remove some code duplication + add missing check
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parent
05d07927b8
commit
e2f79aa308
1 changed files with 3 additions and 35 deletions
38
src/r_segs.c
38
src/r_segs.c
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@ -2084,45 +2084,12 @@ void R_StoreWallRange(INT32 start, INT32 stop)
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}
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}
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if (!bothceilingssky && !bothfloorssky || !udmf)
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{
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if (worldhigh <= worldbottom && worldhighslope <= worldbottomslope)
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{
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ds_p->sprbottomclip = negonearray;
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ds_p->bsilheight = INT32_MAX;
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ds_p->silhouette |= SIL_BOTTOM;
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}
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if (worldlow >= worldtop && worldlowslope >= worldtopslope)
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{
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ds_p->sprtopclip = screenheightarray;
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ds_p->tsilheight = INT32_MIN;
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ds_p->silhouette |= SIL_TOP;
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}
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}
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//SoM: 3/25/2000: This code fixes an automap bug that didn't check
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// frontsector->ceiling and backsector->floor to see if a door was closed.
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// Without the following code, sprites get displayed behind closed doors.
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if (!bothceilingssky && !bothfloorssky || !udmf)
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{
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if (doorclosed || (worldhigh <= worldbottom && worldhighslope <= worldbottomslope))
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{
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ds_p->sprbottomclip = negonearray;
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ds_p->bsilheight = INT32_MAX;
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ds_p->silhouette |= SIL_BOTTOM;
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}
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if (doorclosed || (worldlow >= worldtop && worldlowslope >= worldtopslope))
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{ // killough 1/17/98, 2/8/98
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ds_p->sprtopclip = screenheightarray;
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ds_p->tsilheight = INT32_MIN;
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ds_p->silhouette |= SIL_TOP;
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}
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//SoM: 3/25/2000: This code fixes an automap bug that didn't check
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// frontsector->ceiling and backsector->floor to see if a door was closed.
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// Without the following code, sprites get displayed behind closed doors.
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if (udmf || !udmf && viewsector != frontsector && viewsector != backsector)
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{
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if (doorclosed || (worldhigh <= worldbottom && worldhighslope <= worldbottomslope))
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{
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@ -2130,8 +2097,9 @@ void R_StoreWallRange(INT32 start, INT32 stop)
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ds_p->bsilheight = INT32_MAX;
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ds_p->silhouette |= SIL_BOTTOM;
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}
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if (doorclosed || (worldlow >= worldtop && worldlowslope >= worldtopslope))
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{ // killough 1/17/98, 2/8/98
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{
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ds_p->sprtopclip = screenheightarray;
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ds_p->tsilheight = INT32_MIN;
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ds_p->silhouette |= SIL_TOP;
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