Whoops forgot to add sloperoll and slopepitch to precipmobj_t

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NepDisk 2025-03-12 15:08:38 -04:00
parent 1d4da50b00
commit dc68da6da3

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@ -462,6 +462,7 @@ struct precipmobj_t
// More drawing info: to determine current sprite.
angle_t angle, pitch, roll; // orientation
angle_t slopepitch, sloperoll;
angle_t old_angle, old_pitch, old_roll; // orientation interpolation
angle_t old_angle2, old_pitch2, old_roll2;
angle_t rollangle;