Fix flipovers on reverse gravity
Curse of Flipgoop
This commit is contained in:
parent
1d1a4c83eb
commit
dba94cce75
1 changed files with 1 additions and 1 deletions
|
|
@ -3552,7 +3552,7 @@ void K_FlipPlayer(player_t *player, mobj_t *inflictor, mobj_t *source)
|
|||
P_InstaThrust(player->mo, player->flipoverangle, FixedMul(FLIPOVERSPEED+(flipoveradd/8), player->mo->scale));
|
||||
}
|
||||
|
||||
player->mo->momz = FixedMul(FlipOverZMomentum(gravity), player->mo->scale);
|
||||
player->mo->momz = FixedMul(FlipOverZMomentum(gravity), player->mo->scale) * P_MobjFlip(player->mo);
|
||||
player->pflags |= PF_JUSTFLIPPED;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue