use kart radius clamp value

This commit is contained in:
NepDisk 2025-12-17 21:39:48 -05:00
parent 64e75f3329
commit dc63088977

View file

@ -2697,7 +2697,7 @@ increment_move
radius = max(radius, mapobjectscale);
// And Big Large (tm) movements can skip over slopes.
radius = min(radius, 8*mapobjectscale);
radius = min(radius, 16*mapobjectscale);
// (This whole "step" system is flawed; it was OK before, but the addition of slopes has
// exposed the problems with doing it like this. The right thing to do would be to use