Merge branch 'blankart-dev' into AirDrop

This commit is contained in:
NepDisk 2025-09-20 13:21:46 -04:00
commit e2fba0195c
7 changed files with 54 additions and 107 deletions

View file

@ -90,8 +90,8 @@
#define ASSET_HASH_TEXTURES_KART 0xb4211b2f32b6a291
#define ASSET_HASH_CHARS_KART 0x1e68a3e01aa5c68b
#define ASSET_HASH_MAPS_KART 0x38558ed00da41ce9
#define ASSET_HASH_MAIN_PK3 0x3d5cb0195efa4f84
#define ASSET_HASH_MAPPATCH_PK3 0xefe28bb9de73a31c
#define ASSET_HASH_MAIN_PK3 0xeaa452402eb0fcc9
#define ASSET_HASH_MAPPATCH_PK3 0xb15b03c61e08d93b
#define ASSET_HASH_BONUSCHARS_KART 0x60e6f13d822a7461
#ifdef USE_PATCH_FILE
#define ASSET_HASH_PATCH_PK3 0x0000000000000000

View file

@ -475,6 +475,12 @@ UINT32 quickncasehash (const char *p, size_t n)
#endif
#endif
// the GNU cleanup attribute: plugging memory leaks since 2003!
// on scope exit, the cleanup function is called with a pointer to the declared variable,
// essentially behaving like a C++ destructor
// NOTE: you WILL have nasal troubles if the variable is not initialized
#define CLEANUP(f) __attribute__((__cleanup__(f)))
// An assert-type mechanism.
// NOTE: USE SRB2_ASSERT FOR C++ CODE INSTEAD
#ifdef PARANOIA

