md5sum, 16)) - return FS_FOUND; + UINT64 filehash; + if (W_MakeFileHash(filename, false, &filehash) && wantedhash == filehash) + return FS_FOUND; + else return FS_MD5SUMBAD; - } - - I_Error("Couldn't open %s for md5 check", filename); #endif - return FS_FOUND; // will never happen, but makes the compiler shut up } // Rewritten by Monster Iestyn to be less stupid // Note: if completepath is true, "filename" is modified, but only if FS_FOUND is going to be returned // (Don't worry about WinCE's version of filesearch, nobody cares about that OS anymore) -filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, boolean completepath) +filestatus_t findfile(char *filename, UINT64 wantedhash, boolean completepath) { filestatus_t homecheck; // store result of last file search boolean badmd5 = false; // store whether md5 was bad from either of the first two searches (if nothing was found in the third) // first, check SRB2's "home" directory - homecheck = filesearch(filename, srb2home, wantedmd5sum, completepath, 10); + homecheck = filesearch(filename, srb2home, wantedhash, completepath, 10); if (homecheck == FS_FOUND) // we found the file, so return that we have :) return FS_FOUND; @@ -1739,7 +1723,7 @@ filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, boolean complet // if not found at all, just move on without doing anything // next, check SRB2's "path" directory - homecheck = filesearch(filename, srb2path, wantedmd5sum, completepath, 10); + homecheck = filesearch(filename, srb2path, wantedhash, completepath, 10); if (homecheck == FS_FOUND) // we found the file, so return that we have :) return FS_FOUND; @@ -1748,7 +1732,7 @@ filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, boolean complet // if not found at all, just move on without doing anything // finally check "." directory - homecheck = filesearch(filename, ".", wantedmd5sum, completepath, 10); + homecheck = filesearch(filename, ".", wantedhash, completepath, 10); if (homecheck != FS_NOTFOUND) // if not found this time, fall back on the below return statement return homecheck; // otherwise return the result we got @@ -1911,7 +1895,7 @@ void CURLGetFile(void) { fclose(curl_curfile->file); - if (checkfilemd5(curl_curfile->filename, curl_curfile->md5sum) == FS_MD5SUMBAD) + if (checkfilehash(curl_curfile->filename, curl_curfile->hash) == FS_MD5SUMBAD) { CONS_Alert(CONS_ERROR, M_GetText("HTTP Download of %s finished but is corrupt or has been modified\n"), filename); curl_curfile->status = FS_FALLBACK; diff --git a/src/d_netfil.h b/src/d_netfil.h index e29aa189f..cbeaae8e9 100644 --- a/src/d_netfil.h +++ b/src/d_netfil.h @@ -45,7 +45,7 @@ struct fileneeded_t { UINT8 willsend; // Is the server willing to send it? char filename[MAX_WADPATH]; - UINT8 md5sum[16]; + UINT64 hash; filestatus_t status; // The value returned by recsearch boolean justdownloaded; // To prevent late fragments from causing an I_Error boolean compatmode; @@ -155,9 +155,9 @@ void Command_Downloads_f(void); boolean fileexist(char *filename, time_t ptime); // Search a file in the wadpath, return FS_FOUND when found -filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, +filestatus_t findfile(char *filename, UINT64 wantedhash, boolean completepath); -filestatus_t checkfilemd5(char *filename, const UINT8 *wantedmd5sum); +filestatus_t checkfilehash(const char *filename, UINT64 wantedhash); void nameonly(char *s); size_t nameonlylength(const char *s); diff --git a/src/doomdef.h b/src/doomdef.h index 92dcc9986..d337b3d23 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -431,6 +431,13 @@ UINT32 quickncasehash (const char *p, size_t n) return x; } +// Standard Hashing Functions (tm) +// see W_MakeFileHash for hashing files +#include "xxhash.h" +#define HASH64(p, n) ((UINT64)XXH3_64bits(p, n)) +#define HASH32(p, n) ((UINT32)(XXH3_64bits(p, n) & UINT32_MAX)) +#define HASHFMT "%jx" + #ifndef __cplusplus #ifndef min // Double-Check with WATTCP-32's cdefs.h #define min(x, y) (((x) < (y)) ? (x) : (y)) diff --git a/src/filesrch.c b/src/filesrch.c index 5a897ca97..79e410b49 100644 --- a/src/filesrch.c +++ b/src/filesrch.c @@ -337,12 +337,12 @@ char *refreshdirname = NULL; #if defined (_XBOX) && defined (_MSC_VER) -filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *wantedmd5sum, +filestatus_t filesearch(char *filename, const char *startpath, UINT64 wantedhash, boolean completepath, int maxsearchdepth) { //NONE? startpath = filename = NULL; - wantedmd5sum = NULL; + wantedhash = 0; maxsearchdepth = 0; completepath = false; return FS_NOTFOUND; @@ -369,7 +369,7 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut) #else -filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *wantedmd5sum, boolean completepath, int maxsearchdepth) +filestatus_t filesearch(char *filename, const char *startpath, UINT64 wantedhash, boolean completepath, int maxsearchdepth) { filestatus_t retval = FS_NOTFOUND; DIR **dirhandle; @@ -446,7 +446,7 @@ filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *want } else if (!strcasecmp(searchname, dent->d_name)) { - switch (checkfilemd5(searchpath, wantedmd5sum)) + switch (checkfilehash(searchpath, wantedhash)) { case FS_FOUND: if (completepath) @@ -788,7 +788,7 @@ boolean preparefilemenu(boolean samedepth, boolean replayhut) if (strcmp(dent->d_name, filenamebuf[i])) continue; - if (cv_addons_md5.value && !checkfilemd5(menupath, wadfiles[i]->md5sum)) + if (cv_addons_md5.value && !checkfilehash(menupath, wadfiles[i]->hash)) continue; ext |= EXT_LOADED; diff --git a/src/filesrch.h b/src/filesrch.h index 1a5094027..8d36689fb 100644 --- a/src/filesrch.h +++ b/src/filesrch.h @@ -20,7 +20,7 @@ extern consvar_t cv_addons_option, cv_addons_folder, cv_addons_md5, cv_addons_sh \param filename the file to look for \param startpath where to start look from - \param wantedmd5sum want to check with MD5 + \param wantedhash want to check with a hash \param completepath want to return the complete path of the file? \param maxsearchdepth the max depth to search for the file @@ -29,7 +29,7 @@ extern consvar_t cv_addons_option, cv_addons_folder, cv_addons_md5, cv_addons_sh */ -filestatus_t filesearch(char *filename, const char *startpath, const UINT8 *wantedmd5sum, +filestatus_t filesearch(char *filename, const char *startpath, UINT64 wantedhash, boolean completepath, int maxsearchdepth); #define menudepth 20 diff --git a/src/g_demo.c b/src/g_demo.c index 10ffb3fef..b6f65a71d 100644 --- a/src/g_demo.c +++ b/src/g_demo.c @@ -38,7 +38,6 @@ #include "y_inter.h" #include "v_video.h" #include "lua_hook.h" -#include "md5.h" // demo checksums #include "p_saveg.h" // savebuffer_t #include "g_party.h" @@ -110,7 +109,7 @@ demoghost *ghosts = NULL; // DEMO RECORDING // -#define DEMOVERSION 0x0007 +#define DEMOVERSION 0x0008 #define DEMOHEADER "\xF0" "KartReplay" "\x0F" #define DF_GHOST 0x01 // This demo contains ghost data too! @@ -2133,12 +2132,12 @@ void G_BeginRecording(void) snprintf(demo.titlename, 64, "%s - %s", G_BuildMapTitle(gamemap), modeattacking ? "Record Attack" : connectedservername); // demo checksum - demobuf.p += 16; + demobuf.p += sizeof(UINT64); // game data M_Memcpy(demobuf.p, "PLAY", 4); demobuf.p += 4; WRITESTRINGN(demobuf.p, mapheaderinfo[gamemap-1]->lumpname, MAXMAPLUMPNAME); - M_Memcpy(demobuf.p, mapmd5, 16); demobuf.p += 16; + WRITEUINT64(demobuf.p, maphash); WRITEUINT8(demobuf.p, demoflags); WRITEUINT8(demobuf.p, gametype & 0xFF); @@ -2154,8 +2153,8 @@ void G_BeginRecording(void) { nameonly(( filename = va("%s", wadfiles[i]->filename) )); WRITESTRINGL(demobuf.p, filename, MAX_WADPATH); - WRITEMEM(demobuf.p, wadfiles[i]->md5sum, 16); - WRITEUINT8(demobuf.p, wadfiles[i]->compatmode); + WRITEUINT64(demobuf.p, wadfiles[i]->hash); + WRITEUINT8(demobuf.p, !!wadfiles[i]->compatmode); totalfiles++; } @@ -2327,7 +2326,7 @@ void G_BeginMetal(void) WRITEUINT16(demobuf.p,DEMOVERSION); // demo checksum - demobuf.p += 16; + demobuf.p += sizeof(UINT64); M_Memcpy(demobuf.p, "METL", 4); demobuf.p += 4; @@ -2399,7 +2398,7 @@ static void G_LoadDemoExtraFiles(UINT8 **pp) { UINT8 totalfiles; char filename[MAX_WADPATH]; - UINT8 md5sum[16]; + UINT64 filehash; filestatus_t ncs; boolean toomany = false; boolean alreadyloaded; @@ -2416,7 +2415,7 @@ static void G_LoadDemoExtraFiles(UINT8 **pp) strlcpy(filename, (char *)(*pp), sizeof filename); SKIPSTRING((*pp)); } - READMEM((*pp), md5sum, 16); + filehash = READUINT64((*pp)); compatmode = READUINT8((*pp)); if (!toomany) @@ -2425,7 +2424,7 @@ static void G_LoadDemoExtraFiles(UINT8 **pp) for (j = 0; j < numwadfiles; ++j) { - if (memcmp(md5sum, wadfiles[j]->md5sum, 16) == 0) + if (filehash == wadfiles[j]->hash) { alreadyloaded = true; break; @@ -2438,7 +2437,7 @@ static void G_LoadDemoExtraFiles(UINT8 **pp) if (numwadfiles >= MAX_WADFILES) toomany = true; else - ncs = findfile(filename, md5sum, false); + ncs = findfile(filename, filehash, false); if (toomany) { @@ -2478,7 +2477,7 @@ static void G_SkipDemoExtraFiles(UINT8 **pp) for (i = 0; i < totalfiles; ++i) { SKIPSTRING((*pp));// file name - (*pp) += 16;// md5 + (*pp) += sizeof(UINT64); // hash (*pp) += 1; // compatmode } } @@ -2489,7 +2488,7 @@ static UINT8 G_CheckDemoExtraFiles(UINT8 **pp, boolean quick) { UINT8 totalfiles, filesloaded, nmusfilecount; char filename[MAX_WADPATH]; - UINT8 md5sum[16]; + UINT64 filehash; boolean toomany = false; boolean alreadyloaded; UINT8 i, j; @@ -2506,7 +2505,7 @@ static UINT8 G_CheckDemoExtraFiles(UINT8 **pp, boolean quick) strlcpy(filename, (char *)(*pp), sizeof filename); SKIPSTRING((*pp)); } - READMEM((*pp), md5sum, 16); + filehash = READUINT64((*pp)); (void)READUINT8((*pp)); // compatmode if (!toomany) @@ -2521,7 +2520,7 @@ static UINT8 G_CheckDemoExtraFiles(UINT8 **pp, boolean quick) else continue; - if (memcmp(md5sum, wadfiles[j]->md5sum, 16) == 0) + if (filehash == wadfiles[j]->hash) { alreadyloaded = true; @@ -2540,7 +2539,7 @@ static UINT8 G_CheckDemoExtraFiles(UINT8 **pp, boolean quick) if (numwadfiles >= MAX_WADFILES) error = DFILE_ERROR_CANNOTLOAD; - else if (!quick && findfile(filename, md5sum, false) != FS_FOUND) + else if (!quick && findfile(filename, filehash, false) != FS_FOUND) error = DFILE_ERROR_CANNOTLOAD; else if (error < DFILE_ERROR_INCOMPLETEOUTOFORDER) error |= DFILE_ERROR_NOTLOADED; @@ -2593,11 +2592,11 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname) s = READUINT16(p); I_Assert(s == DEMOVERSION); p += 64; // full demo title - p += 16; // demo checksum + p += sizeof(UINT64); // demo checksum I_Assert(!memcmp(p, "PLAY", 4)); p += 4; // PLAY SKIPSTRING(p); // gamemap - p += 16; // map md5 + p += sizeof(UINT64); // map hash flags = READUINT8(p); // demoflags p++; // gametype p++; // numlaps @@ -2647,7 +2646,7 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname) return UINT8_MAX; } p += 64; // full demo title - p += 16; // demo checksum + p += sizeof(UINT64); // demo checksum if (memcmp(p, "PLAY", 4)) { CONS_Alert(CONS_NOTICE, M_GetText("File '%s' invalid format. It will be overwritten.