Restore old spinout behaviour

This commit is contained in:
NepDisk 2024-09-14 08:11:06 -04:00
parent dab9108db0
commit e3d888b08d
2 changed files with 3 additions and 3 deletions

View file

@ -2162,7 +2162,8 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
}
}
player->sneakertimer = 0;
if (!(type == DMG_NORMAL || type == DMG_WIPEOUT))
player->sneakertimer = 0;
player->driftboost = 0;
player->ringboost = 0;
player->glanceDir = 0;

View file

@ -1902,8 +1902,7 @@ void P_XYMovement(mobj_t *mo)
if (mo->type == MT_FLINGRING || mo->type == MT_BALLHOG || mo->type == MT_BUBBLESHIELDTRAP)
return;
if (player && (player->spinouttimer && !player->wipeoutslow)
&& player->speed <= FixedDiv(20*mapobjectscale, player->offroad + FRACUNIT))
if (mo->player && (mo->player->spinouttimer && !mo->player->wipeoutslow) && mo->player->speed <= K_GetKartSpeed(mo->player, false, true)/2)
return;
//}