Don't play follower horns if they are hidden
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@ -720,6 +720,7 @@ void K_FollowerHornTaunt(player_t *taunter, player_t *victim)
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{
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if (
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(cv_karthorns.value == 0)
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|| cv_hidefollowers.value
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|| taunter == NULL
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|| victim == NULL
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|| taunter->followerskin < 0
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