\n"), oldname); @@ -2655,7 +2654,7 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname) return UINT8_MAX; } p += 4; // "PLAY" SKIPSTRING(p); // gamemap - p += 16; // mapmd5 + p += sizeof(UINT64); // maphash flags = READUINT8(p); p++; // gametype p++; // numlaps @@ -2750,7 +2749,7 @@ void G_LoadDemoInfo(menudemo_t *pdemo) if (version != VERSION || subversion != SUBVERSION) pdemo->type = MD_OUTDATED; - info_p += 16; // demo checksum + info_p += sizeof(UINT64); // demo checksum if (memcmp(info_p, "PLAY", 4)) { CONS_Alert(CONS_ERROR, M_GetText("%s is the wrong type of recording and cannot be played.\n"), pdemo->filepath); @@ -2762,7 +2761,7 @@ void G_LoadDemoInfo(menudemo_t *pdemo) info_p += 4; // "PLAY" READSTRINGN(info_p, mapname, sizeof(mapname)); pdemo->map = G_MapNumber(mapname); - info_p += 16; // mapmd5 + info_p += sizeof(UINT64); // maphash pdemoflags = READUINT8(info_p); @@ -3033,7 +3032,7 @@ void G_DoPlayDemo(char *defdemoname) M_Memcpy(demo.titlename, demobuf.p, 64); demobuf.p += 64; - demobuf.p += 16; // demo checksum + demobuf.p += sizeof(UINT64); // demo checksum if (memcmp(demobuf.p, "PLAY", 4)) { @@ -3050,7 +3049,7 @@ void G_DoPlayDemo(char *defdemoname) demobuf.p += 4; // "PLAY" READSTRINGN(demobuf.p, mapname, sizeof(mapname)); // gamemap gamemap = G_MapNumber(mapname)+1; - demobuf.p += 16; // mapmd5 + demobuf.p += sizeof(UINT64); // maphash demoflags = READUINT8(demobuf.p); gametype = READUINT8(demobuf.p); @@ -3388,7 +3387,8 @@ void G_AddGhost(char *defdemoname) { INT32 i; lumpnum_t l; - char name[17],skin[17],color[MAXCOLORNAME+1],*n,*pdemoname,md5[16]; + char name[17],skin[17],color[MAXCOLORNAME+1],*n,*pdemoname; + UINT64 demohash; demoghost *gh; UINT8 flags; UINT8 *buffer,*p; @@ -3457,10 +3457,10 @@ void G_AddGhost(char *defdemoname) } p += 64; // title - M_Memcpy(md5, p, 16); p += 16; // demo checksum + demohash = READUINT64(p); // demo checksum for (gh = ghosts; gh; gh = gh->next) - if (!memcmp(md5, gh->checksum, 16)) // another ghost in the game already has this checksum? + if (demohash == gh->checksum) // another ghost in the game already has this checksum? { // Don't add another one, then! CONS_Debug(DBG_SETUP, "Rejecting duplicate ghost %s (MD5 was matched)\n", pdemoname); Z_Free(pdemoname); @@ -3478,7 +3478,7 @@ void G_AddGhost(char *defdemoname) SKIPSTRING(p); // gamemap - p += 16; // mapmd5 (possibly check for consistency?) + p += sizeof(UINT64); // maphash (possibly check for consistency?) flags = READUINT8(p); if (!(flags & DF_GHOST)) @@ -3605,7 +3605,7 @@ void G_AddGhost(char *defdemoname) gh = Z_Calloc(sizeof(demoghost), PU_LEVEL, NULL); gh->next = ghosts; gh->buffer = buffer; - M_Memcpy(gh->checksum, md5, 16); + gh->checksum = demohash; gh->p = p; ghosts = gh; @@ -3707,7 +3707,7 @@ void G_UpdateStaffGhostName(lumpnum_t l) } p += 64; // full demo title - p += 16; // demo checksum + p += sizeof(UINT64); // demo checksum if (memcmp(p, "PLAY", 4)) { @@ -3716,7 +3716,7 @@ void G_UpdateStaffGhostName(lumpnum_t l) p += 4; // "PLAY" SKIPSTRING(p); // gamemap - p += 16; // mapmd5 (possibly check for consistency?) + p += sizeof(UINT64); // maphash (possibly check for consistency?) flags = READUINT8(p); if (!(flags & DF_GHOST)) @@ -3843,7 +3843,7 @@ void G_DoPlayMetal(void) Z_Free(metalbuffer); return; } - metal_p += 16; // demo checksum + metal_p += sizeof(UINT64); // demo checksum if (memcmp(metal_p, "METL", 4)) { CONS_Alert(CONS_WARNING, M_GetText("Failed to load bot recording for this map, wasn't recorded in Metal format.\n")); @@ -3876,17 +3876,11 @@ void G_DoneLevelLoad(void) =================== */ -// Writes the demo's checksum, or just random garbage if you can't do that for some reason. +// Writes the demo's checksum. static void WriteDemoChecksum(void) { UINT8 *p = demobuf.buffer+16; // checksum position -#ifdef NOMD5 - UINT8 i; - for (i = 0; i < 16; i++, p++) - *p = P_RandomByte(); // This MD5 was chosen by fair dice roll and most likely < 50% correct. -#else - md5_buffer((char *)p+16, demobuf.p - (p+16), p); // make a checksum of everything after the checksum in the file. -#endif + WRITEUINT64(p, HASH64(p+16, demobuf.p - (p+16))); } // Stops metal sonic's demo. Separate from other functions because metal + replays can coexist @@ -4113,13 +4107,9 @@ void G_SaveDemo(void) WRITEUINT32(demoinfo_p, length); // Doesn't seem like I can use WriteDemoChecksum here, correct me if I'm wrong -Sal -#ifdef NOMD5 - for (UINT8 i = 0; i < 16; i++, p++) - *p = M_RandomByte(); // This MD5 was chosen by fair dice roll and most likely < 50% correct. -#else + // Make a checksum of everything after the checksum in the file up to the end of the standard data. Extrainfo is freely modifiable. - md5_buffer((char *)p+16, (demobuf.buffer + length) - (p+16), p); -#endif + WRITEUINT64(p, HASH64(p+16, (demobuf.buffer + length) - (p+16))); if (FIL_WriteFile(demoname, demobuf.buffer, demobuf.p - demobuf.buffer)) // finally output the file. demo.savemode = DSM_SAVED; diff --git a/src/g_demo.h b/src/g_demo.h index 78dd0d217..60fe5c5b1 100644 --- a/src/g_demo.h +++ b/src/g_demo.h @@ -160,7 +160,7 @@ void G_LoadMetal(UINT8 **buffer); // Your naming conventions are stupid and useless. // There is no conflict here. struct demoghost { - UINT8 checksum[16]; + UINT64 checksum; UINT8 *buffer, *p, color; UINT8 fadein; UINT16 version; diff --git a/src/p_setup.c b/src/p_setup.c index 7780e3a60..6ed8862d6 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -68,8 +68,6 @@ #include "f_finale.h" // wipes -#include "md5.h" // map MD5 - #include "deh_tables.h" // for MapLoad hook @@ -116,10 +114,10 @@ #endif // -// Map MD5, calculated on level load. +// Map hash, calculated on level load. // Sent to clients in PT_SERVERINFO. // -unsigned char mapmd5[16]; +UINT64 maphash; // // MAP related Lookup tables. @@ -7634,49 +7632,15 @@ static void P_ConvertBinaryMap(void) P_WriteTextmap(); } -/** Compute MD5 message digest for bytes read from memory source - * - * The resulting message digest number will be written into the 16 bytes - * beginning at RESBLOCK. - * - * \param filename path of file - * \param resblock resulting MD5 checksum - * \return 0 if MD5 checksum was made, and is at resblock, 1 if error was found - */ -static INT32 P_MakeBufferMD5(const char *buffer, size_t len, void *resblock) +static void P_MakeMapHash(virtres_t *virt, UINT64 *dest) { -#ifdef NOMD5 - (void)buffer; - (void)len; - memset(resblock, 0x00, 16); - return 1; -#else - tic_t t = I_GetTime(); - CONS_Debug(DBG_SETUP, "Making MD5\n"); - if (md5_buffer(buffer, len, resblock) == NULL) - return 1; - CONS_Debug(DBG_SETUP, "MD5 calc took %f seconds\n", (float)(I_GetTime() - t)/NEWTICRATE); - return 0; -#endif -} - -static void P_MakeMapMD5(virtres_t *virt, void *dest) -{ - unsigned char resmd5[16]; - if (udmf) { virtlump_t *textmap = vres_Find(virt, "TEXTMAP"); - P_MakeBufferMD5((char*)textmap->data, textmap->size, resmd5); + *dest = HASH64((char*)textmap->data, textmap->size); } else { - unsigned char linemd5[16]; - unsigned char sectormd5[16]; - unsigned char thingmd5[16]; - unsigned char sidedefmd5[16]; - UINT8 i; - // Create a hash for the current map // get the actual lumps! virtlump_t* virtlines = vres_Find(virt, "LINEDEFS"); @@ -7684,16 +7648,12 @@ static void P_MakeMapMD5(virtres_t *virt, void *dest) virtlump_t* virtmthings = vres_Find(virt, "THINGS"); virtlump_t* virtsides = vres_Find(virt, "SIDEDEFS"); - P_MakeBufferMD5((char*)virtlines->data, virtlines->size, linemd5); - P_MakeBufferMD5((char*)virtsectors->data, virtsectors->size, sectormd5); - P_MakeBufferMD5((char*)virtmthings->data, virtmthings->size, thingmd5); - P_MakeBufferMD5((char*)virtsides->data, virtsides->size, sidedefmd5); - - for (i = 0; i < 16; i++) - resmd5[i] = (linemd5[i] + sectormd5[i] + thingmd5[i] + sidedefmd5[i]) & 0xFF; + *dest = 0; + *dest += HASH64((char*)virtlines->data, virtlines->size); + *dest += HASH64((char*)virtsectors->data, virtsectors->size); + *dest += HASH64((char*)virtmthings->data, virtmthings->size); + *dest += HASH64((char*)virtsides->data, virtsides->size); } - - M_Memcpy(dest, &resmd5, 16); } static boolean P_SetMapNamespace(void) @@ -7801,7 +7761,7 @@ static boolean P_LoadMapFromFile(void) if (sectors[i].tags.count) spawnsectors[i].tags.tags = memcpy(Z_Malloc(sectors[i].tags.count*sizeof(mtag_t), PU_LEVEL, NULL), sectors[i].tags.tags, sectors[i].tags.count*sizeof(mtag_t)); - P_MakeMapMD5(curmapvirt, &mapmd5); + P_MakeMapHash(curmapvirt, &maphash); TracyCZoneEnd(__zone); return true; } diff --git a/src/p_setup.h b/src/p_setup.h index d5d60c55b..3b1f5ae29 100644 --- a/src/p_setup.h +++ b/src/p_setup.h @@ -24,8 +24,8 @@ extern "C" { #endif -// map md5, sent to players via PT_SERVERINFO -extern unsigned char mapmd5[16]; +// map hash, sent to players via PT_SERVERINFO +extern UINT64 maphash; // Player spawn spots for deathmatch. #define MAX_DM_STARTS 64 diff --git a/src/w_wad.c b/src/w_wad.c index afaa75ed2..606e24a26 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -62,7 +62,6 @@ #include "r_picformats.h" #include "i_time.h" #include "i_system.h" -#include "md5.h" #include "lua_script.h" #include "g_game.h" // G_MapNumber @@ -211,7 +210,7 @@ FILE *W_OpenWadFile(const char **filename, boolean useerrors) // If findfile finds the file, the full path will be returned // in filenamebuf == *filename. - if (findfile(filenamebuf, NULL, true)) + if (findfile(filenamebuf, 0, true)) { if ((handle = fopen_utf8(*filename, "rb")) == NULL) { @@ -378,39 +377,52 @@ static inline boolean CheckCompatWad(UINT16 wadnum) return false; } -/** Compute MD5 message digest for bytes read from STREAM of this filname. - * - * The resulting message digest number will be written into the 16 bytes - * beginning at RESBLOCK. +// adapted