View file

@ -649,7 +649,7 @@ static UINT8 *G_ReadRawExtraData(extradata_t *extra, UINT8 *dp, UINT16 version)
}
// parses a demo header from the given byte pointer
// remember to call G_FreeDemoHeader! (unless an error occurs)
// remember to call G_FreeDemoHeader!
static headerstatus_e G_ReadDemoHeader(UINT8 *dp, demoheader_t *header)
{
UINT8 *startdp = dp;
@ -3184,13 +3184,11 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
I_Assert(bufsize != 0);
// read demo header
demoheader_t header;
CLEANUP(G_FreeDemoHeader) demoheader_t header;
headerstatus_e status = G_ReadDemoHeader(buffer, &header);
(void)status;
I_Assert(status == HEADER_OK);
I_Assert(header.version == VERSION);
I_Assert(header.subversion == SUBVERSION);
I_Assert(header.demoversion == DEMOVERSION);
I_Assert(status == HEADER_OK && header.version == VERSION
&& header.subversion == SUBVERSION && header.demoversion == DEMOVERSION);
Z_Free(buffer);
@ -3206,8 +3204,6 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
else
newlap = UINT32_MAX;
G_FreeDemoHeader(&header);
// load old file
FIL_DefaultExtension(oldname, ".lmp");
if (!FIL_ReadFile(oldname, &buffer))
@ -3217,7 +3213,7 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
}
// read demo header
demoheader_t oldheader;
CLEANUP(G_FreeDemoHeader) demoheader_t oldheader;
if (G_ReadDemoHeader(buffer, &oldheader) != HEADER_OK)
{
CONS_Alert(CONS_NOTICE, M_GetText("File '%s' invalid format. It will be overwritten.\n"), oldname);
@ -3230,7 +3226,6 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
if (!(oldheader.demoflags & aflags))
{
CONS_Alert(CONS_NOTICE, M_GetText("File '%s' not from same game mode. It will be overwritten.\n"), oldname);
G_FreeDemoHeader(&oldheader);
return UINT8_MAX;
}
@ -3240,8 +3235,6 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
else
oldlap = 0;
G_FreeDemoHeader(&oldheader);
c = 0;
if (uselaps)
@ -3264,20 +3257,20 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname)
void G_LoadDemoInfo(menudemo_t *pdemo)
{
UINT8 *infobuffer, *extrainfo_p;
CLEANUP(Z_Pfree) UINT8 *infobuffer = NULL;
const UINT8 *extrainfo_p;
if (!FIL_ReadFile(pdemo->filepath, &infobuffer))
{
CONS_Alert(CONS_ERROR, M_GetText("Failed to read file '%s'.\n"), pdemo->filepath);
pdemo->type = MD_INVALID;
sprintf(pdemo->title, "INVALID REPLAY");
return;
}
pdemo->type = MD_LOADED;
demoheader_t header;
CLEANUP(G_FreeDemoHeader) demoheader_t header;
switch (G_ReadDemoHeader(infobuffer, &header))
{
case HEADER_OK:
@ -3287,21 +3280,18 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
CONS_Alert(CONS_ERROR, M_GetText("%s is not a SRB2Kart replay file.\n"), pdemo->filepath);
pdemo->type = MD_INVALID;
sprintf(pdemo->title, "INVALID REPLAY");
Z_Free(infobuffer);
return;
case HEADER_BADVERSION:
CONS_Alert(CONS_ERROR, M_GetText("%s is an incompatible replay format and cannot be played.\n"), pdemo->filepath);
pdemo->type = MD_INVALID;
sprintf(pdemo->title, "INVALID REPLAY");
Z_Free(infobuffer);
return;
case HEADER_BADFORMAT:
CONS_Alert(CONS_ERROR, M_GetText("%s is the wrong type of recording and cannot be played.\n"), pdemo->filepath);
pdemo->type = MD_INVALID;
sprintf(pdemo->title, "INVALID REPLAY");
Z_Free(infobuffer);
return;
}
@ -3316,7 +3306,6 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
if (!(header.demoflags & DF_MULTIPLAYER))
{
CONS_Alert(CONS_ERROR, M_GetText("%s is not a multiplayer replay and can't be listed on this menu fully yet.\n"), pdemo->filepath);
Z_Free(infobuffer);
return;
}
@ -3389,10 +3378,6 @@ void G_LoadDemoInfo(menudemo_t *pdemo)
if (count >= MAXPLAYERS)
break; //@TODO still cycle through the rest of these if extra demo data is ever used
}
// I think that's everything we need?
Z_Free(infobuffer);
G_FreeDemoHeader(&header);
}
//
@ -3415,7 +3400,8 @@ void G_DoPlayDemo(char *defdemoname)
{
UINT16 i, j;
lumpnum_t l;
char *n,*pdemoname;
CLEANUP(Z_Pfree) char *pdemoname = NULL;
const char *n;
char msg[1024];
UINT8 pnum;
@ -3513,12 +3499,21 @@ void G_DoPlayDemo(char *defdemoname)
}
}
goto wemadeit; // :face_holding_back_tears:
lumperror:
CONS_Alert(CONS_ERROR, "%s", msg);
demo.playback = false;
demo.title = false;
if (!CON_Ready()) // In the console they'll just see the notice there! No point pulling them out.
M_StartMessage(msg, NULL, MM_NOTHING);
wemadeit:
// read demo header
demo.playback = true;
demo.buffer = &demobuf;
demoheader_t header;
CLEANUP(G_FreeDemoHeader) demoheader_t header;
switch (G_ReadDemoHeader(demobuf.p, &header))
{
case HEADER_OK:
@ -3527,15 +3522,15 @@ void G_DoPlayDemo(char *defdemoname)
case HEADER_BADMAGIC:
snprintf(msg, 1024, M_GetText("%s is not a SRB2Kart replay file.\n"), pdemoname);
goto headererror;
goto error;
case HEADER_BADVERSION:
snprintf(msg, 1024, M_GetText("%s is an incompatible replay format and cannot be played.\n"), pdemoname);
goto headererror;
goto error;
case HEADER_BADFORMAT:
snprintf(msg, 1024, M_GetText("%s is the wrong type of recording and cannot be played.\n"), pdemoname);
