More odds bullshit
* Thunder Shield has been removed from Useodds 2 thru 4, preventing it from being an annoying midpack roll * As compensation, Orbinaut, Bubble Shield, and Mine probabilities have been increased for those Useodds tiers * Grow's odds have been significantly reduced, tapering off the closer you get to Useodds 15 * Odds for Rocket Sneakers have been slightly modified
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src/k_odds.c
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src/k_odds.c
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@ -92,24 +92,24 @@ static UINT8 K_KartItemOddsRace[NUMKARTRESULTS-1][MAXODDS] =
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//0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
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//B C D E F G H I J K L M N O P Q
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{ 0, 0, 7, 11, 22, 18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Sneaker
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{ 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 7, 13, 42, 48, 37, 37}, // Rocket Sneaker
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{ 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 7, 15, 42, 48, 37, 37}, // Rocket Sneaker
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 33, 60, 75, 75}, // Invincibility
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{67, 52, 36, 22, 15, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Banana
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{18, 15, 12, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Eggman Monitor
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{37, 45, 50, 22, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Orbinaut
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{37, 45, 50, 25, 12, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Orbinaut
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{ 0, 11, 22, 13, 9, 7, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0}, // Jawz
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{ 0, 0, 7, 9, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Mine
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{ 0, 0, 10, 9, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Mine
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{ 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Ballhog
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{ 0, 0, 2, 3, 4, 5, 6, 9, 10, 12, 8, 5, 2, 2, 2, 0}, // Self-Propelled Bomb
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 24, 45, 52, 52}, // Grow
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 18, 12, 9, 0, 0}, // Grow
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 3, 0, 0}, // Shrink
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{18, 15, 11, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Thunder Shield
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{18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Thunder Shield
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{ 0, 0, 0, 0, 0, 3, 5, 7, 11, 9, 7, 3, 0, 0, 0, 0}, // Hyudoro
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Pogo Spring
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Kitchen Sink
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{ 7, 11, 15, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Super Ring
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{22, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Land Mine
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{ 0, 3, 12, 22, 15, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Bubble Shield
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{ 0, 3, 18, 32, 20, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // Bubble Shield
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{ 0, 0, 0, 0, 0, 0, 3, 9, 22, 26, 37, 48, 37, 18, 7, 0}, // Flame Shield
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{ 0, 0, 0, 11, 22, 40, 35, 22, 11, 7, 0, 0, 0, 0, 0, 0}, // Sneaker x2
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{ 0, 0, 0, 0, 0, 0, 1, 3, 7, 21, 45, 32, 7, 0, 0, 0}, // Sneaker x3
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