from the example in xxhash.h +static UINT64 hashfile(FILE *f) +{ + static XXH3_state_t *state; + char buffer[4096]; + size_t count; + + if (!state) + state = XXH3_createState(); + + XXH3_64bits_reset(state); + + while ((count = fread(buffer, 1, sizeof(buffer), f)) != 0) + XXH3_64bits_update(state, buffer, count); + + return XXH3_64bits_digest(state); +} + +/** Computes and returns the hash for a file. * * \param filename path of file - * \param resblock resulting MD5 checksum - * \return 0 if MD5 checksum was made, and is at resblock, 1 if error was found + * \param openwad true if W_OpenWadFile should be used instead of fopen + * \param ret pointer to UINT64 to store hash + * \return true on success, false on error */ -static inline INT32 W_MakeFileMD5(const char *filename, void *resblock) +boolean W_MakeFileHash(const char *filename, boolean openwad, UINT64 *ret) { -#ifdef NOMD5 +#ifdef NOFILEHASH (void)filename; - memset(resblock, 0x00, 16); + (void)openwad; + *ret = 0; + return true; #else - FILE *fhandle; + FILE *fhandle = openwad ? W_OpenWadFile(&filename, true) : fopen(filename, "rb"); - if ((fhandle = fopen(filename, "rb")) != NULL) + if (fhandle == NULL) { - tic_t t = I_GetTime(); - CONS_Debug(DBG_SETUP, "Making MD5 for %s\n",filename); - if (md5_stream(fhandle, resblock) == 1) - { - fclose(fhandle); - return 1; - } - CONS_Debug(DBG_SETUP, "MD5 calc for %s took %f seconds\n", - filename, (float)(I_GetTime() - t)/NEWTICRATE); - fclose(fhandle); - return 0; + CONS_Alert(CONS_WARNING, "Could not open %s for hashing\n", filename); + return false; } + + CONS_Debug(DBG_SETUP, "Hashing file %s\n", filename); + *ret = hashfile(fhandle); + fclose(fhandle); + return true; #endif - return 1; } // Invalidates the cache of lump numbers. Call this whenever a wad is added. @@ -863,10 +875,7 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup, wadco wadfile_t *wadfile; restype_t type; UINT16 numlumps = 0; -#ifndef NOMD5 - size_t i; -#endif - UINT8 md5sum[16]; + UINT64 filehash = 0; int important; if (!(refreshdirmenu & REFRESHDIR_ADDFILE)) @@ -907,17 +916,18 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup, wadco important = !important; -#ifndef NOMD5 +#ifndef NOFILEHASH // // w-waiiiit! // Let's not add a wad file if the MD5 matches // an MD5 of an already added WAD file! // - W_MakeFileMD5(filename, md5sum); + if (!W_MakeFileHash(filename, false, &filehash)) + filehash = 0; - for (i = 0; i < numwadfiles; i++) + for (size_t i = 0; i < numwadfiles; i++) { - if (!memcmp(wadfiles[i]->md5sum, md5sum, 16)) + if (wadfiles[i]->hash == filehash) { CONS_Alert(CONS_ERROR, M_GetText("%s is already loaded\n"), filename); if (handle) @@ -972,7 +982,7 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup, wadco wadfile->type = type; // already generated, just copy it over - M_Memcpy(&wadfile->md5sum, &md5sum, 16); + wadfile->hash = filehash; // // set up caching @@ -2143,74 +2153,32 @@ void *W_CachePatchLongName(const char *name, INT32 tag) return W_CachePatchNum(num, tag); } -#ifndef NOMD5 - -/** - * Prints an MD5 string into a human-readable textual format. - * - * \param md5 The md5 in binary form -- MD5_LEN (16) bytes. - * \param buf Where to print the textual form. Needs 2*MD5_LEN+1 (33) bytes. - * \author Graue - */ -#define MD5_FORMAT \ - "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x" -static void PrintMD5String(const UINT8 *md5, char *buf) -{ - snprintf(buf, 2*MD5_LEN+1, MD5_FORMAT, - md5[0], md5[1], md5[2], md5[3], - md5[4], md5[5], md5[6], md5[7], - md5[8], md5[9], md5[10], md5[11], - md5[12], md5[13], md5[14], md5[15]); -} -#endif /** Verifies a file's MD5 is as it should be. * For releases, used as cheat prevention -- if the MD5 doesn't match, a * fatal error is thrown. In debug mode, an MD5 mismatch only triggers a * warning. * * \param wadfilenum Number of the loaded wad file to check. - * \param matchmd5 The MD5 sum this wad should have, expressed as a - * textual string. + * \param matchhash The hash value this wad should have. * \author Graue */ -void W_VerifyFileMD5(UINT16 wadfilenum, const char *matchmd5) +void W_VerifyFileHash(UINT16 wadfilenum, UINT64 matchhash) { -#ifdef NOMD5 +#ifdef NOFILEHASH (void)wadfilenum; - (void)matchmd5; + (void)matchhash; #else - UINT8 realmd5[MD5_LEN]; - INT32 ix; - - I_Assert(strlen(matchmd5) == 2*MD5_LEN); I_Assert(wadfilenum < numwadfiles); - // Convert an md5 string like "7d355827fa8f981482246d6c95f9bd48" - // into a real md5. - for (ix = 0; ix < 2*MD5_LEN; ix++) - { - INT32 n, c = matchmd5[ix]; - if (isdigit(c)) - n = c - '0'; - else - { - I_Assert(isxdigit(c)); - if (isupper(c)) n = c - 'A' + 10; - else n = c - 'a' + 10; - } - if (ix & 1) realmd5[ix>>1] = (UINT8)(realmd5[ix>>1]+n); - else realmd5[ix>>1] = (UINT8)(n<<4); - } - if (memcmp(realmd5, wadfiles[wadfilenum]->md5sum, 16)) + if (matchhash != wadfiles[wadfilenum]->hash) { - char actualmd5text[2*MD5_LEN+1]; - PrintMD5String(wadfiles[wadfilenum]->md5sum, actualmd5text); #ifdef _DEBUG CONS_Printf #else I_Error #endif - (M_GetText("File is old, is corrupt or has been modified: %s (found md5: %s, wanted: %s)\n"), wadfiles[wadfilenum]->filename, actualmd5text, matchmd5); + (M_GetText("File