Softcode these? You got it boss
SOC warnings are an error now for mainwads btw :^)
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3 changed files with 5 additions and 27 deletions
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@ -93,7 +93,7 @@
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#define ASSET_HASH_TEXTURES_KART 0xb4211b2f32b6a291
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#define ASSET_HASH_CHARS_KART 0x1e68a3e01aa5c68b
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#define ASSET_HASH_MAPS_KART 0x38558ed00da41ce9
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#define ASSET_HASH_MAIN_PK3 0x6ae176cd227ed0eb
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#define ASSET_HASH_MAIN_PK3 0x5ae5830da34ceb41
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#define ASSET_HASH_MAPPATCH_PK3 0x6ad99efcfaafb70f
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#define ASSET_HASH_BONUSCHARS_KART 0x60e6f13d822a7461
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#ifdef USE_PATCH_FILE
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@ -900,7 +900,7 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
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if (deh_num_warning)
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{
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CONS_Printf(M_GetText("%d warning%s in the SOC lump\n"), deh_num_warning, deh_num_warning == 1 ? "" : "s");
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if (devparm) {
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if (devparm || numwadfiles > 1) {
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I_Error("%s%s",va(M_GetText("%d warning%s in the SOC lump\n"), deh_num_warning, deh_num_warning == 1 ? "" : "s"), M_GetText("See log.txt for details.\n"));
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//while (!I_GetKey())
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//I_OsPolling();
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28
src/m_cond.c
28
src/m_cond.c
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@ -35,36 +35,14 @@ conditionset_t conditionSets[MAXCONDITIONSETS];
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emblem_t emblemlocations[MAXEMBLEMS] = {0};
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// Default Extra Emblems
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extraemblem_t extraemblems[MAXEXTRAEMBLEMS] =
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{
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{"Novice", "Play 100 matches", 10, 'C', 0,SKINCOLOR_RED, 0},
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{"Standard", "Play 250 matches", 11, 'C', 0,SKINCOLOR_RED, 0},
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{"Expert", "Play 500 matches", 12, 'C', 0,SKINCOLOR_RED, 0},
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{"Master", "Play 750 matches", 13, 'C', 0,SKINCOLOR_RED, 0},
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{"Nightmare", "Play 1000 matches", 14, 'C', 0,SKINCOLOR_RED, 0},
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};
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extraemblem_t extraemblems[MAXEXTRAEMBLEMS] = {0};
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// Unlockables
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// Default Unlockables
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// TODO: Softcode these or make new objectives even!
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unlockable_t unlockables[MAXUNLOCKABLES] =
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{
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// Name, Objective, Showing Conditionset, ConditionSet, Unlock Type, Variable, NoCecho, NoChecklist, Unlocked
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/* 01 */ {"Egg Cup", "", -1, 1, SECRET_NONE, 0, NULL, false, false, 0},
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/* 02 */ {"Chao Cup", "", -1, 2, SECRET_NONE, 0, NULL, false, false, 0},
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/* 03 */ {"SMK Cup", "", 2, 3, SECRET_NONE, 0, NULL, false, false, 0},
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/* 04 */ {"Hard Game Speed", "", -1, 4, SECRET_HARDSPEED, 0, NULL, false, false, 0},
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/* 05 */ {"Encore Mode", "", 4, 5, SECRET_ENCORE, 0, NULL, false, false, 0},
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/* 06 */ {"Hell Attack", "", 6, 6, SECRET_HELLATTACK, 0, NULL, false, false, 0},
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/* 07 */ {"Record Attack", "", -1, -1, SECRET_TIMEATTACK, 0, NULL ,true, true, 0},
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/* 08 */ {"Capsule Attack", "", -1, -1, SECRET_ITEMBREAKER, 0, NULL, true, true, 0},
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};
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unlockable_t unlockables[MAXUNLOCKABLES] = {0};
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// Number of emblems and extra emblems
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INT32 numemblems = 0;
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INT32 numextraemblems = 5;
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INT32 numextraemblems = 0;
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// DEFAULT CONDITION SETS FOR SRB2KART:
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void M_SetupDefaultConditionSets(void)
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