scaling heavy drop boost

This commit is contained in:
minenice55 2026-02-05 22:25:32 -05:00
parent d915af3cb5
commit de2e58204d

View file

@ -7030,7 +7030,7 @@ static void K_AirDrop(player_t *player, ticcmd_t *cmd)
}
if (player->airdroptime > 1)
{
player->startboost = TICRATE/2;
player->dropdash = TICRATE/4 + min(TICRATE, ((FixedDiv(player->airdroptime, TICRATE) * TICRATE) / FRACUNIT));
// Take off!
S_StartSound(player->mo, sfx_shrpgo);