is old, is corrupt or has been modified: %s (found hash: " HASHFMT ", wanted: " HASHFMT ")\n"), + wadfiles[wadfilenum]->filename, wadfiles[wadfilenum]->hash, matchhash); } #endif } diff --git a/src/w_wad.h b/src/w_wad.h index 41900eb1d..3a60b1389 100644 --- a/src/w_wad.h +++ b/src/w_wad.h @@ -126,7 +126,7 @@ struct wadfile_t UINT16 numlumps; // this wad's number of resources FILE *handle; UINT32 filesize; // for network - UINT8 md5sum[16]; + UINT64 hash; boolean important; // also network - !W_VerifyNMUSlumps boolean compatmode; @@ -154,6 +154,8 @@ FILE *W_OpenWadFile(const char **filename, boolean useerrors); // Load and add a wadfile to the active wad files, returns numbers of lumps, INT16_MAX on error UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup, wadcompat_t compat); +boolean W_MakeFileHash(const char *filename, boolean openwad, UINT64 *ret); + // W_InitMultipleFiles returns 1 if all is okay, 0 otherwise, // so that it stops with a message if a file was not found, but not if all is okay. // W_InitMultipleFiles exits if a file was not found, but not if all is okay. @@ -224,7 +226,7 @@ void *W_CacheSoftwarePatchNum(lumpnum_t lumpnum, INT32 tag); void W_UnlockCachedPatch(void *patch); -void W_VerifyFileMD5(UINT16 wadfilenum, const char *matchmd5); +void W_VerifyFileHash(UINT16 wadfilenum, UINT64 matchhash); int W_VerifyNMUSlumps(const char *filename, boolean exit_on_error); From 4e9ffdaf13602de2406f33c33cde8d65ac763b6e Mon Sep 17 00:00:00 2001 From: GenericHeroGuy Date: Sat, 26 Apr 2025 00:57:51 +0200 Subject: [PATCH 3/3] Scrub more references to MD5 --- src/d_clisrv.c | 6 +++--- src/d_main.cpp | 6 +++--- src/d_netcmd.c | 8 ++++---- src/d_netfil.c | 39 +++++++++++++++++++-------------------- src/d_netfil.h | 2 +- src/doomdef.h | 2 +- src/filesrch.c | 8 ++++---- src/g_demo.c | 4 ++-- src/sdl/i_system.cpp | 2 +- src/w_wad.c | 10 +++++----- 10 files changed, 43 insertions(+), 44 deletions(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 74335d4de..7a9b8cceb 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -1637,7 +1637,7 @@ static boolean CL_FinishedFileList(void) totalfilesrequestedsize = 0; for (i = 0; i < fileneedednum; i++) - if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD) + if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_BADHASH) { totalfilesrequestednum++; totalfilesrequestedsize += fileneeded[i].totalsize; @@ -1802,7 +1802,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic if (http_source[0]) { for (i = 0; i < fileneedednum; i++) - if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD) + if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_BADHASH) { curl_transfers++; } @@ -1814,7 +1814,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic case CL_DOWNLOADHTTPFILES: waitmore = false; for (i = 0; i < fileneedednum; i++) - if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD) + if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_BADHASH) { if (!curl_running) CURLPrepareFile(http_source, i); diff --git a/src/d_main.cpp b/src/d_main.cpp index 073d92472..853cbf7ee 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -1193,7 +1193,7 @@ static void IdentifyVersion(void) snprintf(configfile, sizeof configfile, "%s" PATHSEP CONFIGFILENAME, srb2waddir); configfile[sizeof configfile - 1] = '\0'; - // if you change the ordering of this or add/remove a file, be sure to update the md5 + // if you change the ordering of this or add/remove a file, be sure to update the hash // checking in D_SRB2Main D_AddFile(startupiwads, va(pandf,srb2waddir,GRAPHICSNAME)); @@ -1483,8 +1483,8 @@ void D_SRB2Main(void) D_CleanFile(startupiwads); #ifndef DEVELOP - // Check MD5s of autoloaded files - // Note: Do not add any files that ignore MD5! + // Check hashes of autoloaded files + // Note: Do not add any files that ignore hashing! W_VerifyFileHash(MAINWAD_SRB2, ASSET_HASH_SRB2_SRB); W_VerifyFileHash(MAINWAD_GFX, ASSET_HASH_GFX_KART); W_VerifyFileHash(MAINWAD_TEXTURES, ASSET_HASH_TEXTURES_KART); diff --git a/src/d_netcmd.c b/src/d_netcmd.c index e2891ce11..ac05208a8 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -4486,7 +4486,7 @@ static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum) READSTRINGN(*cp, filename, 255); - // Maybe add md5 support? + // Maybe add hashing support? if (strstr(filename, ".soc") != NULL) { ncs = findfile(filename, 0, true); @@ -4626,7 +4626,7 @@ static void Command_Addfile(void) WRITESTRINGN(buf_p,p,240); - // calculate and check md5 + // calculate and check the hash { UINT64 filehash; #ifdef NOFILEHASH @@ -4708,7 +4708,7 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum) sprintf(message, M_GetText("Too many files loaded to add %s\n"), filename); else if (ncs == FS_NOTFOUND) sprintf(message, M_GetText("The server doesn't have %s\n"), filename); - else if (ncs == FS_MD5SUMBAD) + else if (ncs == FS_BADHASH) sprintf(message, M_GetText("Checksum mismatch on %s\n"), filename); else sprintf(message, M_GetText("Unknown error finding wad file (%s)\n"), filename); @@ -4758,7 +4758,7 @@ static void Got_Addfilecmd(UINT8 **cp, INT32 playernum) CONS_Printf(M_GetText("The server tried to add %s,\nbut you don't have this file.