Kill fling rings in pits
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1 changed files with 8 additions and 0 deletions
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@ -2263,6 +2263,14 @@ boolean P_ZMovement(mobj_t *mo)
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if (!(mo->momx || mo->momy || mo->momz))
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return true;
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break;
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case MT_FLINGRING:
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// Remove flinged rings from death pits.
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if (P_CheckDeathPitCollide(mo))
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{
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P_RemoveMobj(mo);
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return false;
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}
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break;
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case MT_BOUNCERING:
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case MT_INFINITYRING:
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case MT_AUTOMATICRING:
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