Fix hyudoro colliding with rocks

This shit is awful
This commit is contained in:
NepDisk 2025-08-26 22:58:51 -04:00
parent 4cb2cd0cf0
commit d776feedb8

View file

@ -642,8 +642,9 @@ boolean K_KitchenSinkCollide(mobj_t *t1, mobj_t *t2)
boolean K_FallingRockCollide(mobj_t *t1, mobj_t *t2)
{
if (t2->player || t2->type == MT_FALLINGROCK)
if ((t2->player && !t2->player->hyudorotimer) || t2->type == MT_FALLINGROCK)
K_KartBouncing(t2, t1, false, false);
return true;
}