From d68214a470a6fe3583ff4a606ca025adeb825351 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Fri, 18 Jul 2025 16:37:55 -0400 Subject: [PATCH] Fix driftsound going off in the air --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 47b919a52..338a339dc 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2195,7 +2195,7 @@ void P_MovePlayer(player_t *player) else if (!S_SoundPlaying(player->mo, sfx_drift) && onground && player->drift != 0) S_StartSound(player->mo, sfx_drift); // Ok, we'll stop now. - else if (player->drift == 0) + else if (player->drift == 0 || !onground) S_StopSoundByID(player->mo, sfx_drift); K_MoveKartPlayer(player, onground);