From d52b1a10b5f235cd62a832dbd775b93d6e484181 Mon Sep 17 00:00:00 2001 From: NepDisk Date: Sat, 22 Feb 2025 21:51:47 -0500 Subject: [PATCH] Use Kart calc for bumping --- src/k_kart.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index ac21b3822..420a39bca 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -1626,15 +1626,13 @@ static fixed_t K_PlayerWeight(mobj_t *mobj, mobj_t *against) // from causing super crazy bumps. fixed_t spd = K_GetKartSpeed(mobj->player, false, true); - fixed_t speedfactor = 8 * mapobjectscale; - weight = (mobj->player->kartweight) * FRACUNIT; if (mobj->player->itemtype == KITEM_BUBBLESHIELD) weight += 9*FRACUNIT; if (mobj->player->speed > spd) - weight += FixedDiv((mobj->player->speed - spd), speedfactor); + weight += (mobj->player->speed - spd)/8; } return weight;