goto headererror;
goto error;
}
demo.version = header.demoversion;
@ -3662,8 +3657,6 @@ void G_DoPlayDemo(char *defdemoname)
// Load "mapmusrng" used for altmusic selection
mapmusrng = header.mapmusrng;
Z_Free(pdemoname);
memset(&oldcmd,0,sizeof(oldcmd));
memset(&oldghost,0,sizeof(oldghost));
memset(&ghostext,0,sizeof(ghostext));
@ -3811,16 +3804,11 @@ void G_DoPlayDemo(char *defdemoname)
}
demo.deferstart = true;
G_FreeDemoHeader(&header);
return;
error:
G_FreeDemoHeader(&header);
headererror:
P_SaveBufferFree(&demobuf);
lumperror:
CONS_Alert(CONS_ERROR, "%s", msg);
Z_Free(pdemoname);
demo.playback = false;
demo.title = false;
if (!CON_Ready()) // In the console they'll just see the notice there! No point pulling them out.
@ -3839,11 +3827,12 @@ void G_AddGhost(char *defdemoname)
{
INT32 i;
lumpnum_t l;
char *n,*pdemoname;
CLEANUP(Z_Pfree) char *pdemoname = NULL;
const char *n;
UINT64 demohash;
demoghost *gh;
UINT8 flags;
UINT8 *buffer;
CLEANUP(Z_Pfree) UINT8 *buffer = NULL;
mapthing_t *mthing;
skin_t *ghskin = &skins[0];
@ -3862,7 +3851,6 @@ void G_AddGhost(char *defdemoname)
if (!FIL_ReadFileTag(defdemoname, &buffer, PU_LEVEL))
{
CONS_Alert(CONS_ERROR, M_GetText("Failed to read file '%s'.\n"), defdemoname);
Z_Free(pdemoname);
return;
}
}
@ -3870,13 +3858,12 @@ void G_AddGhost(char *defdemoname)
else if ((l = W_CheckNumForName(defdemoname)) == LUMPERROR)
{
CONS_Alert(CONS_ERROR, M_GetText("Failed to read lump '%s'.\n"), defdemoname);
Z_Free(pdemoname);
return;
}
else // it's an internal demo
buffer = W_CacheLumpNum(l, PU_LEVEL);
demoheader_t header;
CLEANUP(G_FreeDemoHeader) demoheader_t header;
switch (G_ReadDemoHeader(buffer, &header))
{
case HEADER_OK:
@ -3884,20 +3871,14 @@ void G_AddGhost(char *defdemoname)
case HEADER_BADMAGIC:
CONS_Alert(CONS_NOTICE, M_GetText("Ghost %s: Not a SRB2 replay.\n"), pdemoname);
Z_Free(pdemoname);
Z_Free(buffer);
return;
case HEADER_BADVERSION:
CONS_Alert(CONS_NOTICE, M_GetText("Ghost %s: Demo version incompatible.\n"), pdemoname);
Z_Free(pdemoname);
Z_Free(buffer);
return;
case HEADER_BADFORMAT:
CONS_Alert(CONS_NOTICE, M_GetText("Ghost %s: Demo format unacceptable.\n"), pdemoname);
Z_Free(pdemoname);
Z_Free(buffer);
return;
}
@ -3907,9 +3888,6 @@ void G_AddGhost(char *defdemoname)
if (demohash == gh->checksum) // another ghost in the game already has this checksum?
{ // Don't add another one, then!
CONS_Debug(DBG_SETUP, "Rejecting duplicate ghost %s (hash was matched)\n", pdemoname);
Z_Free(pdemoname);
Z_Free(buffer);
G_FreeDemoHeader(&header);
return;
}
@ -3918,27 +3896,18 @@ void G_AddGhost(char *defdemoname)
if (!(flags & DF_GHOST))
{
CONS_Alert(CONS_NOTICE, M_GetText("Ghost %s: No ghost data in this demo.\n"), pdemoname);
Z_Free(pdemoname);
Z_Free(buffer);
G_FreeDemoHeader(&header);
return;
}
if (flags & DF_LUAVARS) // can't be arsed to add support for grinding away ported lua material
{
CONS_Alert(CONS_NOTICE, M_GetText("Ghost %s: Replay data contains luavars, cannot continue.\n"), pdemoname);
Z_Free(pdemoname);
Z_Free(buffer);
G_FreeDemoHeader(&header);
return;
}
if (header.empty)
{
CONS_Alert(CONS_NOTICE, M_GetText("Failed to add ghost %s: Replay is empty.\n"), pdemoname);
Z_Free(pdemoname);
Z_Free(buffer);
G_FreeDemoHeader(&header);
return;
}
@ -3948,9 +3917,6 @@ void G_AddGhost(char *defdemoname)
if ((plr->flags & (DEMO_SPECTATOR|DEMO_BOT)) != 0)
{
CONS_Alert(CONS_NOTICE, M_GetText("Failed to add ghost %s: Invalid player slot (spectator/bot)\n"), defdemoname);
Z_Free(pdemoname);
Z_Free(buffer);
G_FreeDemoHeader(&header);
return;
}
@ -3974,6 +3940,7 @@ void G_AddGhost(char *defdemoname)
gh->buffer = buffer;
gh->checksum = demohash;
gh->p = buffer + header.endofs;
buffer = NULL; // buffer can't be freed now!
ghosts = gh;
@ -4028,8 +3995,6 @@ void G_AddGhost(char *defdemoname)
gh->oldmo.color = gh->mo->color;
CONS_Printf(M_GetText("Added ghost %s from %s\n"), plr->name, pdemoname);
G_FreeDemoHeader(&header);
Z_Free(pdemoname);
}
// Clean up all ghosts
@ -4047,26 +4012,21 @@ void G_FreeGhosts(void)
// A simplified version of G_AddGhost...
void G_UpdateStaffGhostName(lumpnum_t l)
{
UINT8 *buffer = W_CacheLumpNum(l, PU_CACHE);
CLEANUP(Z_Pfree) UINT8 *buffer = W_CacheLumpNum(l, PU_CACHE);
demoheader_t header;
CLEANUP(G_FreeDemoHeader) demoheader_t header;
if (G_ReadDemoHeader(buffer, &header) != HEADER_OK)
goto fail;
return;
if (!(header.demoflags & DF_GHOST))
goto fail; // we don't NEED to do it here, but whatever
return; // we don't NEED to do it here, but whatever
if (header.numplayers == 0 || header.playerdata[0].playernum != 0)
goto fail;
return;
if (header.playerdata[0].flags & (DEMO_SPECTATOR|DEMO_BOT))
goto fail;
strcpy(dummystaffname, header.playerdata[0].name);
return;
// Ok, no longer any reason to care, bye
fail:
G_FreeDemoHeader(&header);
Z_Free(buffer);
return;
strcpy(dummystaffname, header.playerdata[0].name);
}
//

