diff --git a/src/k_odds.c b/src/k_odds.c index 45b2fa50a..c2e0fe825 100644 --- a/src/k_odds.c +++ b/src/k_odds.c @@ -92,24 +92,24 @@ static UINT8 K_KartItemOddsRace[NUMKARTRESULTS-1][MAXODDS] = //0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 //B C D E F G H I J K L M N O P Q { 0, 0, 7, 11, 22, 18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Sneaker - { 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 7, 13, 42, 48, 37, 37}, // Rocket Sneaker + { 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 7, 15, 42, 48, 37, 37}, // Rocket Sneaker { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 33, 60, 75, 75}, // Invincibility {67, 52, 36, 22, 15, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Banana {18, 15, 12, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Eggman Monitor - {37, 45, 50, 22, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Orbinaut + {37, 45, 50, 25, 12, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Orbinaut { 0, 11, 22, 13, 9, 7, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0}, // Jawz - { 0, 0, 7, 9, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Mine + { 0, 0, 10, 9, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Mine { 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Ballhog { 0, 0, 2, 3, 4, 5, 6, 9, 10, 12, 8, 5, 2, 2, 2, 0}, // Self-Propelled Bomb - { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 24, 45, 52, 52}, // Grow + { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 18, 12, 9, 0, 0}, // Grow { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 3, 0, 0}, // Shrink - {18, 15, 11, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Thunder Shield + {18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Thunder Shield { 0, 0, 0, 0, 0, 3, 5, 7, 11, 9, 7, 3, 0, 0, 0, 0}, // Hyudoro { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Pogo Spring { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Kitchen Sink { 7, 11, 15, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Super Ring {22, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Land Mine - { 0, 3, 12, 22, 15, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Bubble Shield + { 0, 3, 18, 32, 20, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Bubble Shield { 0, 0, 0, 0, 0, 0, 3, 9, 22, 26, 37, 48, 37, 18, 7, 0}, // Flame Shield { 0, 0, 0, 11, 22, 40, 35, 22, 11, 7, 0, 0, 0, 0, 0, 0}, // Sneaker x2 { 0, 0, 0, 0, 0, 0, 1, 3, 7, 21, 45, 32, 7, 0, 0, 0}, // Sneaker x3