From d940c258182adb88dc725e82ba8698492dc12ef7 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Wed, 2 Jul 2025 13:59:10 -0400 Subject: [PATCH] use full angle on the spot so drifting doesn't feel delayed --- src/k_kart.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index 4101e4961..75a50358a 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -9924,7 +9924,10 @@ INT32 K_GetDriftAngleOffset(player_t *player) } else if (player->drift != 0 && onground) { - a = (ANGLE_45 / 5) * player->drift; + SINT8 turn = (player->drift > 0) ? 5 : -5; + + + a = (ANGLE_45 / 5) * turn; } return a; }