View file

@ -2514,24 +2514,6 @@ void S_ResumeAudio(void)
S_AdjustMusicStackTics();
}
void S_DisableSound(void)
{
if (sound_started && !sound_disabled)
{
sound_disabled = true;
S_StopSounds();
}
}
void S_EnableSound(void)
{
if (sound_started && sound_disabled)
{
sound_disabled = false;
S_InitSfxChannels(cv_soundvolume.value);
}
}
void S_SetMusicVolume(INT32 digvolume)
{
if (digvolume < 0)
@ -2924,13 +2906,8 @@ static void PlaySoundIfUnfocused_OnChange(void)
if (!cv_gamesounds.value)
return;
if (window_notinfocus)
{
if (cv_playsoundifunfocused.value)
S_DisableSound();
else
S_EnableSound();
}
if (window_notinfocus && cv_playsoundifunfocused.value)
S_StopSounds();
}
#ifdef HAVE_OPENMPT

View file

@ -622,14 +622,13 @@ static void Impl_SetFocused(boolean focused)
if (! cv_playmusicifunfocused.value)
I_SetMusicVolume(0);
if (! cv_playsoundifunfocused.value)
S_DisableSound();
S_StopSounds();
memset(gamekeydown, 0, NUMKEYS); // TODO this is a scary memset
}
else if (!paused)
else
{
S_InitMusicVolume();
S_EnableSound();
}
}

View file

@ -992,7 +992,6 @@ static void Y_FollowIntermission(void)
}
#define UNLOAD(x) {if ((x) != NULL) {Patch_Free(x);} x = NULL;}
#define CLEANUP(x) x = NULL;
//
// Y_UnloadData

View file

@ -147,6 +147,12 @@ char *Z_StrDup(const char *in);
#define Z_Unlock(p) (void)p // TODO: remove this now that NDS code has been removed
char *zva(INT32 tag, void *user, const char *format, ...);
// for use with CLEANUP macro
FUNCINLINE static ATTRINLINE void Z_Pfree(void *p)
{
Z_Free(*(void **)p);
}
#ifdef __cplusplus
} // extern "C"
#endif