Fix palette getting reset on resynch
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1 changed files with 1 additions and 1 deletions
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@ -8498,7 +8498,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
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I_FinishUpdate(); // page flip or blit buffer
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// Reset the palette
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if (rendermode != render_none)
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if (rendermode != render_none && !reloadinggamestate)
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V_SetPaletteLump("PLAYPAL");
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// Initialize sector node list.
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