\nYou need to find it in order\nto play on this server."), filename); M_StartMessage(va("The server added a file \n(%s)\nthat you do not have.\n\nPress ESC\n",filename), NULL, MM_NOTHING); } - else if (ncs == FS_MD5SUMBAD) + else if (ncs == FS_BADHASH) { CONS_Printf(M_GetText("Checksum mismatch while loading %s.\nMake sure you have the copy of\nthis file that the server has.\n"), filename); M_StartMessage(va("Checksum mismatch while loading \n%s.\nThe server seems to have a\ndifferent version of this file.\n\nPress ESC\n",filename), NULL, MM_NOTHING); diff --git a/src/d_netfil.c b/src/d_netfil.c index 990eeca55..f6ff1f830 100644 --- a/src/d_netfil.c +++ b/src/d_netfil.c @@ -51,7 +51,6 @@ #include "p_setup.h" #include "m_misc.h" #include "m_menu.h" -#include "md5.h" #include "filesrch.h" #include @@ -295,10 +294,10 @@ boolean CL_CheckDownloadable(void) { CONS_Printf(" * \"%s\" (%dK)", fileneeded[i].filename, fileneeded[i].totalsize >> 10); - if (fileneeded[i].status == FS_MD5SUMBAD) - CONS_Printf(M_GetText(" wrong version, md5: ")); + if (fileneeded[i].status == FS_BADHASH) + CONS_Printf(M_GetText(" wrong version, hash: ")); else - CONS_Printf(M_GetText(" not found, md5: ")); + CONS_Printf(M_GetText(" not found, hash: ")); CONS_Printf(HASHFMT "\n", fileneeded[i].hash); } @@ -381,7 +380,7 @@ boolean CL_SendFileRequest(void) return false; } #endif - if ((fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD || fileneeded[i].status == FS_FALLBACK)) + if ((fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_BADHASH || fileneeded[i].status == FS_FALLBACK)) { // Error check for the first time around. totalfreespaceneeded += fileneeded[i].totalsize; @@ -412,7 +411,7 @@ tryagain: for (i = 0; i < fileneedednum; i++) { - if ((fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD || fileneeded[i].status == FS_FALLBACK)) + if ((fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_BADHASH || fileneeded[i].status == FS_FALLBACK)) { // Pre-prepare. size_t checklen; @@ -450,7 +449,7 @@ tryagain: CONS_Printf("Direct download - missing files are as follows:\n"); for (i = 0; i < fileneedednum; i++) { - if ((fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD || fileneeded[i].status == FS_FALLBACK || fileneeded[i].status == FS_REQUESTED)) // FS_REQUESTED added + if ((fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_BADHASH || fileneeded[i].status == FS_FALLBACK || fileneeded[i].status == FS_REQUESTED)) // FS_REQUESTED added CONS_Printf(" %s\n", fileneeded[i].filename); } return false; @@ -564,7 +563,7 @@ INT32 CL_CheckFiles(void) if (i >= fileneedednum || j >= numwadfiles) return 2; - // For the sake of speed, only bother with a md5 check + // For the sake of speed, only bother with a hash check if (wadfiles[j]->hash != fileneeded[i].hash) return 2; @@ -583,7 +582,7 @@ INT32 CL_CheckFiles(void) for (i = 0; i < fileneedednum; i++) { - if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD || fileneeded[i].status == FS_FALLBACK) + if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_BADHASH || fileneeded[i].status == FS_FALLBACK) downloadrequired = true; if (fileneeded[i].status != FS_OPEN) @@ -648,7 +647,7 @@ boolean CL_LoadServerFiles(void) fileneeded[i].status = FS_OPEN; return false; } - else if (fileneeded[i].status == FS_MD5SUMBAD) + else if (fileneeded[i].status == FS_BADHASH) I_Error("Wrong version of file %s", fileneeded[i].filename); else { @@ -1544,8 +1543,8 @@ void PT_FileFragment(void) case FS_OPEN: s = "FS_OPEN"; break; - case FS_MD5SUMBAD: - s = "FS_MD5SUMBAD"; + case FS_BADHASH: + s = "FS_BADHASH"; break; default: s = "unknown"; @@ -1701,7 +1700,7 @@ filestatus_t checkfilehash(const char *filename, UINT64 wantedhash) if (W_MakeFileHash(filename, false, &filehash) && wantedhash == filehash) return FS_FOUND; else - return FS_MD5SUMBAD; + return FS_BADHASH; #endif } @@ -1711,15 +1710,15 @@ filestatus_t checkfilehash(const char *filename, UINT64 wantedhash) filestatus_t findfile(char *filename, UINT64 wantedhash, boolean completepath) { filestatus_t homecheck; // store result of last file search - boolean badmd5 = false; // store whether md5 was bad from either of the first two searches (if nothing was found in the third) + boolean badhash = false; // store whether hash was bad from either of the first two searches (if nothing was found in the third) // first, check SRB2's "home" directory homecheck = filesearch(filename, srb2home, wantedhash, completepath, 10); if (homecheck == FS_FOUND) // we found the file, so return that we have :) return FS_FOUND; - else if (homecheck == FS_MD5SUMBAD) // file has a bad md5; move on and look for a file with the right md5 - badmd5 = true; + else if (homecheck == FS_BADHASH) // file has a bad hash; move on and look for a file with the right hash + badhash = true; // if not found at all, just move on without doing anything // next, check SRB2's "path" directory @@ -1727,8 +1726,8 @@ filestatus_t findfile(char *filename, UINT64 wantedhash, boolean completepath) if (homecheck == FS_FOUND) // we found the file, so return that we have :) return FS_FOUND; - else if (homecheck == FS_MD5SUMBAD) // file has a bad md5; move on