No more dummies
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parent
bb8a029601
commit
d64ae0c915
3 changed files with 22 additions and 48 deletions
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@ -1200,7 +1200,7 @@ void readlevelheader(MYFILE *f, INT32 num)
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if (fastncmp(tmp, "MT_", 3)) // support for specified mobjtypes...
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{
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i = get_mobjtype(tmp);
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if (!i)
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if (i == -1)
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{
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//deh_warning("Level header %d: unknown flicky mobj type %s\n", num, tmp); -- no need for this line as get_mobjtype complains too
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continue;
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@ -2322,7 +2322,8 @@ void readframe(MYFILE *f, INT32 num)
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}
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else if (fastcmp(word1, "NEXT"))
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{
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states[num].nextstate = get_state(word2);
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statenum_t state = get_state(word2);
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states[num].nextstate = state == -1 ? S_NULL : state;
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}
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else if (fastcmp(word1, "VAR1"))
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{
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@ -3750,7 +3751,10 @@ void readfollower(MYFILE *f)
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else if (fastcmp(word2, "OPPOSITE"))
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followers[numfollowers].defaultcolor = FOLLOWERCOLOR_OPPOSITE;
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else
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followers[numfollowers].defaultcolor = get_skincolor(word2);
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{
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skincolornum_t color = get_skincolor(word2);
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followers[numfollowers].defaultcolor = color == -1 ? SKINCOLOR_GREEN : color;
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}
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}
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else if (fastcmp(word, "SCALE"))
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{
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@ -3982,7 +3986,8 @@ void readweather(MYFILE *f, INT32 num)
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if (fastcmp(word, "TYPE"))
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{
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precipprops[num].type = get_mobjtype(word2);
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mobjtype_t mt = get_mobjtype(word2);
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precipprops[num].type = mt == -1 ? MT_NULL : mt;
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}
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else if (fastcmp(word, "EFFECTS"))
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{
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@ -4017,7 +4022,7 @@ mobjtype_t get_mobjtype(const char *word)
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if (fastcmp(word, MOBJTYPE_LIST[i]+3))
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return i;
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deh_warning("Couldn't find mobjtype named 'MT_%s'",word);
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return MT_NULL;
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return -1;
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}
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statenum_t get_state(const char *word)
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@ -4037,7 +4042,7 @@ statenum_t get_state(const char *word)
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if (fastcmp(word, STATE_LIST[i]+2))
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return i;
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deh_warning("Couldn't find state named 'S_%s'",word);
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return S_NULL;
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return -1;
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}
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skincolornum_t get_skincolor(const char *word)
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@ -4057,7 +4062,7 @@ skincolornum_t get_skincolor(const char *word)
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if (fastcmp(word, COLOR_ENUMS[i]))
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return i;
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deh_warning("Couldn't find skincolor named 'SKINCOLOR_%s'",word);
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return SKINCOLOR_GREEN;
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return -1;
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}
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spritenum_t get_sprite(const char *word)
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@ -4101,7 +4106,7 @@ sfxenum_t get_sfx(const char *word)
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if (S_sfx[i].name && fasticmp(word, S_sfx[i].name))
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return i;
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deh_warning("Couldn't find sfx named 'SFX_%s'",word);
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return sfx_None;
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return -1;
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}
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menutype_t get_menutype(const char *word)
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@ -314,7 +314,7 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
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{
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if (i == 0 && word2[0] != '0') // If word2 isn't a number
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i = get_mobjtype(word2); // find a thing by name
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if (i < NUMMOBJTYPES && i > 0)
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if (i < NUMMOBJTYPES && i >= 0)
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{
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if (i < (MT_FIRSTFREESLOT+freeslotusage[1][1]))
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{
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@ -325,7 +325,7 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
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}
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else
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{
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deh_warning("Thing %d out of range (1 - %d)", i, NUMMOBJTYPES-1);
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deh_warning("Thing %d out of range (0 - %d)", i, NUMMOBJTYPES-1);
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ignorelines(f);
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}
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}
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@ -333,11 +333,11 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
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{
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if (i == 0 && word2[0] != '0') // If word2 isn't a number
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i = get_skincolor(word2); // find a skincolor by name
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if (i && i < numskincolors)
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if (i < numskincolors && i >= 0)
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readskincolor(f, i);
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else
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{
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deh_warning("Skincolor %d out of range (1 - %d)", i, numskincolors-1);
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deh_warning("Skincolor %d out of range (0 - %d)", i, numskincolors-1);
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ignorelines(f);
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}
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}
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@ -463,11 +463,11 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
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{
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if (i == 0 && word2[0] != '0') // If word2 isn't a number
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i = get_sfx(word2); // find a sound by name
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if (i < NUMSFX && i > 0)
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if (i < NUMSFX && i >= 0)
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readsound(f, i);
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else
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{
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deh_warning("Sound %d out of range (1 - %d)", i, NUMSFX-1);
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deh_warning("Sound %d out of range (0 - %d)", i, NUMSFX-1);
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ignorelines(f);
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}
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}
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37
src/info.c
37
src/info.c
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@ -82,42 +82,11 @@ playersprite_t spr2defaults[NUMPLAYERSPRITES] = {
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};
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// Doesn't work with g++, needs actionf_p1 (don't modify this comment)
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state_t states[NUMSTATES] = {
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{SPR_NULL, 0, 1, {NULL}, 0, 0, S_NULL}
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};
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state_t states[NUMSTATES] = {};
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mobjinfo_t mobjinfo[NUMMOBJTYPES] = {
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{
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-1, // doomednum
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S_NULL, // spawnstate
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0, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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0, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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0, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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0, // radius
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0, // height
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0, // display offset
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0, // mass
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0, // damage
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sfx_None, // activesound
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MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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}
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};
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mobjinfo_t mobjinfo[NUMMOBJTYPES] = {};
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skincolor_t skincolors[MAXSKINCOLORS] = {
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{"None", {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, SKINCOLOR_NONE, 0, 0, false},
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};
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skincolor_t skincolors[MAXSKINCOLORS] = {};
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/** Patches the mobjinfo, state, and skincolor tables.
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* Free slots are emptied out and set to initial values.
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