and look for a file with the right md5 - badmd5 = true; + else if (homecheck == FS_BADHASH) // file has a bad hash; move on and look for a file with the right hash + badhash = true; // if not found at all, just move on without doing anything // finally check "." directory @@ -1737,7 +1736,7 @@ filestatus_t findfile(char *filename, UINT64 wantedhash, boolean completepath) if (homecheck != FS_NOTFOUND) // if not found this time, fall back on the below return statement return homecheck; // otherwise return the result we got - return (badmd5 ? FS_MD5SUMBAD : FS_NOTFOUND); // md5 sum bad or file not found + return (badhash ? FS_BADHASH : FS_NOTFOUND); // hash is bad or file not found } #ifdef HAVE_CURL @@ -1895,7 +1894,7 @@ void CURLGetFile(void) { fclose(curl_curfile->file); - if (checkfilehash(curl_curfile->filename, curl_curfile->hash) == FS_MD5SUMBAD) + if (checkfilehash(curl_curfile->filename, curl_curfile->hash) == FS_BADHASH) { CONS_Alert(CONS_ERROR, M_GetText("HTTP Download of %s finished but is corrupt or has been modified\n"), filename); curl_curfile->status = FS_FALLBACK; diff --git a/src/d_netfil.h b/src/d_netfil.h index cbeaae8e9..3bcba47b8 100644 --- a/src/d_netfil.h +++ b/src/d_netfil.h @@ -37,7 +37,7 @@ typedef enum FS_REQUESTED, FS_DOWNLOADING, FS_OPEN, // Is opened and used in w_wad - FS_MD5SUMBAD, + FS_BADHASH, FS_FALLBACK, // HTTP failed } filestatus_t; diff --git a/src/doomdef.h b/src/doomdef.h index d337b3d23..dcd763376 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -121,7 +121,7 @@ extern char logfilename[1024]; /* A mod name to further distinguish versions. */ #define SRB2APPLICATION "SRB2Kart" -//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3 +//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable hash checking and stuff, all in one go. :3 #ifdef DEVELOP #define VERSIONSTRING "Development EXE" #define VERSIONSTRING_RC "Development EXE" "\0" diff --git a/src/filesrch.c b/src/filesrch.c index 79e410b49..eff1fef20 100644 --- a/src/filesrch.c +++ b/src/filesrch.c @@ -5,11 +5,11 @@ /// filesearch: /// /// ATTENTION : make sure there is enouth space in filename to put a full path (255 or 512) -/// if needmd5check == 0 there is no md5 check +/// if wantedhash == 0 there is no hash check /// if completepath then filename will be change with the full path and name /// maxsearchdepth == 0 only search given directory, no subdirs /// return FS_NOTFOUND -/// FS_MD5SUMBAD; +/// FS_BADHASH; /// FS_FOUND #include @@ -456,8 +456,8 @@ filestatus_t filesearch(char *filename, const char *startpath, UINT64 wantedhash retval = FS_FOUND; found = 1; break; - case FS_MD5SUMBAD: - retval = FS_MD5SUMBAD; + case FS_BADHASH: + retval = FS_BADHASH; break; default: // prevent some compiler warnings break; diff --git a/src/g_demo.c b/src/g_demo.c index b6f65a71d..5de6527fb 100644 --- a/src/g_demo.c +++ b/src/g_demo.c @@ -2449,7 +2449,7 @@ static void G_LoadDemoExtraFiles(UINT8 **pp) { if (ncs == FS_NOTFOUND) CONS_Alert(CONS_NOTICE, M_GetText("You do not have a copy of %s\n"), filename); - else if (ncs == FS_MD5SUMBAD) + else if (ncs == FS_BADHASH) CONS_Alert(CONS_NOTICE, M_GetText("Checksum mismatch on %s\n"), filename); else CONS_Alert(CONS_NOTICE, M_GetText("Unknown error finding file %s\n"), filename); @@ -3462,7 +3462,7 @@ void G_AddGhost(char *defdemoname) for (gh = ghosts; gh; gh = gh->next) if (demohash == gh->checksum) // another ghost in the game already has this checksum? { // Don't add another one, then! - CONS_Debug(DBG_SETUP, "Rejecting duplicate ghost %s (MD5 was matched)\n", pdemoname); + CONS_Debug(DBG_SETUP, "Rejecting duplicate ghost %s (hash was matched)\n", pdemoname); Z_Free(pdemoname); Z_Free(buffer); return; diff --git a/src/sdl/i_system.cpp b/src/sdl/i_system.cpp index 95ed62cd1..e32948f60 100644 --- a/src/sdl/i_system.cpp +++ b/src/sdl/i_system.cpp @@ -2382,7 +2382,7 @@ static const char *searchWad(const char *searchDir) filestatus_t fstemp; strcpy(tempsw, WADKEYWORD); - fstemp = filesearch(tempsw,searchDir,NULL,true,20); + fstemp = filesearch(tempsw,searchDir,0,true,20); if (fstemp == FS_FOUND) { pathonly(tempsw); diff --git a/src/w_wad.c b/src/w_wad.c index 606e24a26..27d11d773 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -919,8 +919,8 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup, wadco #ifndef NOFILEHASH // // w-waiiiit! - // Let's not add a wad file if the MD5 matches - // an MD5 of an already added WAD file! + // Let's not add a wad file if the hash matches + // the hash of an already added WAD file! // if (!W_MakeFileHash(filename, false, &filehash)) filehash = 0; @@ -2153,9 +2153,9 @@ void *W_CachePatchLongName(const char *name, INT32 tag) return W_CachePatchNum(num, tag); } -/** Verifies a file's MD5 is as it should be. - * For releases, used as cheat prevention -- if the MD5 doesn't match, a - * fatal error is thrown. In debug mode, an MD5 mismatch only triggers a +/** Verifies a file's hash is as it should be. + * For releases, used as cheat prevention -- if the hash doesn't match, a + * fatal error is thrown. In debug mode, a hash mismatch only triggers a * warning. * * \param wadfilenum Number of the loaded wad file to check.